











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Discordant class (and friends) - enemy edition 1.6.7This is a fork of Rukaneo's Discordant and Friends, itself a fork of Vectorinox's Discordant and Friends. This fork removes the brakes on the original addon by allowing enemies to get all non-customer classes from this addon, and marks some of the most egregiously broken (on enemies) talents as enemy-unusable. Each class should now be a challenge to work around on enemies, rather than being literally unkillable (notably primitive and discordant). ----------- Original from VectorinoxDescriptionsAdd Discordant as playable psionic subclass. A psionic tank with death radius around them (think of Mindrot, but less sucky). Wins battle through attrition, melts trash mobs just by standing. Can also spam tele-frags if you feel like it. Add Kudzu as playable wilder subclass. Invasive, annoying, and hard to get rid of. Master of crowd controls and area denials. Cover the world with fungus, lichens, moss, and kudzus. Add Scorpion as playable rogue subclass. Stealthy brawler with poison fist. Pull in your enemy and dethrone them with chain of combos. Add Critic as playable afflicted subclass. High-risk, high-reward, critical-centric class that use feedback pool as life. Overpower your enemy with overwhelming amount of Gestures, or die from receiving too much criticism. Add Colossus as playable race. Artificial giant constructed by dwarves, has the same start location as dwarf. Durable race with some drawbacks. Also like gold. This is a practice addon intended for personal use, but thank you if you decided to check it out anyway. Bonus class: Primitive, master of bump-attack *joke class* ------------- [ Creditshttp://game-icons.net/ Changelog1.0.0:- Initial release Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Balanced Wanderer Trees 1.7.4This addon gives the class and generic trees equal weight, so trees like Survival are not extremely common. Player AIoo 1.7.4This is a fork of PlayerGAI by Glavius itself a fork of PlayerAI by Charidan. Once you click ALT-F1 (you can change this key with Keybinding) 1.Auto explore You can weight the talent used by the AI by right clicking on your character and clicking on "Define Player-Aioo" at the bottom of the dialog box. It will Stop when your character is low on life, when you are on an Exit, when a dialog box open, or you are blinded. !Warning: Use it at your own risk. This can put your character in a sure death situation! Goal: Known Bug: Clean UI 1.7.2Replaces default interface styles with cleaner versions to enhance readability. First release focuses primarily on replacing everything related to the default interface styles in the base game. Future releases will enhance individual styles and take care of minor tweaks. Content consists of only graphic assets to try and have the highest possible compatibility with future patches. Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Resourceful Wanderers 1.7.4Help Wanderers make use of trees which are otherwise hard or impossible to use due to:
Any time a category or tree is learned which is dependant on something specific that you don't already have, one or multiple 'Wanderer' trees will be granted locked as well. These trees are usually at x0.8 mastery, and can have less or more than 4 talents, learnable out-of-order. Wanderer trees can be removed under certain conditions, and this will fully refund category and talent points. The exact conditions are detailed in each tree's description. Every Wanderer now knows the Shoot talent from the get-go, and starts with iron mail armour in addition to everything else. Class: Hekatonkheire 1.7.0This adds three new classes, two of which are loosely based on the Headless Horror, plus a mini-adventurer that gets talents from all three. Hekatonkhieres are spell-using melee combatants who mix armed and unarmed attacks while accompanied by their eldritch Wandering Eyes. New Talents Advanced Talents Old Talents: By special request: New Talents Advanced Talents Old Talents: Kharybdians are ocean mages who mix attack spells, summons, and a precise sense of timing. New Talents Advanced Talents Generic Talents Old Talents: Void Scholar - Celestial Class 1.7.0Adds the Void Scholar, a twisted Celestial class themed around cosmic expansion and the emptiness of space, featuring a unique starting scenario. Void Scholars are dedicated spellcasters with poor durability, but many ways to negate damage and debilitate foes. Their spells are ineffective against nearby targets, but grow incredibly potent when cast at a distance -- strike from the depths of infinity, where no eyes or blades can reach! They use a unique resource called "Void Energy" that is built up by casting certain spells and quickly disperses when out of combat, requiring careful management to retain momentum. Unique talent trees: All things come to an end, adventurer. Those who place themselves above the slow march of the cosmos should take heed not to stand upon nothing. New Alchemist 1.7.2Full remake of Alchemist and gems: Changes for gems: Remake of Golem: Outlander 1.7.4Adds Outlander as a playable human subrace, he has VERY UNIQUE talents. v1.0.10: now it costs 100% - 20% current xp if you want to learn a talent from an enemy. Infinite Dungeon Improved Campaign 1.7.4Get a challenge on every level, but the rewards are a little smaller to compensate (less stat points). Random artifact challenges eliminated. Class: Shining One 1.7.0A new demented class, the Shining One. This addon requires the Forbidden Cults DLC to function. Celestial Spellcasters who have been overcome with madness and become more and more like unto Luminous Horrors. Shining One talents do not appear on enemies. Old Talents: New Talents: Advanced Talents: Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Mannendake's Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. This is a fork of a fork of Marson's auto-explore and rest tweaks, forked by Dracos and then again by mannendake. This version fixes opening doors taking a turn and returns the fixedart icons to their respective lore entries. v3.5.1 *** FOR ToME v1.7.2 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. This mod provides several options to control it. These may be found by opening the Game Menu->Game Options->Gameplay menu. Feel free to customize to preference with the defaults meant to be free of questionable behavior. