Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Morvarc'h's Improved Escorts 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Tougher Escorts 1.6.0Sets escorts HP to 1000 and life regen to 100. This mod is not intended to be balanced and will make the game easier. Use at your own discretion. Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Select First Escort 1.7.0Creates a setting under Game Options/Gameplay for selecting the This is intended to allow players to make characters that rely on a certain An advantage of this over addons that allow selecting the escort type when it Race: Mummy 1.6.0Adds Mummies as a new type of undead that cripple their enemies and overcome any obstacle. Embalming increases Strength and Willpower Mummies begin in their own starter zone, a low-level dungeon reminiscent of both the Blighted Scar and the Elven Ruins. Mummies are initially locked, and unlock by defeating the Mummy Lord Tinker Tinkering 1.7.0A collection of small quality-of life tweaks for tinker-using characters in the Embers of Rage DLC. Notable changes:
Embers With All Races 1.5.10Adds all races available in the Arena campaign to the Orcs campaign. You will still need to have a race unlocked in order to play it in the Orcs campaign. This should work for all DLC races and most addon races, assuming they are not implemented in an unusual way and their addon weight is lower than that of this addon (200000). Cleaner Item Descriptions for Korean 1.7.4This is a fork of Better Item Descriptions for Korean. Wall Clock 1.7.0A small modification to the Minimalist and Classic UIs, adding an interface element that displays the current time. (This is intended for use by players who play in full-screen mode, thus obscuring their computer's usual clock.) In the Minimalist UI, the clock element can be moved and resized in the same manner as other interface elements (via the padlock icon on the toolbar in the lower right corner); in both UIs, the clock's time format can be set via the "UI | Wall clock format" game option. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Class: Fallen 1.7.0Fallen has been added to the base game as an evolution for Sun Paladins This addon contains the original version, a base class afflicted/celestial hybrid. Fallen are unlocked alongside Sun Paladins. Please report any bugs on the forum thread. This class is originally inspired by the enemies John and Aluin, Afflicted Sun Paladins. Fallen have a mix of old and new trees. Celestial Combat Celestial Light Shorter Dungeons Redux 1.7.4Reworks the depth, size, EXP, enemies, and drop rates of mid/lategame dungeons. Original inspired by Pigslayer. Grove Keeper 1.7.4Adds the Grove Keeper, a Wilder subclass. The Grove Keeper is pirmarily a mindpower-caster with limited summoning ability, but has the option to mix slings, or one-handed weapons and unarmed attacks, into their skill set. They are also able to become proficient with mindstars and focus wholly on mind-casting. Includes advanced class categories favoring either weapon-hybrid or mind-casting play style, with the advanced hybrid tree working equally well for ranged or melee. Full details in the forum. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Verdant Class Pack 1.7.2Content is modular and various sections can be disabled via the options. Primary Features Druid Info Zigur: Categories: Werebeast Info Categories: Woodsman Info Categories: Summoner Info Two new summonable critters and revised summoning categories. New Categories: Wyrmic Info New Categories: Talent changes: Passive Cooldowns 1.7.0A tweak to the Minimalist UI to show the effect cooldowns of various passive talents and prodigies with triggered effects in the buffs area. Affected talents in the base module:
Affected talents from the Embers of Rage DLC:
Affected talents from the Ashes of Urh'Rok DLC:
Affected talents from the Forbidden Cults DLC:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: Encumbrance Bypass 1.3.1Gives you a maximum Encumbrance value of 50000. Odyssey of The Summoner (for ToME 1.7.4+) 1.7.4Howdy, this is Kamani. The current page for OotS content is: https://forums.te4.org/viewtopic.php?p=247326#p247326 I mostly tested OotS with EoR, Cults, and Ashes enabled, but it should work fine without them. Disclaimer: This is NOT a full release. There WILL be errors and unpredictable behavior. I am patching things out actively, so play with discretion and send as much feedback as possible to the forum thread to accelerate the completion process! Expanded Details: Recaiden's Evolution Prodigies 1.7.0Includes 4 new Class Evolutions:
Isn't Zephyr already a class? Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Swordsmaster Class 1.7.4Adds a swordsmaster class to the game. CHANGELOG1.6.0 - Added a new talent tree, Technique/Fencing which has defensive talents related to parrying. - The talent Web of Steel has been moved from Swordsmanship to Fencing. It's place in the Swordsmanship tree has been taken by a new talent, Vorpal, which gives Physical Power and Armor Penetration. - The talent Crescent Sweep has been reworked. It deals more damage, inflicts bleed, moves before attacking, no longer allows swapping places, and has a cooldown. It's usage as a spammable movement talent for swapping places has been filled by the new Mist Step talent on the Fencing tree. - Lightspeed Draw can now attack enemies adjacent to any tiles you pass through in addition to enemies that you pass through directly. These additional targets count when determining whether you can use Lightspeed Draw or not. It still can only hit one enemy per tile you travel through though. - Fixed Swordsmanship not functioning for daggers - Fixed Swordsmanship to not permanently replace a weapon's strength damage mod with dexterity - Harrying blows no longer requires your spring attacks to hit the target; instead it only requires that you attempt them. - Harrying blows's finishing blow now bypasses evasion/repulsion talents that the target possesses - Harrying blows's finishing blow no longer ignores ALL armor and resistances. It ignores 50% of the target's resistances, and has set bonus armor penetration. - Spring Attack now functions immediately when activated instead of only after an action is performed after it is activated. - Surgical Strikes's stun and interference effects are now separate (so you get the full stun regardless of what the target does on its next turn). It's cooldown has also been increased from 6 to 8. - Added clarifying text to the descriptions of Will to Live and Unfetter to give a better idea of how effective they are when leveled up without requiring arithmetic. - Buffed Spring Attack stamina restoration - Cunning/Tactical is once again locked by default - Added translation support to timed effects 1.5.2 - Fixed bug with pre-use talent for swordsmanship talents when npc does not have an inventory 1.5.0 - Added a new talent tree, Technique/Two-handed Bladework, which serves as a Dexterity-based replacement for Technique/Two-handed Assault - As it has now been replaced, Technique/Two-handed Assault has been removed from the Swordsmaster class. - Cunning/Tactical is now unlocked by default 1.4.1 - Lightspeed Fatigue duration changed from 40 turns to a lower value which is based on effective talent level - (with 1.3 mastery: 24, 21, 18, 16, 14) - Lightspeed Fatigue now increases stamina cost of Lightspeed Draw linearly instead of quadratically. - (20 -> 40 -> 60 -> 80) instead of (20 -> 40 -> 80 -> 160) - Removed cooldown from Spring Attack, making it fully toggleable. 1.4.0 - Changed Moving Target to reduce direct damage taken by 30% instead of giving 15% all resist. - Buffed pin resistance of Slippery to 100% from 50% - Buffed movement speed granted by Slippery to 50% from 20% - Spring Attack once again restores stamina when wielding one-handed weapons - Lowered the maximum number of attacks per turn at ETL 5 for Spring Attack from 3 to 2 - Fixed typo in Harrying Blows description - Fixed Swordsmanship talents still being usable even when disarmed - Removed Duelist tree from Swordsmaster class, as it is mostly extraneous at this point 1.3.1 - Fixed infinite loop caused when reflecting certain spells like Invoke Darkness with Web of Steel 1.3.0 - Updated for version 1.7.2 - Raised stamina cost and cooldown for "Never Give Up" - Added offhand damage increase to "Swordsmanship" for swords and daggers - Changed format calls to tformat calls to support potential translation 1.2.0 - Added tactical data to talents for npcs - Swordsmanship mastery and str/dex scaling swap now works with daggers as well as swords - Determination now always takes 15 turns to reach maximum regeneration instead of taking fewer turns with a higher talent level. - Fixed logic of projectile selffire to correctly function as indicated by comments (for web of steel) - Fixed Vapor Blade knocking back even when it misses 1.1.0 - Swordsmanship now completely exchanges strength scaling for dexterity scaling on swords instead of giving -100% str mod and +100% dex mod - Fixed bug that prevented critical hits from occurring (oops!) - Unfetter and Never Give Up now have stamina costs - Harrying Blows fixed to only require Spring Attack to hit once per global turn instead of once per target's turn - Lightspeed Draw now has a fixed cooldown. - Spring Attack now only restores stamina if you are wielding a two-handed weapon - Will to Live changed to provide a health regen bonus equal to a flat amount per percent missing health rather than an amount equal to a percent of missing health. Also, now scales with Willpower. 