Orcor the level 5 Wood Sprite Moonchild by Alexandrestr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
DejaVu Font 1.6.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceWood Sprite
ClassMoonchild
Level / Exp5 / 67%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity12 (base 10)
Constitution8 (base 10)
Magic30 (base 27)
Willpower20 (base 20)
Cunning10 (base 10)

Resources

Life115/115
Healing Factor1.077535248426
Regeneration0.26938381210649

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible6

Offense: Mainhand

Damage10
Accuracy10
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance5%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Offense: Damage Bonus

Light0%

Defense: Base

Armour (hardiness)0 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save7
Spell Save19
Mental Save17

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Faerie / Gloaming1.30
2/5
1/5
0/5
0/5
Faerie / Silverlight1.30
1/5
1/5
0/5
0/5
Faerie / Spring moon1.30
1/5
1/5
0/5
0/5
Faerie / Autumn moon1.30
1/5
1/5
0/5
0/5
Faerie / Goldenlight1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Faerie / Vivacity1.00
1/5
1/5
0/5
0/5
Faerie / Caprice1.30
2/5
1/5
0/5
0/5
Race / Wood sprite1.00
1/5
0/5
0/5
0/5
Faerie / Mistbound1.30
1/5
0/5
1/5
0/5

Effects

talent

Quests

active
active

Equipment

Tool
Around neck
Main armor
Light source
In main hand

Inventory

Achievements

Log

Orcor hits Giant crystal rat for 30 cold damage.
Orcor receives 10 healing.

PAI_STATE_FIGHT

Orcor casts
Fey Kiss.
Orcor is seized by a fey mood!

Orcor hits Giant crystal rat for 9 cold, 40 light (49 total damage).
Orcor receives 10 healing.
Orcor killed Giant crystal rat!

PAI_STATE_FIGHT

PAI_STATE_REST

Resting starts...

Orcor comes down to earth.

Talent Fey Mood is ready to use.
Talent Glittering Shards is ready to use.
Talent Flowering Path is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


PAI_STATE_EXPLORE

Ran for 2 turns (stop reason: didn't move).

PAI_STATE_EXPLORE

Ran for 1 turns (stop reason: didn't move).


PAI_STATE_EXPLORE

Orcor picks up (a.):
healing infusion of the warrior (heal 57; cd 11).
Ran for 4 turns (stop reason: at door).


PAI_STATE_EXPLORE

Ran for 1 turns (stop reason: hostile spotted to the east (brown bear)).