Difference between revisions of "Sawbutcher"
From Tales of Maj'Eyal
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{{class | {{class | ||
|name=Sawbutcher | |name=Sawbutcher | ||
− | |metaclass=Tinker | + | |metaclass=[[Tinker]] |
|starting_life=110 | |starting_life=110 | ||
|locked=Yes | |locked=Yes | ||
Line 10: | Line 10: | ||
}} | }} | ||
− | + | Sawbutcher is a class introduced in the [[Embers of Rage]] DLC. It can be played in the Embers of Rage campaign immediately, but to play it and other Tinker classes in other campaigns, you must defeat [[Outpost Leader John]] with any two Tinker classes. | |
==Locked Description== | ==Locked Description== | ||
Line 18: | Line 18: | ||
A formidable behemoth of war using steamsaws to improve his deadliness. | A formidable behemoth of war using steamsaws to improve his deadliness. | ||
− | Their most important stats are: [[Strength]] and [[Cunning]] | + | Their most important stats are: [[Strength]] and [[Cunning]] |
==Starting Equipment== | ==Starting Equipment== | ||
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*Iron Mail Armor | *Iron Mail Armor | ||
*Iron Gauntlets | *Iron Gauntlets | ||
− | *Iron Boots | + | *Pair of Iron Boots (with Rocket Boots T1 tinker attached) |
*Steam Generator (+5 steam, cooldown 32) | *Steam Generator (+5 steam, cooldown 32) | ||
*Medical Injector (x2) | *Medical Injector (x2) | ||
*Healing Salve | *Healing Salve | ||
*Frost Salve | *Frost Salve | ||
+ | *[[Automated Portable Extractor]] | ||
− | ==Starting | + | ==Starting Schematics== |
− | * | + | *Healing Salve |
− | * | + | *Rocket Boots |
− | * | + | *Steamsaw |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
+ | ==Starting Talents== | ||
+ | * {{t|Heavy Armour Training}} (1) | ||
+ | * {{t|Steamsaw Mastery}} (1) | ||
+ | * {{t|To The Arms}} (1) | ||
+ | * {{t|Smith}} (1) | ||
+ | * {{t|Saw wheels}} (1) | ||
+ | * {{t|Therapeutics}} (1) | ||
+ | * {{t|Combat Accuracy}} (1) | ||
==Talent Categories== | ==Talent Categories== | ||
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| Mastery = 1.3 | | Mastery = 1.3 | ||
| Locked = no | | Locked = no | ||
− | | talent1 = | + | | talent1 = {{t|Steamsaw mastery}} |
− | | talent2 = | + | | talent2 = {{t|Overheat saws}} |
− | | talent3 = | + | | talent3 = {{t|Tempest of metal}} |
− | | talent4 = | + | | talent4 = {{t|Overcharge saws}} |
}} | }} | ||
{{Talent_row | {{Talent_row | ||
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| Mastery = 1.3 | | Mastery = 1.3 | ||
| Locked = no | | Locked = no | ||
− | | talent1 = | + | | talent1 = {{t|To the arms}} |
− | | talent2 = | + | | talent2 = {{t|Bloodstream}} |
− | | talent3 = | + | | talent3 = {{t|Spinal break}} |
− | | talent4 = | + | | talent4 = {{t|Goresplosion}} |
}} | }} | ||
{{Talent_row | {{Talent_row | ||
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| Mastery = 1.3 | | Mastery = 1.3 | ||
| Locked = no | | Locked = no | ||
− | | talent1 = | + | | talent1 = {{t|Saw wheels}} |
− | | talent2 = | + | | talent2 = {{t|Grinding shield}} |
− | | talent3 = | + | | talent3 = {{t|Punishment}} |
− | | talent4 = | + | | talent4 = {{t|Battlefield veteran}} |
}} | }} | ||
{{Talent_row | {{Talent_row | ||
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| Mastery = 1.3 | | Mastery = 1.3 | ||
| Locked = no | | Locked = no | ||
− | | talent1 = | + | | talent1 = {{t|Explosive steam engine}} |
− | | talent2 = | + | | talent2 = {{t|Lingering cloud}} |
− | | talent3 = | + | | talent3 = {{t|Tremor engine}} |
− | | talent4 = | + | | talent4 = {{t|Seismic activity}} |
}} | }} | ||
{{Talent_row | {{Talent_row | ||
Line 90: | Line 94: | ||
| Mastery = 1.3 | | Mastery = 1.3 | ||
| Locked = yes | | Locked = yes | ||
− | | talent1 = | + | | talent1 = {{t|Continuous butchery}} |
− | | talent2 = | + | | talent2 = {{t|Explosive saw}} |
− | | talent3 = | + | | talent3 = {{t|Mow down}} |
− | | talent4 = | + | | talent4 = {{t|Tech overload}} |
}} | }} | ||
{{Talent_row | {{Talent_row | ||
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| Mastery = 1.3 | | Mastery = 1.3 | ||
