Supertank the level 49 Wight Adventurer by Daxma

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Dark Priest 1.4.8
Prodigy Tweaks 1.5.5
Revamped Alchemist 1.5.5
CampaignArena
ModeMadness Roguelike
SexFemale
RaceWight
ClassAdventurer
Level / Exp49 / 93%
Sizehuge
Lifes / Deaths

Primary Stats

Strength92 (base 15)
Dexterity63 (base 34)
Constitution156.27846122459 (base 21)
Magic120 (base 60)
Willpower104 (base 47)
Cunning133 (base 60)

Resources

Mana162/413
Psi0/442
Vim1/120
Life-11095/3401
Paradox1000
Stamina407/434
Soul10/13
Healing Factor2.5
Regeneration688.6804495936

Speed

Mental+23.40630734705%
Attack0%
Movement0%
Spell+23.40630734705%
Global+158.11803252063%

Vision

Sight10
Lite5
Infravision7
See Stealth15
See Invisible20
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage130
Accuracy77
Crit Chance111%
APR83
Speed0.81

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower102
Crit Chance76%
Speed0.81033135298972

Offense: Mind

Mindpower0
Crit Chance34%
Speed1

Offense: Damage Bonus

Lightning+30%
Light+15%
Cold+46%
Darkness+10%
Physical+107%
Mind+15%
Fire+40%

Offense: Damage Penetration

Acid+19%
Blight+10%
Physical+64%
Cold+80%
Darkness+60%
Light+10%
Mind+10%
Fire+29%
Lightning+19%

Defense: Base

Armour (hardiness)198.23548365525 (100%)
Defense0
Ranged Defense17
Fatigue34
Physical Save99.11
Spell Save98.39
Mental Save101

Defense: Resistances

Acid+ 57%( 95%)
Blight+ 43%( 95%)
Arcane+ 45%( 95%)
Cold+ 86%( 95%)
All+ 30%( 95%)
Lightning+ 85%( 95%)
Light+ 60%( 95%)
Physical+ 95%( 95%)
Mind+ 49%( 95%)
Darkness+ 61%( 95%)
Fire+ 95%( 95%)
Nature+ 52%( 95%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance68%
Fear Resistance100%
Poison Resistance100%
Blind Resistance100%
Silence Resistance75%
Bleed Resistance100%
Disarm Resistance43%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Shadow magic2.50
4/5
5/5
5/5
5/5
Technique / Armor forging2.50
5/5
5/5
5/5
5/5
Psionic / Absorption2.50
5/5
0/5
5/5
0/5
Spell / Frost2.50
5/5
3/5
5/5
5/5
Spell / Dread2.50
5/5
4/5
5/5
5/5
Psionic / Solipsism2.70
5/5
3/5
5/5
5/5
Technique / Magical combat2.50
5/5
5/5
5/5
5/5
Spell / Phantasm2.50
5/5
5/5
5/5
0/5
Spell / Reaper2.50
5/5
5/5
5/5
5/5
Technique / Shield defense2.50
5/5
5/5
5/5
5/5
Spell / Enhancement2.50
5/5
1/5
5/5
5/5
Spell / Stone2.50
5/5
1/5
5/5
5/5

Generic Talents

Spell / Necrosis2.50
5/5
5/5
4/5
Technique / Combat training2.50
5/5
5/5
0/5
5/5
5/5
0/5
Cunning / Wicked Mind2.50
5/5
5/5
5/5
0/5
Technique / Forger's endurance2.50
5/5
5/5
5/5
5/5
Technique / Fending2.50
5/5
5/5
1/5
5/5
Undead / Wight2.10
5/5
5/5
5/5
5/5
Corruption / Blood magic2.50
5/5
1/5
5/5
5/5
Steamtech / Blacksmith2.50
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
detrimental effect
detrimental effect
beneficial effect
beneficial effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
detrimental effect
beneficial effect
beneficial effect

Quests

active

Equipment

Psionic focus
Quiver
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Arena Battler 20 (Madness (Roguelike) difficulty) Got to wave 20 in the arena.
By Supertank the Wight Adventurer level 25
76th Pyre 122nd year of Ascendancy at 01:11
see stats
Arena Battler 50 (Madness (Roguelike) difficulty) Got to wave 50 in the arena.
By Supertank the Wight Adventurer level 42
78th Pyre 122nd year of Ascendancy at 21:28
see stats
Grand Master (Madness (Roguelike) difficulty) Earned the rank of Grand Master in the arena.
By Supertank the Wight Adventurer level 43
79th Pyre 122nd year of Ascendancy at 02:22
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Supertank the Wight Adventurer level 10
74th Pyre 122nd year of Ascendancy at 20:36
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By Supertank the Wight Adventurer level 20
75th Pyre 122nd year of Ascendancy at 17:23
see stats
Level 30 (Madness (Roguelike) difficulty) Got a character to level 30.
By Supertank the Wight Adventurer level 30
76th Pyre 122nd year of Ascendancy at 22:15
see stats
Level 40 (Madness (Roguelike) difficulty) Got a character to level 40.
By Supertank the Wight Adventurer level 40
78th Pyre 122nd year of Ascendancy at 12:46
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By Supertank the Wight Adventurer level 36
78th Pyre 122nd year of Ascendancy at 01:57
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By Supertank the Wight Adventurer level 31
77th Pyre 122nd year of Ascendancy at 03:20
see stats
The bigger the better! (Madness (Roguelike) difficulty) Did over 3000 damage in one attack.
By Supertank the Wight Adventurer level 43
79th Pyre 122nd year of Ascendancy at 02:55
see stats
XXX the Destroyer (Madness (Roguelike) difficulty) Earned the rank of Destroyer in the arena.
By Supertank the Wight Adventurer level 28
76th Pyre 122nd year of Ascendancy at 13:21
see stats

Log

Supertank deactivates Blur Sight.
Supertank deactivates Inner Power.

Supertank deactivates Arcane Combat.

Supertank is no longer out of phase.

Supertank deactivates Phantasmal Shield.

Supertank's skin returns to normal.

Supertank's whispers fade.

Supertank deactivates The Draining.

Supertank deactivates Charged Shield.

Supertank deactivates Death Vortex.

The necrotic vortex surrounding Supertank dissipates.
Supertank deactivates Fiery Hands.

Supertank deactivates Frostdusk.

Supertank deactivates Blurred Mortality.

Supertank deactivates Shock Hands.

Supertank deactivates Rime.

Supertank deactivates Shield Wall.

Supertank deactivates Kinetic Shield.

Supertank deactivates Shadow Combat.

Supertank deactivates River of Souls.

The spirits from Supertank cease.
Supertank deactivates Last Stand.

The necrotic vortex surrounding Supertank dissipates.

Supertank's mind is no longer warded.

Supertank deactivates Necrotic Aura.

Supertank deactivates Wicked Fervor.

Supertank stops regenerating health quickly.

Supertank deactivates Arcane Feed.

Supertank deactivates Shadow Feed.

Supertank's ice armor melts away.