Difference between revisions of "Psyshot"
From Tales of Maj'Eyal
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==Talent Categories== | ==Talent Categories== | ||
− | |||
+ | {{Talent_table | ||
+ | | class_rows = | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Steamtech}} | ||
+ | | Name = {{c|Avoidance}} | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = yes | ||
+ | | talent1 = {{t|Automated cloak tesselation}} | ||
+ | | talent2 = {{t|Cloak gesture}} | ||
+ | | talent3 = {{t|Embedded restoration systems}} | ||
+ | | talent4 = {{t|Cloaking device}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Psionic}} | ||
+ | | Name = {{c|Nightmare}} | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = yes | ||
+ | | talent1 = {{t|Nightmare}} | ||
+ | | talent2 = {{t|Inner demons}} | ||
+ | | talent3 = {{t|Walking nightmare}} | ||
+ | | talent4 = {{t|Night terror}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Psionic}} | ||
+ | | Name = {{c|Gestalt}} | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = {{t|Gestalt}} | ||
+ | | talent2 = {{t|Improved gestalt}} | ||
+ | | talent3 = {{t|Instant channeling}} | ||
+ | | talent4 = {{t|Forced gestalt}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Steamtech}} | ||
+ | | Name = {{c|Psytech Gunnery}} | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = {{t|Psyshot}} | ||
+ | | talent2 = {{t|Boiling shot}} | ||
+ | | talent3 = {{t|Blunt shot}} | ||
+ | | talent4 = {{t|Vaccum shot}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Steamtech}} | ||
+ | | Name = {{c|Thoughts of iron}} | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = yes | ||
+ | | talent1 = {{t|Molten iron blood}} | ||
+ | | talent2 = {{t|Mind drones}} | ||
+ | | talent3 = {{t|Psionic mirror}} | ||
+ | | talent4 = {{t|Mind interjection}} | ||
+ | }} | ||
+ | | generic_rows = | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Steamtech}} | ||
+ | | Name = {{c|Dread}} | ||
+ | | Mastery = 1.2 | ||
+ | | Locked = yes | ||
+ | | talent1 = {{t|Mechanical arms}} | ||
+ | | talent2 = {{t|Lucid shot}} | ||
+ | | talent3 = {{t|Psy worm}} | ||
+ | | talent4 = {{t|No hope}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Steamtech}} | ||
+ | | Name = {{c|Chemistry}} | ||
+ | | Mastery = 1.2 | ||
+ | | Locked = no | ||
+ | | talent1 = {{t|Therapeutics}} | ||
+ | | talent2 = {{t|Chemistry}} | ||
+ | | talent3 = {{t|Explosives}} | ||
+ | | talent4 = {{t|Steam power}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Steamtech}} | ||
+ | | Name = {{c|Physics}} | ||
+ | | Mastery = 1.2 | ||
+ | | Locked = no | ||
+ | | talent1 = {{t|Smith}} | ||
+ | | talent2 = {{t|Mechanical}} | ||
+ | | talent3 = {{t|Electricity}} | ||
+ | | talent4 = {{t|Compact steam tank}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Steamtech}} | ||
+ | | Name = {{c|Blacksmith}} | ||
+ | | Mastery = 1.1 | ||
+ | | Locked = yes | ||
+ | | talent1 = {{t|Massive Physique}} | ||
+ | | talent2 = {{t|Endless Endurance}} | ||
+ | | talent3 = {{t|Life in the Flames}} | ||
+ | | talent4 = {{t|Craftsman's Eye}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Steamtech}} | ||
+ | | Name = {{c|Engineering}} | ||
+ | | Mastery = 1.2 | ||
+ | | Locked = no | ||
+ | | talent1 = {{t|Emergency steam purge}} | ||
+ | | talent2 = {{t|Innovation}} | ||
+ | | talent3 = {{t|Supercharge tinkers}} | ||
+ | | talent4 = {{t|Last engineer standing}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Cunning}} | ||
+ | | Name = {{c|Survival}} | ||
+ | | Mastery = 0.9 | ||
+ | | Locked = yes | ||
+ | | talent1 = {{t|Heightened senses}} | ||
+ | | talent2 = {{t|Charm mastery}} | ||
+ | | talent3 = {{t|Piercing sight}} | ||
+ | | talent4 = {{t|Evasion}} | ||
+ | }} | ||
+ | {{Talent_row | ||
+ | | Type = {{ct|Technique}} | ||
+ | | Name = {{c|Combat Training}} | ||
+ | | Mastery = 1.3 | ||
+ | | Locked = no | ||
+ | | talent1 = {{t|Thick skin}} | ||
+ | | talent2 = {{t|Armour training}} | ||
+ | | talent3 = {{t|Combat accuracy}} | ||
+ | | talent4 = {{t|Weapons mastery}} | ||
+ | | talent5 = {{t|Dagger mastery}} | ||
+ | }} | ||
+ | }} | ||
{{classes}} | {{classes}} |
Revision as of 18:15, 1 March 2016
Psyshot | |
---|---|
Metaclass | Tinker |
Locked | Yes |
Starting Life | 90 |
Life Rating | -1 |
Stat Modifiers | |
Strength | 0 |
Dexterity | +3 |
Constitution | 0 |
Magic | 0 |
Willpower | +3 |
Cunning | +3 |
Psyshot was added in the Embers of Rage DLC.
Contents
Locked Description
Build, experiment, discover. The path of inventions is never over!
Description
Powerful psionics are able to enter a gestalt with steam generators and technology to enhance their own mental prowess. The Psyshot combines this ability to gestalt to enhance his mindstar all the while shooting her steamgun to devastate the enemy lines.
Their most important stats are: Cunning, Willpower, Dexterity.
Starting Equipment
- Iron Steamgun
- Mossy Mindstar
- Pouch of Iron Shots
- Linen Robe
- Pair of Rough Leather Boots
- Steam Generator (+5 steam, cooldown 32)
- Medical Injector (x2)
- Healing Salve
- Frost Salve
Starting Talents
Talent Categories
Classes
Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented |
Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One |
Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy |
Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
Brawler |