








Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Quantum Slider Tweaks 1.7.0Assorted quality-of-life changes for the Quantum Slider class and Vorloth race from Tradewind_Rider's Quantum Slider addon (required). Currently includes:
Quantum Slider 1.7.4Adds a new race: the Vorloth. Vorloths are not from Eyal, they are from planet Luxam. Adds a new Chronomancer subclass, the Quantum Slider. The class has a very unique way of gameplay: you should run & teleport as fast and as many times as you just can. Quantum Slider has only the Spellbinding (locked) tree from the original chronomancy trees. Their new, unique trees are: - starting unlocked class trees - Quantum Theory - for paradox management and unique mobility benefits (defense & utility) - locked higher (from lvl 10) class trees - Paradox Mysticism - overcharged by speed causes very dangerous electrical properties... cook your enemies while running fast! - starting unlocked generic trees - Prajna - extended senses and enlightenment (tracking, other vision effects, immunities & buff) Paths - contains 8 individual "MINI-PRODIGIES" (specializations) - locked generic trees - Quantum Fusion - enhance your spellcasting (damage enhancement, buffs & debuff) Quantum Sliders also have a Class Evolution, the: Táltos. The addon also contains new effects and new damage types for the class. The possible power level is higher than with a paradox mage. Slider is a very strong class if it's played in a simple way, but the more complex Thanks for playing and for the feedback! Bloodriver Adherent Class 1.7.6Adds Bloodriver Adherent class, a Mage subclass. Bloodriver Adherents are very in tune with arcane energies, their mana will buffer any harm done to them. It also makes them know basic elemental spells innately. Bloodriver Adherent talents revolves mainly on their bleed mechanics. A lot of talents costs both mana and life to cast. There are around 11 custom made talent category which you can choose. Some are essential to Bloodriver Adherent, as this subclass try to utilize bleed as much as possible. There are currently 9 variation of totems. 5 which you will learn by default, and the remaining 4 you will learn by: This subclass is a bit tricky to play and on the harder side of difficulty-wise. Also beware, some of the talents are very powerful, but makes no distinguishing between friend or foe, so you may harm your allies, or even yourself! If you are starting as humans, halflings, elves, or ogres, there is a small quest given at birth, you can do the quest and get some reward for it. There are also some lore fragments scattered regarding The Bloodrivers. Please enjoy your time as One of The Bloodriver Adherents! Best regards, Shad3. No Ruined Dungeon Puzzle 1.7.4Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. Weaver Class 1.7.6Adds Weaver class. Weaver is a Wilder subclass, a resilient unarmed combatant with emphasis of moving around strategically through their set-up battlefield. Their skill sets revolve around arachnids. Laying webs, injecting enemies with poison, beating enemies with your limbs, creating cocoon for later consumption, and more! Their talents mainly uses equilibrium, have huge equilibrium demand yet heavy hitting, and moderate-long cooldown. Some even needs "special charge" to use. So if you decide to become one of the weaver, make sure to use your talents and resources wisely! They get access to: --- wild-gift: weaver anatomy wild-gift: threads and webs wild-gift: dance of the Weaver wild-gift: cocoon utilization wild-gift: chitin --- Post Note: We are highly looking forward for you to become one of the weaver and take part on the hunt for preys!. Please leave reviews, comments, and certainly bug reports! Happy hunting, Weaver! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Frost Invoker 1.7.6Adds the Frost Invoker, a mage subclass. The Frost Invoker is a Cold-focused caster and unarmed fighter. Their primary stats are Magic and Dexterity. Generic: Frozen Core: Unarmed training with 40/80 Mag/Dex dam mods, and utility. Class: Hail: Offensive spells which can reduce the cd of Artic talents. Locked: Blizzard: Defense and debuffs focused on a single AoE spell. Talent icons from https://game-icons.net Class: The Lost 1.7.4Note: This is the first release and balance may be weird because I am not very good at balancing things. If you want a bit more polished class, wait a few days. Class Details + 4 Dex / +4 Will / +3 Cun Starting Life - 110 (as Archer and Cursed) -- Class Skills New trees: Twisted 1.3 -- Utility Skills Shroud 1.3 -- Stealth Skills -- Generic Skills Class: Hunted 1.7.4A stealthy Cursed class that uses unarmed attacks. Inspired by HousePet's Werebeast from the Verdant Class Pack. First and foremost, thank you to everyone in the Tales of Maj'Eyal Discord for all the coding help! --- Class Talents --- Cursed / Prowl (WIL) Cursed / Gore (WIL, Locked) Cursed / Endless hunt --- Generic Talents --- Technique / Combat training Tinker Tinkering 1.7.0A collection of small quality-of life tweaks for tinker-using characters in the Embers of Rage DLC. Notable changes:
Celestial Evolution and Buff Pack 1.7.4Evolutions for Celestials, as well as buffs for their talents. Anorithil: Adds Blessed by the Light Evolution - Gain access to Energies, Radiance, and Sun talent groups - Celestial/Light, Suncloak talents become instant (Even though they do not display that way.) Avatar of a Distant Sun: (base game Sun Paladin Evolution) - Adds innate Light and Physical penetration. - Celestial/Light, Suncloak talents are instant. (Even though they do not display that way.) Sun Paladin: Righteous Strength now gives +1 size category at level 5. Fallen: - Your attacks bypass bleed resists. - Brutalize now hits around the user, and inflicts stun and confusion. - Increase damage of Darkside and Dark Sun talents. - Devourer Stance is now instant. - Splatter Sigils also restores hate. THANK YOU: This is a fork of Aeternis' original mod! Stoneblade Evolution for Arcane Blade 1.7.4Adds a new class evolution for Arcane Blade, the Stoneblade. Wielded two-handed weapons will use the increased procs damage accuracy bonus To unlock the evolution, defeat Harkor'Zun as an Arcane Blade. Learning the Prodigy requires that you know Body of Stone and have at least 25 Magic and Strength. Infinite Dungeon Improved Campaign 1.7.4Get a challenge on every level, but the rewards are a little smaller to compensate (less stat points). Random artifact challenges eliminated. Class: Shining One 1.7.0A new demented class, the Shining One. This addon requires the Forbidden Cults DLC to function. Celestial Spellcasters who have been overcome with madness and become more and more like unto Luminous Horrors. Shining One talents do not appear on enemies. Old Talents: New Talents: Advanced Talents: Naloren Pack 1.7.4Adds two races, one class, a new town, and a new low level dungeon. Completing a quest to explore the new dungeon unlocks purchasable perks in the town. This quest is the starting quest for the added races, but anyone can access an alternate version of the quest with the same rewards. Look toward the coast east of Last Hope to get started. Available perks (cost varies): Gain the ability to invest in Heavy Armour Training and equip mail(heavy) armor by meeting the requirement with the highest of Constitution and Dexterity (or Strength, as usual). Gain bonus attack and movement speeds and a chance to evade incoming damage while wearing mail(heavy) armor. These values scale with Dex and Con, respectively. Learn (locked or unlocked) a new Psionic/Mindstar combat talent tree. Similar to Wild-Gift/Mindstar mastery, this tree also has a Psiblades sustain. Once learned, you can also pay to boost mastery (as with Mindstar mastery from Zigur). --- Psionic/Mindstar combat: Psiblades: Mind Thorns: Mind Storm: Psionic Balance: --- Races: The Naloren are elven race with an affinity for water who are adept with mail armor, whips and tridents. They are also known for their bountiful spirit and superb flexibility. Spirit of the Tides: Spirited Combat: Cleansing Water: Whitewater: Stats: + 4 Con, +4 Dex, -1 Cun, -1 Str, -1 Mag, +10 life rating, 10% increased global speed, 15% xp penalty. The Freeks are a tribe of Yeeks who broke free from The Way. They are still strong psionics, but their minds have been irreparably shattered. Talents: Unbound Mind: Partition: Hasty: Schism: Stats: --- Added a new Psionic subclass: the Psion. Talents: Survival Psi-Casting Telekinetic Crush: Deal physical damage and stun. Active Aura damage is added to the attack at 3 times the usual power. Stimulation: Increase Con based on combined Wil and Cun. Guiding Star: Puncture: Psionic Striking Kinetic Blast: Deal physical damage and pin. Frozen targets take extra damage and both hits bypass the ice block. Thermal Blast: Deal fire damage and cold damage and freeze. If target is pinned, pull in nearby enemies and freeze them to the ground for a few turns. Charged Blast: Psi Weaving: Altered Talents Quick as Thought: Mindhook: Resonant Focus: Frenzied Focus: Transcendent Telekinesis: Transcendent Electrokinesis: Static Net: Transcendent Pyrokinesis: --- Full details in the forum: http://forums.te4.org/viewtopic.php?f=50&t=45418&p=208951#p208951. ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Recaiden's Evolution Prodigies 1.7.0Includes 4 new Class Evolutions:
Isn't Zephyr already a class? Possessor Bonus Class 1.7.4Donators/Buyers bonus! Psionic Blade 1.7.2Werekracken's Stone Warden Race Unlock Fork 1.7.4This is a fork of Bnnuy's Stone Warden Race Unlock addon which removes the race lock from stone warden that prevents creation of non-dwarf stone wardens. As a side effect, if you play with multiple addons you should now see all of the talents from those available on adventurers and wanderers too. (This addon makes talents with the not_on_random_boss available to adventurers and wanderers. Use them at your own risk.) This addon overloads the adventurer and wilder classes, and superloads the WandererSeed mod dialog. https://github.com/Werekracken/tome-wkstone-warden-race-unlock Changelog Acid Trees for Archmage 1.7.0Adds two acid trees for Archmages, allowing them to deal acid damage. Compatible with Arcanum. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: astralInferno's Celestial Oddities 1.7.6A combination of all my celestial addons; Firmamancer, Primal Chosen, Trench Strider, Radiant, the Empyreal fork, and the newly added Bloodtide Cultist. Arcanum Class Pack 1.7.3Primary Features: Arcanist Features: Elementist Features: Enchanter Features: Archmage Features: Alchemist Features: Inferno Race Pack 1.7.0Adds a collection of my races. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Quickshot and Munitions Expert Evolutions for Archer 1.7.6Adds two class evolutions for Archer, the Quickshot and the Munitions Expert. As a Quickshot, the Archer gains the ability to equip a second quiver/pouch in the tool slot and has a 50% chance on archery hit to trigger a shot using ammo from your tool slot. As a Munitions Expert, the Archer gains the Munitions talent tree unlocked at 1.3 mastery. Provides three munitions sustains to enhance your shots with fire, poison, or piercing capabilities. Bear Race 1.7.6Mod that allows you to play as an adventurer who somehow ended up with humanlike intelligence, but the body of a bear. Bears are an unusual adventurer species. They are unable to use most equipment (hat, lite, amulet, cape and tool only), but are very strong, fast and tough and have a rather powerful racial talent tree. Racial talents Morvarc'h's Improved Escorts 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Fortress Butler Custom Tile 1.7.0Modifies the chat dialog for the Fortress Shadow in the Sher'tul fortress, in particular the dialog stage for changing the Fortress Shadow's appearance, adding the option to choose any of the custom tiles available from the character creation dialog. Also papers over a bug in the existing male/female choices, so that the Fortress Shadow will continue to appear properly in the chat dialog with its appearance altered. NOTE: This class requires access to donator tiles, and thus requires the player to have donator status (including via purchasing the game through Steam). Frequently Asked Questions: Barbarian Evolution for Berserker 1.7.6Adds a new class evolution for Berserker, the Barbarian. As a Barbarian, the Berserker loses the ability to equip body armor, but gains the ability to wield a two-handed weapon in their off-hand. Additionally, they will unlock Technique/Duelist and Technique/Dual Weapons at 1.0 mastery. Finally, each turn the Barbian attacks a foe, they will automatically eneter a blocking stance to deflect damage with their weapons, potentially setting up deadly counter-strikes. Doctornull's Classes Reloaded 1.7.4Contains some new hybrid classes: Ascetic, Blood Mage, Creep, Flenser, Striker, Gravitic Infantry, Storm Warden, Transcendent Fist, Vector, and a few others. Details & discussion here:http://forums.te4.org/viewtopic.php?f=50&t=38670 Yakri: I'm making a couple changes suggested in the mod thread, and testing for errors/incompatibilities in current version of TOME. All credit goes to Null, and FailPail for creating the creepfix. Changes: Perfect Perfection 1.7.4Modifies mastery and perfection egos to only roll from what you have unlocked and have at least 1 point in, to reduce useless rolls. Recaiden's Undead Racepack 1.7.0This is a compilation of my undead race addons. This will always be the most up-to-date version. Mummy Wight And adds a new prodigy for any undead: Dreadmaster Chinese translation by gooder1029 Items Vault 1.7.6Donators/Buyers bonus! Parasite Tweak 1.7.6Tweaks the Parasite resurrection to modify the current player doll (equip slot loadout) instead of switching to a fixed doll, making it play nicer with other doll modifications (such as from the excellent Weaver