| Locked = yes | | Locked = yes | ||
− | | talent1 = | + | | talent1 = {{t|Furnace}} |
− | | talent2 = | + | | talent2 = {{t|Molten metal}} |
− | | talent3 = | + | | talent3 = {{t|Furnace vent}} |
− | | talent4 = | + | | talent4 = {{t|Melting point}} |
}} | }} | ||
− | |||
| generic_rows = | | generic_rows = | ||
− | + | {{combat training row | mastery = 1.3}} | |
{{Talent_row | {{Talent_row | ||
| Type = {{ct|Steamtech}} | | Type = {{ct|Steamtech}} | ||
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| Mastery = 1.2 | | Mastery = 1.2 | ||
| Locked = no | | Locked = no | ||
− | | talent1 = | + | | talent1 = {{t|Therapeutics}} |
− | | talent2 = | + | | talent2 = {{t|Chemistry}} |
− | | talent3 = | + | | talent3 = {{t|Explosives}} |
− | | talent4 = | + | | talent4 = {{t|Steam power}} |
}} | }} | ||
{{Talent_row | {{Talent_row | ||
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| Mastery = 1.2 | | Mastery = 1.2 | ||
| Locked = no | | Locked = no | ||
− | | talent1 = | + | | talent1 = {{t|Smith}} |
− | | talent2 = | + | | talent2 = {{t|Mechanical}} |
− | | talent3 = | + | | talent3 = {{t|Electricity}} |
− | | talent4 = | + | | talent4 = {{t|Compact steam tank}} |
}} | }} | ||
{{Talent_row | {{Talent_row | ||
Line 133: | Line 136: | ||
| Mastery = 1.2 | | Mastery = 1.2 | ||
| Locked = no | | Locked = no | ||
− | | talent1 = | + | | talent1 = {{t|Massive Physique}} |
− | | talent2 = | + | | talent2 = {{t|Endless Endurance}} |
− | | talent3 = | + | | talent3 = {{t|Life in the Flames}} |
− | | talent4 = | + | | talent4 = {{t|Craftsman's Eye}} |
}} | }} | ||
{{Talent_row | {{Talent_row | ||
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| Mastery = 1.1 | | Mastery = 1.1 | ||
| Locked = yes | | Locked = yes | ||
− | | talent1 = | + | | talent1 = {{t|Emergency steam purge}} |
− | | talent2 = | + | | talent2 = {{t|Innovation}} |
− | | talent3 = | + | | talent3 = {{t|Supercharge tinkers}} |
− | | talent4 = | + | | talent4 = {{t|Last engineer standing}} |
}} | }} | ||
{{Talent_row | {{Talent_row | ||
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| Mastery = 1.2 | | Mastery = 1.2 | ||
| Locked = yes | | Locked = yes | ||
− | | talent1 = | + | | talent1 = [[Heightened senses (talent)|Heightened Senses]] |
− | | talent2 = | + | | talent2 = [[Device mastery (talent)|Device Mastery]] |
− | + | | talent3 = [[Track (talent)|Track]] | |
− | + | | talent4 = [[Danger sense (talent)|Danger Sense]] | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | | Mastery | + | |
− | | | + | |
− | | | + | |
− | | | + | |
− | | | + | |
− | + | ||
}} | }} | ||
}} | }} | ||
{{classes}} | {{classes}} |
Latest revision as of 19:42, 16 July 2023
Sawbutcher | |
---|---|
Metaclass | Tinker |
Locked | Yes |
Starting Life | 110 |
Life Rating | +2 |
Stat Modifiers | |
Strength | +5 |
Dexterity | 0 |
Constitution | +1 |
Magic | 0 |
Willpower | 0 |
Cunning | +3 |
Sawbutcher is a class introduced in the Embers of Rage DLC. It can be played in the Embers of Rage campaign immediately, but to play it and other Tinker classes in other campaigns, you must defeat Outpost Leader John with any two Tinker classes.
Contents
Locked Description
Build, experiment, discover. The path of inventions is never over!
Description
A formidable behemoth of war using steamsaws to improve his deadliness.
Their most important stats are: Strength and Cunning
Starting Equipment
- Iron Steamsaw (x2)
- Iron Mail Armor
- Iron Gauntlets
- Pair of Iron Boots (with Rocket Boots T1 tinker attached)
- Steam Generator (+5 steam, cooldown 32)
- Medical Injector (x2)
- Healing Salve
- Frost Salve
- Automated Portable Extractor
Starting Schematics
- Healing Salve
- Rocket Boots
- Steamsaw
Starting Talents
- Heavy Armour Training (1)
- Steamsaw Mastery (1)
- To The Arms (1)
- Smith (1)
- Saw wheels (1)
- Therapeutics (1)
- Combat Accuracy (1)
Talent Categories
Classes
Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented |
Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One |
Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy |
Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
Brawler |