Oog the level 1 Beholder Adventurer by depeter

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexFemale
RaceBeholder
ClassAdventurer
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity14 (base 12)
Constitution12 (base 12)
Magic21 (base 17)
Willpower20 (base 15)
Cunning19 (base 13)

Resources

Life208/28
Mana0/150
Soul1/13
Healing Factor1.0191526171258
Regeneration3.3122460056587

Speed

Mental0%
Attack0%
Movement-20%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage4
Accuracy9
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower20
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Physical+11%

Defense: Base

Armour (hardiness)1 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save16
Spell Save21
Mental Save21

Defense: Resistances

Lightning+ 10%( 70%)
Temporal-10%( 70%)
Physical+ 21%( 70%)
Cold+ 10%( 70%)
Fire+ 10%( 70%)

Defense: Immunities

Stun Resistance23%
Instadeath Resistance100%
Teleport Resistance0%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.60
0/5
0/5
0/5
0/5
Spell / Master of flesh1.60
0/5
0/5
0/5
0/5
Spell / Nightfall1.60
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.60
0/5
0/5
0/5
0/5
Spell / Death1.60
0/5
0/5
0/5
0/5
Spell / Grave1.60
0/5
0/5
0/5
0/5
Spell / Animus1.60
1/5
0/5
0/5
0/5
Spell / Master of bones1.60
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.60
0/5
0/5
0/5
0/5
Technique / Tentacle-combat1.00
0/5
0/5
0/5
0/5
Race / Beholder1.30
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Spell / Staff combat1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.60
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active

Equipment

Light source
On fingers
On fingers
On fingers

Inventory

Achievements

Log

[0]You gain 0.10 gold from the melting of pouch of iron shots (17/17, 112% power, 1 apr).
[0]You gain 0.10 gold from the transmogrification of
quiver of elm arrows (19/19, 109% power, 5 apr).
[0]You collect a new ingredient:
lump of iron (1).
[0]You gain 0.25 gold from the melting of
iron steamgun.
[0]You collect a new ingredient:
lump of iron (1).
[0]You gain 0.25 gold from the melting of
iron steamgun.
[0]You gain 0.25 gold from the transmogrification of
rough leather sling.
[0]You gain 0.25 gold from the transmogrification of
elm longbow.
[0]You collect a new ingredient:
lump of iron (1).
[0]You gain 0.25 gold from the melting of
iron steamsaw (102% power, 0 apr).
[0]You collect a new ingredient:
lump of iron (1).
[0]You gain 0.25 gold from the melting of
iron steamsaw (98% power, 0 apr).
[0]You collect a new ingredient:
stack of herbs (viperweed) (1).
[0]You gain 0.25 gold from the melting of
mossy mindstar (75% power, 12 apr, mind damage).
[0]You collect a new ingredient:
stack of herbs (viperweed) (1).
[0]You gain 0.25 gold from the melting of
mossy mindstar (75% power, 12 apr, nature damage).
[0]You collect a new ingredient:
lump of iron (1).
[0]You gain 0.25 gold from the melting of
iron dagger (100% power, 5 apr).
[0]You collect a new ingredient:
lump of iron (1).
[0]You gain 0.25 gold from the melting of
iron dagger (98% power, 5 apr).
[0]You collect a new ingredient:
lump of iron (1).
[0]You gain 0.25 gold from the melting of
iron longsword (105% power, 2 apr).
[0]You collect a new ingredient:
lump of iron (1).
[0]You gain 0.25 gold from the melting of
iron longsword (101% power, 2 apr).
[0]You gain 0.72 gold from the transmogrification of
manasurge rune (regen 1467% over 10 turns; mana 73; cd 14).
[0]You gain 4.97 gold from the transmogrification of
medical injector implant (efficiency 179% / cooldown 69%).
[0]Saving game...

[0]Saving done.

[0]Saving game...

[0]Saving done.