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Odyssey of The Summoner (for ToME 1.7.4+) 1.7.4Howdy, this is Kamani. The current page for OotS content is: https://forums.te4.org/viewtopic.php?p=247326#p247326 I mostly tested OotS with EoR, Cults, and Ashes enabled, but it should work fine without them. Disclaimer: This is NOT a full release. There WILL be errors and unpredictable behavior. I am patching things out actively, so play with discretion and send as much feedback as possible to the forum thread to accelerate the completion process! Expanded Details: Possessor Bonus Class 1.7.4Donators/Buyers bonus! QuickTome QoL Changes 1.7.4Changes to make ToME faster to play without providing gameplay advantages. You may freely modify and redistribute this addon and its contents, except where otherwise indicated in the Credits section below. Weight: 216890 Full list of effects- After generating the world map, using zone exits or recalling allows you to teleport to most reachable zones, instead of having to walk through the world map. Recalling can still drag doomelves/doombringers/demonologists to the Anteroom of Agony, and the teleportation won't let you bypass Crypt of Kryl'Feijan, Godfeaster, or the Dreadfell ambush. - Maj'Eyal characters start with the Orb of Communication, which can be used to contact the alchemists, Elder of Last Hope, Protector Myssil, and Zemekkys when appropriate. - Achievement pop-ups and announcing your own achievements in chat can be disabled in the game UI and Online options, respectively. - Added an easily toggleable "digging mode" that automatically uses your Dig talent when you move into a diggable wall with no hostiles in sight. CreditsThe icon used for Toggle Digging Mode is licensed under CC-BY 3.0: https://game-icons.net/1x1/delapouite/war-pick.html Changelog1.1.0- This version is not compatible with savegames from previous versions! 1.0.16- Fixed Drem being able to teleport to Dwarf starting zones 1.0.15- Updated for qt-zone-overhaul version 1.0.32 1.0.14- Updated for qt-zone-overhaul version 1.0.27 1.0.13- Updated for qt-zone-overhaul version 1.0.22 1.0.12- Updated for qt-zone-overhaul version 1.0.18 1.0.11- Updated for ToME4 version 1.4.8 1.0.10- Greatly improve worldmap position handling: zone entrance positions are now auto-detected instead of enumerated, multiple onLevelLoads are no longer added 1.0.9- Fix Murgol Lair exit position 1.0.8- Fix regression in tier 1 zone teleports for non-Zone Overhaul games 1.0.7- Don't try to teleport when exiting damp/intimidating caves, Rat Lich crypt, etc. via the stairs 1.0.6- Allowed teleporting via zone exits, not just the Rod 1.0.5- Updated for qt-zone-overhaul 1.0.13 1.0.4- Fix typo that caused Briagh's Lair to be accessible when it shouldn't 1.0.3- Updated for qt-zone-overhaul 1.0.11 1.0.2- Fixed serialization bug that could leave player with nil wilderness position (requiring save editing to continue) if they teleported with the rod of recall, then saved and reloaded the game, then visited the worldmap without teleporting anywhere else. 1.0.1- Updated for qt-zone-overhaul 1.0.4 1.0.0- Initial release Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Greenwatch 1.7.4Two new Wilder subclasses emerge: the Woods Walker and the Anamage. --== Woods Walker ==-- Favored by wood, wind, and earth, the Woods Walker is most at home wandering the fields and forests of Maj'Eyal. While the Woods Walker brings both archery and mindstar options to the mix, their primary strength lies in their connection to Nature. Class Talent Trees: Generic Talent Trees: --== Anamage ==-- A curious case, the Anamage was once an arcane user, but has experienced a dramatic shift, coming to belief that all magic began with Nature and must be returned to her. The Anamage starts as a follower of Zigur, having fervently sworn off the arcane. Class Talent Trees: Generic Talent Trees: Enjoy! -Mister Vimes Nexus improved tooltips 1.7.4Less Shaders 1.7.4Adding game options (in the misc tab) to turn off the shaders of stealth, invisible, unstoppable and lightning speed. Start Selector 1.5.5Allows characters created in the AoA campaign to access special starting zones normally restricted by race and/or class. After the character is created and the level-up screen closed, a dialog will offer the option to transfer to one of the following starting zones (and gain associated quests, etc): Sunwall. (Celestial Human/Elf Start) Notes: ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Improved Combat Text v2 Custom Edit 1.6.0This is a custom edit of the "Improved Combat Text v2" mod. All credit for the original work goes to to the original mod by Codefly
DescriptionThis addon replaces ToME's floating combat text:
Custom Edit
The original addon is great, but I was always frustrated with the excessive amount of floating talent text and other garbage that just wasn't relevant to combat.