class addon). Skirmisher Evolutions 1.7.4Adds the following evolutions: Mudsligner: Fateslinger: Fearslinger: Blightslinger: Crystalslinger: Battle Skirmisher: Sunslinger: Dreamslinger: Note: Age of Ascendancy specific requirements are waived in other campaigns. Evoker 1.7.2This adds a new Evoker class which is both corrupted and cursed (though it shows up under Defilers). They are a magic class that does blight damage and evokes a demon to serve you. It is possible for you and your demons to help or hurt each other with some spells and skills. Learning how to work with and around your minions will be key. NOTE: This addon requires that you have the Ashes DLC active. https://github.com/Werekracken/tome-evoker ---Generic talents -Cursed/Diabolical: Demonic Pulse: Demon Portal: Speed Demon: Abyssal Shield: ---Class talents -Corruption/Demon Summons: Summon Demon: Demon Unity: Flame Fury: Improved Summoning: ---Changelog v1.1.0 v1.2.0 v1.2.1 v1.2.2 v1.2.3 v1.2.4 v1.2.5 Possessor Tweaks 1.7.0Adds useful information to various Possessor-related dialogs and talent tooltips. Frequently Asked Questions: Wyarm Evolution for Wyrmic 1.7.6Adds Wyarm evolution for Wyrmic. - Wyarm Combat Mastery: The mastery talent for unarmed combat. All icons were made by https://game-icons.net/ . Expanded Shop Inventory 1.7.4Significantly increases the number of items available for purchase in all shops, and allows some higher-quality items. Players can set the number of items with the new option appearing in the 'Game Options/Gameplay' tab. Loot Expansion 1.7.4Aadd-on that expands on the available Egos and Semi-Random Artifacts available. Introduces all sorts of new Effects and Talents used with both! For example: Spellslinger - A Passive that increases Spellpower per visible enemy in a range of 2 - Rolls on Hats Nether Resonance - A Passive found on the Semi-Random Artifact 'Netheric Diadem' that increases Light resist by half of Magic stat and Nature resist by half of Willpower stat. Combust - Found on 'Pyrophage' items, if you hit a burning enemy, cause an aoe of fire damage and gain a temporary life-regen buff. Mystical Recovery - Found on shields, when blocking, 20% chance to lower the cooldown of a random spell-type talent based on item level. All That Glitters - Activated talent found on Rings, gives you a temporary buff to Spellpower based on how much money you have. This is only a small sampling of new additions among the 10 semi-random Artifacts and 100+ Egos. There are still many more of both to come and I will be posting a full breakdown of all the new components soon. At this time, many of the added Egos are Greater, so they will only appear on blue or purple items. Designed to be compatible with other addons, please report any possible collision issues. In the meantime, please check it out and post any questions, concerns, or tuning feedback. Google Doc Summary at - https://docs.google.com/spreadsheets/d/1VBu4F1tmKSRLjLqZl2Eu2lvp4wFZfdILJc-jAW5lttI/edit?usp=sharing ----Icons are edited versions from the existing game or from https://game-icons.net/--- Verdant Class Pack 1.7.2Content is modular and various sections can be disabled via the options. Primary Features Druid Info Zigur: Categories: Werebeast Info Categories: Woodsman Info Categories: Summoner Info Two new summonable critters and revised summoning categories. New Categories: Wyrmic Info New Categories: Talent changes: |
Campaign | Maj'Eyal |
Mode | Madness Roguelike |
Sex | Male |
Race | Vampire |
Class | Necromancer |
Level / Exp | 19 / 6% |
Size | 中等 |
Lifes / Deaths | Killed by 蠕虫合体 生活的伤害 at level 19 on the 20 黄昏月 122 year of Ascendancy at 08:00 / 1 |
Primary Stats
Strength | 60 (base 47) |
Dexterity | 54 (base 47) |
Constitution | 64 (base 47) |
Magic | 76 (base 47) |
Willpower | 72 (base 47) |
Cunning | 54 (base 47) |
Resources
Mana | 437/451 |
Vim | 70/82 |
Life | -888/402 |
Stamina | 358/359 |
Soul | 16/20 |
Healing Factor | 0.83719073706119 |
Regeneration | 14.608978361718 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +50% |
Spell | 0% |
Global | +117.51540441188% |
Vision
Sight | 10 |
Lite | 7 |
Infravision | 9 |
See Stealth | 69.101109311331 |
See Invisible | 69.101109311331 |
ESP Range | 10 |
ESP Kinds | undead, animal/canine |
Offense: Mainhand
Damage | 108 |
Accuracy | 63 |
Crit Chance | 52% |
APR | 19 |
Speed | 1.00 |
Offense: Spell
Spellpower | 92 |
Crit Chance | 54% |
Speed | 1 |
Offense: Mind
Mindpower | 48 |
Crit Chance | 32% |
Speed | 1 |
Offense: Damage Bonus
暗影 | +25% |
奥术 | +5% |
物理 | +15% |
自然 | +6% |
All | 0% |
Offense: Damage Penetration
寒冷 | +12% |
暗影 | +12% |
火焰 | +10% |
Defense: Base
