Gram the level 11 Dwarf Crystalist by DaAyBoT

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Crystalist 1.5.6
Dark Priest 1.4.8
Zephyr 1.5.8
Convenient Digging 1.5.5
Crusader Class 1.5.5
Bladebender 1.5.6
Dreamelf 1.5.5
Cat Point Cap Boost 1.5.5
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassCrystalist
Level / Exp11 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 10)
Dexterity24 (base 19)
Constitution39 (base 31)
Magic11 (base 10)
Willpower44 (base 36)
Cunning47 (base 36)

Resources

Life313/313
Psi192/193
Healing Factor1.6681339712919
Regeneration8.0237244019139

Speed

Mental+1.5000000000001%
Attack+1.5000000000001%
Movement+10%
Spell+1.5000000000001%
Global+112.04046022554%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy40
Crit Chance20%
APR26
Speed0.99

Offense: Offhand

Damage10
Accuracy40
Crit Chance20%
APR20
Speed0.99

Offense: Spell

Spellpower21
Crit Chance14%
Speed0.98522167487685

Offense: Mind

Mindpower53
Crit Chance22%
Speed0.98522167487685

Offense: Damage Bonus

Blight+4%
Physical+11%
Nature+15%
Temporal+9%

Offense: Damage Penetration

Physical+22%
Arcane+15%

Defense: Base

Armour (hardiness)18.032095025983 (38.948552556931%)
Defense23
Ranged Defense23
Fatigue1
Physical Save27.75
Spell Save23.25
Mental Save33

Defense: Resistances

Lightning+ 24%( 70%)
Physical+ 6%( 70%)
Temporal+ 14%( 70%)
Nature+ 18%( 70%)
Arcane+ 14%( 70%)
Mind+ 7%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance15%
Poison Resistance21%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Crystalline fortress1.30
1/5
1/5
1/5
0/5
Psionic / Crystalism1.50
5/5
3/5
2/5
0/5
Psionic / Crystalline attacks1.30
1/5
1/5
1/5
0/5
Psionic / Solipsism1.50
5/5
1/5
1/5
0/5
Psionic / Sorption1.30
2/5
1/5
1/5
0/5

Generic Talents

Psionic / Feedback1.30
5/5
5/5
2/5
0/5
Race / Dwarf1.00
1/5
2/5
0/5
0/5
Adventure / Partner1.00
0/50
0/73
0/3
0/2
0/2
0/2
Technique / Combat training1.00
1/5
0/5
0/5
2/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
beneficial effect

Quests

failed
done
done
active
done
done

Equipment

Psionic focus
Quiver
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Gram the Dwarf Crystalist level 10
5th Profit 122nd year of Ascendancy at 05:15
see stats
Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Gram the Dwarf Crystalist level 5
19th Voratun 122nd year of Ascendancy at 06:58
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Gram the Dwarf Crystalist level 7
2nd Profit 122nd year of Ascendancy at 08:49
see stats

Log

There is a next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Gram wears (replacing
pair of rough leather boots (0 def, 1 armour)): Malodochak the pair of rough leather boots (0 def, 7 armour).

You gain 3.00 gold from the transmogrification of
survivor's brass lantern of clarity.
You gain 2.93 gold from the transmogrification of
athlete's sandstone wardstone of cold warding.
You gain 0.46 gold from the transmogrification of
rough leather belt of resilience.
You gain 0.92 gold from the transmogrification of
arcing iron longsword (12-16.8 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (25.5-40.8 power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 1.31 gold from the transmogrification of
elm magestaff of might (10-12 power, 2 apr, arcane element).
You gain 2.93 gold from the transmogrification of
copper ring of tenacity.
There is a previous level here (press '' or right click to use).
Gram deactivates Beyond the Flesh.

Gram deactivates Acuminate.

Gram deactivates Charged Shield.

Gram deactivates Kinetic Shield.

Gram deactivates Thermal Shield.

Gram deactivates Purify.