Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Umbral Incantor Evolution for Shadowblade 1.7.6Adds a new evolution for Shadowblades, the Umbral Incantor. As an Umbral Incantor, the Shadowblade will regenerate 1 mana per turn and gain several bonuses to their talents if they are equipped with a staff: - Shadow Combat: the damage will also be triggered when you cast Channel Staff, and when triggered this way can be a spell critical Werewolves of Maj'Eyal 1.7.6Adds 5 werewolf races to the game! Copying and pasting the gist of the racial details from the forum post into here for easy visibility. Fullmoon Gibbous Halfmoon Crescent Newmoon Wanderer pick 1 in 3 talent choice 1.7.4Wanderer now choose one in three random talent trees instead. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Class: Hunted 1.7.6A stealthy Cursed class that uses unarmed attacks. Inspired by HousePet's Werebeast from the Verdant Class Pack. First and foremost, thank you to everyone in the Tales of Maj'Eyal Discord for all the coding help! --- Class Talents --- Cursed / Prowl (WIL) Cursed / Gore (WIL, Locked) Cursed / Endless hunt --- Generic Talents --- Technique / Combat training Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Tinker Cave for Everyone 1.7.0Places the entrance to the tinker cave from the Embers of Rage DLC (required) on the world map for all characters in the Age of Ascendancy campaign, without requiring that the character be playing a Tinker class or rescue a tinker escort. Celestial Evolution and Buff Pack 1.7.4Evolutions for Celestials, as well as buffs for their talents. Anorithil: Adds Blessed by the Light Evolution - Gain access to Energies, Radiance, and Sun talent groups - Celestial/Light, Suncloak talents become instant (Even though they do not display that way.) Avatar of a Distant Sun: (base game Sun Paladin Evolution) - Adds innate Light and Physical penetration. - Celestial/Light, Suncloak talents are instant. (Even though they do not display that way.) Sun Paladin: Righteous Strength now gives +1 size category at level 5. Fallen: - Your attacks bypass bleed resists. - Brutalize now hits around the user, and inflicts stun and confusion. - Increase damage of Darkside and Dark Sun talents. - Devourer Stance is now instant. - Splatter Sigils also restores hate. THANK YOU: This is a fork of Aeternis' original mod! Race: Wrathwrought 1.7.4Adds wrathwrought as a new subrace. They are psionic focused humans. Stat modifiers: +2 Strength, +1 Dexterity, +0 Constitution, +0 Magic, +4 Willpower, and +3 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: Unstoppable Wrath - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog High Guard 1.7.0Adds the High Guard, a mage subclass. The High Guard is a melee fighter with mid-range spells who can wield any staff in one hand and favors shields in the offhand. Unique Talents: Spell/Battlemage Spell/Magical Assualt Spell/Phasing Spell/Battle Channeling Spell/Sorcerous Might (high level) Spell/Mage Adept (high level) Spell/Medic (generic) Base Talents: Technique/Combat Training (1.3) See the forum thread full talent details. Talent icons from https://game-icons.net Incantor of Flame 1.7.4Adds the Incantor of Flame, a mage subclass. The Incantor of Flame is a Fire-focused caster and melee shield fighter. Their primary stats are Magic and Strength. Generic: Class: Combat Techniques -Locked- Talent icons from https://game-icons.net Class: Elder Wyrmic 1.7.6A new wilder class. New Talent Trees: (with some similar, old skills from wyrmic/oozemancer) Wild-Gift/Venom Aspect Old Talent Trees: Technique/Combat Training Class meant to be played on all difficulties but madness, it is too weak for it. Shaman 1.6.7DescriptionThis addon adds the Shaman as a playable class. Shamans are masters of elemental magic attacks, mindpower based summons, or good old fashioned melee weapons. Shamans use both their weapon sets and are encouraged to switch during the battle to adapt to every situation. They start with the Shaman's Path talent, a passive that gives them bonus adapted to their weapon sets of choice. 