










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Grey Out Unusable Items 1.7.2This addon shows inventory items in dark grey if they have a power source incompatible with your character. Arcane items are greyed out for antimagic characters, and arcane disrupting items are greyed out for characters with arcane abilities. Never accidentally break your spells again! Troll Race. 1.7.2This addon adds Trolls as a playable race to the game. Trolls possess the Trollblood talent, which grants them high life-regeneration, but makes them vulnerable to fire. Race Stats: Str = 3 Mag = -3 Will = -2 Dex = -1 Con = 5 Liferating = 18 Exp-Penalty = 1.4 (Trolls aren't known for learning things fast) Size = Big (Increases with your racial abilites) Fear Immune Talents Trollblood(Passive): Life-regen, but fire-vulnerability. Scales with size. Scent(Active): Reveals the map around you, gives you a speedboost. Resilience of the Trolls(Passive): Increases saves and size category. Scales with size. Song of the Trolls(Active): AOE-damage with stun-chance. Scales with size. Increases size category. I hope you enjoy this! I would be very happy to receive some criticism :) If you got something to mention about balancing issues or if you find some errors, just tell me, i'll update this frequently. Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Wanderer pick 1 in 3 talent choice 1.7.4Wanderer now choose one in three random talent trees instead. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Embers With All Races 1.7.4Adds all races available in the Arena campaign to the Orcs campaign. You will still need to have a race unlocked in order to play it in the Orcs campaign. This should work for all DLC races and most addon races, assuming they are not implemented in an unusual way and their addon weight is lower than that of this addon (200000). Tinker Cave for Everyone 1.7.0Places the entrance to the tinker cave from the Embers of Rage DLC (required) on the world map for all characters in the Age of Ascendancy campaign, without requiring that the character be playing a Tinker class or rescue a tinker escort. Stoneblade Evolution for Arcane Blade 1.7.4Adds a new class evolution for Arcane Blade, the Stoneblade. Wielded two-handed weapons will use the increased procs damage accuracy bonus To unlock the evolution, defeat Harkor'Zun as an Arcane Blade. Learning the Prodigy requires that you know Body of Stone and have at least 25 Magic and Strength. More Mastery 1.3.1Increases the mastery value increase to 0.4, and removes the 1 increase limit. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Opt-in Adventurers Parties 1.7.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Allow Respec Anywhere 1.2.3Recaiden's Evolution Prodigies 1.7.0Includes 4 new Class Evolutions:
Isn't Zephyr already a class? Auto Talent Assistant 1.7.4Chinese tutorial End-game video Simple example video The interface description is a little bit more detailed Update: V2.2.0 v2.0.5 The content of this update is still in the video link, starting from p23 Plenum Tooltip: Enhanced tooltips v 2.7 for ToME 1.5.0 1.5.0Plenum ToolTip: Enhanced tooltip display for ToME version 2.4 for ToME 1.3.0 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Adventurer Mastery 1.7.2Changes the mastery of the Adventurer's talents to 1.3 and gives it 1 more category point, 2 extra talents points and 2 extra generics. Now, there are quite a few addons that do similar things, however they tend to overwrite the adventurer birth data, making them incompatible with other changes to the class. This addon should be compatible with either : Slightly More Adventurous : - https://te4.org/games/addons/tome/adven_addon
- allows adventurer to use talents from classes that don't spawn on randbosses
- still checks race/class compatibility so stonewarden talents are only for dwarf and undead cant get wilder talents
Much More Adventurous : - temporarily incompatible (use previous version of this addon instead) - https://te4.org/games/addons/tome/every_tree
- allows the adventurer to use every talents, including monster only and debug talent trees.
- tends to have issues with classes from other addons due to the way it loads their data.
Improved Adventurer : - https://te4.org/games/addons/tome/Improved_Adventurer
- my own adventurer skill addon.
- allows the adventurer to use talents from every race and class, including locked ones and those normaly incompatible with your character.
