Bellaradh the level 12 Doomelf Gunslinger by ezhekiel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
QuickTome: Remove Stat Requirements 1.4.1
Half-Cost Category Mastery 1.3.1
Replace Swift Hands 1.3.1
QuickTome: Orb of Communication 1.3.1
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDoomelf
ClassGunslinger
Level / Exp12 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 33)
Dexterity41 (base 37)
Constitution41 (base 37)
Magic13 (base 10)
Willpower17 (base 10)
Cunning43 (base 37)

Resources

Life512/528
Healing Factor1.026
Regeneration5.0274

Speed

Mental+5.4999999999999%
Attack+5.4999999999999%
Movement+25%
Spell+5.4999999999999%
Global+104%

Vision

Sight10
Lite3
Infravision4
See Stealth24.871461949238
See Invisible24.871461949238

Offense: Mainhand

Damage31
Accuracy49
Crit Chance20%
APR6
Speed0.95

Offense: Offhand

Damage15
Accuracy49
Crit Chance20%
APR6
Speed0.95

Offense: Spell

Spellpower14
Crit Chance17%
Speed0.9478672985782

Offense: Mind

Mindpower38
Crit Chance17%
Speed0.9478672985782

Defense: Base

Armour (hardiness)9.75 (30%)
Defense24
Ranged Defense25
Fatigue4
Physical Save25
Spell Save10
Mental Save28

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Pinning Resistance20%
Disarm Resistance10%
Confusion Resistance20%
Knockback Resistance10%
Stun Resistance23%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Avoidance1.30
2/5
1/5
1/5
0/5
Steamtech / Elusiveness1.30
1/5
1/5
1/5
0/5
Steamtech / Gunslinging1.30
1/5
1/5
5/5
0/5
Steamtech / Bullets mastery1.30
1/5
1/5
1/5
0/5
Steamtech / Gunner training1.50
5/5
1/5
1/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
1/5
1/5
1/5
Steamtech / Blacksmith1.30
1/5
1/5
1/5
1/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
1/5
1/5
Technique / Combat training1.30
1/5
0/5
4/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

done
done
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Bellaradh the Doomelf Gunslinger level 5
77th Pyre 122nd year of Ascendancy at 00:38
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Bellaradh the Doomelf Gunslinger level 10
4th Mirth 122nd year of Ascendancy at 23:20
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Bellaradh the Doomelf Gunslinger level 10
10th Mirth 122nd year of Ascendancy at 16:41
see stats

Log

Bellaradh picks up (a.): wild infusion of the duelist (resist 14%; cure magical).
Bellaradh picks up (e.):
chilling dwarven-steel greatmaul of daylight (43.5-65.25 power, 2 apr).
Bellaradh picks up (f.):
sandy dwarven-steel ritual blade of surging (15.5-20.15 power, 7 apr).
Bellaradh picks up (l.):
mindwoven cashmere wizard hat of light (+16%) (2 def, 0 armour).
There is a way to the next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


You gain 1.35 gold from the melting of
bright ash wand of clairvoyance [power 10] (6 cooldown).
You gain 1.86 gold from the melting of
mindwoven cashmere wizard hat of light (+16%) (2 def, 0 armour).
You gain 0.10 gold from the melting of
rough leather hat (0 def, 1 armour).
You gain 2.62 gold from the melting of
naturalist's hardened leather gloves of strength (+2) (0 def, 2 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron mail armour (2 def, 4 armour).
You gain 1.06 gold from the melting of
prismatic cured leather armour (2 def, 4 armour).
You collect a new ingredient:
lump of steel (1).
You gain 2.44 gold from the melting of
acidic steel steamsaw of projection (14-21 power, 8 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 4.16 gold from the melting of
sandy dwarven-steel ritual blade of surging (15.5-20.15 power, 7 apr).
You collect a new ingredient:
lump of dwarven steel (1).
You gain 3.70 gold from the melting of
chilling dwarven-steel greatmaul of daylight (43.5-65.25 power, 2 apr).
You gain 1.24 gold from the melting of
potent elm magestaff (13-15.6 power, 2 apr, cold element).
You gain 1.03 gold from the melting of
teleportation rune of the titan (range 63).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.50 gold from the melting of
wild infusion of the duelist (resist 14%; cure magical).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.

Bellaradh deactivates Evasive Shots.

Bellaradh activates Evasive Shots.

Bellaradh deactivates Evasive Shots.