Armour (hardiness) | 105.97125639397 (67.566993956804%) |
Defense | 76 |
Ranged Defense | 76 |
Fatigue | 0 |
Physical Save | 42 |
Spell Save | 45 |
Mental Save | 41 |
Defense: Resistances
闪电 | + 30%( 85%) |
奥术 | + 12%( 85%) |
寒冷 | + 35%( 85%) |
All | + 7%( 85%) |
暗影 | + 85%( 85%) |
物理 | + 12%( 85%) |
火焰 | + 44%( 85%) |
光系 | + 13%( 85%) |
自然 | + 17%( 85%) |
时空 | + 13%( 85%) |
Defense: Immunities
Bleed Resistance | 100% |
Teleport Resistance | 20% |
Fear Resistance | 100% |
Instadeath Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 32% |
Inscriptions (5/5)
Runes | 有效技能等级:1.0 符文:护盾使用模式:主动技能 使用范围:近战/单体 冷却时间:20 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 421 伤害持续 8 回合。 效果随你的灵巧属性提升。 |
Runes | 有效技能等级:1.0 符文:粉碎痛苦使用模式:主动技能 使用范围:近战/单体 冷却时间:24 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 50 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 |
Runes | 有效技能等级:1.0 符文:法力风暴使用模式:主动技能 使用范围:近战/单体 冷却时间:21 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术和可以在以太形态下使用 介绍:激活这个符文对你自己释放法力回复,增加 820% 回复量持续 14 回合(总计 472 ),并立即回复 41 法力值。 同时,在你休息时增加每回合 0.5 的魔力回复。 |
Runes | 有效技能等级:1.0 符文:镜像使用模式:主动技能 使用范围:近战/单体 冷却时间:30 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术 介绍:激活符文,最多召唤你的 3 个镜像,镜像会嘲讽周围的敌人。 在半径 10 范围内每有一个敌人才能召唤一个镜像,第一个镜像会被召唤在最近的敌人旁边。 镜像继承你的生命值、抗性、护甲、闪避和护甲强度。 |
Runes | 有效技能等级:1.0 符文:法力风暴使用模式:主动技能 使用范围:近战/单体 冷却时间:19 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术和可以在以太形态下使用 介绍:激活这个符文对你自己释放法力回复,增加 1179% 回复量持续 14 回合(总计 679 ),并立即回复 59 法力值。 同时,在你休息时增加每回合 0.5 的魔力回复。 效果随你的体质属性提升。 |
Class Talents
觉醒技 / 魔法 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 魂魄 | 1.90 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
灵能 / 扭曲 | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
法术 / 坟墓 | 1.90 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
觉醒技 / 灵巧 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 远古冰魂 | 1.50 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
法术 / 白骨之主 | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
法术 / 冰封大地 | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
觉醒技 / 体质 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
堕落 / 暗影烈焰 | 1.10 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
觉醒技 / 力量 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 血肉之主 | 2.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
法术 / 黄昏 | 2.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
觉醒技 / 敏捷 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 根除 | 1.90 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
法术 / 死亡 | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
觉醒技 / 意志 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
法术 / 死灵大师 | 1.50 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
法术 / 黄昏纪 | 1.50 |
| 5/5 |
| 5/5 |
| 2/5 |
| 0/5 |
法术 / 梦魇之王 | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
灵巧 / 生存 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
法术 / 法杖格斗 | 1.40 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
法术 / 死灵 | 2.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
格斗 / 战斗训练 | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
法术 / Mana alchemy | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
种族技能 / 永恒精灵 | 1.20 |
| 5/5 |
| 5/5 |
| 4/5 |
| 0/5 |
法术 / 游魂 | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
法术 / 岩石炼金 | 1.10 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
格斗 / 体质强化 | 1.10 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
亡灵 / 吸血鬼 | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Effects
talent | 破碎尖刺 |
talent | 彻底毁灭 |
talent | 冷酷阴影 |
talent | 乌鲁洛克之焰 |
talent | 灵魂收割 |
talent | 不死光环 |
talent | 暗影喷发 |
talent | 闪避姿态 |
talent | 望而生畏 |
talent | 李代桃僵 |
beneficial effect | 法术强度增加 74 。 消耗灵魂 |
detrimental effect | 目标被致盲,什么都看不见。 致盲 |
detrimental effect | 你使用符文的次数越多,符文冷却时间越长 (+6 冷却时间 )。 符文饱和 |
detrimental effect | 目标被感染疾病,每回合受到 73.66 枯萎伤害并降低治疗效果 94% 。 传染病未感染疾病的目标受到枯萎伤害时会被传染该疫病。 |
beneficial effect | 强化感知,可以看到看不到的东西 感知 |
detrimental effect | 目标被腐肉幼虫感染,每回合会丢失一个物理增益效果并受到 61.07 枯萎和酸性伤害。 腐肉虫5 回合后再会造成 173.39 枯萎伤害并孵化一条成熟腐肉虫。 |
beneficial effect | 进入鬼魂形态,可以穿墙(但不能穿过其他障碍物),获得 21 闪避和 17 护甲值。 鬼魂形态 |
detrimental effect | The target is ripe for further reactions, reducing their resistances by 35%. 4 Catalytics |
beneficial effect | 移动速度增加 50% 。 死亡加速 |
beneficial effect | 目标受时空操纵的影响,提升豁免 (+32)。 连续紊乱 |
Quests
