Shadowblade

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Shadowblade

Shadowblade 128 bg.png

Metaclass Rogue
Locked No
Starting Life 100
Life Rating +0
Stat Modifiers
Strength 0
Dexterity +3
Constitution 0
Magic +3
Willpower 0
Cunning +3

Description

Shadowblades are Rogues that are touched by the gift of magic, able to kill with their daggers under a veil of stealth while casting spells to enhance their performance and survival.

Their use of magic is innate and not really studied; as such they do not naturally regenerate mana and must use external means of recharging.

They use the schools of Phantasm, Temporal, Divination and Conveyance magic to enhance their arts. Their most important stats are: Dexterity, Cunning and Magic

Starting Equipment

Starting Talents

  • Dual Strike
  • Shadow Combat
  • Phase Door
  • Lethality

Talent Categories

Class
Type Name Mastery Locked Talents
Technique Dual Weapons 1.2 No Dual Weapon Training Dual Weapon Defense Precision Momentum
Technique Dual Techniques 1.2 No Dual Strike Flurry Sweep Whirlwind
Techniques Combat Techniques 1.3 No Rush Precise Strikes Perfect Strike Blinding Speed
Cunning Dirty Fighting 1.3 No Dirty Fighting Backstab Switch Place Cripple
Cunning Lethality 1.3 No Lethality Deadly strikes Willful combat Snap
Cunning Shadow Magic 1.3 No Shadow Feed Shadow Combat Shadow Cunning Shadowstep
Spell Phantasm 1.0 No Illuminate Blur Sight Phantasmal Shield Invisibility
Techniques Combat Veteran 1.3 Yes Quick Recovery Fast Metabolism Spell Shield Unending Frenzy
Cunning Stealth 1.3 Yes Stealth Shadowstrike Hide in Plain Sight Unseen Actions
Cunning Ambush 1.3 Yes Shadow Leash Shadow Ambush Ambuscade Shadow Veil
Spell Temporal 1.0 Yes Congeal Time Time Shield Time Prison Essence of Speed
Generic
Type Name Mastery Locked Talents
Techniques Combat Training 1.2 No Thick Skin Armour Training Combat Accuracy Weapons Mastery
Cunning Survival 1.1 No Heightened Senses Charm Mastery Piercing Sight Evasion
Spell Conveyance 1.0 No Phase Door Teleport Displacement Shield Probability Travel
Spell Divination 1.0 Yes Arcane Eye Keen Senses Vision Premonition

Strategy

The Shadowblade is fast, stealthy, mobile, and deadly. He is a Rogue who has learned rudimentary magic, much to the chagrin of his opponents.

The Shadowblade uses daggers, one in each hand, for his offense. Leading with a Dual Strike or some good old-fashioned Dirty Fighting to stun, and then following up with a Flurry or a Sweep to kill, leaves a path of carnage.

Shadowblades rely on Defense rather than Armour, preferring to avoid blows rather than to absorb their impact. The Dual Weapon Defense and Blur Sight talents, plus the inherent Defense bonus provided by their high Dexterity, make them hard to hit.

They are highly mobile, with access to the full suite of Conveyance talents, as well as Shadowstep, a devastating talent when combined with Track or any other ESP source. They also get Rush -- both of these trees are unlocked at birth. In addition, they may unlock the Temporal tree, leading to Essence of Speed, should they choose.

Another build choice is to go for stealth. Unlocking this category gives talents that allow striking from the shadows with huge bonuses.

They may also unlock the Divination tree, but generally most players find they need the points for other choices.

Shadowblades do not get any stun resistance or elemental resistance talents. Spellcasters are their worst enemies, since virtually all of their damage mitigation is focused on dodging or avoiding physical attacks. (In the end game, your damage mitigation against spellcasters is "kill them before they even know you're there". It works incredibly well.)

Shadowblades do not get any healing talents either, but they can learn a few shielding spells. Shadowblades may find it helpful to pick up the Celestial/Light tree from an Anorithil escort quest, for the Healing Light, Barrier and Providence talents.

The biggest challenge with hybrid classes like the Shadowblade is deciding whether to generalize or specialize your point investments, and if specializing, deciding where to do so. Shadowblades have three primary stats -- Dexterity, Cunning and Magic -- in addition to needing Constitution (like everybody else). This means they can easily find themselves spread too thin, weak in everything instead of strong in a few areas.

Classes

Classes with a non-white background need to be unlocked or may have other requirements
Classes
Warrior Rogue Mage Afflicted Defiler Celestial Wilder Chronomancer Psionic Adventurer Tinker Demented
Bulwark Rogue Alchemist Cursed Reaver Anorithil Summoner Paradox Mage Mindslayer Adventurer Sawbutcher Writhing One
Berserker Shadowblade Archmage Doomed Corruptor Sun Paladin Wyrmic Temporal Warden Solipsist Wanderer Gunslinger Cultist of Entropy
Archer Marauder Necromancer Doombringer Stone Warden Possessor Psyshot
Arcane Blade Skirmisher Demonologist Oozemancer Annihilator
Brawler