Cuff the level 2 Ancient Brawler by Xammux123

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignLight
ModeNormal Adventure
SexMale
RaceAncient
ClassBrawler
Level / Exp2 / 76%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity17 (base 13)
Constitution14 (base 10)
Magic12 (base 10)
Willpower17 (base 10)
Cunning25 (base 18)

Resources

Life147/176
Stamina120/120
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Barehand

Damage26
Accuracy25
Crit Chance6%
APR1
Speed0.80

Offense: Spell

Spellpower12
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance8%
Speed1

Offense: Damage Bonus

Light+11%
Darkness+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense8
Ranged Defense8
Fatigue6
Physical Save10
Spell Save10
Mental Save14

Defense: Resistances

Physical+ 25%( 70%)
Darkness+ 15%( 70%)
Light+ 37%( 70%)
Mind-10%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
0/5
0/5
0/5
0/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
2/5
0/5
0/5
0/5
Undead / Ancient1.10
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

On fingers
Around waist
Main armor
Light source
On head
On hands

Inventory

Achievements

Log


Talent Double Strike is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Cuff picks up (l.):
pouch of iron shots (19/19, 15-18 power, 1 apr).
Cuff picks up (j.):
iron mail armour (2 def, 4 armour).
Cuff picks up (g.):
shimmering elm vilestaff (10-12 power, 2 apr, blight element).
Cuff picks up (h.):
rough leather belt of resilience.
Cuff picks up (f.):
cured leather sling.
There is an entrance to the Lightwell here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Cuff wears:
rough leather belt of resilience.

Cuff wears:
mindwoven linen wizard hat of darkness (+15%) (1 def, 0 armour).

You gain 0.10 gold from the transmogrification of
pouch of iron shots (19/19, 15-18 power, 1 apr).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.20 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 1.91 gold from the transmogrification of
shimmering elm vilestaff (10-12 power, 2 apr, blight element).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light element).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (10-15 power, 2 apr).
You gain 4.63 gold from the transmogrification of
balanced iron greatsword of phasing (19-30 power, 8 apr).
You gain 4.54 gold from the transmogrification of
balanced iron battleaxe of daylight (14-22 power, 1 apr).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 12).
You feel mildly anxious, and walk with caution.