Installation:
* For Steam users: subscribe to this mod Remove: or make it easy in game:
Note for LeoMaven or CodeFly
If either of you want to just steal my code and put it in your addons that is completely fine with me. Faster ToME4 1.7.3Makes ToME4 run faster: 1. Add cache for particle & shader effects, thus reduce the delay of IO & parsing lua files, especially when there are many mobs around. It is compatible with 1.7.4. 护送增强 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Also gives escorts 1000 base Life and 100 base life regen so they don't die from a sneeze. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Also credits to Bamboo's fork. Doctornull's Classes Reloaded 1.7.4Contains some new hybrid classes: Ascetic, Blood Mage, Creep, Flenser, Striker, Gravitic Infantry, Storm Warden, Transcendent Fist, Vector, and a few others. Details & discussion here:http://forums.te4.org/viewtopic.php?f=50&t=38670 Yakri: I'm making a couple changes suggested in the mod thread, and testing for errors/incompatibilities in current version of TOME. All credit goes to Null, and FailPail for creating the creepfix. Changes: CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Wanderer pick 1 in 3 talent choice (fork) 1.7.4Make wanderer now choose one in three random talent trees instead. This is a modified version of Starsapphire's "Wanderer 3 in 1"( https://te4.org/games/addons/tome/wanderer_3in1 ) with a few tweaks. Only the first choice is seeded, the other two are random. (no longer the case since v1.0.3) -1.0.1 : -1.0.2 : -1.0.3 : Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Class: Spellweaver 1.7.4Adds the Spellweaver, a Mage subclass who creates custom spells with Spellweaving components. Note: If you need to make a bug report, please use the forum thread: https://forums.te4.org/viewtopic.php?f=50&t=53519 Spell Merchants 1.7.4
Spawns 12 Merchants around the map that will sell Talents - Class, Stat, Category & Prodigy points! A Master jeweler that will Imbue all items! 3 Unique Dungeons and 8 Unique Bosses!
There are 21 Class talent categories (295 talent trees) available for purchase:Alchemy, Arcane, Celestial, Chronomancy, Psionic, Possession, Corruptions, Curses, Necromancy, Wyrmic, Summoner, Wilder Gifts, Cunning, Archery, Combat Techniques, Demonologist, Doombringer, Demented, Steamtech, Annihilator & Technomancer!
4 character point types:Stat, Class, Category & Prodigy points for sale!
Master jeweler:Imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you [strike] want [/strike] can afford!
New Dungeons:3 new dungeons have been added to the world map [with more to come] (Blood Soaked Ruins, Infested Ruins & Road to Derth) these dungeons will have unique boss and lore spawns. Sludgenest and Noxious Caldera will now spawn on the world map at level 1.
New Bosses:There are 8 new bosses/mini bosses that will spawn in the new dungeons (With custom sprites). Battle against powerful [spoiler]vampires, werewolves and wererats[/spoiler] in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.2. Dialog to purchase spells wont appear unless you have the required amount of gold. 3. DLC is NOT required to play this addon Talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mods that change the world map file Will conflict with \"Extra Dungeons\" and \"GodMode Merchant\"Note: Since Waladil will no longer be updating "Extra Dungeons" I decided to add Caldera and Sludgenest to the world map. If you like this addon please show your support by hitting that thumbs up button! I've currently spent 300+ hrs making this mod. Positive acknowledgement is much appreciated! If you dislike the mod please comment so I can understand why and possibly make improvements. Any and all bug reports and new suggestions are appreciated, this mod is where it's at thanks to community feedback!