- use this one if you use addons that add new classes/races and want their talents on an adventurer
Note : use only one of those three. They are not compatible with eachother Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: shining class Chinese translation 1.7.4Mod职业 辉光一族 的中文翻译. Recaiden's Undead Racepack 1.7.0This is a compilation of my undead race addons. This will always be the most up-to-date version. Mummy Wight And adds a new prodigy for any undead: Dreadmaster Chinese translation by gooder1029 Dual-Classes Reworked by AscendingPhoenix 1.7.4Allows the player to pick two classes, but the difficulty scales upward. (Original by StarKeep, modded by Raenarill). In order to activate this addon, look at your Game Options for a new tab. Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Sholtar 1.5.5Sholtar have no racial talents of their own; instead, the four slots can be used to learn talents from defeated enemies (of a high enough rank). In this manner, the Sholtar can improve nearly any class by adding abilities from other calsses, or even talents that are normally exclusive to NPCs. --- The Sholtar were once a great nation, with many vasts cities in the southeastern regions of Maj'Eyal. In spite of the harsh, dry terrain they inhabitied, or perhaps because of it, they were a people of great ingenuity and adaptability. The Cataclysm which tore the world apart centuries ago swept nearly all of the Sholtar lands into the murky depths, and all but erased their people from the face of Eyal. While very few survived, those who did fought for survival with all of the wit and grit that was their birthright. An already adaptable people grew to become even more adaptable through neccessity, and it has become their greatest strength. Sholtar are able to learn abilities by carefully studying others, and, regardless of their class, they can always improve by incorporating the talents of others into thier skill set. Clean UI 1.7.2Replaces default interface styles with cleaner versions to enhance readability. First release focuses primarily on replacing everything related to the default interface styles in the base game. Future releases will enhance individual styles and take care of minor tweaks. Content consists of only graphic assets to try and have the highest possible compatibility with future patches. Two-Handed Dual-Wielding Counts 1.7.0If you are wielding a two-handed weapon in mainhand and another weapon in offhand (via Ogres' Grisly Constitution talent or various addons), arranges for your melee weapon damage to be recorded as both two-handed weapon damage and dual-wielded weapon damage for purposes of satisfying prodigy requirements (notably Windblade). Class+Race Pack 1.7.4Adds several new classes and races: - Moon Fox race: Race that can radically transform class and generic talents by attaching tails to them. This addon also makes a couple other changes to make the Zephyr class work: Other than that, the addon tries not to affect existing classes/races/talents. The new classes won't appear on enemies or Adventurers. You may freely modify and redistribute this addon and its contents, except where otherwise indicated in the Credits section below. Weight: 134953 ===== Credits ===== Sounds: ===== Changelog ===== 1.1.0: 1.0.1: 1.0.0: Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Class: Hunted 1.7.4A stealthy Cursed class that uses unarmed attacks. Inspired by HousePet's Werebeast from the Verdant Class Pack. First and foremost, thank you to everyone in the Tales of Maj'Eyal Discord for all the coding help! --- Class Talents --- Cursed / Prowl (WIL) Cursed / Gore (WIL, Locked) Cursed / Endless hunt --- Generic Talents --- Technique / Combat training Celestial Evolution and Buff Pack 1.7.4Evolutions for Celestials, as well as buffs for their talents. Anorithil: Adds Blessed by the Light Evolution
- Gain access to Energies, Radiance, and Sun talent groups
- Celestial/Light, Suncloak talents become instant (Even though they do not display that way.)
Avatar of a Distant Sun: (base game Sun Paladin Evolution) - Adds innate Light and Physical penetration.
- Celestial/Light, Suncloak talents are instant. (Even though they do not display that way.)
