Flit the level 2 Fetch Shining One by tsheffield

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceFetch
ClassShining One
Level / Exp2 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity9 (base 10)
Constitution12 (base 13)
Magic19 (base 20)
Willpower9 (base 10)
Cunning12 (base 13)

Resources

Life63/63
Positive33/33
Insanity96/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy2
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save9
Mental Save16

Defense: Resistances

Light+ 18%( 70%)
Fire+ 18%( 70%)
All -8%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Demented / Prism1.30
2/5
0/5
0/5
0/5
Demented / Inner Power1.30
3/5
0/5
0/5
0/5
Celestial / Sunlight1.30
1/5
0/5
0/5
0/5
Demented / Sunlight1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Mantras1.30
2/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Fetch1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Flit starts regenerating health quickly.
Talent Convergence is ready to use.
Rested for 4 turns (stop reason: combat started!).


Resting starts...

Flit stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Lore found:
Spellhunter's Guide part 3: How to Kill a Magic-User
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the north (mistcloaked red jelly)).


Flit casts
Convergence.
Flit's Reflection activates
Mantra of Precession.
Flit's Reflection deactivates
Mantra of Entropy.
Flit's Reflection hits Mistcloaked red jelly for 13 light damage.
Flit's Reflection hits Mistcloaked red jelly for 11 light damage.
Flit hits Mistcloaked red jelly for 13 light damage.
Flit's Reflection activates
Mantra of Heliocentrism.
Flit's Reflection deactivates
Mantra of Precession.
Flit killed Mistcloaked red jelly!
Flit's Reflection casts
Searing Light.
Flit's Reflection hits Fae-crossed grey mold for 10 light damage.
Flit's Reflection killed Fae-crossed grey mold!