1.0.0 - Initial Release Alternate Zones Option 1.7.0Adds a game option "Alternate zones" to enable or disable (or optionally force) v1.0.3's new alternate zones, either globally or individually by zone. Also available as part of the ZOmnibus Addon Pack. Customizable LevelUp 1.7.2Provides an in-game menu to customize what, if any, additional benefits your character gains when leveling up. You can access these settings by going to the SparkLevel tab in the Game Options. Changelog 1.0.1 - 2020-12-31 1.0.2 - 2021-01-02 1.0.3 - 2021-01-02 Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: astralInferno's Celestial Oddities 1.7.0A combination of all my celestial addons; Firmamancer, Primal Chosen, Trench Strider, Radiant, the Empyreal fork, and the newly added Bloodtide Cultist. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Loot Expansion 1.7.4Aadd-on that expands on the available Egos and Semi-Random Artifacts available. Introduces all sorts of new Effects and Talents used with both! For example: Spellslinger - A Passive that increases Spellpower per visible enemy in a range of 2 - Rolls on Hats Nether Resonance - A Passive found on the Semi-Random Artifact 'Netheric Diadem' that increases Light resist by half of Magic stat and Nature resist by half of Willpower stat. Combust - Found on 'Pyrophage' items, if you hit a burning enemy, cause an aoe of fire damage and gain a temporary life-regen buff. Mystical Recovery - Found on shields, when blocking, 20% chance to lower the cooldown of a random spell-type talent based on item level. All That Glitters - Activated talent found on Rings, gives you a temporary buff to Spellpower based on how much money you have. This is only a small sampling of new additions among the 10 semi-random Artifacts and 100+ Egos. There are still many more of both to come and I will be posting a full breakdown of all the new components soon. At this time, many of the added Egos are Greater, so they will only appear on blue or purple items. Designed to be compatible with other addons, please report any possible collision issues. In the meantime, please check it out and post any questions, concerns, or tuning feedback. Google Doc Summary at - https://docs.google.com/spreadsheets/d/1VBu4F1tmKSRLjLqZl2Eu2lvp4wFZfdILJc-jAW5lttI/edit?usp=sharing ----Icons are edited versions from the existing game or from https://game-icons.net/--- Augmented Mobility Grants Telekinetic Grasp 1.7.2Learning a talent in the Augmented Mobility category will now grant Telekinetic Grasp just like it used to. Starting Prodigy Remixed 1.0.4Prodigies have no level requirements and lessened stat requirements - and all characters start with one. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Free Respec 1.7.2Allow trial and error for character building without restarting new game while minimizing inbalance. You can respec stats, talents, categories and prodigies freely at any time. Based on Full Respecialization. Fix the Error for prodigies learning introduced v1.7. Warning: Weight: 100 Superload: Automatic Talent Gambits 1.7.4Allows customization of automatic talent usage in the style of FF XII gambits. Version 1.4.0 includes the following fixes and improvements: Items Vault 1.7.0Donators/Buyers bonus! Adventurer Mastery 1.7.2Changes the mastery of the Adventurer's talents to 1.3 and gives it 1 more category point, 2 extra talents points and 2 extra generics. Now, there are quite a few addons that do similar things, however they tend to overwrite the adventurer birth data, making them incompatible with other changes to the class. This addon should be compatible with either : Slightly More Adventurous : - https://te4.org/games/addons/tome/adven_addon - allows adventurer to use talents from classes that don't spawn on randbosses - still checks race/class compatibility so stonewarden talents are only for dwarf and undead cant get wilder talents Much More Adventurous : - temporarily incompatible (use previous version of this addon instead) - https://te4.org/games/addons/tome/every_tree - allows the adventurer to use every talents, including monster only and debug talent trees. - tends to have issues with classes from other addons due to the way it loads their data. Improved Adventurer : - https://te4.org/games/addons/tome/Improved_Adventurer - my own adventurer skill addon. - allows the adventurer to use talents from every race and class, including locked ones and those normaly incompatible with your character. - use this one if you use addons that add new classes/races and want their talents on an adventurer Note : use only one of those three. They are not compatible with eachother Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Expanded Shop Inventory 1.3.0Significantly increases the number of items available for purchase in all shops, and allows some higher-quality items. Players can set the number of items with the new option appearing in the 'Game Options/Gameplay' tab. Inferno Race Pack 1.4.0Adds a collection of my races. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Spell Merchants 1.6.6
This Mod adds: 12 Merchants that will sell all Talents, as well as Class, Stat, Category & Prodigy points! A Master jeweler that will Imbue Jewelry, Armor & Weapons! 3 Unique Dungeons and 8 Unique Bosses!