Sun Paladin: Righteous Strength now gives +1 size category at level 5. Fallen: - Your attacks bypass bleed resists.
- Brutalize now hits around the user, and inflicts stun and confusion.
- Increase damage of Darkside and Dark Sun talents.
- Devourer Stance is now instant.
- Splatter Sigils also restores hate.
THANK YOU: This is a fork of Aeternis' original mod! TK Mindstars Are Weapons 1.7.0Modifies Beyond the Flesh and related talents so that telekinetically wielded mindstars are treated as weapons, attacking adjacent foes rather then pulling them in from afar. (One minor exception: the Kinetic Aura, Thermal Aura and Charged Aura talents still follow their original behaviour with mindstars, doing damage to adjacent enemies once per turn rather than extra damage per weapon hit; modifying this behavior was deemed too difficult. We Apologize for the Inconvenience.™) 数字飘血-汉化 1.7.4Custom Edit of v2 - added an option to disable non damage text Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Nargol 1.7.4Adds the Nargol as a playable Halfling subrace. Studious to a fault, yet racist to the core, the Nargol empire once dominated Maj'Eyal. Though their superiority complex has been much humbled by the Age of Pyre, their brilliant inquisitive minds have not. Nargol may take any combination of any four talents in their race tree, with more talents being unlocked later. 1. Concentrate: select a non-instant, non-fixed-cooldown talent. That talent will always be cast at effective level 4, but its cooldown will increase proportionally with how many levels this talent is effectively adding. If your selected talent has an effective level over 4, its cooldown will be reduced instead. 1. Space Out: each talent cast will increase your negative life slightly. 2. Recompose: select an activated talent that has a cooldown. If you are affected by any non-other debuffs, using that talent will reduce the duration of each by a percent of that talent's cooldown, spread out across all debuffs affecting you and with a minimum of 1. 3. Practice: select an activated talent with less than 10 turns of cooldown that does not change the world in a permanent way and does not have a fixed cooldown. Each time you kill a creature that is worth experience, the raw level and mastery of this talent will increase to a cap. 4. Hyperfixate: instant sustain. Each turn your talent cooldowns are halved at the cost of burning away your life. In addition, they have a secondary "Imperialist" tree unlocked by wearing the Crown of Command, then unlocking it with a category point: Race: Wrathwrought 1.7.4Adds wrathwrought as a new subrace. They are psionic focused humans. Stat modifiers: +2 Strength, +1 Dexterity, +0 Constitution, +0 Magic, +4 Willpower, and +3 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: Unstoppable Wrath - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog Font of Sacrifice to the Rescue 1.7.0Makes the Font of Sacrifice from the Forbidden Cults DLC (required) available as a reward for rescuing the lost merchant. Slightly More Adventurous 1.7.0Allows Adventurer characters to use some talent trees from addon-provided classes that would otherwise be inaccessible. More specifically: Adventurers typically are allowed to use talent trees for classes added by addons, unless those classes are flagged as not for use on random bosses. This addon bypasses that check, making talent trees from classes so flagged available to Adventurers. New Gem Types 1.5.10Adds several new gem types and attempts to fill in some gaps in Tiered gem colors; also adds the Crystal race. This is a continuation of jayseesee's original addon. It's my hope that the gems in this release are balanced, consistent across tiers, and useful to a variety of different characters. Also hopefully all the Crystal's balance issues have been worked out: it should be an interesting tactical challenge to make best use of its unique mobility, find the right time to exploit its Runic Saturation status clear Stasis talent, and optimal self-imbued gemstone for each dungeon. As always, please let me know if you find any issues in terms of bugs, game mechanics, or interface! Tinker Cave Blacksmith 1.7.0Modifies the Ancient Automatated Teacher from the Embers of Rage DLC (required), adding options for the player to purchase the Steamtech/Blacksmith and Steamtech/Engineering talent trees. A companion piece to Tinker Cave for Everyone; they can be used together or separately. Go to Landmark 1.7.4Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Auto-Transmo Gems 1.7.