Koulomb the level 10 Dreamelf Swordsmaster by midknight

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDreamelf
ClassSwordsmaster
Level / Exp10 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 16)
Dexterity35 (base 34)
Constitution21 (base 21)
Magic11 (base 10)
Willpower12 (base 10)
Cunning23 (base 17)

Resources

Life453/453
Stamina112/112
Healing Factor1.094804467222
Regeneration6.2477254271815

Speed

Mental0%
Attack0%
Movement+1.9277393904956%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth6
See Invisible6

Offense: Mainhand

Damage43
Accuracy51
Crit Chance20%
APR7
Speed1.00

Offense: Offhand

Damage16
Accuracy51
Crit Chance17%
APR29
Speed1.00

Offense: Spell

Spellpower11
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+11%
Mind+9%
Cold+6%

Offense: Damage Penetration

Cold+5%

Defense: Base

Armour (hardiness)16 (68.914983985962%)
Defense49
Ranged Defense49
Fatigue0
Physical Save35
Spell Save32
Mental Save31

Defense: Resistances

Darkness+ 32%( 70%)
Temporal+ 21%( 70%)
Fire+ 18%( 70%)
Physical+ 21%( 70%)
Mind+ 15%( 70%)
All+ 12%( 70%)

Defense: Immunities

Stun Resistance29%
Instadeath Resistance100%
Pinning Resistance49%

Inscriptions (3/4)

Runes
Infusions
Infusions

Class Talents

Technique / Duelist1.30
5/5
3/5
1/5
0/5
Technique / Combat veteran1.00
3/5
3/5
1/5
0/5
Technique / Intrepid1.30
1/5
0/5
0/5
0/5
Technique / Swordsmanship1.30
3/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Footwork1.30
3/5
1/5
2/5
0/5
Race / Dreamelf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.00
3/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
4/5
3/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

done
done
active
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Koulomb the Dreamelf Swordsmaster level 10
4th Mirth 122nd year of Ascendancy at 15:02
see stats
The Arena Unlocked Arena mode.
By Koulomb the Dreamelf Swordsmaster level 8
1st Mirth 122nd year of Ascendancy at 10:54
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Koulomb wears (replacing
Branisin): scorching brass lantern of clarity.

You gain 0.10 gold from the transmogrification of
pouch of iron shots (18/18, 14-17 power, 1 apr).
You gain 2.57 gold from the transmogrification of
bright brass lantern.
You gain 1.25 gold from the transmogrification of
steel plate armour (0 def, 9 armour).
You gain 0.52 gold from the transmogrification of
miner's rough leather cap (0 def, 3 armour).
You gain 9.08 gold from the transmogrification of
Squalorsmash (0 def, 2 armour).
You gain 2.55 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 1.00 gold from the transmogrification of
arcing steel waraxe (16-22 power, 3 apr).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 1.62 gold from the transmogrification of
horrifying mossy mindstar of clarity (3-3 power, 12 apr, mind damage).
You gain 1.99 gold from the transmogrification of
hateful steel mace (16-22 power, 3 apr).
You gain 3.91 gold from the transmogrification of
balanced iron greatmaul of erosion (18-28 power, 1 apr).
You gain 13.90 gold from the transmogrification of
Boltravager (49-74 power, 2 apr).
You gain 2.21 gold from the transmogrification of
steel dagger of paradox (12-15 power, 6 apr).
You gain 1.00 gold from the transmogrification of
arcing steel dagger (14-18 power, 6 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (16-23 power, 1 apr).
You gain 1.03 gold from the transmogrification of
teleportation rune of the sneak (range 49; cd 11).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 3; cd 14).
You gain 1.10 gold from the transmogrification of
manasurge rune of the duelist (regen 930% over 10 turns; mana 46; cd 17).
You gain 0.69 gold from the transmogrification of
regeneration infusion (heal 66; 16 cd).
You gain 1.11 gold from the transmogrification of
healing infusion of the sneak (heal 86; cd 10).