6 unique class trees (3 locked) : 2 unique generic trees : With the exception of 4 talents, Shaman talents can appear on NPC. DisclaimerThis is my first addon and first coding project, I can promise I tested this addon as best I could, but that does not mean it is without bugs. Please report any bugs you find and I will endeavor to fix them ;) If possible, please take discussions and bugs report to the forum thread I will make. CreditsNefigah for loving the Shaman idea and helping me more than a little with the coding. Chewbacca for testing Shaman maybe more than me. Micbran for correcting my bad english. Rexorcorum for the pretty awesome spirits and totems tiles. Orange because his name is lucky :frog: :robot:. http://game-icons.net/ for all the icons. In advance, whoever tries this out and gives me feedback so I can continue to improve it ! Changelog1.0.8 : - updated bark armor and yeti totem description to fit new crit shrug behavior (main game 1.6 changes) 1.0.7 : - nerfed snake/boar fetishes damage (turns out reapplying DoT so much gives way too big numbers) 1.0.6 : - nerfed bark armor shield at low TL/STR 1.0.5 : - Added an option for legacy spirit tiles due to popular request. Found under Game Options --> Shaman, enabling will display old spirit tiles (need to resummon the spirits) 1.0.4 : - Fixed fetish targeting not working if you aimed beyond their range 1.0.3 : - Elemental Spirits description fixed (was incorrectly stating it used raw levels) 1.0.2 : - Last tiles added, say hello to the new spirits ! 1.0.1 : tiles added for Wyrm totem and Bones totem. Shaman path correctly given to everyone at birth. Updated shaman path description to reflect the scaling. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Schizophrenic Class 1.7.4Adds the Schizophrenic class. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Arcanum Class Pack 1.7.3Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Odyssey of The Summoner (for ToME 1.7.4+) 1.7.4Howdy, this is Kamani. The current page for OotS content is: https://forums.te4.org/viewtopic.php?p=247326#p247326 I mostly tested OotS with EoR, Cults, and Ashes enabled, but it should work fine without them. Disclaimer: This is NOT a full release. There WILL be errors and unpredictable behavior. I am patching things out actively, so play with discretion and send as much feedback as possible to the forum thread to accelerate the completion process! Expanded Details: Recaiden's Evolution Prodigies 1.7.0Includes 4 new Class Evolutions:
Isn't Zephyr already a class? Possessor Bonus Class 1.7.4Donators/Buyers bonus! Class: Hekatonkheire 1.7.0This adds three new classes, two of which are loosely based on the Headless Horror, plus a mini-adventurer that gets talents from all three. Hekatonkhieres are spell-using melee combatants who mix armed and unarmed attacks while accompanied by their eldritch Wandering Eyes. New Talents Advanced Talents Old Talents: By special request: New Talents Advanced Talents Old Talents: Kharybdians are ocean mages who mix attack spells, summons, and a precise sense of timing. New