Thank you for trying Spell Merchants, I hope you enjoy my mod :)
My other addons:
If you like this addon please consider rating it :) shining class Chinese translation 1.7.4Mod职业 辉光一族 的中文翻译. Ronnoc's Chinese mod translation Pack 1.7.4This is mod Chinese translation for following mods: https://te4.org/games/addons/tome/classhekatonkheire Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Wanderer Options 1.7.4Allows wanderers to use talent trees from every classes and races, including those from addons, with options. Wanderers will also start with steamguns, steamsaws, tinker implants (with Eor DLC) and the talent shoot. Added an option to start with the talents trees steamtech/physics & steamtech/chemistry. Recaiden's Undead Racepack 1.7.0This is a compilation of my undead race addons. This will always be the most up-to-date version. Mummy Wight And adds a new prodigy for any undead: Dreadmaster Chinese translation by gooder1029 Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
|
| Campaign | Maj'Eyal |
| Mode | Insane Exploration |
| Sex | Female |
| Race | Outlander |
| Class | Wanderer5in1 |
| Level / Exp | 28 / 33% |
| Size | 中等 |
| Lifes / Deaths | Killed by 响尾蛇 黑暗之墨鱼 at level 13 on the 13 利润月 122 year of Ascendancy at 01:38 / 10Killed by 铜头蛇 恶意的太阳 at level 13 on the 13 利润月 122 year of Ascendancy at 04:21 Killed by Bill the Stone Troll at level 15 on the 20 利润月 122 year of Ascendancy at 01:07 Killed by 巨型棕蛇 漆黑符文 at level 16 on the 21 利润月 122 year of Ascendancy at 07:55 Killed by 小偷 魔力尸骨 at level 16 on the 23 利润月 122 year of Ascendancy at 22:55 Killed by shadow at level 19 on the 29 利润月 122 year of Ascendancy at 09:42 Killed by 黄色巨蚁 瑰丽的赞歌 at level 25 on the 35 萧条月 122 year of Ascendancy at 11:00 Killed by 深渊恐魔 神经病傀儡 at level 27 on the 38 萧条月 122 year of Ascendancy at 18:43 Killed by 深渊恐魔 神经病傀儡 at level 27 on the 39 萧条月 122 year of Ascendancy at 08:44 Killed by 深渊恐魔 神经病傀儡 at level 27 on the 39 萧条月 122 year of Ascendancy at 11:00 |
Primary Stats
| Strength | 42 (base 12) |
| Dexterity | 38 (base 12) |
| Constitution | 70.367474418976 (base 42) |
| Magic | 89 (base 60) |
| Willpower | 50 (base 20) |
| Cunning | 32 (base 12) |
Resources
| Mana | 327/410 |
| Negative | 131/131 |
| Life | 865/865 |
| Vschol_void | 0/111 |
| Paradox | 300 |
| Soul | 8/9 |
| Steam | 100/100 |
| Hate | 81/100 |
| Equilibrium | 405 |
| Vim | 24/24 |
| Insanity | 0/100 |
| Positive | 131/131 |
| Stamina | 229/309 |
| Psi | 130/130 |
| Healing Factor | 1.5189452203082 |
| Regeneration | 15.569188508159 |
Speed
| Mental | +2% |
| Attack | +2% |
| Movement | +84.281117135043% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 5 |
| See Stealth | 27.300317620788 |
| See Invisible | 33.300317620788 |
Offense: Mainhand
| Damage | 74 |
| Accuracy | 59 |
| Crit Chance | 32% |
| APR | 5 |
| Speed | 0.98 |
Offense: Spell
| Spellpower | 65 |
| Crit Chance | 25% |
| Speed | 1 |
Offense: Mind
| Mindpower | 40 |
| Crit Chance | 16% |
| Speed | 0.98039215686275 |
Offense: Damage Bonus
| 暗影 | +6% |
| 酸性 | +11% |
| 奥术 | +8% |
| 物理 | +25% |
| 火焰 | +16% |
| All | 0% |
Offense: Damage Penetration
| 精神 | +15% |
| 物理 | +10% |
| 闪电 | +10% |
| 奥术 | +14% |
Defense: Base
| Armour (hardiness) | 41.563773352834 (35.65183292883%) |
| Defense | 39 |
| Ranged Defense | 39 |
| Fatigue | 0 |
| Physical Save | 52 |
| Spell Save | 55 |
| Mental Save | 44 |
Defense: Resistances
| 精神 | + 19%( 74%) |
| 闪电 | + 10%( 74%) |
