Firebaaaaall the level 12 Engineered Adventurer by Melchom

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Godling 1.7.6
CampaignInfinite
ModeNightmare Adventure
SexMale
RaceEngineered
ClassAdventurer
Level / Exp12 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 12)
Dexterity40 (base 12)
Constitution28 (base 12)
Magic57 (base 37)
Willpower23 (base 12)
Cunning58 (base 29)

Resources

Mana292/292
Psi124/124
Life428/428
Positive83/83
Stamina148/148
Healing Factor1.1956298990388
Regeneration1.5047359133266

Speed

Mental0%
Attack0%
Movement+11%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy39
Crit Chance21%
APR14
Speed1.00

Offense: Spell

Spellpower60
Crit Chance43%
Speed1

Offense: Mind

Mindpower29
Crit Chance15%
Speed1

Offense: Damage Bonus

Lightning+39%
Nature+41%
Darkness+53%
Arcane+51%
Fire+55%
All+36%

Offense: Damage Penetration

Physical+2%
Darkness+2%
Light+5%
Arcane+2%

Defense: Base

Armour (hardiness)4 (30%)
Defense21
Ranged Defense21
Fatigue16
Physical Save34
Spell Save36
Mental Save20

Defense: Resistances

Acid+ 35%( 70%)
Blight+ 30%( 70%)
Arcane+ 16%( 70%)
Mind+ 16%( 70%)
All+ 9%( 70%)
Physical+ 16%( 70%)
Lightning+ 16%( 70%)
Light+ 16%( 70%)
Temporal+ 16%( 70%)
Cold+ 22%( 70%)
Darkness+ 30%( 70%)
Fire+ 34%( 72%)
Nature+ 27%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Cunning / Shadow magic1.30
1/5
2/5
0/5
0/5
Technique / Magical combat1.30
1/5
2/5
1/5
0/5
Spell / Earth1.30
5/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
5/5
5/5
0/5
Spell / Battle channeling1.30
1/5
0/5
0/5
0/5
Bloodriver / Arcana blood1.30
5/5
1/5
5/5
0/5
Psionic / Psi-fighting1.30
1/5
1/5
0/5
0/5

Generic Talents

Technique / Inoculation1.00
1/5
1/5
1/5
0/5
Spell / Tempered1.30
1/5
0/5
0/5
0/5
Bloodriver / Aetheric circulation1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Psionic / Notion Rain1.00
1/5
1/5
0/5
0/5
Race / Omnipotence1.00
5/5
2/5
0/6
0/6
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
failed
done
active
done
done
active
active

Equipment

Psionic focus
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Firebaaaaall the Engineered Adventurer level 10
7th Mirth 122nd year of Ascendancy at 22:53
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Firebaaaaall the Engineered Adventurer level 12
8th Mirth 122nd year of Ascendancy at 23:00
see stats

Log

Talent used by Firebaaaaall
Firebaaaaall activates
Augmentation.
Talent used by Firebaaaaall

Firebaaaaall deactivates
Beyond the Flesh.
Talent used by Firebaaaaall

Firebaaaaall activates
Beyond the Flesh.
Talent used by Firebaaaaall

Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Arcane Combat
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

There is a ladder to the next level here (press '' or right click to use).

You collect a new ingredient:
lump of iron (1).
You gain 5.27 gold from the melting of
Belirialle (20/20, 19-23 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.12 gold from the melting of
scorching brass lantern.
You gain 1.25 gold from the melting of
drakeskin leather armour (20 def, 8 armour).
You gain 0.96 gold from the melting of
rough leather gloves of magic (+2) (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron waraxe (10-15 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.21 gold from the melting of
skyshard iron steamsaw (11-16 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 4.08 gold from the melting of
iron steamgun of fire.
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
arcing iron mace (14-20 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel greatmaul (28-42 power, 2 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 10.68 gold from the melting of
Zondil the dwarven-steel greatmaul (40-60 power, 2 apr).
Accepted quest 'Infinite Dungeon Challenge (Level 8): Rush Hour (251)'! (Press 'j' to see the quest log)
You feel very confident walking into this place.