gfdd the level 1 Tinkerer Quantum Slider by VBone

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceTinkerer
ClassQuantum Slider
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength7 (base 7)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic15 (base 15)
Willpower14 (base 14)
Cunning11 (base 11)

Resources

Life90/90
Paradox300
Steam100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage6
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save5
Spell Save10
Mental Save8

Defense: Resistances

Physical+ 16%( 70%)
All+ 7%( 70%)
Temporal -2%( 70%)

Defense: Immunities

Instadeath Resistance100%
Teleport Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Chronomancy / Chronodynamics1.30
1/5
0/5
0/5
0/5
Chronomancy / Quantum Theory1.30
1/5
0/5
0/5
0/5
Chronomancy / Reality Sculpting1.30
1/5
0/5
0/5
0/5
Chronomancy / Field Extension1.30
0/5
0/5
0/5
0/5
Chronomancy / Quantum Coherence1.30
0/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Prajna1.30
0/5
0/5
0/5
0/5
Chronomancy / Beads in a String1.30
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Chronomancy / Wanderlust1.30
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Chronomancy / Paths1.00
0/1
0/1
0/1
0/1
0/1
0/1
0/1
0/1

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to player.
EUREKA!
Learnt new tinker schematic:
Acid Groove
EUREKA!
Learnt new tinker schematic:
Air Recycler
Accepted quest 'Future Echoes'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving game...

You collect a new ingredient:
lump of iron (1).
You gain 0.10 gold from the melting of
pouch of iron shots (19/19, 14-16 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (11-16 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (12-17 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 1.50 gold from the melting of
steam generator implant (steam 4).
You gain 1.52 gold from the melting of
steam generator implant (steam 4).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 72%).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 54%).
You gain 2.62 gold from the melting of
medical injector implant (efficiency 85% / cooldown 57%).