| 奥术 | + 29%( 74%) |
| 寒冷 | + 13%( 74%) |
| All | + 8%( 74%) |
| 暗影 | + 36%( 74%) |
| 酸性 | + 23%( 74%) |
| 火焰 | + 29%( 74%) |
| 光系 | + 22%( 74%) |
| 枯萎 | + 14%( 74%) |
| 时空 | + 14%( 74%) |
Defense: Immunities
| Silence Resistance | 44% |
| Bleed Resistance | 20% |
| Confusion Resistance | 20% |
| Pinning Resistance | 17% |
| Knockback Resistance | 0% |
| Instadeath Resistance | 100% |
| Blind Resistance | 27% |
Inscriptions (5/5)
| Runes | 有效技能等级:1.0 符文:棱彩使用模式:主动技能 使用范围:近战/单体 冷却时间:18 飞行速度:瞬间 使用速度:法术(100%回合) 不会打破潜行:100% 是:法术 介绍:激活符文展开一个护盾,在 6 回合内,抵挡以下类型的伤害 : 3 闪电, 4 物理, 4 酸性, 4 火焰, 4 精神, 5 自然 |
| Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 100 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的体质属性提升。 |
| Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:13 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 140 生命值,然后去除一个流血、毒素和疾病效果。 效果随你的意志属性提升。 |
| Runes | 有效技能等级:1.0 符文:风暴护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:13 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:启动这个符文,在你的身边召唤一团保护性的风暴,持续 4 回合。 当符文生效时,风暴可以抵挡大于 0 的任何伤害最多 3 次。 效果随你的体质属性提升。 |
| Runes | 有效技能等级:1.0 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:18 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 261 伤害持续 3 回合。 效果随你的体质属性提升。 |
Class Talents
| 觉醒技 / 魔法 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 堕落 / Pyre | 1.16 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| 觉醒技 / 灵巧 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 法术 / 冰封大地 | 1.20 |
| 5/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| 觉醒技 / Wildness | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 天空 / Dilation | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 天空 / Hyperspace | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 法术 / 傀儡 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 觉醒技 / 敏捷 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 法术 / Thunderstrike | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 疯狂 / 恐魔之路 | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 觉醒技 / 力量 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 觉醒技 / 意志 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 觉醒技 / 体质 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 法术 / 土 | 1.00 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 堕落 / 骨 | 1.20 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Generic Talents
| 天空 / 光系 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 法术 / 死灵 | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格斗 / 战斗训练 | 1.00 |
| 0/5 |
| 0/5 |
| 1/5 |
| 6/5 |
| 3/5 |
| 3/5 |
| 天空 / 虚空 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 堕落 / Blood magic | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 种族技能 / Outlander | 1.20 |
| 5/5 |
| 5/5 |
| 2/5 |
| 5/5 |
| 堕落 / 黑暗魔法 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 堕落 / 邪术 | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 法术 / 岩石炼金 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | 石化皮肤 |
| talent | 不朽的秘密 |
| talent | 黑暗光环 |
| talent | 杀意涌动 |
| talent | 元素和谐 |
| talent | 白骨护盾 |
| talent | 极速滑行 |
| talent | 超越肉体 |
| talent | 夷为平地 |
| talent | Hypersphere |
| talent | 具象之弧:弓箭手 |
| talent | 以太掌握 |
| talent | 蠕虫合体链接 |
| talent | 寒冬护盾 |
Quests
你从瑞库纳逃了出来,你觉得你的心脏狂跳不止,你对财富和力量的渴望增加了十倍~ 地下吞噬者也许是你开始冒险生涯的时候了,在钢铁王座山脉的深处有个无尽深渊地下城。 那里已被尘封已久,但是还是不断有冒险者前去寻找财宝。 据你所知没有一个人能活着回来,不过你从瑞库纳幸存了下来,你比较牛 X。 | 结束 |
在古老森林里找到了一个探险者的笔记,里面提到在森林中心的纳尔湖底下有一个沉没的夏·图尔遗迹。 夏·图尔堡垒和笔记在一起被发现的还有个小小的宝石,样子看上去像一把钥匙。 * 你在纳尔湖的底部使用这把钥匙,进入了一个古老的堡垒。 * 异形触手死了,进入堡垒的道路被打开了。 * 你用你的召回之杖激活了一个……管家? * 你把转化之盒连接到了堡垒的能量系统 | 正在进行 |
你碰到了一个法师学徒,他被指派去搜集一件充满奥术力量的神器。 学徒的任务他请求你的帮助,你能帮他搜集一点么。 * 收集一件强力的奥术神器。 | 结束 |
