Difference between revisions of "Psyshot"

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(Talent Categories)
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==Talent Categories==
 
==Talent Categories==
  
TBD
 
  
 +
{{Talent_table
 +
| class_rows =
 +
{{Talent_row
 +
| Type = {{ct|Steamtech}}
 +
| Name = {{c|Avoidance}}
 +
| Mastery = 1.3
 +
| Locked = yes
 +
| talent1 = {{t|Automated cloak tesselation}}
 +
| talent2 = {{t|Cloak gesture}}
 +
| talent3 = {{t|Embedded restoration systems}}
 +
| talent4 = {{t|Cloaking device}}
 +
}}
 +
{{Talent_row
 +
| Type = {{ct|Psionic}}
 +
| Name = {{c|Nightmare}}
 +
| Mastery = 1.3
 +
| Locked = yes
 +
| talent1 = {{t|Nightmare}}
 +
| talent2 = {{t|Inner demons}}
 +
| talent3 = {{t|Walking nightmare}}
 +
| talent4 = {{t|Night terror}}
 +
}}
 +
{{Talent_row
 +
| Type = {{ct|Psionic}}
 +
| Name = {{c|Gestalt}}
 +
| Mastery = 1.3
 +
| Locked = no
 +
| talent1 = {{t|Gestalt}}
 +
| talent2 = {{t|Improved gestalt}}
 +
| talent3 = {{t|Instant channeling}}
 +
| talent4 = {{t|Forced gestalt}}
 +
}}
 +
{{Talent_row
 +
| Type = {{ct|Steamtech}}
 +
| Name = {{c|Psytech Gunnery}}
 +
| Mastery = 1.3
 +
| Locked = no
 +
| talent1 = {{t|Psyshot}}
 +
| talent2 = {{t|Boiling shot}}
 +
| talent3 = {{t|Blunt shot}}
 +
| talent4 = {{t|Vaccum shot}}
 +
}}
 +
{{Talent_row
 +
| Type = {{ct|Steamtech}}
 +
| Name = {{c|Thoughts of iron}}
 +
| Mastery = 1.3
 +
| Locked = yes
 +
| talent1 = {{t|Molten iron blood}}
 +
| talent2 = {{t|Mind drones}}
 +
| talent3 = {{t|Psionic mirror}}
 +
| talent4 = {{t|Mind interjection}}
 +
}}
 +
| generic_rows =
 +
{{Talent_row
 +
| Type = {{ct|Steamtech}}
 +
| Name = {{c|Dread}}
 +
| Mastery = 1.2
 +
| Locked = yes
 +
| talent1 = {{t|Mechanical arms}}
 +
| talent2 = {{t|Lucid shot}}
 +
| talent3 = {{t|Psy worm}}
 +
| talent4 = {{t|No hope}}
 +
}}
 +
{{Talent_row
 +
| Type = {{ct|Steamtech}}
 +
| Name = {{c|Chemistry}}
 +
| Mastery = 1.2
 +
| Locked = no
 +
| talent1 = {{t|Therapeutics}}
 +
| talent2 = {{t|Chemistry}}
 +
| talent3 = {{t|Explosives}}
 +
| talent4 = {{t|Steam power}}
 +
}}
 +
{{Talent_row
 +
| Type = {{ct|Steamtech}}
 +
| Name = {{c|Physics}}
 +
| Mastery = 1.2
 +
| Locked = no
 +
| talent1 = {{t|Smith}}
 +
| talent2 = {{t|Mechanical}}
 +
| talent3 = {{t|Electricity}}
 +
| talent4 = {{t|Compact steam tank}}
 +
}}
 +
{{Talent_row
 +
| Type = {{ct|Steamtech}}
 +
| Name = {{c|Blacksmith}}
 +
| Mastery = 1.1
 +
| Locked = yes
 +
| talent1 = {{t|Massive Physique}}
 +
| talent2 = {{t|Endless Endurance}}
 +
| talent3 = {{t|Life in the Flames}}
 +
| talent4 = {{t|Craftsman's Eye}}
 +
}}
 +
{{Talent_row
 +
| Type = {{ct|Steamtech}}
 +
| Name = {{c|Engineering}}
 +
| Mastery = 1.2
 +
| Locked = no
 +
| talent1 = {{t|Emergency steam purge}}
 +
| talent2 = {{t|Innovation}}
 +
| talent3 = {{t|Supercharge tinkers}}
 +
| talent4 = {{t|Last engineer standing}}
 +
}}
 +
{{Talent_row
 +
| Type = {{ct|Cunning}}
 +
| Name = {{c|Survival}}
 +
| Mastery = 0.9
 +
| Locked = yes
 +
| talent1 = {{t|Heightened senses}}
 +
| talent2 = {{t|Charm mastery}}
 +
| talent3 = {{t|Piercing sight}}
 +
| talent4 = {{t|Evasion}}
 +
}}
 +
{{Talent_row
 +
| Type = {{ct|Technique}}
 +
| Name = {{c|Combat Training}}
 +
| Mastery = 1.3
 +
| Locked = no
 +
| talent1 = {{t|Thick skin}}
 +
| talent2 = {{t|Armour training}}
 +
| talent3 = {{t|Combat accuracy}}
 +
| talent4 = {{t|Weapons mastery}}
 +
| talent5 = {{t|Dagger mastery}}
 +
}}
 +
}}
 