Something is afflicting the sea life in the Abyssal Caves, the only source of reagents needed for the rituals which allow the Naloren people to continue living under the sea. Rumbles from the AbyssIf the disturbance cannot be eliminated, the Naloren may be forced to the surface and laid at the mercy of the land-dwellers. Head to the northern wall of New Shellsea and then east to the caves to investigate. * You met a beggar who turned out to be a Naloren searching for aid for their people. * You promised to investigate the caves and quell the disturbance within. | 正在进行 |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance, which can be used to 永久提升你6点近身和远程闪避. He has given you some notes on the ingredients: * You've found the needed pouch of bone giant dust. * 'Needed: one faerlhing fang. 我已经在这个工作中失去了许多冒险者,但我确信你会安全归来。' * 'Needed: one sandworm tooth. 是的,沙虫也有牙齿。它们只是很小,藏得很好,如果你把头伸进去找它你就没法活着回来了。' Ungrol of Last Hope needs your help making an elixir of stoneskin, which can be used to 永久提升你4点护甲值. He has given you some notes on the ingredients: * 'Needed: one vial of elder vampire blood. 取得它之后,你最好在回去的路上用活水写些十字。' * You've found the needed vial of squid ink. * 'Needed: one snow giant kidney. 我建议你不要从雪巨人的肾脏部位刺死它,否则你不得不寻找另外一个。' | 正在进行 |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | 结束 |
在古老森林里找到了一个探险者的笔记,里面提到在森林中心的纳尔湖底下有一个沉没的夏·图尔遗迹。 夏·图尔堡垒和笔记在一起被发现的还有个小小的宝石,样子看上去像一把钥匙。 | 正在进行 |
你碰到了一个法师学徒,他被指派去搜集一件充满奥术力量的神器。 学徒的任务他请求你的帮助,你能帮他搜集一点么。 * 收集一件强力的奥术神器。 | 结束 |
你成功地将desperate necromancer护送到了古老树林的第1层的召回传送门。 护送:desperate necromancer (古老树林的第1层) | 结束 |
你成功地将stranded daemon-powered护送到了黑暗之心的第2层的召回传送门。 护送:stranded daemon-powered (黑暗之心的第2层)作为奖励,你解锁技能树 堕落 / 暗影烈焰 (技能等级 0.90). | 结束 |
你成功地将unfocused psion护送到了诺尔格斯巢穴的第2层的召回传送门。 护送:unfocused psion (诺尔格斯巢穴的第2层)作为奖励,你解锁技能树 灵能 / 扭曲 (技能等级 0.90). | 结束 |
你成功地将落单的炼金术师护送到了黑暗之心的第1层的召回传送门。 护送:落单的炼金术师 (黑暗之心的第1层)作为奖励,你解锁技能树 法术 / 岩石炼金 (技能等级 0.90). | 结束 |
你成功地将迷路的战士护送到了诺尔格斯巢穴的第3层的召回传送门。 护送:迷路的战士 (诺尔格斯巢穴的第3层)作为奖励,你解锁技能树 格斗 / 体质强化 (技能等级 0.90). | 结束 |
你被一个盗贼邀请,证明你作为一个斗士的能力,以获得进入竞技场的资格。 竞技场代理人 | 结束 |
最后的希望的温格洛要帮忙找她妻子失踪的朋友希利娅,她经常去他亡夫的陵墓那里,在最后的希望附近的墓地里。 绝望的坟墓 | 正在进行 |
你被黑暗力量复活了。 腐臭的尸体不过,复活仪式似乎出了点问题,你保留了自己的意识,你必须离开这个黑暗地方并找到属于自己的栖息地。 你发现了一个非常神奇的斗篷,可以使你在活人之中自由生活而不会陷入麻烦。 | 结束 |
凡人世界的那些琐事对于你的终极目标:超越死亡来说是微不足道的。 起死回生你关于这个主题的研究已经令你发现了很多东西,现在,你必须准备你辉煌的重生仪式。 你需要: * 仪式需要你有足够的财富、经验并拥有足够的力量。(等级25,魔力值50,意志值25,具有1点觉醒点)。 * 一个死灵法师跳动的心脏。 * 仪式必须在一个合适的地方进行,要足够隐蔽但是又能传输能量。 | 正在进行 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你已经探索了古老森林并杀死了狂怒树精。 * 你应当探索迷宫,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索沙虫洞穴,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索岱卡拉,查清那里潜伏的危险,并获得那里的宝藏! | 正在进行 |
Equipment
在手上 | ![]() 装备力量来源 奥术力量 1.00 负重。 类型:护甲/手部 ; 材质等级 1 当使用或装备时: 护甲值:+1 属性变化:+3魔力 伤害加成:+5%奥术 每回合法力回复:+0.16 法术强度:+5(+1有效值) 法术暴击率:+4% 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
在头上 | ![]() 装备力量来源 自然力量 2.00 负重。 类型:护甲/头部 ; 材质等级 1 当使用或装备时: 闪避:+6(+2有效值) 抗性改变:+6%闪电/+6%时空/+9%暗影/+6%火焰/+5%奥术/+3%寒冷 疾病免疫:+10% 一顶法师风格的尖帽子…… |
主护甲 | ![]() 装备需求: - 力量 16 装备力量来源 奥术力量 装备制造者 某位大师 装备力量来源 灵能 9.00 负重。 [随机史诗级物品] 类型:护甲/轻甲 ; 材质等级 3 当使用或装备时: 物理暴击率:+8.0% 物理强度:+16(+4有效值) 护甲值:+6 闪避:+9(+2有效值) 疲劳值:+8% 属性变化:+5力量/+5魔力/+10意志/+5体质 抗性改变:+19%闪电/+3%光系 暴击伤害加成:+12.00% 精神豁免加成:+20(+7有效值) 传送免疫:+20% 法术强度:+18(+4有效值) 法术暴击率:+8% 精神强度:+12(+4有效值) 精神暴击率:+6% 一套用皮革制成的皮甲。 |
在手指上 | ![]() 装备力量来源 奥术力量 装备力量来源 自然力量 0.10 负重。 类型:首饰/戒指 ; 材质等级 1 当使用或装备时: 属性变化:+5意志/+5魔力 生命回复:+7.00 生命上限:+45.00 法术强度:+6(+2有效值) 治疗加成:+11% 戒指让你的手指更加美丽! |
在手指上 | ![]() 装备力量来源 自然力量 0.10 负重。 类型:首饰/戒指 ; 材质等级 4 当使用或装备时: 近战附加伤害:6熔岩 远程附加伤害:8frost burn 物理豁免加成:+10(+3有效值) 生命回复:+9.00 生命上限:+56.00 治疗加成:+14% 戒指让你的手指更加美丽! |
在腰间 | ![]() 装备力量来源 奥术力量 装备制造者 某位大师 1.00 负重。 [随机史诗级物品] 类型:护甲/腰带 ; 材质等级 3 当使用或装备时: 命中:+10(+3有效值) 物理暴击率:+4.0% 物理强度:+4(+1有效值) 闪避:+11(+3有效值) 伤害加成:+6%物理 暴击伤害加成:+17.00% 潜行加成:+7 物理豁免加成:+14(+5有效值) 法术强度:+3(+1有效值) 一条可以围住腰的皮带。 |
在主手 | ![]() 装备需求: - 魔力 35 装备力量来源 自然力量 装备制造者 某位大师 5.00 负重。 类型:武器/法杖 ; 材质等级 4 你必须使用双手装备。 基础伤害:36.0-43.2 使用属性: 80%魔力 伤害类型:物理 武器精通类型:法杖掌握 命中加成:+2.0% 触发伤害(最大200%) 护甲穿透:+5 暴击率:+4.5% 攻击速度:100% 近战附加伤害:+8物理 当使用或装备时: 命中:+13(+3有效值) 物理暴击率:+9.0% 属性变化:+5体质 伤害加成:+25%暗影 获得技能: +1 法杖掌控 生命回复:+1.20 法术强度:+18(+4有效值) 法术暴击率:+4% 治疗加成:+18% 法杖经过精细的加工,被法师所使用。 |
工具 | ![]() 装备力量来源 自然力量 3.00 负重。 类型:工具/鹤嘴锄 ; 材质等级 1 当使用或装备时: 护甲穿透:+2 护甲值:+6 近战反击伤害:4闪电 属性变化:+1力量 抗性改变:+11%自然/+9%暗影 伤害加成:+6%自然 体力上限:+30.00 当携带时: 获得技能: +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
斗篷 | ![]() 装备力量来源 奥术力量 2.00 负重。 类型:护甲/斗篷 ; 材质等级 1 当使用或装备时: 物理暴击率:+2.0% 闪避:+1(+0有效值) 属性变化:+1意志/+1魔力 抗性穿透改变:+10%火焰 生命底限:-60.00 生命 体力上限:+10.00 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
光源 | ![]() 装备力量来源 奥术力量 1.00 负重。 类型:光照/光照 ; 材质等级 1 当使用或装备时: 属性变化:+3魔力 法术强度:+5(+1有效值) 光照范围:+5 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
在脖子上 | ![]() 装备力量来源 自然力量 0.10 负重。 类型:首饰/项链 ; 材质等级 2 当使用或装备时: 护甲穿透:+5 物理强度:+10(+2有效值) 护甲值:+12 属性变化:+3魔力 抗性改变:+5%物理/+18%光系/+18%暗影 伤害加成:+9%物理 致盲免疫:+32% 体力上限:+30.00 光照范围:+2 项链让你的脖子更加美丽! |
Inventory
![]() 装备力量来源 自然力量 0.10 负重。 [史诗级物品] 类型:卷轴/纹身 当铭刻在你的皮肤上时: 有效技能等级:0.0 使用模式:主动技能 使用范围:近战/单体 冷却时间:18 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活这个纹身,你受到的伤害将部分转化为治疗(在伤害减免之前计算),转化比例为 20% 。此外,每回合减少一个随机负面效果的持续时间 4 回合,持续 6 回合。 效果随你的意志属性提升。 它可以用于纹刻到你的身上。 这个纹身已经进化了 |
