Rahi the level 14 Iwanabozu Sea Knight by Agig

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Campaignquick
ModeInsane Adventure
SexMale
RaceIwanabozu
ClassSea Knight
Level / Exp14 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 10)
Constitution12 (base 10)
Magic38 (base 36)
Willpower14 (base 12)
Cunning24 (base 24)

Resources

Life492/492
Essence100/100
Flow150/150
Healing Factor1.0191526171258
Regeneration4.3313986227844

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible1

Offense: Mainhand

Damage50
Accuracy43
Crit Chance17%
APR20
Speed1.00

Offense: Spell

Spellpower44
Crit Chance11%
Speed1

Offense: Mind

Mindpower31
Crit Chance11%
Speed1

Offense: Damage Bonus

Blight+5%
Acid+20%
Cold+10%
Physical+3%

Offense: Damage Penetration

Cold+28%
Darkness+25%

Defense: Base

Armour (hardiness)27 (42%)
Defense21
Ranged Defense21
Fatigue0
Physical Save28
Spell Save29
Mental Save26

Defense: Resistances

Acid+ 27%( 76%)
Nature+ 35%( 82%)
Temporal+ 7%( 76%)
Blight+ 12%( 72%)
Physical+ 23%( 76%)
Cold+ 48%( 82%)
All+ 13%( 76%)

Defense: Immunities

Disarm Resistance10%
Bleed Resistance22%
Teleport Resistance0%
Instadeath Resistance100%
Poison Resistance22%
Knockback Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Enchanted Waters1.00
2/5
2/5
4/5
0/5
Spell / Dancing Weapon1.00
1/5
0/5
0/5
0/5
Spell / One With the Sea1.00
1/5
2/5
2/5
0/5
Spell / Riptide1.00
1/5
1/5
0/5
0/5

Generic Talents

Technique / Weapons Master1.00
0/5
0/5
0/5
0/5
Technique / Combat Casting1.00
2/5
2/5
2/5
2/5
Technique / Flexible Combat Training1.00
2/5
2/5
2/5
1/5

Effects

talent
talent
detrimental effect

Quests

active

Equipment

Tool
On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Rahi the Iwanabozu Sea Knight level 10
43rd Quantumnal 1337th year of Ascendancy at 21:19
see stats

Log


Rahi picks up (e.):
creative mossy mindstar of balance (2-3 power, 12 apr, mind damage).
Lore found:
Deep Bellow excavation report 3
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 1 turns (stop reason: learnt lore).


Rahi wears:
Tooth of the Mouth (dig speed 12 turns).

Space around you starts to dissolve...


Resting starts...

Talent Dig is ready to use.
You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 1.30 gold from the transmogrification of
dwarven-steel gauntlets of dexterity (+2) (0 def, 2 armour).
You gain 1.37 gold from the transmogrification of
traveler's pair of iron boots (0 def, 3 armour).
You gain 0.48 gold from the transmogrification of
grounding pair of rough leather boots (0 def, 1 armour).
You gain 5.39 gold from the transmogrification of
linen cloak of backstabbing (1 def, 0 armour).
You gain 3.69 gold from the transmogrification of
steel mail armour of the deep (2 def, 7 armour).
You gain 2.39 gold from the transmogrification of
exposing steel steamsaw of temporal resistance (+10%) (14-21 power, 0 apr).
You gain 1.05 gold from the transmogrification of
arcing steel steamsaw (15-22 power, 0 apr).
You gain 2.45 gold from the transmogrification of
creative mossy mindstar of balance (2-3 power, 12 apr, mind damage).
You gain 1.25 gold from the transmogrification of
regeneration infusion of the duelist (heal 130; 15 cd).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Rahi activates
Weapondance.
Saving done.


=====================
QUICK Campaign Zones
=====================
Norgos Lair
The Deep Bellow


=====================
QUICK Campaign Perks
=====================
1: Infusion: Movement
2: Category: Tinkers