你成功地将绝望的死灵法师护送到了古老树林的第3层的召回传送门。 护送:绝望的死灵法师 (古老树林的第3层)作为奖励,你解锁技能树 法术 / 死灵 (技能等级 1.00). | 结束 |
你成功地将落单的炼金术师护送到了巨魔沼泽的第3层的召回传送门。 护送:落单的炼金术师 (巨魔沼泽的第3层)作为奖励,你解锁技能树 法术 / 岩石炼金 (技能等级 1.00). | 结束 |
你成功地将迷路的太阳骑士护送到了巨魔沼泽的第2层的召回传送门。 护送:迷路的太阳骑士 (巨魔沼泽的第2层)作为奖励,你解锁技能树 天空 / 光系 (技能等级 1.00). | 结束 |
你是被指派到瑞库纳王国去调查情况的一个矮人小分队的一员。 瑞库纳沦陷了!当你到达那里时,你受到了大量有组织的强力兽人的阻击。 你队伍中大多数人被杀死,现在你和诺尔甘 ( 除你以外的唯一幸存者 ) 必须赶紧突围回到钢铁议会去汇报这里的情况。 不惜一切代价冲出去。 | 结束 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你已经探索了古老森林并杀死了水晶树精。 * 你应当探索迷宫,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索沙虫洞穴,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索岱卡拉,查清那里潜伏的危险,并获得那里的宝藏! | 正在进行 |
你已经找到了所有有关秘密财宝的线索,在食人魔沼泽第三层应该能找到一条通往那里的路。 隐藏的财宝注意:看样子那里非常危险。 你已经干掉了比尔,他的财宝现在归你了。 | 结束 |
当你接近德斯村时你看到一个巨大的黑色乌云笼罩在小镇上方。 雷鸣之城当你进入村庄时,你看到的景象:一群空气元素正在屠杀村民。 * 你已经驱散了元素生物,但是天上乌云并未就此散去。你需要寻找一位盟友来帮助你。传说中,在西南方的山脉之中有一个神秘的小镇,你也能顺便调查一下伊格兰斯这个反魔法军团。 * 你得知真正的威胁来自于一个叛逃的元素法师,名字叫厄奇斯,精通风暴法术,安格利文的法师已经准备好把你传送到那里去了。 | 正在进行 |
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你已经探索了食人魔巢穴并击败了食人魔夏克斯。 * 你探索了卡·普尔废墟并击败了恶灵附身的强盗头目。 | 结束 |
你发现了一个奴隶收容所并走了进去。 鲜血之环你决定加入那些奴隶间的游戏,你赢得了鲜血之环的胜利! 你觉得不能让那些奴隶继续做他们肮脏工作并把他们都做掉了! | 结束 |
Equipment
| 在手上 | 英雄的魔法打击之硬皮手套 (0 闪避, 6 护甲)1.0 T2 手部 护甲 [Ego++] Arcane/Master While equipped: Stats +4 魔力 +4 意志 dps ---------- Spell.pwr +6 (+1 eff.) Melee+ 4奥术 Dmg.mod +6%奥术 ----- def ----- 护甲值 +6 Resists +5%奥术 Mind.save +6 (+2 eff.) Max.HP +46.00 Unarmed combat: Power 123% Range: 1.1x Uses 24%意志, 64%灵巧 Dmg 物理 Acc+ +0.2% 暴击率(最大25%) Acc +5 Apr +3 Crit +3.0% Atk.spd 125% Melee+ +9奥术 On Hit: 10% 战斗鼓舞 3 On Hit: 10% 奥术射线 3 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
| 在头上 | 阴影业力 未来思念 (1 闪避, 0 护甲)2.0 T1 头部 护甲 [Rare] Nature While equipped: Stats +3 力量 +1 魔力 +3 灵巧 dps ---------- Dmg.mod +11%酸性 Melee Ret 2暗影 ----- def ----- Defense +1 (+0 eff.) Resists +16%酸性 Die.at -40.00 life ---------- misc Max.stam +10.00 一顶法师风格的尖帽子…… |
| 主护甲 | 梦幻天堂 (2 闪避, 3 护甲)2.0 T2 长袍 护甲 [随机史诗级物品] Nature/Master/灵能系 While equipped: dps ---------- Mind.pwr +5 (+2 eff.) Dmg.mod +10%火焰 Res.pen +15%精神 ----- def ----- 护甲值 +3 Defense +2 (+1 eff.) Resists +6%时空 +11%暗影 +15%火焰 +11%精神 +9%all Phys.save +27 (+8 eff.) Spell.save +12 (+4 eff.) Mind.save +20 (+7 eff.) 穿戴者陷入沉睡。 清晰梦境: May act while sleeping 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
| 弹药袋 | 88 炼金紫黄晶0.0 T1 黄宝石 珠宝 [Normal] 当用作炼金炸弹时: 5回合内闪避上升20 宝石可用来卖钱或用于法术仪式。 |
| 在手指上 | 生命之钢戒指0.1 T2 戒指 首饰 [Ego+] Nature While equipped: ----- def ----- Max.HP +50.00 HP.reg +7.00 Heal.mod +10% 戒指让你的手指更加美丽! |
| 在手指上 | 考验之泪水0.1 T3 戒指 首饰 [随机史诗级物品] Arcane/Master While equipped: Stats +8 力量 +5 魔力 +6 意志 +1 灵巧 dps ---------- Spell.pwr +8 (+2 eff.) ----- def ----- 护甲值 +8 Crit.chn- 10.00% Silence- +34% ---------- misc Mana/turn +0.17 See.Invis +6 戒指让你的手指更加美丽! |
| 在腰间 | 隔热的亡灵之粗制皮带1.0 T1 腰带 护甲 [Ego+] Arcane/Master While equipped: ----- def ----- Resists +6%枯萎 +5%寒冷 +5%火焰 装备者将被视为不死族。 装备者不需要呼吸。 一条可以围住腰的皮带。 |
| 在脚上 | 粗制皮靴 '电荷切片' (0 闪避, 1 护甲)2.0 T1 脚部 护甲 [Rare] 灵能系 While equipped: Stats +3 灵巧 +2 意志 dps ---------- Phys.crit +3.0% Res.pen +10%闪电 ----- def ----- 护甲值 +1 Phys.save +9 (+3 eff.) Spell.save +6 (+2 eff.) Mind.save +7 (+3 eff.) Die.at -80.00 life 一双用皮做的靴子。 |
| 在主手 | 巫术之精灵木群星法杖 (129% 伤害, 5 护甲穿透, 物理 伤害)5.0 T4 法杖 武器 [Ego+] Arcane Power 129% Range: 1.2x Uses 80%魔力 Dmg 物理 Mastery 法杖掌握 Acc+ +2.0% 触发伤害(最大200%) Apr +5 Crit +4.5% Atk.spd 100% While equipped: Stats +2 魔力 +2 意志 dps ---------- Spell.crit +4% Spell.pwr +15 (+3 eff.) Dmg.mod +25%物理 ---------- misc Max.mana +13.00 Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
| 工具 | 深渊泰坦 安静伤害 [能量 266] (15 冷却)2.0 T3 图腾 护符 [Rare] Nature While equipped: Stats +4 敏捷 +9 体质 dps ---------- Phys.crit +3.0% Dmg.mod +6%暗影 +6%火焰 Res.pen +10%物理 ----- def ----- Die.at -40.00 life 治疗你自己和周围10格内的所有友方生物266 Puts all charms on 15 cooldown 100% to 解除至多2项疾病、伤口或毒素效果. 自然图腾是由自然守护者们制造,用以储存自然能量的。 |
