11 the level 1 MountainTroll Shaman by cryol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Harbinger 1.5.6
Dreamelf 1.5.5
Zephyr 1.5.8
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceMountainTroll
ClassShaman
Level / Exp1 / 14%
Size4 (big)
Lifes / Deaths

Primary Stats

Strength24.1 (base 13)
Dexterity7 (base 10)
Constitution21.1 (base 10)
Magic3 (base 13)
Willpower11 (base 14)
Cunning10 (base 10)

Resources

Life130/130
Healing Factor1.0871271585557
Regeneration0.27178178963893

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage10
Accuracy2
Crit Chance0%
APR0
Speed1.00

Offense: Spell

Spellpower3
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)5.7845479600177 (45.178571428571%)
Defense0
Ranged Defense0
Fatigue12
Physical Save15
Spell Save4
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Shaman / Natural warrior1.30
0/5
0/5
0/5
0/5
Shaman / Elemental magic1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Shaman / Spirits1.30
0/5
0/5
0/5
0/5

Generic Talents

Shaman / Fetishes1.30
0/5
0/5
0/5
0/5
Race / Mountain troll1.00
1/10
0/10
0/10
0/5
0/10
Shaman / Totems1.30
0/5
0/5
0/5
0/5
Spell / Staff combat1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
0/5
0/5
1/5
1/5
Wild-gift / Mindstar mastery1.10
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
Light source

Inventory

Achievements

Log

11 misses Wolf.
Wolf hits 11 for 2 physical damage.

11 misses Wolf.
11 misses Wolf.
Wolf hits 11 for 2 physical damage.

11 hits Wolf for 6 nature, 6 nature (12 total damage).
11 killed Wolf!

11 uses Shaman Path.

11 switches her weapons to:
iron greatsword.

Talent Rune: Shielding is ready to use.
Ran for 3 turns (stop reason: hostile spotted to the north (white jelly)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (white jelly)).


Talent Shaman Path is ready to use.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (white jelly)).


Resting starts...

Rested for 76 turns (stop reason: all resources and life at maximum).


11 switches her weapons to:
mossy mindstar
mossy mindstar.

11 can not wear (in main hand):
elm magestaff (100% power, 2 apr, arcane element) (nil).