Garr Incantor the level 12 Battleborn Incantor of Flame by 14impacts

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Inferno Race Pack Fix 1.4.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceBattleborn
ClassIncantor of Flame
Level / Exp12 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength42 (base 30)
Dexterity40 (base 29)
Constitution29 (base 10)
Magic47 (base 30)
Willpower35 (base 10)
Cunning26 (base 10)

Resources

Life455/455
Mana325/325
Stamina148/148
Healing Factor1.1524687383468
Regeneration13.401776254001

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage66
Accuracy64
Crit Chance18%
APR3
Speed1.11

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower33
Crit Chance7%
Speed1

Offense: Mind

Mindpower27
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+6%
Physical+10%
Mind+6%
Lightning+4%
Arcane+4%
Fire+12%
All0%

Offense: Damage Penetration

Fire+10%
Acid+10%

Defense: Base

Armour (hardiness)55.988855024387 (81.151787968034%)
Defense27
Ranged Defense27
Fatigue35
Physical Save42
Spell Save47
Mental Save44

Defense: Resistances

Acid+ 21%( 70%)
Blight+ 8%( 70%)
Physical+ 5%( 70%)
All+ 2%( 70%)
Darkness+ 12%( 70%)
Light+ 13%( 70%)
Temporal+ 13%( 70%)
Lightning+ 29%( 70%)
Fire+ 76%( 76%)
Nature+ 9%( 70%)

Defense: Immunities

Stun Resistance61%
Confusion Resistance8%
Fear Resistance10%
Poison Resistance12%
Silence Resistance10%
Pinning Resistance8%
Disarm Resistance0%
Instadeath Resistance100%
Knockback Resistance53%

Inscriptions (5/5)

Infusions
Infusions
Runes
Runes
Runes

Class Talents

Spell / Forge1.30
1/5
1/5
1/5
1/5
Spell / Fire1.30
5/5
1/5
3/5
1/5
Technique / Combat veteran1.30
1/5
1/5
1/5
0/5
Technique / Shield defense1.50
5/5
1/5
1/5
0/5
Spell / Wildfire1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Tempered1.30
5/5
2/5
2/5
1/5
Race / Battleborn1.00
3/5
1/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
4/5
0/5
4/5
4/5
0/5

Effects

talent
talent

Quests

active
done
done
active
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Garr Incantor the Battleborn Incantor of Flame level 10
6th Mirth 122nd year of Ascendancy at 07:49
see stats
The Arena Unlocked Arena mode.
By Garr Incantor the Battleborn Incantor of Flame level 6
77th Pyre 122nd year of Ascendancy at 20:16
see stats

Log

Keeai the human casts Sweeping Dusk.
Garr Incantor hits Keeai the human for 63 fire, 15 acid, 6 light, 5 lightning, 5 arcane, 85 fire, 10 darkness, 3 lightning, 3 arcane (196 total damage).
Keeai the human's Sweeping Dusk misses
Garr Incantor.
Keeai the human misses Garr Incantor.

Garr Incantor casts
Flash Brand.
Garr Incantor hits Keeai the human for 45 fire, 13 acid, 6 light, 4 lightning, 4 arcane, 78 fire (151 total damage).
Garr Incantor killed Keeai the human!

Garr Incantor picks up (f.):
grounding pair of iron boots of tirelessness (0 def, 3 armour).
Garr Incantor picks up (g.):
storm dwarven-steel gauntlets of magic (+3) (0 def, 2 armour).
Garr Incantor picks up (e.):
prismatic cured leather armour of fire resistance (6 def, 4 armour).

Resting starts...

Talent Rushing Flame is ready to use.
Talent Flash Brand is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Talent Rush is ready to use.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


Garr Incantor wears (replacing
miner's pair of iron boots of tirelessness (0 def, 4 armour)): grounding pair of iron boots of tirelessness (0 def, 3 armour).

You gain 1.76 gold from the transmogrification of
storm dwarven-steel gauntlets of magic (+3) (0 def, 2 armour).
You gain 3.23 gold from the transmogrification of
prismatic drakeskin leather armour of fire resistance (20 def, 8 armour).
You gain 1.69 gold from the transmogrification of
prismatic cured leather armour of fire resistance (6 def, 4 armour).
You gain 2.30 gold from the transmogrification of
barbed pouch of iron shots of crippling (18/18, 22-27 power, 1 apr).
You gain 3.03 gold from the transmogrification of
thought-forged steel greatsword of massacre (33-53 power, 2 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.