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Reroll and Merchant 1.7.4The Taels of Maj'Eyal (ToME) Addon: It allows to select both a merchant and item reroll. White Monk 1.7.0Adds the White Monk, a warrior subclass. The White Monk wields no arms, instead using intense focus and training to turn their body into a weapon. They fend off enemy blows with their immense willpower and can preform healing and regenerative rites. Primary stats are Dexterity and Willpower. White Monks have the unique ability to project unarmed melee attacks at a distance, with talents that allow them to strike many targets in a area, as well. White Monks have a base damage modifier for hand gear of 60% Dex and 60% Wil, and gain some of the same benefits to unarmed attacks as Brawlers. Includes seven new talent trees and incorporates a few existing trees from Warrior and Rogue classes. Rending - Attack your foes from afar and sap their energy. Mending - Heal and cleanse yourself and even prepare a rite that can ward off death itself. Fending (generic) - Ward off enemy assaults, directing some damage to your stamina pool. Agile Combatant - Move across the battlefield with unmatched agility. Martial Arts - Master the art of unarmed fighting and gain bonus strikes from your attacks. Black Belt (locked) - Learn advanced fighting techniques to cripple your foes and react with finely honed reflexes. Transcending(locked) - Directly manipulate your foes' spirits to sap their energy and learn to project your spirit to assail all nearby foes. Follow one of the Six Ways with a set of class evolutions for the White Monk: Way of the Rushing Bull Way of the Flying Arrow Way of the Open Palm Way of the Arcane Flow Way of the Transcendent Spirit Way of the Hidden Viper Full details in the forum thread. Fine Tune Mindstars 1.7.4Alters the Attune Mindstars talent effect. This addon will alter Attune Mindstars to allow you to choose any basic damage type (physical, arcane, fire, cold, nature, blight, mind, temporal, light, darkness, acid, lightning) for your mindstars damage type. Mindstars that do not teach Attune Mindstar (i.e. fixedart mindstars) will not be affected. Additionally, Attune Mindstars will also affect any telekinetically-wielded mindstars. Mindstar Mindslayer 1.5.0Adds the Wild Gift/Mindstar Mastery talent tree (unlocked) to Mindslayers. Multi Evolutions Fork 1.7.4Allows Adventurer to take any class evolution prodigy and adds an option that allows any class to take multiple evolutions. Do not use with another version of the same addon, they are not compatible with eachother. Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Auto talent in auto-explore 1.7.5This addon allows you to auto cast talent during auto exploration. Besides, if your talent is on cooldown before you want to auto cast this talent, you may auto wait until the talent is available, then resume auto exploring. Race: Battleborn 1.7.4Adds battleborns as a new subrace. They are combat centric humans. Stat modifiers: +2 Strength, +2 Dexterity, +2 Constitution, +2 Magic, +2 Willpower, and +2 Cunning. Life Rating: 12 Experience Penalty: 10% Racial talent tree: The Unstoppable Fighter - Passively increases immunities to stun, confusion, pin, fear, silence. The Savvy Fighter - Passively increases critical chance, critical power, Armor Penetration and Accuracy. Faster Stronger Better - Passively increases Global speed, Physical speed, movement speed and all damage done. ---Changelog Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Improved Adventurer 1.7.4Allows adventurers to use talent trees from every classes and races, including those from addons. This addon is designed as a more "addon friendly" alternative to Much more Adventurous. It takes talents directly from the subclass/subrace list so it should : - Bypass race/class compatibility - Take talents trees