![]() 装备力量来源 奥术力量 0.10 负重。 [史诗级物品] 类型:卷轴/符文 当铭刻在你的皮肤上时: 有效技能等级:0.0 使用模式:主动技能 使用范围:近战/单体 冷却时间:24 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术 介绍:激活符文展开一个护盾,在 8 回合内,抵挡以下类型的伤害 : 3 时空, 4 光系, 3 精神, 5 寒冷, 3 自然, 4 物理 它可以用于将纹身铭刻在你的皮肤上。 魔法符文会被铭刻在你身上,给予你必要的技能。 |
![]() 装备力量来源 奥术力量 0.10 负重。 类型:卷轴/符文 当铭刻在你的皮肤上时: 有效技能等级:1.0 使用模式:主动技能 使用范围:近战/单体 冷却时间:22 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防护护盾,吸收最多 507 伤害持续 7 回合。 效果随你的意志属性提升。 它可以用于将纹身铭刻在你的皮肤上。 魔法符文会被铭刻在你身上,给予你必要的技能。 Press to compare to your current inscriptions |
![]() 装备力量来源 奥术力量 0.10 负重。 类型:卷轴/符文 当铭刻在你的皮肤上时: 有效技能等级:0.0 使用模式:主动技能 使用范围:近战/单体 冷却时间:16 飞行速度:瞬间 使用速度:法术(100%回合) 是:法术 介绍:激活这个符文随机传送 122 码范围内位置,至少传送 15 码以外。 效果随你的灵巧属性提升。 它可以用于将纹身铭刻在你的皮肤上。 魔法符文会被铭刻在你身上,给予你必要的技能。 |
![]() 装备力量来源 自然力量 0.10 负重。 类型:首饰/项链 ; 材质等级 1 当使用或装备时: 抗性改变:+11%闪电 震慑/冰冻免疫:+22% 项链让你的脖子更加美丽! |
![]() 装备力量来源 奥术力量 0.10 负重。 [史诗级物品] 类型:首饰/戒指 ; 材质等级 1 当使用或装备时: 近战附加伤害:5酸性 远程附加伤害:5酸性 近战反击伤害:5酸性 抗性改变:+10%酸性 伤害加成:+10%酸性 它可以用于触发技能腐蚀酸雾 (消耗17能量,总计30/30): 有效技能等级:1.0 能量消耗:17,总计30/30. 使用范围:8 飞行速度:瞬间 是:法术 介绍:在 3 码半径范围内升起一片腐蚀性的酸雾,造成 26.32 毒系伤害,持续 3 回合。 伤害受法术强度加成。 This bronze ring has gone soft and green with age. It seems to have become attuned to the power of such corrosion. |
![]() 装备力量来源 奥术力量 装备力量来源 灵能 0.10 负重。 [史诗级物品] 类型:首饰/戒指 ; 材质等级 1 当使用或装备时: 属性变化:+2灵巧/+2魔力 心灵感应范围改变:+1 技能精通: +0.20 法术/侦查 夜视范围:+1 侦测潜行:+3 侦测隐形:+3 This small iron ring seems exceptionally shiny and in focus. |
![]() 装备力量来源 自然力量 装备制造者 某位大师 0.10 负重。 类型:首饰/戒指 ; 材质等级 1 当使用或装备时: 近战反击伤害:7酸性/6暗影 属性变化:+3灵巧 生命回复:+6.00 生命上限:+47.00 治疗加成:+11% 戒指让你的手指更加美丽! |
![]() 装备力量来源 自然力量 装备制造者 某位大师 0.10 负重。 [随机史诗级物品] 类型:首饰/戒指 ; 材质等级 3 当使用或装备时: 近战反击伤害:11自然/8精神 属性变化:+1力量/+2敏捷/+3魔力/+3意志 抗性穿透改变:+8%自然 毒素免疫:+49% 夜视范围:+2 戒指让你的手指更加美丽! |
![]() 装备需求: - 魔力 25 装备力量来源 奥术力量 5.00 负重。 [史诗级物品] 类型:武器/法杖 ; 材质等级 1 你必须使用双手装备。 基础伤害:10.0-12.0 使用属性: 110%魔力 伤害类型:物理 武器精通类型:法杖掌握 命中加成:+2.0% 触发伤害(最大200%) 暴击率:+1.5% 攻击速度:100% 当使用或装备时: 伤害加成:+10%酸性/+10%火焰/+10%暗影/+10%枯萎 技能精通: +0.10 堕落/骨 获得技能: +1 法杖掌控 法术强度:+7(+2有效值) 法术暴击率:+8% 侦测隐形:+2 它可以用于触发技能白骨之矛 (消耗4能量,总计6/6): 有效技能等级:3.0 能量消耗:4,总计6/6. 使用范围:10 飞行速度:瞬间 是:法术 介绍: 释放一根骨矛,对一条线上的目标造成 263.67 物理伤害。这些目标每具有一个魔法负面效果,就额外受到 20% 的伤害,最多达到 100%( 527 )。 伤害受法术强度加成。 这根法杖由许多生物的骨头制成并散发着能量。你甚至可以在很远的地方感受到它的邪恶气息。 |
![]() 装备需求: - 魔力 11 装备力量来源 奥术力量 5.00 负重。 类型:武器/法杖 ; 材质等级 1 你必须使用双手装备。 基础伤害:10.0-12.0 使用属性: 80%魔力 伤害类型:物理 武器精通类型:法杖掌握 命中加成:+2.0% 触发伤害(最大200%) 护甲穿透:+2 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 属性变化:+10魔力/+7意志/+10灵巧/+2体质 伤害加成:+10%暗影 获得技能: +1 法杖掌控 暴击伤害加成:+13.00% 每回合负能量值回复:+0.20 法术暴击时回复活力:+3.00 法术暴击时增加法术强度(最多叠加3次):+6 活力上限:+20.00 负能量上限:+22.00 法术强度:+3(+1有效值) 法术暴击率:+1% 法杖经过精细的加工,被法师所使用。 |
![]() 装备需求: - 力量 16 装备力量来源 自然力量 装备制造者 某位大师 3.00 负重。 [史诗级物品] 类型:武器/长剑 ; 材质等级 1 基础伤害:15.0-21.0 使用属性: 100%力量 伤害类型:物理 武器精通类型:武器掌握 命中加成:+0.4% 暴击伤害(最大40%) 护甲穿透:+5 暴击率:+5.0% 攻击速度:100% 近战附加伤害:+10流血 暴击时溅射伤害(2格半径):+20火焰 当使用或装备时: 技能精通: +0.20 自然/Volcanism A long shard of obsidian, a weapon never seen in use these days. It belongs in a museum. |
![]() 装备需求: - 灵巧 25 装备制造者 某位大师 1.00 负重。 [史诗级物品] 类型:武器/匕首 ; 材质等级 2 基础伤害:25.0-32.5 使用属性: 65%敏捷, 35%力量 伤害类型:物理 武器精通类型:匕首掌握 命中加成:+0.2% 暴击率(最大25%) 护甲穿透:+10 暴击率:+8.0% 攻击速度:100% 武器击杀时: * 进入潜行3回合。 潜行中使用,单纯攻击不会取消潜行。 近战附加伤害:+10沉默 当使用或装备时: 命中:+10(+3有效值) 一把锋利,阴暗,完全融入了阴影中的匕首。 |
![]() 装备需求: - 敏捷 24 - 灵巧 24 装备力量来源 奥术力量 1.00 负重。 [史诗级物品] 类型:武器/匕首 ; 材质等级 3 它是某个套装中的一件。 没有星星的天空里,月亮显得非常孤单。 基础伤害:10.0-13.0 使用属性: 20%敏捷, 20%力量 伤害类型:暗影 武器精通类型:匕首掌握 命中加成:+0.2% 暴击率(最大25%) 攻击速度:125% 武器击中时: * 造成70暗影伤害。 当使用或装备时: 光照范围:-1 一把弧形的匕首,传说是用取自月亮的材料打造的。它吞噬了周围的光芒,显得黯淡。 |
![]() 装备需求: - 意志 18 装备力量来源 奥术力量 装备力量来源 自然力量 3.00 负重。 [史诗级物品] 类型:武器/灵晶 ; 材质等级 2 基础伤害:8.0-8.8 使用属性: 25%意志, 10%魔力, 10%灵巧 伤害类型:奥术 命中加成:+0.2% 暴击率(最大25%) 该武器的命中率受意志加成。 护甲穿透:+13 暴击率:+7.0% 攻击速度:100% 当使用或装备时: 抗性改变:+10%奥术/+10%自然 伤害加成:+10%奥术/+10%自然 沉默免疫:+30% 法术强度:+12(+3有效值) 精神强度:+12(+4有效值) After the Mages of Angolwen had stabilised the Abashed Expanse, a few tried to restore life to the dead earth trapped in the sky. Their efforts were mostly unsuccessful, but this stone was found in the clutch of a newly grown sapling. |
![]() 装备需求: - 魔力 20 - 敏捷 20 - 技能 射击 装备力量来源 奥术力量 4.00 负重。 [史诗级物品] 类型:武器/投石索 ; 材质等级 3 命中加成:+0.2% 基础伤害(最大20%) 攻击速度:143% 攻击距离:+10 当使用或装备时: 远程附加伤害:15暗影 抗性改变:+15%暗影/+15%寒冷 技能精通: +0.20 法术/坟墓 法术强度:+15(+3有效值) 侦测隐形:+9 它可以用于触发技能极寒坟墓 (消耗17能量,总计30/30): 有效技能等级:5.7 能量消耗:17,总计30/30. 使用范围:7 飞行速度:400%基础速度 是:死灵法术和法术 介绍:发射出一团极寒的冰球,在目标位置爆炸,在 6 码范围内造成 348.82 寒冷伤害。 被爆炸击中的死灵随从不会受到伤害,而是被一层厚冰覆盖, 4 回合内受到的伤害减少 27 点。 伤害受法术强度加成。 While typically worn at funerals and by people in mourning, this veil works quite well as a sling. It seems to have picked up some of the atmosphere of cemetaries too. |
