Ozpie the level 5 Awoken Druid by Florence_

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceAwoken
ClassDruid
Level / Exp5 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity16 (base 11)
Constitution17 (base 10)
Magic32 (base 23)
Willpower31 (base 24)
Cunning15 (base 10)

Resources

Life-5/172
Mana193/229
Equilibrium15
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy21
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance4%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%
Arcane+3%

Defense: Base

Armour (hardiness)12 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save23
Spell Save23
Mental Save21

Defense: Resistances

Acid+ 21%( 70%)
Blight -7%( 70%)
Physical+ 12%( 70%)
All+ 7%( 70%)
Nature+ 21%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Wild-gift / Woodland1.30
5/5
0/5
0/5
0/5
Wild-gift / Seas1.30
3/5
0/5
0/5
0/5
Wild-gift / Minerals1.30
1/5
2/5
0/5
0/5
Wild-gift / Winds1.30
0/5
0/5
0/5
0/5
Wild-gift / Land1.30
0/5
0/5
0/5
0/5
Wild-gift / Weather1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
2/5
1/5
0/5
0/5
Wild-gift / Natural cycles1.30
0/5
0/5
0/5
0/5
Undead / Awoken1.10
3/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Eyals-embrace1.30
1/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

Quiver
On fingers
Around neck
In main hand
On hands
Light source
Cloak
Main armor

Inventory

Achievements

Log


Ozpie casts
Channel Staff.
Ozpie's Channel Staff hits Skeleton master archer for
33 darkness damage.
Skeleton master archer uses
Pinning Shot.
Ozpie stops regenerating health quickly.


Ozpie casts
Channel Staff.
Ozpie's Channel Staff hits Skeleton master archer for
33 darkness damage.
Ozpie is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Ozpie for 47 physical, 6 nature (53 total damage).
Skeleton master archer uses
Crippling Shot.

Ozpie casts
Channel Staff.
Ozpie's Channel Staff hits Skeleton master archer for
31 darkness damage.
Ozpie slows down.

Skeleton master archer's Crippling Shot hits
Ozpie for 59 physical, 6 nature (66 total damage).

Resting starts...

Ozpie is no longer pinned.

Talent Infusion: Regeneration is ready to use.
Ozpie speeds up.

Rested for 8 turns (stop reason: taken damage).

Ozpie is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Ozpie for 43 physical, 6 nature (49 total damage).

Ozpie uses
Infusion: Regeneration.
Ozpie starts regenerating health quickly.

Ozpie slows down.

Skeleton master archer's Crippling Shot hits
Ozpie for 49 physical damage.
Ozpie the level 5 awoken druid was decapitated to death by a skeleton master archer on level 1 of Blighted Ruins.