| 在脖子上 | zircon amulet0.1 T3 项链 首饰 [随机史诗级物品] Nature/Master While equipped: Stats +4 力量 +4 敏捷 +4 魔力 +4 意志 +4 灵巧 +4 体质 ----- def ----- 护甲值 +15 Defense +10 (+3 eff.) Resists +15%光系 +10%暗影 Res.Cap +4%all Phys.save +16 (+5 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+2 eff.) Blind- +27% Cut- +20% Silence- +10% Confus- +20% Def/telep +15 Res/telep +15% Dur/telep +15% ---------- misc Masteries +0.16 Corruption/Pyre 项链让你的脖子更加美丽! |
| 斗篷 | 考验之霜雪 (2 闪避, 0 护甲)2.0 T3 斗篷 护甲 [随机史诗级物品] Nature/灵能系 While equipped: Stats +3 意志 dps ---------- Mind.crit +2% Mind.pwr +5 (+2 eff.) Acc +20 (+5 eff.) ----- def ----- Defense +2 (+1 eff.) Fatigue -6% Resists +9%暗影 +3%火焰 Mind.save +8 (+3 eff.) Max.HP +91.00 ---------- misc Psi/ret +0.04 Max.stam +18.00 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
| 心灵传动 | 猫眼石0.0 T2 黑曜石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Stats +5 力量 +5 敏捷 +5 魔力 +5 意志 +5 灵巧 +5 体质 Item imbue powers: Stats +5 力量 +5 敏捷 +5 魔力 +5 意志 +5 灵巧 +5 体质 当用作炼金炸弹时: 生命值回复增加 5% 最大生命值 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
| 光源 | 健康之飘渺的黄铜灯笼1.0 T1 光照 [Ego+] Arcane/Nature While equipped: Stats +4 魔力 dps ---------- Spell.pwr +5 (+1 eff.) ----- def ----- Max.HP +40.00 ---------- misc Light +5 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
心灵的法力风暴符文 (回复 1169% 持续 10 回合 ; 58 法力瞬回; 冷却 17)0.1 符文 卷轴 [Ego] Arcane 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 近战/单体 Cooldown 17 Travel.spd 瞬间 Usage Speed 法术(100%回合) Won't Break Stealth 100% Is 法术 可以在以太形态下使用 介绍:激活这个符文对你自己释放法力回复,增加 1169% 回复量持续 10 回合(总计 107 ),并立即回复 58 法力值。 同时,在你休息时增加每回合 0.5 的魔力回复。 效果随你的意志属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
骡的发光之金戒指0.1 T3 戒指 首饰 [Ego+] Arcane/Master While equipped: Stats +1 魔力 dps ---------- Melee+ 13光系 Ranged+ 19光系 Dmg.mod +12%光系 ----- def ----- Fatigue -6% ---------- misc Max.enc +23 戒指让你的手指更加美丽! |
鲜血呼唤0.1 T4 戒指 首饰 [史诗级物品] 灵能系 While equipped: ----- def ----- Fatigue -5% Mind.save -7 (-2 eff.) 你造成的所有伤害将会回复你相当于伤害值2.5%的生命值。 在本次战斗中的回复量: 0.00 你赢得了鲜血之环的试炼,这是对你的奖赏。 |
有效的导管之紫衫群星法杖 (124% 伤害, 4 护甲穿透, 暗影 伤害)5.0 T3 法杖 武器 [Ego+] Arcane Power 124% Range: 1.2x Uses 80%魔力 Dmg 物理 Mastery 法杖掌握 Acc+ +2.0% 触发伤害(最大200%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: dps ---------- Spell.crit +3% Spell.pwr +12 (+3 eff.) Dmg.mod +22%暗影 Res.pen +11%暗影 ---------- misc Talents +1 法杖掌控 法杖经过精细的加工,被法师所使用。 |
法术护盾之回复的硬化皮甲 (9 闪避, 6 护甲)9.0 T3 光系 护甲 [Ego] Arcane/Nature While equipped: ----- def ----- 护甲值 +6 Defense +9 (+3 eff.) Fatigue +8% Resists +7%奥术 Spell.save +14 (+4 eff.) HP.reg +2.30 ---------- misc Stam/turn +0.80 一套用皮革制成的皮甲。 |
自然精灵的绳索腰带1.0 T2 腰带 护甲 [史诗级物品] Nature While equipped: Stats +7 灵巧 +8 意志 dps ---------- Mind.crit +15% Mind.pwr +15 (+5 eff.) ---------- misc Masteries +0.20 Wild-gift/自然协调 最朴素的腰带,被奈希拉·坦泰兰在领导她的人民和森林期间穿戴了几个世纪。这条腰带永久的保存了她的部分智慧和力量。 |
34 玛瑙石0.0 T1 黑曜石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Stats +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 Item imbue powers: Stats +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 当用作炼金炸弹时: 炸弹伤害 +10% 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
炼金玛瑙石0.0 T1 黑曜石 珠宝 [Normal] 当用作炼金炸弹时: 炸弹伤害 +10% 宝石可用来卖钱或用于法术仪式。 |
38 尖晶石0.0 T1 绿宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+2 eff.) 当用作炼金炸弹时: 造成50%额外毒素伤害 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
566 炼金黄水晶0.0 T1 黄宝石 珠宝 [Normal] 当用作炼金炸弹时: 照亮地形(强度100) 宝石可用来卖钱或用于法术仪式。 |
37 紫黄晶0.0 T1 黄宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Defense +10 (+3 eff.) Item imbue powers: Defense +10 (+3 eff.) 当用作炼金炸弹时: 5回合内闪避上升20 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