from NPC only classes/races - Ignore the locks Additionally, "undead/lich", "Cursed/Cursed Aura" and talents from the Fallen Paladin can also be selected. Talents from the Technomancer and the Thaumaturgist dont work without their respective prodigy, so if you want them I recommend this addon : https://te4.org/games/addons/tome/evolve_adven1 It should be compatible with most classes and races from other addons. Eoland's Vampire Race 1.7.4This is my own spin on a vampire race. It has some large benefits but also some very strong drawbacks. Ring Soul 1.7.2An Ring in bag when birth, there is a soul in the ring, you can talk with the soul This is a Chinese mod, will add english translation recently welcome any suggestions The main idea and code is from https://tieba.baidu.com/p/4420255944?red_tag=1967259920 Thanks to QAZ823005978 v1.8 v1.4.2 Done v1.3.2 v1.3 v1.2 v1.1及 之前 TODO LIST Items Vault 1.7.6Donators/Buyers bonus! 护送增强 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Also gives escorts 1000 base Life and 100 base life regen so they don't die from a sneeze. This is a fork of Movarc'h's Impoved Escorts by mannendake. Credit to Disnag for necromancer escort and Movarc'h for the base addon. Also credits to Bamboo's fork. CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Ruined Cave Floor Sort 1.7.0Modifies Embers of Rage's Ruined Cave to sort items dropped on the floor, similar to the Sher'Tul Fortress storage room. Barbarian Evolution for Berserker 1.7.2Adds a new class evolution for Berserker, the Barbarian. As a Barbarian, the Berserker loses the ability to equip body armor, but gains the ability to wield a two-handed weapon in their off-hand. Additionally, they will unlock Technique/Duelist and Technique/Dual Weapons at 1.0 mastery. Finally, each turn the Barbian attacks a foe, they will automatically eneter a blocking stance to deflect damage with their weapons, potentially setting up deadly counter-strikes. Logical Alchemists 1.5.10Makes alchemists focus on creating elixirs that you are not currently helping them with. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Quality of Life Pack 1.7.4An assortment of quality of life modifications too insignificant to be standalone. Removed collapsible walls in the Sandworm Lair. (restoring auto-explore) Changed the layout of the city Shatur to be more open and less annoying to move around in. Changed the Dwarf's starting zone boss to die after killing one summon instead of ten. Characters that have won the game are far more likely to trigger the special farportal events. Playable Shertul Race 1.7.4Playable shertul race forked. Original content by Isaacssv552. Future updates intended but heavily limited by my own skill. Sher'tul are powerful magically inclined creatures that cannot use certain items like gloves due to them having tentacles, their incredible potential makes up for this. Automatic Notes 1.7.0Automatically collects notes about unvisited zones and unactivated features/events that the player has seen and may wish to return to later, updated as the player revisits said points of interest. Notes will reflect:
Notes for a level are updated when the player enters or leaves the level, and when bringing up the auto-collected notes list manually via <Alt-Shift-A> (configurable via the "Key bindings" dialog). The auto-collected notes list will also optionally pop up when you load a character, configurable via the game option "UI | Automatic notes". Frequently Asked Questions: Command Multiple Staffs 1.7.0Modifies the Command Staff talent to work on a staff wielded in the offhand, psionic focus or other non-mainhand slot. If you are wielding multiple staffs, the talent will prompt you to choose one to modify. Some changes Infinite Dungeon 1.7.6Some changes for Infinite Dungeon No More Level Ten Warnings 1.7.0Removes the "only offers talents at level 10" warning, allowing you to spend category points in advance. |
| Campaign | Maj'Eyal |
| Mode | Madness Roguelike |
| Sex | Male |
| Race | Cornac |
| Class | Adventurer |
| Level / Exp | 10 / 62% |
| Size | 中等 |
| Lifes / Deaths | Killed by 巨型棕蛇 先知的泪水 at level 10 on the 9 混沌月 122 year of Ascendancy at 19:52 / 1 |
Primary Stats
