Skel the level 13 Skeleton Swordsmaster by xor77

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceSkeleton
ClassSwordsmaster
Level / Exp13 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength47 (base 23)
Dexterity44 (base 17)
Constitution42 (base 33)
Magic10 (base 10)
Willpower10 (base 10)
Cunning17 (base 12)

Resources

Life664/664
Stamina116/116
Healing Factor1.2264150943396
Regeneration0.30660377358491

Speed

Mental0%
Attack0%
Movement+54.4%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3
See Stealth6
See Invisible6

Offense: Mainhand

Damage69
Accuracy40
Crit Chance5%
APR4
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower13
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+10%
Temporal+12%
Fire+16%
Mind+3%
All0%

Offense: Damage Penetration

Lightning+10%
Cold+9%
Temporal+5%

Defense: Base

Armour (hardiness)15 (30%)
Defense35
Ranged Defense35
Fatigue0
Physical Save31
Spell Save7
Mental Save15

Defense: Resistances

Acid+ 23%( 70%)
Cold+ 10%( 70%)
Mind+ 7%( 70%)
Lightning+ 10%( 70%)
Fire+ 14%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%
Bleed Resistance100%
Confusion Resistance40%
Fear Resistance100%
Knockback Resistance40%
Poison Resistance100%
Blind Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
5/5
0/5
0/5
0/5
Technique / Swordsmanship1.30
5/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Battle tactics1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
5/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5

Generic Talents

Technique / Footwork1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
5/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
1/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
0/5
1/5
5/5
0/5

Effects

talent

Quests

done
done
done
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Skel the Skeleton Swordsmaster level 10
10th Mirth 122nd year of Ascendancy at 11:45
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Skel the Skeleton Swordsmaster level 8
8th Mirth 122nd year of Ascendancy at 07:07
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Skel the Skeleton Swordsmaster level 12
8th Flare 122nd year of Ascendancy at 07:46
see stats
Thralless (Nightmare (Adventure) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By Skel the Skeleton Swordsmaster level 12
47th Dusk 122nd year of Ascendancy at 22:18
see stats

Log

Voriwe the gelatinous cube hits Skel for 38 physical, 35 physical (73 total damage).
Talent Rune: Teleportation is ready to use.
Talent Dig is ready to use.

Skel hits Voriwe the gelatinous cube for (10 flat reduction), 42 physical (42 total damage).
Skel receives 1 healing from Bloodcaller.
Skel killed Voriwe the gelatinous cube!

Skel picks up (x.):
Saloldama the Torchtorrent (20-24 power, 4 apr, arcane element).
Skel picks up (3.):
amethyst.
You pickup 0.85 gold pieces.

Skel picks up (w.):
mighty cured leather sling.
Skel picks up (4.):
steel torque of mindblast [power 160] (15 cooldown).
Skel picks up (5.):
steel torque of mindblast [power 150] (15 cooldown).
Skel is not stunned anymore.


Resting starts...

Talent Stunning Blow is ready to use.
Talent Greater Weapon Focus is ready to use.
Talent Rush is ready to use.
Rested for 56 turns (stop reason: all resources and life at maximum).


Ran for 6 turns (stop reason: something interesting).


Skel picks up (j.):
mule's steel ring of nature (+24%).

Today is the 66th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Ran for 5 turns (stop reason: something interesting).


Skel deactivates
Daunting Presence.