![]() 装备力量来源 奥术力量 2.00 负重。 [史诗级物品] 类型:护甲/长袍 ; 材质等级 1 当使用或装备时: 闪避:+12(+3有效值) 近战反击伤害:10寒冷 抗性改变:+15%寒冷/+7%所有 抗性穿透改变:+8%寒冷 伤害加成:+10%寒冷 技能精通: +0.30 法术/冰封大地 +0.30 法术/远古冰魂 +0.30 法术/Hail +0.30 法术/水 +0.30 法术/寒冰 +0.30 法术/坟墓 +0.30 法术/冰霜炼金 法术强度:+5(+1有效值) 移动速度:+15% 技能(法术)命中后释放:水之喷射 (5% 几率等级 1). 这件深蓝色的法袍荡起涟漪,仿佛有一股看不见的浪潮在涌动。 |
![]() 装备力量来源 奥术力量 装备制造者 某位大师 2.00 负重。 类型:护甲/长袍 ; 材质等级 5 当使用或装备时: 护甲值:+2 闪避:+2(+1有效值) 抗性改变:+15%所有 物理豁免加成:+19(+6有效值) 法术豁免加成:+21(+7有效值) 法术强度:+4(+1有效值) 法术暴击率:+3% 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
![]() 装备力量来源 奥术力量 1.00 负重。 类型:护甲/腰带 ; 材质等级 1 当使用或装备时: 属性变化:+3意志/+3魔力 法术暴击率:+3% 一条可以围住腰的皮带。 |
![]() 装备力量来源 奥术力量 1.00 负重。 [剧情物品] 类型:护甲/斗篷 当使用或装备时: 物理强度:+5(+1有效值) 法术强度:+5(+1有效值) 精神强度:+5(+1有效值) 一只黑色的斗篷,它在编织的过程中加入了幻觉特效。 |
![]() 装备力量来源 自然力量 1.00 负重。 [史诗级物品] 类型:护甲/手部 ; 材质等级 1 当使用或装备时: 属性变化:+4灵巧/+4意志 抗性改变:+10%自然 伤害加成:+5%自然 技能精通: +0.20 自然/史莱姆 毒素免疫:+20% 精神强度:+2(+0有效值) 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 这双手套被粘稠的绿色液体覆盖。 |
![]() 装备制造者 某位大师 2.00 负重。 [史诗级物品] 类型:护甲/头部 ; 材质等级 1 当使用或装备时: 可以在以下环境呼吸:水 This cap looks quite plain, but is imbued with a water-breathing enchantment. |
![]() 0.00 负重。 类型:珠宝/黑曜石 ; 材质等级 1 当使用或装备时: 属性变化:+1力量/+1敏捷/+1魔力/+1意志/+1灵巧/+1体质 当被用来强化装备时: 属性变化:+1力量/+1敏捷/+1魔力/+1意志/+1灵巧/+1体质 当用作炼金炸弹时: 炸弹伤害 +5% 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重。 类型:珠宝/绿宝石 ; 材质等级 1 当使用或装备时: 闪避:+2(+1有效值) 物理豁免加成:+2(+1有效值) 法术豁免加成:+2(+0有效值) 精神豁免加成:+2(+1有效值) 当被用来强化装备时: 闪避:+2(+1有效值) 物理豁免加成:+2(+1有效值) 法术豁免加成:+2(+0有效值) 精神豁免加成:+2(+1有效值) 当用作炼金炸弹时: 法力值回复 10 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重。 类型:珠宝/黄宝石 ; 材质等级 1 当使用或装备时: 物理暴击率:+1.0% 伤害加成:+2%所有 法术暴击率:+1% 精神暴击率:+1% 当被用来强化装备时: 物理暴击率:+1.0% 伤害加成:+2%所有 法术暴击率:+1% 精神暴击率:+1% 当用作炼金炸弹时: 照亮地形(强度10) 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重。 类型:珠宝/黄宝石 ; 材质等级 1 当使用或装备时: 光照范围:+4 夜视范围:+4 当被用来强化装备时: 光照范围:+4 夜视范围:+4 当用作炼金炸弹时: 炸弹投掷距离 +1 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重。 类型:珠宝/黄宝石 ; 材质等级 1 当使用或装备时: 护甲值:+1 抗性改变:+1%所有 当被用来强化装备时: 护甲值:+1 抗性改变:+1%所有 当用作炼金炸弹时: 20% 几率眩晕 3 回合 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重。 类型:珠宝/蓝宝石 ; 材质等级 2 当使用或装备时: 护甲值:+2 抗性改变:+2%所有 当被用来强化装备时: 护甲值:+2 抗性改变:+2%所有 当用作炼金炸弹时: 法力值回复 20 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重。 类型:珠宝/蓝宝石 ; 材质等级 2 当使用或装备时: 属性变化:+2力量/+2敏捷/+2魔力/+2意志/+2灵巧/+2体质 当被用来强化装备时: 属性变化:+2力量/+2敏捷/+2魔力/+2意志/+2灵巧/+2体质 当用作炼金炸弹时: 炸弹伤害 +10% 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重。 类型:珠宝/蓝宝石 ; 材质等级 2 当使用或装备时: 闪避:+4(+1有效值) 物理豁免加成:+4(+1有效值) 法术豁免加成:+4(+1有效值) 精神豁免加成:+4(+1有效值) 当被用来强化装备时: 闪避:+4(+1有效值) 物理豁免加成:+4(+1有效值) 法术豁免加成:+4(+1有效值) 精神豁免加成:+4(+1有效值) 当用作炼金炸弹时: 炸弹投掷距离 +3 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重。 类型:珠宝/紫宝石 ; 材质等级 2 当使用或装备时: 物理暴击率:+2.0% 伤害加成:+4%所有 法术暴击率:+2% 精神暴击率:+2% 当被用来强化装备时: 物理暴击率:+2.0% 伤害加成:+4%所有 法术暴击率:+2% 精神暴击率:+2% 当用作炼金炸弹时: 额外 25 奥术伤害 潜在伤害类型:奥术 宝石可用来卖钱或用于法术仪式。 |
![]() 0.00 负重。 类型:珠宝/蓝宝石 ; 材质等级 3 当使用或装备时: 闪避:+6(+2有效值) 物理豁免加成:+6(+2有效值) 法术豁免加成:+6(+2有效值) 精神豁免加成:+6(+2有效值) 当被用来强化装备时: 闪避:+6(+2有效值) 物理豁免加成:+6(+2有效值) 法术豁免加成:+6(+2有效值) 精神豁免加成:+6(+2有效值) 当用作炼金炸弹时: 法力值回复 30 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
![]() 装备力量来源 自然力量 1.00 负重。 [史诗级物品] 类型:杂项/牙齿 当携带时: 护甲穿透:+7 获得心灵感应:动物/犬类 巨型座狼郎格夫之牙,上面仍被血痕覆盖。 |
![]() 装备制造者 某位大师 3.00 负重。 类型:工具/鹤嘴锄 ; 材质等级 1 当使用或装备时: 护甲值:+2 闪避:+4(+1有效值) 属性变化:+1力量 抗性改变:+6%物理 当携带时: 获得技能: +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
![]() 装备力量来源 未知力量 2.00 负重。 [剧情物品] 类型:盒子/夏·图尔 当携带时: 它可以用于立即转化盒子中的所有物品(当你切换地图时也会自动转化) 激活消耗0能量,总计1000/1000。 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
![]() 装备力量来源 未知力量 2.00 负重。 [剧情物品] 类型:护符/魔杖 它可以用于传送至世界地图(等待40回合) 激活消耗115能量,总计400/400。 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
![]() 装备力量来源 未知力量 2.00 负重。 [史诗级物品] 类型:书册/禁忌 ; 材质等级 2 它可以用于读这本书。 这本书讲述着格朗格的故事,他是远古时代的一个半身人,从部落中走散。他只是想生存下去,然而一场毁天灭地的大战正在他的身边肆虐。 |
Achievements
By Necro,吸血鬼死灵法师,等级13
16 黄昏月 122 year of Ascendancy at 11:30 see stats
By Necro,吸血鬼死灵法师,等级12
16 黄昏月 122 year of Ascendancy at 09:39 see stats
By Necro,吸血鬼死灵法师,等级11
8 黄昏月 122 year of Ascendancy at 00:24 see stats
Log
你的护盾在攻击下被打破!
Necro周围的护盾消失了。
Necro躲闪了效果“腐蚀”!
骷髅弓箭手大师不再被侵蚀。
某物因枯萎伤害受到了治疗!
骷髅弓箭手大师受到来自某物的76 治疗。
某物击中鬼火造成55 枯萎伤害。
某物击中某物造成0 枯萎, 36 治疗 (0合计伤害) [36 治疗].
Necro受到来自某物的57 治疗。
某物击中某物造成0 枯萎, 27 治疗 (0合计伤害) [27 治疗].
骷髅弓箭手大师受到来自某物的38 治疗。
某物击中Necro造成(46 护盾吸收), 12 酸性 (12合计伤害).
某物击中骷髅弓箭手大师造成50 酸性伤害。
某物击中鬼火造成58 寒冷, 58 暗影 (117合计伤害).
某物击中鬼火造成58 寒冷, 58 暗影 (117合计伤害).
某物击中鬼火造成58 寒冷, 54 暗影 (112合计伤害).
某物击中鬼火造成58 寒冷, 58 暗影 (117合计伤害).
某物击中鬼火造成58 寒冷, 58 暗影 (117合计伤害).
某物击中Necro造成(45 护盾吸收), 0 寒冷, (9 护盾吸收), 0 暗影 (0合计伤害).
某物击中骷髅弓箭手大师造成42 寒冷, 21 暗影 (62合计伤害).
某物击中某物造成83 寒冷伤害。
某物击中某物造成69 寒冷伤害。
某物击中某物造成22 寒冷伤害。
骷髅弓箭手大师射击!
某物击杀了鬼火!
鬼火爆炸了!
蠕虫合体 生活的伤害的腐肉虫击中Necro造成68 枯萎, 0 酸性 (68合计伤害).
蠕虫合体 生活的伤害的传染病击中Necro造成82 枯萎伤害。
某物击中某物造成45 物理伤害。
骷髅弓箭手大师被冻结在冰块中!