| Strength | 26 (base 14) |
| Dexterity | 30 (base 20) |
| Constitution | 26 (base 14) |
| Magic | 50 (base 30) |
| Willpower | 43 (base 30) |
| Cunning | 38 (base 28) |
Resources
| Hate | 100/100 |
| Equilibrium | 80 |
| Psi | 0/235 |
| Life | -335/286 |
| Positive | 77/77 |
| Stamina | 184/210 |
| Soul | 10/10 |
| Healing Factor | 1.2316586254954 |
| Regeneration | 4.9882174332564 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +104.5% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 3 |
Offense: Barehand
| Damage | 56 |
| Accuracy | 41 |
| Crit Chance | 13% |
| APR | 3 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 43 |
| Crit Chance | 13% |
| Speed | 1 |
Offense: Mind
| Mindpower | 34 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Damage Bonus
| 暗影 | +12% |
| 光系 | +10% |
| All | 0% |
| 枯萎 | +4% |
Offense: Damage Penetration
| 枯萎 | +5% |
Defense: Base
| Armour (hardiness) | 17 (49.007671158813%) |
| Defense | 39 |
| Ranged Defense | 39 |
| Fatigue | 0 |
| Physical Save | 48.452 |
| Spell Save | 52.7096 |
| Mental Save | 52 |
Defense: Resistances
| 闪电 | + 8%( 70%) |
| 枯萎 | + 10%( 70%) |
| 光系 | + 42%( 70%) |
| 时空 | + 11%( 70%) |
| All | + 5%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/5)
| Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 Cooldown: 10 飞行速度:瞬间 使用速度:标准 (100% of a turn) 是:自然力量 介绍:Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 Cooldown: 14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:Activate the infusion to cure yourself of one random 物理 effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 Cooldown: 12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| 诅咒 / 恐惧 | 1.90 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| 格斗 / Rending | 1.90 |
| 4/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| 疯狂 / 触手 | 1.90 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 猎杀 | 1.90 |
| 5/5 |
| 2/5 |
| 2/5 |
| 0/5 |
| 灵能 / 唯我主义 | 1.90 |
| 2/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| 格斗 / Martial Arts | 1.90 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Generic Talents
| 格斗 / 战斗训练 | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| 诅咒 / 兽化人 | 1.70 |
| 5/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| 灵能 / 能量操控 | 1.70 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 亡灵 / 巫妖 | 1.70 |
| 4/5 |
| 3/5 |
| 3/5 |
| 0/5 |
| 法术 / Transport | 1.70 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
Quests
你碰到了一个法师学徒,他被指派去搜集一件充满奥术力量的神器。 学徒的任务他请求你的帮助,你能帮他搜集一点么。 * 收集一件强力的奥术神器。 | 结束 |
You successfully escorted the 绝望的死灵法师 to the recall portal on level 卡·普尔废墟的第2层. 护送:绝望的死灵法师 (卡·普尔废墟的第2层)As a reward you 提升了 技能 夷为平地 (+2 等级). | 结束 |
You successfully escorted the 绝望的死灵法师 to the recall portal on level 巨魔沼泽的第3层. 护送:绝望的死灵法师 (巨魔沼泽的第3层)As a reward you 提升了 技能 原始生命 (+2 等级). | 结束 |
你遇到了一个吓得魂飞魄散的伐木工人从一个小村庄里跑出来,大声喊着有个没见过的吓人的东西在里面杀人。 林中的野兽2 lumberjacks have died. | 结束 |
很多马基埃亚尔的炼金术士想竞争加入强大的炼金术士兄弟会,其中有一个或者几个人请求你的帮助。 炼金术士兄弟会隐居者亚格雷姆利 needs your help making an 专注药剂 . He has given you some notes on the ingredients: * You've found the needed 巨蛛的丝腺. * You've found the needed 翡翠蠕虫. * 'Needed: one 冰霜巨龙的牙齿. 冰龙每隔一段时间会换齿,所以你幸运的话,可以捡到几颗而不需要和它战斗。保险起见穿的暖和点…… ' | 正在进行 |
你被一个盗贼邀请,证明你作为一个斗士的能力,以获得进入竞技场的资格。 竞技场代理人 | 结束 |
你已经找到了所有有关秘密财宝的线索,在食人魔沼泽第三层应该能找到一条通往那里的路。 隐藏的财宝注意:看样子那里非常危险。 你已经干掉了比尔,他的财宝现在归你了。 | 结束 |
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你已经探索了食人魔巢穴并击败了食人魔普洛克斯。 * 你必须进入卡·普尔废墟去调查那里潜伏着什么怪物并找到那里的宝藏! | 正在进行 |
Equipment
| 在手上 | 枯萎的铁臂铠 (0 def, 1 armour)装备需求: - 重甲训练 装备力量来源 奥术力量 1.50 Encumbrance. Type: 护甲 / 手部 ; 材质等级 1 当使用或装备时: 护甲值:+1 疲劳值:+1% 近战附加伤害:5 枯萎 抗性改变:+5% 枯萎 伤害加成:+4% 枯萎 徒手伤害加成: Base power: 11.5 - 16.1 Uses 属性: 60% 意志, 60% 敏捷 伤害类型:物理 命中加成:+0.2% 基础伤害(最大20%) 护甲穿透:+3 暴击率:+2.0% 攻击速度:100% When this weapon hits: 灵魂腐蚀 (20% chance level 1). 暴击时溅射伤害(2格半径):+5 枯萎 臂铠保护你的手至前臂的中间部分。 |
| 在头上 | 防护的亚麻法师帽 (1 def, 0 armour)装备力量来源 奥术力量 2.00 Encumbrance. Type: 护甲 / 头部 ; 材质等级 1 当使用或装备时: 闪避:+1(+0有效值) 属性变化:+2 魔力 法术豁免加成:+6(+1有效值) 一顶法师风格的尖帽子…… |
| 主护甲 | 恢复之回复的粗制皮甲 (3 def, 2 armour)装备需求: - 力量 10 装备力量来源 自然力量 9.00 Encumbrance. Type: 护甲 / 轻甲 ; 材质等级 1 当使用或装备时: 护甲值:+2 闪避:+3(+1有效值) 疲劳值:+6% 生命回复:+2.00 每回合体力回复:+0.50 生命上限:+20.00 一套用皮革制成的皮甲。 |