There are 14 talent trees (273 talents) available for purchase:Celestial, Chronomancy, Corruptions, Cunning, Cursed, Gifts, Psionic, Spells, Techniques, Demented, Steamtech, Annihilator & Technomancer!
4 character point types:Stat, Class, Category & Prodigy points for sale!
Master jeweler:Imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you [strike] want [/strike] can afford!
New Dungeons:3 new dungeons have been added to the world map [with more to come] (Blood Soaked Ruins, Infested Ruins & Road to Derth) these dungeons will have unique boss and lore spawns.
New Bosses:There are 8 new bosses that will spawn in the new dungeons (they will also spawn in Infinite Dungeon) *Bosses will drop gold on death*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.2. Dialog to purchase spells wont appear unless you have the required amount of gold. 3. DLC is NOT required to play this addon, talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired. 4. Will conflict with any mods that change the world map file (eyal.lua) *The only currently known conficting mod* is \"Extra Dungeons\" If you like this addon please show your support by hitting that thumbs up button! I've currently spent 200+ hrs making this mod. Positive acknowledgement is much appreciated! If you dislike the mod please comment so I can understand why and possibly make improvements.
If you like this addon please consider rating it :) Unrandom Egos 1.7.0No wide random numerical ranges on ego modifiers. Embers Races for Maj'Eyal Campaign (Last Hope Start) 1.5.5Add Embers Races To Main Campaign, and they start in Last Hope. This includes classes with unique starts (Archmage, Ashes classes, etc). Big thanks to Zeranamu for their addon "Embers Races for Maj'eyal Campaign"(https://te4.org/games/addons/tome/embersraces), and Mex for their addon "Mex's Start in Last Hope"(https://te4.org/games/addons/tome/mex-lasthopestart). All I did was look at Mex's addon to see what they did to make characters start in Last Hope, and made that change to Zeranamu's addon. Be sure to use only this addon, or Zeranamu's original version. You will probably be fine with both, just when testing and both active I had two entries for each Embers race on character creation. Experience Controller 1.7.4
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Point Credits 1.7.2Allows you to spend an unlimited amount of class, generic, stat, category and prodigy points by digging into negative values, as deep as you want to. This addon presents an unique approach to the "I want more (insert type here) points for my character!" problem. Instead of simply adding +N more points to spend each level, it allows you to use as many points as you wish - you'll simply go into negative values if you don't have any points at the moment, effectively "loaning" them. From whom? For what fee? What's the due date? Who knows! Maybe the Eidolon's feeling like doing some commerce, or maybe the divines are smiling at you! All that matters is that all those points are yours to spend *now*! If you want, you can get those elusive talents up to survive in early game and compensate for them later as you level up, eventually balancing out... or get yourself all these cool talents you really wanted to have and learn than the build of your dream will forever be short of 24 generics, 6 class points, inscription and a prodigy. :> No actual penalties for loaning the points are implemented or intended to be implemented. Design premisesWhile there's already a lot of addons that grant characters more points, they are often found suffering from some significant flaws - like surplus points dangling when all desired talents have already been developed, or still insufficient amount of points despite all the extra ones, or an uneven point gain curve when one's struggling with point deficit in the early game but has a large surplus of unused points in the late game, or the difficulty to gauge the unbalanceness of the current build at a given moment of time... and so on. With point loaning, however, you can have as many or as few extra points as you wish, and always know how strongly you deviate from the intended game balance curve. I love this particular approach, and it is my hope that it will appeal to many other players, as well. :> Compatibility
