Eluldalaith the level 2 Higher Necromancer by Alexandrestr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp2 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity14 (base 10)
Constitution10 (base 10)
Magic20 (base 19)
Willpower15 (base 14)
Cunning12 (base 12)

Resources

Life44/44
Mana132/132
Soul6/11
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage8
Accuracy19
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+10%
All0%
Temporal+3%

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save7
Spell Save12
Mental Save9

Defense: Resistances

Temporal+ 12%( 70%)
All+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

Log


PAI_STATE_EXPLORE

There is a way to the next level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


PAI_STATE_EXPLORE

AI stopping: level change found
Eluldalaith deactivates
Hiemal Shield.
Eluldalaith activates
Hiemal Shield.
Resting starts...

Eluldalaith starts to surge mana.

Eluldalaith stops surging mana.

Talent Rune: Manasurge is ready to use.
Talent Dread is ready to use.
Rested for 39 turns (stop reason: all resources and life at maximum).


Eluldalaith casts
Dread.

Resting starts...

Dread activates
Blur Sight.
Talent Dread is ready to use.
Rested for 39 turns (stop reason: all resources and life at maximum).


You gain 1.64 gold from the transmogrification of
iron dagger of persecution (97% power, 5 apr).
You gain 0.75 gold from the transmogrification of
acidic iron waraxe (104% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (109% power, 2 apr).
You gain 1.31 gold from the transmogrification of
flaming iron battleaxe of massacre (129% power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (100% power, 2 apr, acid element).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a way to the previous level here (press '' or right click to use).