Roal the level 22 Takonyudo Skirmisher by Agig

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Campaignquick
ModeInsane Adventure
SexMale
RaceTakonyudo
ClassSkirmisher
Level / Exp22 / 24%
Sizesmall
Lifes / Deaths

Primary Stats

Strength19 (base 12)
Dexterity61 (base 48)
Constitution22 (base 15)
Magic10 (base 10)
Willpower15 (base 11)
Cunning48 (base 48)

Resources

Life474/474
Stamina150/150
Steam100/100
Healing Factor1.8124166372473
Regeneration11.327603982796

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement-66.666666666667%
Spell0%
Global+95.238095238095%

Vision

Sight10
Lite7
Infravision5
See Stealth44.990623353761
See Invisible42.990623353761

Offense: Mainhand

Damage107
Accuracy60
Crit Chance22%
APR7
Speed1.00
Damage107
Accuracy60
Crit Chance22%
APR7
Speed1.00
Damage107
Accuracy60
Crit Chance22%
APR7
Speed1.00
Damage107
Accuracy60
Crit Chance22%
APR7
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed
Damage
Accuracy
Crit Chance
APR
Speed
Damage
Accuracy
Crit Chance
APR
Speed
Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance14%
Speed1

Offense: Mind

Mindpower30
Crit Chance16%
Speed1

Offense: Damage Bonus

Acid+14%
Light+8%
Darkness+17%
Physical+8%
Cold+32%
All+5%

Offense: Damage Penetration

Cold+15%
Fire+20%
Light+35%

Defense: Base

Armour (hardiness)32 (100%)
Defense57
Ranged Defense57
Fatigue11.689972670022
Physical Save37
Spell Save38
Mental Save37

Defense: Resistances

Acid+ 12%( 70%)
Blight+ 12%( 70%)
Arcane+ 5%( 70%)
Cold+ 12%( 70%)
All 0%( 70%)
Physical+ 5%( 70%)
Lightning+ 6%( 70%)
Light+ 12%( 70%)
Temporal+ 31%( 70%)
Mind+ 3%( 70%)
Darkness+ 9%( 70%)
Fire+ 15%( 70%)
Nature+ 9%( 70%)

Defense: Immunities

Disarm Resistance10%
Confusion Resistance20%
Pinning Resistance48%
Instadeath Resistance100%
Knockback Resistance32%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.10
1/5
1/5
3/5
0/5
Technique / Tireless Combatant1.30
1/5
5/5
3/5
0/5
Technique / Skirmisher - Slings1.30
5/5
2/5
1/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
1/5
3/5
1/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
3/5
3/5
3/5
3/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
detrimental effect

Quests

active
active

Equipment

Tool
On fingers
On fingers
On fingers
On fingers
On fingers
On fingers
On fingers
Around neck
In main hand
In main hand
In main hand
In main hand
Quiver
In off hand
In off hand
In off hand
In off hand
On head
Light source

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Roal the Takonyudo Skirmisher level 10
44th Quantumnal 1337th year of Ascendancy at 17:01
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Roal the Takonyudo Skirmisher level 20
50th Quantumnal 1337th year of Ascendancy at 12:10
see stats

Log

Roal the level 22 takonyudo skirmisher was bludgeoned to death by Beletta the dire wolf on level 4 of Daikara.
You have 4 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Beletta the dire wolf killed Roal!
Saving game...

Resting starts...

Talent Create Tinker is ready to use.
Talent Bash and Smash is ready to use.
Talent Kneecapper is ready to use.
Talent Swift Shot is ready to use.
Talent Block is ready to use.
Talent Track is ready to use.
Talent Hurricane Shot is ready to use.
Talent Infusion: Healing is ready to use.
Talent Apply Poison is ready to use.
Talent Counter Shot is ready to use.
Talent Pace Yourself is ready to use.
Talent Numbing Poison is ready to use.
Talent Crippling Poison is ready to use.
Roal activates
Counter Shot.
Roal activates
Numbing Poison.
Roal activates
Crippling Poison.
Roal activates
Pace Yourself.
Roal activates
Apply Poison.
Talent Infusion: Regeneration is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


Saving done.




=====================
QUICK Campaign Zones
=====================
Trollmire
Heart of the Gloom
The Maze
Daikara


=====================
QUICK Campaign Perks
=====================
1: Infusion: Movement
2: Category: Tinkers
3: Artifact: Bloodcaller
4: Sandqueen Heart: Normal