| 在腰间 | 卓越之灵魂行者的粗制皮带装备力量来源 奥术力量 装备力量来源 灵能 1.00 Encumbrance. Type: 护甲 / 腰带 ; 材质等级 1 当使用或装备时: 属性变化:+4 魔力 物理豁免加成:+6(+1有效值) 每回合法力回复:+0.11 法力上限:+22.00 精神强度:+3(+1有效值) 一条可以围住腰的皮带。 |
| 在脚上 | 闪耀腐 黑暗的强力 (0 def, 1 armour)装备力量来源 奥术力量 2.00 Encumbrance. Type: 护甲 / 脚部 ; 材质等级 1 当使用或装备时: 护甲值:+1 属性变化:+4 魔力/+2 意志 抗性改变:+3% 光系 精神豁免加成:+9(+3有效值) 生命底限:-20.00 生命 法术强度:+4(+1有效值) 一双用皮做的靴子。 |
| 工具 | 铁质鹤嘴锄 梦境的太空 (dig speed 29 turns)装备制造者 某位大师 3.00 Encumbrance. Type: 工具 / 鹤嘴锄 ; 材质等级 1 当使用或装备时: 属性变化:+1 力量/+1 意志 抗性改变:+6% 光系/+6% 时空 降低暴击伤害:5.00% 夜视范围:+3 传送后增加闪避:+5 传送后增加所有抵抗:+5% 传送后减少效果持续时间:+5% 当携带时: 技能 granted: +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
| 斗篷 | 亚麻斗篷 风暴痛苦 (1 def, 0 armour)装备制造者 某位大师 2.00 Encumbrance. Type: 护甲 / 斗篷 ; 材质等级 1 当使用或装备时: 闪避:+1(+0有效值) 属性变化:+1 力量/+2 体质 抗性改变:+3% 闪电 抗性穿透改变:+5% 枯萎 法术豁免加成:+3(+1有效值) 法术暴击时增加法术强度(最多叠加3次):+2 法力上限:+60.00 法术强度:+10(+3有效值) 可以当做外衣穿的宽松布外套,它甚至允许你在里面穿上厚重的金属盔甲。 |
| 心灵传动 | 有效的榆木群星法杖 (12-14 power, 2 apr, 暗影 element)装备需求: - 魔力 11 装备力量来源 奥术力量 5.00 Encumbrance. Type: 武器 / 法杖 ; 材质等级 1 你必须使用双手装备。 Base power: 12.0 - 14.4 Uses 属性: 80% 魔力 伤害类型:物理 武器精通类型:法杖掌握 命中加成:+2.0% 触发伤害(最大200%) 护甲穿透:+2 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 伤害加成:+12% 暗影 技能 granted: +1 法杖掌控 法术强度:+5(+1有效值) 法术暴击率:+1% 法杖经过精细的加工,被法师所使用。 |
| 光源 | 夏日之殇装备力量来源 自然力量 1.00 Encumbrance. [史诗级物品] Type: 光照 / 光照 ; 材质等级 1 当使用或装备时: 近战附加伤害:15 光照爆发(范围 1) 抗性改变:+30% 光系 伤害加成:+10% 光系 光照范围:+5 治疗加成:+10% 近战攻击时,在1码半径内造成15光系伤害并照亮区域。 It can be used to call light, dispelling darkness and lighting tiles in radius 20.(100 power, based on Willpower) Activation costs 10 power out of 15/15. 一个小水晶瓶里捕获了夏日的阳光。 |
Inventory
反射符文 (--)装备力量来源 奥术力量 0.10 Encumbrance. [史诗级物品] Type: 卷轴 / 符文 ; 材质等级 3 当铭刻在你的皮肤上时: 有效技能等级:0.0 使用模式:主动技能 使用范围:近战/单体 Cooldown: 15 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:Activate the rune to create a protective shield absorbing and reflecting at most 350 damage for 5 turns. Its effects scale with your 魔力 stat. It can be used to 将纹身铭刻在你的皮肤上. 你可以在这块银色的符文表面看到自己的倒影。 |
角斗士的粉碎痛苦符文 (absorb 55; cd 18)装备力量来源 奥术力量 0.10 Encumbrance. Type: 卷轴 / 符文 当铭刻在你的皮肤上时: 有效技能等级:0.0 使用模式:主动技能 使用范围:近战/单体 Cooldown: 18 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:法术 介绍:Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 55 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your 敏捷 stat. It can be used to 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
配方: 动能稳定装置装备需求: - Talent 制造道具 0.10 Encumbrance. Type: 卷轴 / 设计图 ; 材质等级 1 [可以学习] It can be used to 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 病毒针枪装备需求: - Talent 制造道具 0.10 Encumbrance. Type: 卷轴 / 设计图 ; 材质等级 1 [可以学习] It can be used to 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
配方: 精神刺激装置装备需求: - Talent 制造道具 0.10 Encumbrance. Type: 卷轴 / 设计图 ; 材质等级 1 [可以学习] It can be used to 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
2 配方: 腐蚀弹装备需求: - Talent 制造道具 0.10 Encumbrance. Type: 卷轴 / 设计图 ; 材质等级 1 [可以学习] It can be used to 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
这一物品会在你离开地图的时候自动被转化。侵蚀之思维锻造的钢剑 (15-21 power, 3 apr) 装备需求: - 力量 16 装备力量来源 自然力量 装备力量来源 灵能 3.00 Encumbrance. Type: 武器 / 长剑 ; 材质等级 2 Base power: 15.0 - 21.0 Uses 属性: 100% 力量 伤害类型:物理 命中加成:+0.4% 暴击伤害(最大40%) 护甲穿透:+3 暴击率:+3.0% 攻击速度:100% 武器击中时: * 11% chance to reduce all saves and defense by 23 近战附加伤害:+9 精神/+8 自然 当使用或装备时: 属性变化:+1 灵巧/+2 意志 锋利,长而致命。 |
隔热的粗制皮带装备制造者 某位大师 1.00 Encumbrance. Type: 护甲 / 腰带 ; 材质等级 1 当使用或装备时: 抗性改变:+6% 火焰/+6% 寒冷 一条可以围住腰的皮带。 |
这一物品会在你离开地图的时候自动被转化。坚不可破的清晰之铁锁甲 (2 def, 10 armour) 装备需求: - 重甲训练 - 力量 14 装备制造者 某位大师 装备力量来源 灵能 14.00 Encumbrance. Type: 护甲 / 重甲 ; 材质等级 1 当使用或装备时: 护甲值:+10 闪避:+2(+1有效值) 疲劳值:+12% 抗性改变:+6% 精神 精神豁免加成:+10(+3有效值) 一套由金属环扣做成的锁甲。 |
这一物品会在你离开地图的时候自动被转化。闪电抗性之 (+17%)游荡剑客的钢盾 (0 def, 4 armour, 14-16 power, 38.5 block) 装备需求: - 盾牌使用训练 - 力量 16 装备制造者 某位大师 7.00 Encumbrance. Type: 护甲 / 盾牌 ; 材质等级 2 使用技能攻击时: Base power: 13.5 - 16.2 Uses 属性: 100% 力量 伤害类型:物理 命中加成:+2.0% 触发伤害(最大200%) 暴击率:+3.0% 格挡值:+38 当使用或装备时: 命中:+4(+1有效值) 护甲值:+4 疲劳值:+8% 属性变化:+1 力量/+2 敏捷 抗性改变:+17% 闪电 技能 granted: +1 格挡 手持防护装备。 |
2 nuummite 2 nuummite0.00 Encumbrance. Type: 珠宝 / 黑曜石 ; 材质等级 1 当使用或装备时: 震慑/冰冻免疫:+20% 当被用来强化装备时: 震慑/冰冻免疫:+20% 潜在伤害类型:暗影 Gems can be sold for money or used in arcane rituals. |
工兵的铁质鹤嘴锄 (dig speed 28 turns)装备制造者 某位大师 3.00 Encumbrance. Type: 工具 / 鹤嘴锄 ; 材质等级 1 当使用或装备时: 命中:+4(+1有效值) 属性变化:+2 灵巧/+1 力量 夜视范围:+3 当携带时: 技能 granted: +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
