Kruppe the level 6 KrukShalore Void Scholar by feid

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
Crusader Class 1.5.5
Inferno Race Patch for ID and Arena 1.5.5
Avatar Race 1.6.0
CampaignOrcs
ModeNormal Exploration
SexMale
RaceKrukShalore
ClassVoid Scholar
Level / Exp6 / 57%
Size3 (medium)
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity14 (base 10)
Constitution13 (base 13)
Magic33 (base 29)
Willpower13 (base 10)
Cunning17 (base 12)

Resources

Life128/128
Vschol_void0/69
Healing Factor1.0283363011315
Regeneration1.2854203764144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage16
Accuracy8
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Temporal+10%

Defense: Base

Armour (hardiness)10 (30%)
Defense10
Ranged Defense10
Fatigue5
Physical Save16
Spell Save21
Mental Save17

Defense: Resistances

Physical+ 17%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Vacuum1.30
5/5
0/5
0/5
0/5
Celestial / Dilation1.30
1/5
1/5
0/5
0/5
Celestial / Chaos1.30
0/5
0/5
0/5
0/5
Celestial / Collapse1.30
1/5
1/5
0/5
0/5
Celestial / Subspace1.30
1/5
0/5
0/5
0/5
Celestial / Dissolution1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Void1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.20
0/5
0/5
0/5
0/5
Celestial / Logia1.30
5/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

On feet
On fingers
On fingers
Around neck
In main hand
On hands
Light source
Cloak
Main armor

Inventory

Achievements

Log

You collect a new ingredient: stack of herbs (viperweed) (1).
You gain 1.68 gold from the melting of
nature's mossy mindstar of clarity (75% power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 1.73 gold from the melting of
iron mace of daylight (105% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron mace (105% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (115% power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.02 gold from the melting of
balanced iron greatmaul (117% power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.20 gold from the melting of
iron dagger of vileness (102% power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (101% power, 5 apr).
You gain 1.25 gold from the melting of
starlit copper amulet.
You gain 1.65 gold from the melting of
shielding rune of the titan (absorb 89; dur 3; cd 18).
You gain 2.57 gold from the melting of
medical injector implant (efficiency 83% / cooldown 83%).
There is a Entrance to the Vaporous Emporium here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Resting starts...

Talent Command Staff is ready to use.
Rested for 50 turns (stop reason: all resources and life at maximum).


Saving done.


There is a Entrance to the Yeti Caves here (press '' or right click to use).
Today is the 14th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:20.


There is a ladder to worldmap here (press '' or right click to use).