Urhum the level 1 Vor'tep Shaman by cydex

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
Weapons Pack FIXED 1.6.0
Malik's Greatspears 1.6.0
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceVor'tep
ClassShaman
Level / Exp1 / 0%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic16 (base 13)
Willpower16 (base 13)
Cunning8 (base 10)

Resources

Life122/122
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy2
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance0%
Speed1

Offense: Mind

Mindpower14
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)5.5 (43.579428603723%)
Defense0
Ranged Defense0
Fatigue12
Physical Save10
Spell Save11
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Shaman / Natural warrior1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Shaman / Elemental magic1.30
0/5
0/5
0/5
0/5
Shaman / Spirits1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Mindstar mastery1.00
0/5
0/5
0/5
0/5
Shaman / Fetishes1.30
0/5
0/5
0/5
0/5
Race / Vor'tep1.00
1/5
0/5
0/5
0/5
Shaman / Totems1.30
0/5
0/5
0/5
0/5
Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5
0/5
0/5
Adventure / Partner1.00
0/46
0/60
0/3
0/2
0/2
0/2

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to player.
--------------------------------

Accepted quest 'Of trolls and damp caves'! (Press 'j' to see the quest log)
Showing no tactical information.

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Urhum picks up (d.):
iron longsword (107% power, 2 apr).
Urhum picks up (g.):
nightruned rough leather belt.
Ran for 2 turns (stop reason: hostile spotted to the south (green worm mass)).