Sanaris the level 8 Higher Wanderer by bodyofwater24

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassWanderer
Level / Exp8 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity15 (base 12)
Constitution12 (base 12)
Magic25 (base 23)
Willpower21 (base 16)
Cunning26 (base 21)

Resources

Life219/219
Mana237/237
Stamina148/148
Equilibrium0
Healing Factor1.1291526171258
Regeneration1.185610247982

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision5
See Stealth24.602579952692
See Invisible26.602579952692

Offense: Mainhand

Damage30
Accuracy26
Crit Chance6%
APR0
Speed1.00

Offense: Spell

Spellpower27
Crit Chance14%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+10%
Blight+10%
Arcane+3%
All0%
Lightning+3%
Temporal+5%
Darkness+10%
Fire+10%
Nature+10%

Offense: Damage Penetration

Light+15%

Defense: Base

Armour (hardiness)1 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save20
Spell Save21
Mental Save16

Defense: Resistances

Mind+ 13%( 70%)
Lightning+ 10%( 70%)
Darkness+ 18%( 70%)
Temporal+ 12%( 70%)
Nature+ 29%( 70%)
Physical+ 18%( 70%)
Cold+ 18%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (5/5)

Infusions
Infusions
Infusions
Runes
Runes

Class Talents

Technique / Arrowstorm1.00
0/5
0/5
0/5
0/5
Chronomancy / Threaded Combat1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
5/5
4/5
0/5
0/5
Wild-gift / Moss1.00
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
0/5
0/5
Cunning / Voidwalker1.00
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.00
3/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

done
done
active
active
done

Equipment

On hands
On head
Tool
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 4.00 gold from the transmogrification of
zircon.
You gain 4.00 gold from the transmogrification of
citrine.
You gain 2.27 gold from the transmogrification of
grounding rough leather belt of the giants.
You gain 0.73 gold from the transmogrification of
linen robe of light (+16%) (0 def, 0 armour).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (15/15, 12-15 power, 1 apr).
You gain 1.90 gold from the transmogrification of
horrifying mossy mindstar of life (2-2 power, 12 apr, mind damage).
You gain 1.03 gold from the transmogrification of
flaming iron waraxe (10-14 power, 2 apr).
You gain 6.39 gold from the transmogrification of
Stoketrail (12-16 power, 2 apr).
You gain 1.21 gold from the transmogrification of
slime-covered iron longsword (12-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (20-29 power, 1 apr).
You gain 5.00 gold from the transmogrification of
Withering Orbs.
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Derth (Town) here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.