Talents Advanced Talents Generic Talents Old Talents: Ronnoc's Chinese mod translation Pack 1.7.4This is mod Chinese translation for following mods: https://te4.org/games/addons/tome/classhekatonkheire Artificer Class 1.7.4Adds an Artificer class to the game. Beware: Although powerful later on, artificers have a weak early game, and require a good deal of item management to succeed. This class may not be for everyone. Requires Embers of Rage DLC Class: Demolisher 1.7.6A new tinker class, the Demolisher. This addon requires the Embers of Rage DLC to function. Demolishers are designed to be a sort of Steam-Caster, using bombs, drones, and their steam-buggy to destroy their enemies rather than weapons. New Talents: Advanced Talents: Generic Talents: With new graphics by ToME artist rexorcorum Weaver Class 1.7.6Adds Weaver class. Weaver is a Wilder subclass, a resilient unarmed combatant with emphasis of moving around strategically through their set-up battlefield. Their skill sets revolve around arachnids. Laying webs, injecting enemies with poison, beating enemies with your limbs, creating cocoon for later consumption, and more! Their talents mainly uses equilibrium, have huge equilibrium demand yet heavy hitting, and moderate-long cooldown. Some even needs "special charge" to use. So if you decide to become one of the weaver, make sure to use your talents and resources wisely! They get access to: --- wild-gift: weaver anatomy wild-gift: threads and webs wild-gift: dance of the Weaver wild-gift: cocoon utilization wild-gift: chitin --- Post Note: We are highly looking forward for you to become one of the weaver and take part on the hunt for preys!. Please leave reviews, comments, and certainly bug reports! Happy hunting, Weaver! Much More Adventurous 1.7.0Gives adventurers every talent tree in the game. This includes things like object talents, talents from summons (golem, mecharachnid, etc), npc only talents (horrors, soul eater, etc), talents mostly removed from the game (old paradox mage and archer talents, etc), partially implemented talents (like the unavailable celestial class), and hidden talents not normally available on their own (individual poisons, traps, hymns, etc). Many of these are very unbalanced, and while I have removed every buggy talent I could find, combining talents that aren't normally available together on the player may cause a bad reaction. If you find something like this please let me know, I'm doing my best to modify every talent that needs it to work properly on the player. Improved Adventurer 1.7.4Allows adventurers to use talent trees from every classes and races, including those from addons. This addon is designed as a more "addon friendly" alternative to Much more Adventurous. It takes talents directly from the subclass/subrace list so it should : - Bypass race/class compatibility - Take talents trees from NPC only classes/races - Ignore the locks Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected. Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1 It should be compatible with most classes and races from other addons. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Tinker Cave Blacksmith 1.7.0Modifies the Ancient Automatated Teacher from the Embers of Rage DLC (required), adding options for the player to purchase the Steamtech/Blacksmith and Steamtech/Engineering talent trees. A companion piece to Tinker Cave for Everyone; they can be used together or separately. Stoneblade Evolution for Arcane Blade 1.7.4Adds a new class evolution for Arcane Blade, the Stoneblade. Wielded two-handed weapons will use the increased procs damage accuracy bonus To unlock the evolution, defeat Harkor'Zun as an Arcane Blade. Learning the Prodigy requires that you know Body of Stone and have at least 25 Magic and Strength. Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Modified Chinese Translation 1.7.6部分汉化文本补充和调整测试。 Items Vault 1.7.6Donators/Buyers bonus! 护送增强 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Also gives escorts 1000 base Life and 100 base life regen so they don't die from a sneeze. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Also credits to Bamboo's fork. CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) shining class Chinese translation 1.7.4Mod职业 辉光一族 的中文翻译. Recaiden's Undead Racepack 1.7.0This is a compilation of my undead race addons. This will always be the most up-to-date version. Mummy Wight And adds a new prodigy for any undead: Dreadmaster Chinese translation by gooder1029 Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Artificer Tweaks 1.7.0Assorted quality-of-life tweaks for Artificers from VanceVasser's Artificer Class addon (required). Included so far:
Skirmisher Evolutions 1.7.4Adds the following evolutions: Mudsligner: Fateslinger: Fearslinger: Blightslinger: Crystalslinger: Battle Skirmisher: Sunslinger: Dreamslinger: Note: Age of Ascendancy specific requirements are waived in other campaigns. Race: Battleborn 1.7.4Adds battleborns as a new subrace. They are combat centric humans. Stat modifiers: +2 Strength, +2 Dexterity, +2 Constitution, +2 Magic, +2 Willpower, and +2 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: The Unstoppable Fighter - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog Inferno Race Pack 1.7.0Adds a collection of my races. Class: Shining One 1.7.0A new demented class, the Shining One. This addon requires the Forbidden Cults DLC to function. Celestial Spellcasters who have been overcome with madness and become more and more like unto Luminous Horrors. Shining One talents do not appear on enemies. Old Talents: New Talents: Advanced Talents: Walking Armory Evolution for Marauder 1.7.6Adds a new evolution for Marauders, the Walking Armory. Throw caution (and your equipment) to the wind, and become a truly formidable menace on the battlefield. You can equip mainhand weapons in your tool and lite slot. You can equip offhand weapons in your head, cloak, belt and feet slots. When you land an attack with the weapon in your mainhand slot, you will follow up with an attack from weapons in your tool and lite slots dealing 100% damage. When you land an attack with the weapon in your offhand slot, you will follow up with an attack from weapons in your head, cloak, belt and feet slots dealing 100% damage (offhand damage penalty applies). Deathknight 1.7.4Adds the Deathknight class. See forum thread for details. Race: Doomling 1.7.0This addon requires the Ashes of Urh'Rok DLC to function. Adds the race of Doomlings, demon-corrupted halflings, wielding destructive corrupted versions of the original halfling talents. Doomlings begin in the Searing Halls, and thus can get kidnapped by demons at high level. Racial Abilities
|
Campaign | Maj'Eyal |
Mode | Madness Adventure |
Sex | Female |
Race | Ancient |
Class | Enchanter |
Level / Exp | 5 / 88% |
Size | 中等 |
Lifes / Deaths | Killed by skeleton warrior at level 3 on the 77 派尔月 122 year of Ascendancy at 03:39 10 / 3Killed by skeleton warrior at level 3 on the 77 派尔月 122 year of Ascendancy at 04:43 Killed by skeleton warrior at level 3 on the 77 派尔月 122 year of Ascendancy at 07:48 |
Primary Stats
Strength | 21 (base 10) |
