Melee Freaking Necro the level 7 Lunar Deathknight by Mirob

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
Additional Randart Properties 1.5.5
Zephyr 1.5.5
Prodigy Tweaks 1.5.5
Revamped Anorithil 1.5.5
Dreamelf 1.5.5
Crystalist 1.5.5
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceLunar
ClassDeathknight
Level / Exp7 / 75%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 14)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic15 (base 15)
Willpower10 (base 10)
Cunning11 (base 10)

Resources

Life-9/205
Mana142/142
Soul10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy16
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)8.5966893384618 (59.10447761194%)
Defense2
Ranged Defense2
Fatigue12
Physical Save9
Spell Save8
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Dread1.30
0/5
0/5
0/5
0/5
Spell / Desecration1.30
2/5
0/5
0/5
0/5
Spell / Necrotic might1.30
3/5
0/5
0/5
0/5
Spell / Undeath1.30
0/5
0/5
0/5
0/5
Spell / Soul1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Lunar1.00
0/5
0/5
0/5
0/5
Spell / Soulforge1.30
0/5
0/5
0/5
0/5
Spell / Reaping1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Melee Freaking Necro has 18 stat point(s), 5 class talent point(s), 3 generic talent point(s) to spend. Press p to use them.
You feel a surge of power as a powerful creature falls nearby.

You feel a surge of power as a powerful creature falls nearby.

Welcome to level 7 [Melee Freaking Necro].
Melee Freaking Necro has 21 stat point(s), 6 class talent point(s), 4 generic talent point(s) to spend. Press p to use them.

The shield around Melee Freaking Necro crumbles.


Melee Freaking Necro picks up (c.):
pair of iron boots 'Sparkslicer' (0 def, 3 armour).
Talent Rune: Shielding is ready to use.

Melee Freaking Necro picks up (b.):
Galoblek the iron waraxe (12-16.8 power, 2 apr).

Melee Freaking Necro picks up (a.):
Beyruibar the Tempestpiercer.

Melee Freaking Necro picks up (d.):
Balihek the Shadowfist (19/19, 19-22.8 power, 2 apr).

Melee Freaking Necro picks up (d.):
Murkspawner the rough leather sling.
Melee Freaking Necro picks up (h.): 75
alchemist agate.

You pickup 2.15 gold pieces.

Melee Freaking Necro picks up (a.):
manasurge rune of the psychic (1211% regen over 10 turns; 61 instant mana).
You pickup 0.50 gold pieces.

Melee Freaking Necro picks up (f.):
Barasagen.
Melee Freaking Necro picks up (i.):
rejuvenating steel mail armour of cold resistance (2 def, 6 armour).
Melee Freaking Necro picks up (i.):
acidic steel shield (6 def, 2 armour, 19-22.8 power, 43 block).
Melee Freaking Necro picks up (d.):
steel longsword of massacre (22.5-31.5 power, 3 apr).

Melee Freaking Necro is asphyxiating!

You are unable to move!

Saving game...