ZZ TEST the level 1 Dreamasaur Grove Keeper by hunter

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
Weapons Pack FIXED 1.6.0
Inferno Race Patch for ID and Arena 1.5.5
More Short Staves 1.5.10
Quick Drown NPCs AOE 1.5.10
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDreamasaur
ClassGrove Keeper
Level / Exp1 / 2%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 11)
Dexterity11 (base 11)
Constitution16 (base 10)
Magic15 (base 15)
Willpower22 (base 17)
Cunning14 (base 14)

Resources

Life108/124
Mana0/160
Equilibrium0
Soul1/10
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy16
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage9
Accuracy16
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save12
Spell Save12
Mental Save12

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Wild-gift / Botany1.30
0/5
0/5
0/5
0/5
Wild-gift / Nature's Ward1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5
Spell / Vampirism1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Wild-gift / Symbiosis1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
Race / Dreamasaur1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Wild-gift / Bark1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Wild-gift / Fungus1.30
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

ZZ TEST refocuses the energies of his mindstar.
You attune your
mossy mindstar (3-3.3 power, 12 apr, mind damage) to deal mind damage.
You attune your
mossy mindstar (3-3.3 power, 12 apr, nature damage) to deal nature damage.
ZZ TEST hits Giant eel for 9 mind, 9 nature (18 total damage).

Giant eel hits ZZ TEST for 10 physical damage.
--------------------------------

ZZ TEST hits Giant eel for 9 mind, 9 nature (18 total damage).

Giant eel hits ZZ TEST for 9 physical damage.
--------------------------------

ZZ TEST performs a melee critical strike against Giant eel!
ZZ TEST hits Giant eel for 9 mind damage.
ZZ TEST killed Giant eel!

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Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (black jelly - offscreen)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (black jelly - offscreen)).

You may not auto-explore with enemies in sight (black jelly to the south - offscreen)!

You may not auto-explore with enemies in sight (black jelly to the south - offscreen)!


--------------------------------

Ran for 2 turns (stop reason: hostile spotted to the south (black jelly)).


--------------------------------

You may not auto-explore with enemies in sight (black jelly to the south)!

You may not auto-explore with enemies in sight (black jelly to the south)!