Dexterity | 16 (base 10) |
Constitution | 23 (base 13) |
Magic | 31 (base 27) |
Willpower | 29 (base 20) |
Cunning | 29 (base 20) |
Resources
Life | 293/293 |
Mana | 203/203 |
Stamina | 160/160 |
Healing Factor | 1.1099022211821 |
Regeneration | 1.1653973322412 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +25% |
Spell | 0% |
Global | +102% |
Vision
Sight | 10 |
Lite | 3 |
Offense: Mainhand
Damage | 32 |
Accuracy | 22 |
Crit Chance | 11% |
APR | 8 |
Speed | 1.00 |
Offense: Spell
Spellpower | 33 |
Crit Chance | 7% |
Speed | 1 |
Offense: Mind
Mindpower | 28 |
Crit Chance | 7% |
Speed | 1 |
Offense: Damage Bonus
暗影 | +3% |
寒冷 | +10% |
火焰 | +4% |
Offense: Damage Penetration
All | 0% |
Defense: Base
Armour (hardiness) | 22.46 (62.32946707186%) |
Defense | 10 |
Ranged Defense | 10 |
Fatigue | 11 |
Physical Save | 19 |
Spell Save | 22 |
Mental Save | 22 |
Defense: Resistances
暗影 | + 19%( 70%) |
精神 | -8%( 70%) |
闪电 | + 19%( 70%) |
光系 | + 12%( 70%) |
寒冷 | + 12%( 70%) |
物理 | + 36%( 70%) |
All | + 2%( 70%) |
时空 | + 12%( 70%) |
Defense: Immunities
Pinning Resistance | 20% |
Bleed Resistance | 100% |
Fear Resistance | 100% |
Poison Resistance | 100% |
Instadeath Resistance | 100% |
Inscriptions (3/3)
Runes | 有效技能等级:1.0 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 130 伤害持续 5 回合。 |
Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:17 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 57 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的魔力属性提升。 |
Runes | 有效技能等级:1.0 符文:法力风暴使用模式:主动技能 使用范围:近战/单体 冷却时间:15 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术和可以在以太形态下使用 介绍:激活这个符文对你自己释放法力回复,增加 820% 回复量持续 10 回合(总计 90 ),并立即回复 41 法力值。 同时,在你休息时增加每回合 0.5 的魔力回复。 |
Class Talents
法术 / Disenchantment | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
法术 / Ordered hedgemagic | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
法术 / Martial enchantments | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
法术 / Inanimation | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
法术 / 附魔 | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Generic Talents
法术 / 法杖格斗 | 1.30 |
| 0/1 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
亡灵 / 远古 | 1.10 |
| 4/5 |
| 2/5 |
| 0/5 |
| 0/5 |
法术 / 原力 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
法术 / Mana alchemy | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
格斗 / 徒手训练 | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
talent | 燃烧之手 |
beneficial effect | 目标受到欺诈斗篷的效果影响,使它看上去像活人一样。 欺诈斗篷 |
Quests
你碰到了一个法师学徒,他被指派去搜集一件充满奥术力量的神器。 学徒的任务他请求你的帮助,你能帮他搜集一点么。 * 收集一件强力的奥术神器。 | 正在进行 |
你被一个盗贼邀请,证明你作为一个斗士的能力,以获得进入竞技场的资格。 竞技场代理人 | 结束 |
你被黑暗力量复活了。 腐臭的尸体不过,复活仪式似乎出了点问题,你保留了自己的意识,你必须离开这个黑暗地方并找到属于自己的栖息地。 你发现了一个非常神奇的斗篷,可以使你在活人之中自由生活而不会陷入麻烦。 | 结束 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你应当探索古老森林,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索迷宫,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索沙虫洞穴,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索岱卡拉,查清那里潜伏的危险,并获得那里的宝藏! | 正在进行 |
Equipment
在手上 | 力量之 (+2)黑暗的矮人钢臂铠 (0 闪避, 2 护甲) 力量之 (+2)黑暗的矮人钢臂铠 (0 闪避, 2 护甲)2阶词缀手部护甲(1.5负重) 奥术能量/大师杰作Enchantment: Heavy Armour 装备需求: - 重甲训练 词缀:力量/黑暗 装备时: 属性 +2力量 ------ 进攻 ------ 伤害加成 +3% 暗影 物理强度 +10(+5有效) 近战命中 5 暗影 ------ 防御 ------ 护甲 +2 抗性 +7% 暗影 徒手攻击时: 武器伤害 22.5 - 31.5 使用 40%灵巧, 40%敏捷, 40%力量 命中加成 +0.2% 基础伤害(最大20%) 护甲穿透 +9 暴击率 +8.0% 攻击速度 100% 命中时:20%几率3级月光射线 命中时: * 5%几率降低16%伤害 臂铠保护你的手至前臂的中间部分。 |
在头上 | Helm of the Slow (0 闪避, 8 护甲) Helm of the Slow (0 闪避, 8 护甲)1阶神器头部护甲(3.0负重) 奥术能量Enchantment: Heavy Armour 装备需求: - 重甲训练 装备时: ------ 防御 ------ 护甲 +8 抗性 +10% 时空 +10% 物理 状态免疫 +20% 定身 ------ 其他 ------ 移动速度 -10% 疲劳值 +1% Why anyone would want to make a helm look like a snail is beyond you. |
