Insanity Jane the level 1 Xorn Summoner by hunter

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceXorn
ClassSummoner
Level / Exp1 / 87%
Sizebig
Lifes / Deaths

Primary Stats

Strength15 (base 13)
Dexterity11 (base 11)
Constitution12 (base 10)
Magic10 (base 10)
Willpower11 (base 16)
Cunning22 (base 12)

Resources

Life118/118
Equilibrium0
Healing Factor0.51915261712575
Regeneration0.12978815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage7
Accuracy5
Crit Chance6%
APR12
Speed1.00
Damage7
Accuracy5
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy5
Crit Chance6%
APR12
Speed1.00
Damage7
Accuracy5
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower22
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save22
Spell Save21
Mental Save4

Defense: Resistances

Blight+ 15%( 70%)
Acid+ 15%( 70%)
Darkness+ 15%( 70%)

Defense: Immunities

Poison Resistance100%
Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.50
2/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.50
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Xorn1.00
0/5
0/5
0/5
0/3
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Around neck
In main hand
In main hand
On hands
Light source
Main armor
In off hand
In off hand

Inventory

Achievements

Log

Resting starts...
Your summoned war hound disappears.
Talent War Hound is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 43 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Insanity Jane wears (replacing
mossy mindstar (2-3 power, 12 apr, mind damage)): mossy mindstar of vileness (2-3 power, 12 apr, mind damage).

Insanity Jane wears (replacing
rough leather armour (3 def, 2 armour)): rough leather armour (3 def, 2 armour).

You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron gauntlets (0 def, 1 armour).
You gain 0.02 gold from the melting of
linen robe (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.10 gold from the melting of
pouch of iron shots (19/19, 14-17 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.10 gold from the melting of
pouch of iron shots (15/15, 14-17 power, 1 apr).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 0.25 gold from the melting of
elm vilestaff (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the melting of
elm magestaff (10-12 power, 2 apr, fire element).
Resting starts...

Talent Attune Mindstar is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).