2 verdite 2 verdite0.00 Encumbrance. Type: 珠宝 / 绿宝石 ; 材质等级 1 当使用或装备时: 闪避:+10(+3有效值) 伤害加成:+2% 所有 当被用来强化装备时: 闪避:+10(+3有效值) 伤害加成:+2% 所有 潜在伤害类型:自然 Gems can be sold for money or used in arcane rituals. |
普洛克斯的幸运半身人脚装备力量来源 自然力量 2.00 Encumbrance. [史诗级物品] Type: 工具 / 杂项 ; 材质等级 1 当使用或装备时: 闪避:+5(+2有效值) 属性变化:+5 幸运 拆除陷阱加成:+5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn 一只用细线串起来的巨大毛脚,很显然这是一位半身人的。目前的状态,很难讲它多久以前被割了下来,但是从脚踝处的齿痕来看,应该不是出于自愿。 它的外面有一层盐和粘土,被很好的保护着,尽管如此,大自然还是剥夺了它的活力,它已经成为了一块死肉。有人说,半身人的脚可以带来好运,但是现在唯一可确认的是——它臭死了! |
鉴定水晶球装备力量来源 未知力量 1.00 Encumbrance. [剧情物品] Type: 水晶球 / 水晶球 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
便携式自动材料提取仪力量来源蒸汽科技 0.00 Encumbrance. [剧情物品] Type: 蒸汽工具 / 能量 当携带时: It can be used to 立刻融化提取仪内的所有道具(在你切换楼层的时候会自动融化) Activation costs 0 power out of 1000/1000. 这是一个神奇的仪器。它能临时存储当层所有捡到的道具,还能融化任何道具,将其转化为金子和相应的材料。 金属装备会融化为相应的矿物块,用于制作道具。 其他残余则会被转化成金子或者别的有用的物资。 |
尖晶石0.00 Encumbrance. Type: 珠宝 / 红宝石 ; 材质等级 1 当使用或装备时: 战斗速度:+2% 施法速度:+2% 精神速度:+2% 当被用来强化装备时: 战斗速度:+2% 施法速度:+2% 精神速度:+2% 潜在伤害类型:火焰 Gems can be sold for money or used in arcane rituals. |
指引之戒装备力量来源 未知力量 0.00 Encumbrance. [史诗级物品] Type: 杂项 / 戒指 当携带时: 属性变化:+1 幸运 每回合法力回复:+0.30 每回合蒸汽回复:+0.50 It can be used to 与戒指中的灵魂交谈 Activation costs 1 power out of 1/1. 戒指中好像囚禁了一个古老的灵魂。 |
回归之杖 (1/1)装备力量来源 未知力量 2.00 Encumbrance. [剧情物品] Type: 护符 / 魔杖 It can be used to 传送至世界地图(等待40回合) Activation costs 202 power out of 400/400. 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
转化之盒装备力量来源 未知力量 2.00 Encumbrance. [剧情物品] Type: 盒子 / 夏·图尔 当携带时: It can be used to 立即转化盒子中的所有物品(当你切换地图时也会自动转化) Activation costs 0 power out of 1000/1000. 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
3 tiny geode 3 tiny geode0.00 Encumbrance. Type: 珠宝 / 石 ; 材质等级 1 当使用或装备时: 生命回复:+0.50 每回合体力回复:+0.20 每回合法力回复:+0.20 每回合灵能值回复:+0.20 治疗加成:+10% 当被用来强化装备时: 生命回复:+0.50 每回合体力回复:+0.20 每回合法力回复:+0.20 每回合灵能值回复:+0.20 治疗加成:+10% 潜在伤害类型:精神 Gems can be sold for money or used in arcane rituals. |
3 紫黄晶0.00 Encumbrance. Type: 珠宝 / 紫宝石 ; 材质等级 1 当使用或装备时: 抗性穿透改变:+2% 所有 暴击伤害加成:+2.00% 当被用来强化装备时: 抗性穿透改变:+2% 所有 暴击伤害加成:+2.00% 潜在伤害类型:酸性 Gems can be sold for money or used in arcane rituals. |
3 石英0.00 Encumbrance. Type: 珠宝 / 白宝石 ; 材质等级 1 当使用或装备时: 护甲值:+5 抗性改变:+1% 所有 当被用来强化装备时: 护甲值:+5 抗性改变:+1% 所有 潜在伤害类型:寒冷 Gems can be sold for money or used in arcane rituals. |
黄水晶0.00 Encumbrance. Type: 珠宝 / 黄宝石 ; 材质等级 1 当使用或装备时: 物理暴击率:+2.0% 法术暴击率:+2% 精神暴击率:+2% 当被用来强化装备时: 物理暴击率:+2.0% 法术暴击率:+2% 精神暴击率:+2% 潜在伤害类型:光系 Gems can be sold for money or used in arcane rituals. |
Achievements
诅咒超度者 (绝望难度 (永久死亡模式))
杀死被诅咒者本·克鲁塞达尔。By a武神,科纳克人冒险家,等级9
65 黄昏月 122 year of Ascendancy at 03:41 see stats
Log
0]技能 Air Render 已经可以使用。
6]休息了6回合 (停止原因:所有资源和生命值已恢复满)。
0]你拾取了 0.40 金币。
3]A武神拾取了(v):紫黄晶
0]A武神使用了助手-移动.
0]A武神不再涌起奥术能量。
1]骷髅战士 破碎之朱雀 casts 蜕皮.
1]骷髅战士 破碎之朱雀的周围产生了一道护盾。
1]巨型棕蛇 先知的泪水 uses 削砍.
1]a武神 reacts to 一次攻击 from 巨型棕蛇 先知的泪水, mitigating the blow!.
1]Ran for 6 turns (stop reason: taken damage).
1]你发现了:巨型棕蛇 先知的泪水(被追猎者,被诅咒者)
1]你发现了:骷髅战士 破碎之朱雀(苦痛者)
1]A武神遭受了被诅咒的创伤。
6]a武神 reacts to 一次攻击 from 巨型棕蛇 先知的泪水, mitigating the blow!.
6]a武神 is being stalked by 巨型棕蛇 先知的泪水!
1]巨型棕蛇 先知的泪水 uses 痛苦折磨.
1]A武神陷入疲倦。
1]a武神 reacts to 一次攻击 from 巨型棕蛇 先知的泪水, mitigating the blow!.
1]A武神's Major Blink is disrupted!
1]巨型棕蛇 先知的泪水 performs a melee critical strike against a武神!
1]a武神 reacts to 一次攻击 from 巨型棕蛇 先知的泪水, mitigating the blow!.
1]A武神's Major Blink is disrupted!
6]a武神 reacts to 一次攻击 from 巨型棕蛇 先知的泪水, mitigating the blow!.
0]a武神 reacts to 一次攻击 from 巨型棕蛇 先知的泪水, mitigating the blow!.
0]a武神 is no longer being stalked by 巨型棕蛇 先知的泪水.
0]a武神 converts some damage to Psi!
0]巨型棕蛇 先知的泪水 hits a武神 for (6 flat reduction), (177 reacted), 93 到灵能值, 180 物理, (2 flat reduction), 0 精神, (6 flat reduction), (61 reacted), 32 到灵能值, 62 物理, (2 flat reduction), 0 精神, (6 flat reduction), (43 reacted), 23 到灵能值, 44 物理, (2 flat reduction), 0 精神, (6 flat reduction), (47 reacted), 25 到灵能值, 48 物理, (2 flat reduction), 0 精神, (6 flat reduction), (88 reacted), 47 到灵能值, 90 物理, (2 flat reduction), 0 精神, (6 flat reduction), (131 reacted), 16 到灵能值, 199 物理 (860 total damage).
0]a武神 the level 10 科纳克人 冒险家 was 被猛击 to death by 巨型棕蛇 先知的泪水 on level 3 of 卡·普尔废墟.




























































