Fixing the Timeline is hard but pays well the level 13 Shalore Paradox Mage by Leugimimi

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceShalore
ClassParadox Mage
Level / Exp13 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity30 (base 20)
Constitution29 (base 13)
Magic59 (base 39)
Willpower50 (base 39)
Cunning58 (base 39)

Resources

Life509/509
Stamina216/216
Paradox300
Healing Factor1.4524687383468
Regeneration10.09465773151

Speed

Mental-2.2204460492503E-14%
Attack-2.2204460492503E-14%
Movement+79.72902271436%
Spell-2.2204460492503E-14%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth47.556973735291
See Invisible50.556973735291

Offense: Mainhand

Damage22
Accuracy32
Crit Chance34%
APR3
Speed1.00

Offense: Spell

Spellpower43
Crit Chance30%
Speed1

Offense: Mind

Mindpower42
Crit Chance24%
Speed1

Offense: Damage Bonus

Light+6%
Temporal+22%
Blight+4%
Arcane+4%
Physical+6%
All0%

Offense: Damage Penetration

Acid+5%
Mind+15%
Darkness+10%

Defense: Base

Armour (hardiness)38.988832186993 (35.65183292883%)
Defense43
Ranged Defense43
Fatigue0
Physical Save35
Spell Save39
Mental Save43

Defense: Resistances

Cold+ 10%( 70%)
Lightning+ 18%( 70%)
Nature+ 10%( 70%)
Temporal+ 27%( 70%)
Blight+ 13%( 70%)
Acid+ 10%( 70%)
Fire+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance82%
Bleed Resistance50%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance24%

Inscriptions (4/4)

Runes
Runes
Runes
Infusions

Class Talents

Chronomancy / Spacetime Folding1.30
2/5
4/5
1/5
1/5
Chronomancy / Stasis1.30
1/5
4/5
1/5
1/5
Chronomancy / Speed Control1.30
2/5
2/5
1/5
2/5
Chronomancy / Timetravel1.30
2/5
1/5
1/5
1/5
Chronomancy / Flux1.30
1/5
4/5
2/5
2/5
Chronomancy / Gravity1.30
2/5
1/5
1/5
1/5
Chronomancy / Matter1.30
2/5
5/5
1/5
1/5

Generic Talents

Cunning / Survival1.00
2/5
1/5
1/5
0/5
Chronomancy / Chronomancy1.30
3/5
3/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
5/5
3/5
1/5
1/5
Race / Shalore1.00
1/5
3/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5
Chronomancy / Energy1.30
1/5
1/5
5/5
1/5
Technique / Conditioning1.00
1/5
4/5
1/5
0/5
Chronomancy / Fate Weaving1.30
3/5
1/5
3/5
1/5
Spell / Divination1.00
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
active
active
done
done
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Fixing the Timeline is hard but pays well the Shalore Paradox Mage level 10
7th Haze 122nd year of Ascendancy at 17:58
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Fixing the Timeline is hard but pays well the Shalore Paradox Mage level 10
8th Haze 122nd year of Ascendancy at 16:00
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Fixing the Timeline is hard but pays well the Shalore Paradox Mage level 11
18th Haze 122nd year of Ascendancy at 05:03
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Fixing the Timeline is hard but pays well the Shalore Paradox Mage level 11
19th Haze 122nd year of Ascendancy at 17:38
see stats
Wibbly Wobbly Timey Wimey Stuff (Insane (Roguelike) difficulty) Killed the weaver queen and the temporal defiler.
By Fixing the Timeline is hard but pays well the Shalore Paradox Mage level 5
77th Pyre 122nd year of Ascendancy at 14:30
see stats

Log


Resting starts...

Talent Redux is ready to use.
Fixing the Timeline is hard but pays well is no longer surging arcane power.

Talent Gravity Well is ready to use.
Talent Track is ready to use.
Talent Rune: Shielding is ready to use.
Talent Webs of Fate is ready to use.
Talent Seal Fate is ready to use.
Fixing the Timeline is hard but pays well slows down.

Talent Haste is ready to use.
Talent Static History is ready to use.
Talent Time Stop is ready to use.
Talent Grace of the Eternals is ready to use.
Rested for 34 turns (stop reason: all resources and life at maximum).


You pickup 1.00 gold pieces.

Fixing the Timeline is hard but pays well picks up (a.):
healing infusion (heal 53; cd 14).
Fixing the Timeline is hard but pays well picks up (e.):
shatter afflictions rune (absorb 36; cd 14).
Fixing the Timeline is hard but pays well picks up (y.):
cured leather armour 'Velonn' (9 def, 6 armour).
Fixing the Timeline is hard but pays well picks up (t.):
steel mace of crippling (108% power, 3 apr).
Fixing the Timeline is hard but pays well picks up (x.):
acidic steel shield of temporal resistance (+12%) (0 def, 4 armour, 118% power, 41 block).
Fixing the Timeline is hard but pays well picks up (z.):
prismatic rough leather armour of lightning resistance (3 def, 2 armour).
Fixing the Timeline is hard but pays well picks up (x.):
barbed quiver of ash arrows of erosion (18/18, 138% power, 7 apr).
Fixing the Timeline is hard but pays well picks up (J.):
miner's pair of iron boots of speed (0 def, 5 armour).
Fixing the Timeline is hard but pays well picks up (D.):
prismatic dwarven-steel mail armour of acid resistance (3 def, 8 armour).
Fixing the Timeline is hard but pays well picks up (x.):
ash longbow of acid.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).