30 黄水晶0.0 T1 黄宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 当用作炼金炸弹时: 照亮地形(强度100) 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
29 锆石0.0 T1 黄宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: 护甲值 +10 Item imbue powers: 护甲值 +10 当用作炼金炸弹时: 50% 几率眩晕 2 回合 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
猫眼石0.0 T2 黑曜石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Stats +5 力量 +5 敏捷 +5 魔力 +5 意志 +5 灵巧 +5 体质 Item imbue powers: Stats +5 力量 +5 敏捷 +5 魔力 +5 意志 +5 灵巧 +5 体质 当用作炼金炸弹时: 生命值回复增加 5% 最大生命值 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
2 海蓝宝石0.0 T2 蓝宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Resists +30%闪电 Item imbue powers: Resists +30%闪电 当用作炼金炸弹时: 法力值回复 20 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
2 黑刚玉0.0 T3 黑曜石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Heal.mod +20% Item imbue powers: Heal.mod +20% 当用作炼金炸弹时: 3回合内治疗系数上升30%(可堆叠至三倍) 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
天青石0.0 T3 蓝宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Mana/turn +2.00 Item imbue powers: Mana/turn +2.00 当用作炼金炸弹时: 法力值回复 40 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
3 石英0.0 T3 白宝石 珠宝 Reqs 宝石相关技能 [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% 当用作炼金炸弹时: 造成10%额外物理击退伤害 潜在伤害类型:寒冷 宝石可用来卖钱或用于法术仪式。 |
深渊之牙 (挖掘速度12回合)3.0 T1 鹤嘴锄 工具 [史诗级物品] Unknown While equipped: dps ---------- Dmg.mod +5%枯萎 Apr +15 Melee Ret 10枯萎吸收/生命吸取 While carried: ---------- misc Talents +1 挖掘 在无尽深渊中得到的一颗巨大牙齿。 |
耐久之矮人钢鹤嘴锄 (挖掘速度30回合)3.0 T3 鹤嘴锄 工具 [Ego] Master While equipped: Stats +3 力量 ----- def ----- Fatigue -6% While carried: ---------- misc Talents +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
Orb of Communication Orb of Communication0.0 水晶球 [剧情物品] Unknown Speak with someone. Uses 1 power out of 128/128 Activation is instant. This orb can be used to speak with someone far away. It is even capable of teleporting small objects back and forth. |
鉴定水晶球1.0 水晶球 [剧情物品] Unknown While carried: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
转化之盒2.0 夏·图尔 盒子 [剧情物品] Unknown While carried: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). Uses 0 power out of 1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
回归之杖 (1/1)2.0 魔杖 护符 [剧情物品] Unknown 传送至世界地图(等待40回合). Uses 202 power out of 400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
Achievements
一路有你 (探索模式)
你和同伴诺尔甘从瑞库纳死里逃生。By mage,异乡人Wanderer5in1,等级6
19 沃瑞钽月 122 year of Ascendancy at 05:56 see stats
伤害很重要 (探索模式)
在一次攻击中造成600点伤害。By mage,异乡人Wanderer5in1,等级19
29 利润月 122 year of Ascendancy at 11:41 see stats
千钧一发 (探索模式)
当你只剩1滴血时杀死目标。By mage,异乡人Wanderer5in1,等级13
13 利润月 122 year of Ascendancy at 04:20 see stats
家,甜蜜的家 (探索模式)
除去异形触手并控制伊克格,夏·图尔堡垒成为你的私有物。By mage,异乡人Wanderer5in1,等级28
40 萧条月 122 year of Ascendancy at 19:02 see stats
魔法大爆炸的秘密 (探索模式)
阅读了有关魔法大爆炸的8章文献。By mage,异乡人Wanderer5in1,等级28
40 萧条月 122 year of Ascendancy at 19:21 see stats
Log
发现手札:线索(地下城废墟)
发现手札:勇气之王图库纳的笔记
发现手札:博学者格雷诺特关于人种的调查——第十二章——克罗格
发现手札:第五幅壁画
发现手札:一封写给指挥官特瑞尔的信
发现手札:墓碑
发现手札:有关必然性的课程——解构存在
发现手札:绘制精美的海报
发现手札:墓碑
发现手札:潦草的字迹
发现手札:菲·维莉欧斯的冒险 [第5卷, 第1章] - 死亡到来
发现手札:how to be a necromancer, part 2
发现手札:克诺什库尔的历史(3)
发现手札:卡西罗斯的辞职演说
发现手札:猎人与猎物 第一章
发现手札:半身人法师红帕兰的研究
发现手札:约翰日记上的一页
发现手札:墓碑
发现手札:托拉克国王的宣战书
发现手札:新的威胁 (1)
发现手札:墓碑
发现手札:禁忌之书:《画廊一瞥》
发现手札:独角者纳克托什的私人日记
发现手札:勇气之王图库纳的笔记
发现手札:菲·维莉欧斯的冒险 [第4卷, 第3章] - 女巫
发现手札:充满敌意的海报
发现手札:勇气之王图库纳的笔记
发现手札:一个议会文字记录片段 (3)
发现手札:心灵传讯 (1)
发现手札:有关必然性的课程——解构存在失败




















































































































































