Miar the level 8 Nalore Enchanter by Blackvision

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Class: blackguard 1.7.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceNalore
ClassEnchanter
Level / Exp8 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 11)
Dexterity17 (base 10)
Constitution20 (base 16)
Magic36 (base 29)
Willpower25 (base 15)
Cunning14 (base 12)

Resources

Life270/270
Mana154/154
Stamina158/158
Vim128/128
Healing Factor1.0870588855781
Regeneration0.27176472139453

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+110%

Vision

Sight10
Lite3
Infravision3

Offense: Mainhand

Damage28
Accuracy17
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance6%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+3%
Fire+15%
Arcane+10%

Defense: Base

Armour (hardiness)19.19 (102.903125182%)
Defense17
Ranged Defense17
Fatigue7
Physical Save22
Spell Save21
Mental Save19

Defense: Resistances

Mind+ 5%( 70%)
Fire+ 22%( 70%)
Physical+ 5%( 70%)
Cold+ 26%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Martial enchantments1.30
2/5
3/5
0/5
0/5
Spell / Inanimation1.30
1/5
1/5
0/5
0/5
Spell / Disenchantment1.30
1/5
0/5
0/5
0/5
Spell / Ordered hedgemagic1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
2/5
1/5
0/5

Generic Talents

Spell / Mana alchemy1.30
1/5
1/5
1/5
0/5
Spell / Force1.30
5/5
1/5
0/5
0/5
Spell / Staff combat1.30
0/5
0/5
0/5
0/5
Race / Naloren1.00
2/5
1/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect

Quests

active
done
done
done
active
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Miar the Nalore Enchanter level 6
10th Mirth 122nd year of Ascendancy at 00:54
see stats

Log

Talent Arcane Strike is ready to use.
Talent Force Shield is ready to use.
Talent Infusion: Wild is ready to use.
Talent Fiery Hands is ready to use.
Talent Shock Hands is ready to use.
Talent Infusion: Regeneration is ready to use.
Miar activates
Shock Hands.
Miar activates
Fiery Hands.
Talent Chant of Fortress is ready to use.
Miar activates
Chant of Fortress.
Talent Quicken Inscriptions is ready to use.
Talent Spirit of the Tides is ready to use.
Talent Animate Weapon is ready to use.
Rested for 41 turns (stop reason: all resources and life at maximum).


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Saving done.


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There is an item here:
iron dagger 'Poralaith' (101% power, 5 apr)

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Miar casts
Animate Weapon.

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There is an item here:
iron dagger 'Poralaith' (101% power, 5 apr)

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Miar picks up (g.):
iron dagger 'Poralaith' (101% power, 5 apr).