主护甲 | 光彩夺目的闪电抗性之铁锁甲 (2 闪避, 4 护甲) 光彩夺目的闪电抗性之铁锁甲 (2 闪避, 4 护甲)1阶词缀重甲护甲(14.0负重) 奥术能量/大师杰作Enchantment: Heavy Armour 装备需求: - 重甲训练 词缀:闪电抗性/光彩夺目 装备时: ------ 防御 ------ 护甲 +4 闪避 +2(+2有效) 抗性 +17% 闪电 +10% 光系 +10% 暗影 ------ 其他 ------ 疲劳值 +10% 一套由金属环扣做成的锁甲。 |
弹药袋 | Arrows of Manalocking (20/20, 15-21 伤害, 5 护甲穿透) Arrows of Manalocking (20/20, 15-21 伤害, 5 护甲穿透)1阶神器箭矢弹药(3.0负重) 奥术能量 当作武器使用时: 武器伤害 15.0 - 21.0 使用 50%力量, 70%敏捷 命中加成 +0.2% 暴击率(最大25%) 护甲穿透 +5 暴击率 +1.0% 容量 20 远程命中 +10 奥术沉默 Fight magic with magic! |
在脚上 | 速度之铁质重靴 (0 闪避, 3 护甲) 速度之铁质重靴 (0 闪避, 3 护甲)1阶词缀脚部护甲(3.0负重) 奥术能量Enchantment: Heavy Armour 装备需求: - 重甲训练 词缀:速度 装备时: ------ 防御 ------ 护甲 +3 ------ 其他 ------ 移动速度 +25% 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
工具 | 穿透的灵能护盾之铁质项圈 [能量 27] (25 冷却) 穿透的灵能护盾之铁质项圈 [能量 27] (25 冷却)1阶词缀项圈护符(2.0负重) 灵能力量 词缀:穿刺/灵能护盾 制造灵能护盾,5回合内受到的所有伤害减少27 让所有护符进入25回合冷却 100%几率在2回合内增加13%全体伤害抗性穿透. 项圈是由强大的精神能量制造而成,用来储存灵能。 |
斗篷 | 欺诈斗篷 欺诈斗篷任务斗篷护甲(1.0负重) 奥术能量 装备时: ------ 进攻 ------ 法术强度 +5(+2有效) 精神强度 +5(+2有效) 物理强度 +5(+3有效) 一只黑色的斗篷,它在编织的过程中加入了幻觉特效。 |
在主手 | 河流之怒 (23-32 伤害, 8 护甲穿透) 河流之怒 (23-32 伤害, 8 护甲穿透)1阶神器三叉戟双手武器(3.0负重) 奥术能量Enchantment: Weapon 当作武器使用时: 武器伤害 23.0 - 32.2 使用 120%力量 掌握 Enchant Weapon 命中加成 +0.2% 基础伤害(最大20%) 命中 +6 护甲穿透 +8 暴击率 +5.0% 攻击速度 100% 近战命中 +15 寒冷 装备时: 法术触发:20%几率1级寒霜冰雾 ------ 进攻 ------ 伤害加成 +10% 寒冷 法术强度 +10(+5有效) 命中 +10(+5有效) ------ 防御 ------ 抗性 +10% 寒冷 ------ 其他 ------ 移动速度 +10% 潮汐: 有效技能等级:1.0 能量消耗 80,总计80/80. 使用范围:近战/单体 飞行速度:瞬间 是:法术 介绍:以施法者为中心,在 1 码半径范围内生成一股巨浪,每回合增加 1 码半径范围,最大 3 码。 对目标造成 10.07 冰冷伤害和 9.16 物理伤害,同时击退目标,持续 4 回合。 所有受影响的生物进入湿润状态,震慑抗性减半。 伤害和持续时间受法术强度加成。 这柄华丽的三叉戟曾被纳纱瓦女士使用过,当你握紧它时,你会听到奔腾河流的怒吼。 |
光源 | 黄铜灯笼 黄铜灯笼1阶普通 光照 (2.0 负重) 装备时: ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
潜行的粉碎痛苦符文 (吸收 52; 冷却 19) 潜行的粉碎痛苦符文 (吸收 52; 冷却 19)词缀符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 冷却时间:19 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 52 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的灵巧属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
闪烁的强化之榆木群星法杖 (10-12 伤害, 2 护甲穿透, 暗影 伤害) 闪烁的强化之榆木群星法杖 (10-12 伤害, 2 护甲穿透, 暗影 伤害)1阶词缀法杖双手武器(5.0负重) 奥术能量 词缀:强化/闪烁 当作武器使用时: 武器伤害 10.0 - 12.0 使用 80%魔力 命中加成 +2.0% 触发伤害(最大200%) 护甲穿透 +2 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 伤害加成 +10% 暗影 法术暴击 +6% 法术强度 +3(+1有效) ------ 其他 ------ 资源 +0.10 法力回复 +30.00 法力上限 技能 +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
尖晶石 尖晶石1阶普通绿宝石珠宝(0.0负重) 装备时: 闪避 +2(+2有效) 物理豁免 +2(+1有效) 法术豁免 +2(+1有效) 精神豁免 +2(+1有效) 镶嵌时: 闪避 +2(+2有效) 物理豁免 +2(+1有效) 法术豁免 +2(+1有效) 精神豁免 +2(+1有效) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
回归之杖 (1/1) 回归之杖 (1/1)任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗202能量,目前400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
转化之盒 转化之盒任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
锆石 锆石1阶普通黄宝石珠宝(0.0负重) 装备时: 护甲 +1 抗性 +1% 所有 镶嵌时: 护甲 +1 抗性 +1% 所有 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
By Enchantea,AncientEnchanter,等级5
6 狂欢月 122 year of Ascendancy at 23:32 see stats
Log
休息开始了...
技能 Rebound 已经可以使用。
今天是马基·埃亚尔卓越纪7年,狂欢月 122 。
当前时间 00:00。
休息了26回合 (停止原因:所有资源和生命值已恢复满)。
你获得了0.45金币,转化了屠杀之铁质巨锤 (27-40 伤害, 1 护甲穿透)。
这里有一个离开前往世界地图(按 '' 或右键使用)。
Enchantea施放了Enchant Armour.
You enchant your 力量之 (+2)黑暗的矮人钢臂铠 (0 闪避, 2 护甲).
新幻化选项解锁:矮人钢臂铠
Enchantea 装备了: 力量之 (+2)黑暗的矮人钢臂铠 (0 闪避, 2 护甲)
Enchantea关闭了燃烧之手。
Enchantea启用了燃烧之手。
休息开始了...
休息了15回合 (停止原因:所有资源和生命值已恢复满)。
休息开始了...
技能 Quicken Inscriptions 已经可以使用。
休息了16回合 (停止原因:所有资源和生命值已恢复满)。
这里有一个德斯镇(城镇)(按 '' 或右键使用)。
你充满自信地进入了这个区域。
保存游戏...
这里有一个通往巨魔沼泽的路(按 '' 或右键使用)。
自动探索了5回合(中断原因:有趣的地形)
保存完毕。
这里有一个离开前往世界地图(按 '' 或右键使用)。