{{classes}}
 
{{classes}}

Revision as of 18:15, 1 March 2016

Psyshot

Psyshot 128 bg.png

Metaclass Tinker
Locked Yes
Starting Life 90
Life Rating -1
Stat Modifiers
Strength 0
Dexterity +3
Constitution 0
Magic 0
Willpower +3
Cunning +3

Psyshot was added in the Embers of Rage DLC.

Locked Description

Build, experiment, discover. The path of inventions is never over!

Description

Powerful psionics are able to enter a gestalt with steam generators and technology to enhance their own mental prowess. The Psyshot combines this ability to gestalt to enhance his mindstar all the while shooting her steamgun to devastate the enemy lines.

Their most important stats are: Cunning, Willpower, Dexterity.

Starting Equipment

  • Iron Steamgun
  • Mossy Mindstar
  • Pouch of Iron Shots
  • Linen Robe
  • Pair of Rough Leather Boots
  • Steam Generator (+5 steam, cooldown 32)
  • Medical Injector (x2)
  • Healing Salve
  • Frost Salve

Starting Talents


Talent Categories

Class
Type Name Mastery Locked Talents
Steamtech Avoidance 1.3 Yes Automated cloak tesselation Cloak gesture Embedded restoration systems Cloaking device
Psionic Nightmare 1.3 Yes Nightmare Inner demons Walking nightmare Night terror
Psionic Gestalt 1.3 No Gestalt Improved gestalt Instant channeling Forced gestalt
Steamtech Psytech Gunnery 1.3 No Psyshot Boiling shot Blunt shot Vaccum shot
Steamtech Thoughts of iron 1.3 Yes Molten iron blood Mind drones Psionic mirror Mind interjection
Generic
Type Name Mastery Locked Talents
Steamtech Dread 1.2 Yes Mechanical arms Lucid shot Psy worm No hope
Steamtech Chemistry 1.2 No Therapeutics Chemistry Explosives Steam power
Steamtech Physics 1.2 No Smith Mechanical Electricity Compact steam tank
Steamtech Blacksmith 1.1 Yes Massive Physique Endless Endurance Life in the Flames Craftsman's Eye
Steamtech Engineering 1.2 No Emergency steam purge Innovation Supercharge tinkers Last engineer standing
Cunning Survival 0.9 Yes Heightened senses Charm mastery Piercing sight Evasion
Technique Combat Training 1.3 No Thick skin Armour training Combat accuracy Weapons mastery

Classes

Classes with a non-white background need to be unlocked or may have other requirements
Classes
Warrior Rogue Mage Afflicted Defiler Celestial Wilder Chronomancer Psionic Adventurer Tinker Demented
Bulwark Rogue Alchemist Cursed Reaver Anorithil Summoner Paradox Mage Mindslayer Adventurer Sawbutcher Writhing One
Berserker Shadowblade Archmage Doomed Corruptor Sun Paladin Wyrmic Temporal Warden Solipsist Wanderer Gunslinger Cultist of Entropy
Archer Marauder Necromancer Doombringer Stone Warden Possessor Psyshot
Arcane Blade Skirmisher Demonologist Oozemancer Annihilator
Brawler