Difference between revisions of "Necromancer"
From Tales of Maj'Eyal
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{{Talent_row | {{Talent_row | ||
| Type = [[Spell (category type)|Spell]] | | Type = [[Spell (category type)|Spell]] | ||
− | | Name = | + | | Name = {{c|Master of Bones}} |
| Mastery = 1.3 | | Mastery = 1.3 | ||
| Locked = no | | Locked = no | ||
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{{Talent_row | {{Talent_row | ||
| Type = [[Spell (category type)|Spell]] | | Type = [[Spell (category type)|Spell]] | ||
− | | Name = | + | | Name = {{c|Master of Flesh}} |
| Mastery = 1.3 | | Mastery = 1.3 | ||
| Locked = no | | Locked = no | ||
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{{Talent_row | {{Talent_row | ||
| Type = [[Spell (category type)|Spell]] | | Type = [[Spell (category type)|Spell]] | ||
− | | Name = | + | | Name = {{c|Glacial Waste}} |
| Mastery = 1.3 | | Mastery = 1.3 | ||
| Locked = no | | Locked = no | ||
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{{Talent_row | {{Talent_row | ||
| Type = [[Spell (category type)|Spell]] | | Type = [[Spell (category type)|Spell]] | ||
− | | Name = | + | | Name = {{c|Master Necromancer}} |
| Mastery = 1.3 | | Mastery = 1.3 | ||
| Locked = yes | | Locked = yes | ||
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{{Talent_row | {{Talent_row | ||
| Type = [[Spell (category type)|Spell]] | | Type = [[Spell (category type)|Spell]] | ||
− | | Name = | + | | Name = {{c|Age of Dusk}} |
| Mastery = 1.3 | | Mastery = 1.3 | ||
| Locked = yes | | Locked = yes | ||
| talent1 = [[Dire plague (talent)|Dire Plague]] | | talent1 = [[Dire plague (talent)|Dire Plague]] | ||
| talent2 = [[Crepuscule (talent)|Crepuscule]] | | talent2 = [[Crepuscule (talent)|Crepuscule]] | ||
− | | talent3 = | + | | talent3 = {{t|The End of All Hope}} |
− | | talent4 = | + | | talent4 = {{t|Golden Age of Necromancy}} |
}} | }} | ||
{{Talent_row | {{Talent_row | ||
| Type = [[Spell (category type)|Spell]] | | Type = [[Spell (category type)|Spell]] | ||
− | | Name = | + | | Name = {{c|Rime Wraith}} |
| Mastery = 1.3 | | Mastery = 1.3 | ||
| Locked = yes | | Locked = yes |
Revision as of 19:31, 26 October 2021
Necromancer | |
---|---|
Metaclass | Mage |
Locked | Yes |
Starting Life | 90 |
Life Rating | -3 |
Stat Modifiers | |
Strength | 0 |
Dexterity | 0 |
Constitution | 0 |
Magic | +5 |
Willpower | +3 |
Cunning | +1 |
Necromancer is a class introduced in the base game. It must be unlocked by killing the necromancer Celia in the Last Hope Graveyard, after reading all 4 parts of the lore "How to become a necromancer".
Contents
Locked Description
The road to necromancy is a macabre path indeed.
Walk with the dead, and drink deeply of their black knowledge.
Description
While most magic is viewed with suspicion since the Spellblaze, the stigma surrounding the black art of Necromancy has been around since time immemorial.
These dark spellcasters extinguish life, twist death, and raise armies of undead monsters to sate their lust for power and pursue their ultimate goal: Eternal life.
Their most important stats are: Magic and Willpower
Starting Equipment
- Elm starstaff
- Linen robe
- Manasurge Rune (Increases mana regeneration by 820% for 10 turns and instantly restores 41 mana, 15 turn cooldown)
Starting Quest
- From Death, Life (if not immune to necromancy and not already undead), which on completion unlocks the Lich race evolution prodigy.
Starting Talents
- Call of the Crypt (1)
- Soul Leech (1)
- Invoke Darkness (1)
- Blurred Mortality (1)
Talent Categories
- The Undead Lich category needs to be achieved through the Lich race evolution
Classes
Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented |
Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One |
Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy |
Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
Brawler |