Kyfa the level 2 Abomination Adventurer by Melac

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceAbomination
ClassAdventurer
Level / Exp2 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity11 (base 12)
Constitution20 (base 12)
Magic20 (base 18)
Willpower10 (base 12)
Cunning12 (base 12)

Resources

Life171/181
Stamina83/83
Vim22/22
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance6%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save11
Spell Save10
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance30%
Confusion Resistance0%
Instadeath Resistance100%
Poison Resistance15%
Blind Resistance50%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Scourge1.00
0/5
0/5
0/5
0/5
Technique / Magical combat1.00
2/5
0/5
0/5
0/5
Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
2/5
0/5
0/5
0/5

Generic Talents

Corruption / Blood spear1.00
1/5
0/5
0/5
0/5
Corruption / Sickness1.00
2/5
0/5
0/5
0/5
Corruption / Blood magic1.00
1/5
0/5
0/5
0/5
Undead / Abomination1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

Log

You collect a new ingredient: lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (9.5-12.35 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-13 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.15 gold from the melting of
balanced iron dagger of erosion (10.5-13.65 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron sceptre (12-16.8 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (11.5-16.1 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (10.5-14.7 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (12-16.8 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (17.5-28 power, 1 apr).
You gain 0.25 gold from the melting of
elm magestaff (10-12 power, 2 apr, lightning element).
You collect a new ingredient:
stack of herbs (viperweed) (2).
You gain 4.00 gold from the melting of
schematic: Magnetic Shell.
You gain 0.61 gold from the melting of
manasurge rune (759% regen over 10 turns; 38 instant mana).
You gain 1.57 gold from the melting of
steam generator implant (steam 4).
You gain 3.00 gold from the melting of
medical injector implant of the duelist (efficiency 91% / cooldown 56%).
You gain 2.55 gold from the melting of
medical injector implant (efficiency 82% / cooldown 74%).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 94%).
There is a next level here (press '' or right click to use).
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Arcane Combat
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Kyfa deactivates Blood Spear.

Kyfa activates Blood Spear.

Kyfa deactivates Arcane Combat.

Kyfa deactivates Blood Spear.