Pecks
Race: Tinkerer 1.7.4Adds Tinkerer as a new Human subrace. Tinkerers are identical to Cornacs, except they begin with Steamtech/Physics and Steamtech/Chemistry instead of an additional category point. I made this race because I wanted a consistent way to obtain tinkers with any non-tinker class, without relying on the tinker escort. The Tinkerer is intended to be a balanced and viable alternative to the Cornac race within the official "Maj'Eyal: The Age of Ascendancy" campaign. When used with a tinker class, this race only grants an additional starting talent point to both Physics/Smith and to Chemistry/Therapeutics. Feel free to extend/modify this addon as you wish! My further ideas for this race or a similar one would be to add the Engineering and Blacksmith categories as racial talent trees, but adjust their mastery and unlock status based on whether the character is a tinker class or not. ---Changelog--- Enhanced Object Compare 1.7.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
Campaign | Maj'Eyal |
Mode | Insane Exploration |
Sex | Male |
Race | Bull |
Class | Minotaur |
Level / Exp | 9 / 61% |
Size | 큼 |
Lifes / Deaths | Killed by Forest Troll Hedge-Wizard at level 3 on the 79 장작더미 122 year of Ascendancy at 11:59 / 2Killed by 거대한 갈색 시궁쥐 폴타 at level 6 on the 1 즐거움 122 year of Ascendancy at 21:50 |
Primary Stats
Strength | 47 (base 25) |
Dexterity | 57 (base 16) |
Constitution | 32 (base 16) |
Magic | 18 (base 10) |
Willpower | 9 (base 14) |
Cunning | 31 (base 30) |
Resources
Life | 712/712 |
Fury | 52/52 |
Stamina | 122/122 |
Equilibrium | 35 |
Healing Factor | 1.1724420161895 |
Regeneration | 1.231064116999 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 14.0249223595 |
Infravision | 4 |
Offense: Mainhand
Damage | 54 |
Accuracy | 63 |
Crit Chance | 31% |
APR | 11 |
Speed | 1.00 |
Offense: Spell
Spellpower | 18 |
Crit Chance | 13% |
Speed | 1 |
Offense: Mind
Mindpower | 20 |
Crit Chance | 22% |
Speed | 1 |
Offense: Damage Bonus
냉기 | +12% |
어둠 | +4% |
자연 | +15% |
물리 | +30% |
빛 | +15% |
시간 | +38% |
산성 | +26% |
정신 | +4% |
전기 | +21% |
Offense: Damage Penetration
냉기 | +30% |
정신 | +54% |
전기 | +15% |
Defense: Base
Armour (hardiness) | 39.935134657792 (52.545130532569%) |
Defense | 42 |
Ranged Defense | 42 |
Fatigue | 0 |
Physical Save | 25 |
Spell Save | 12 |
Mental Save | 17 |
Defense: Resistances
정신 | + 30%( 70%) |
시간 | + 46%( 70%) |
어둠 | + 24%( 70%) |
물리 | + 22%( 70%) |
전기 | + 47%( 70%) |
산성 | + 18%( 70%) |
All | + 13%( 70%) |
황폐 | + 26%( 70%) |
Defense: Immunities
Stun Resistance | 10% |
Instadeath Resistance | 100% |
Pinning Resistance | 10% |
Inscriptions (0/0)
Class Talents
Wild-heart / Severance | 1.10 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-heart / Brute Force | 1.10 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Wild-child / Metal Rending | 1.10 |
| 5/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Wild-heart / Seismancy | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
전투 기술 / 전투 훈련 | 1.00 |
| 2/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| 5/5 |
| 0/5 |
Wild-child / Sapient Ones | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Wild-child / 부 | 1.10 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Wild-heart / Stone Flesh | 1.10 |
| 1/5 |
| 3/5 |
| 1/5 |
| 0/5 |
Wild-heart / Hoarding Beast | 1.10 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Ego / Bull | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
talent | Abs of Steel |
talent | Heat Up |
talent | Modest Wealth |
talent | Unravel Metal |
talent | 검 파괴자 |
beneficial effect | You have 이끼로 덮인 마석 베트리아야라이스 in your mouth: ClaspingT1 mindstar 1H weapon Reqs Wil 11 [Rare] Nature/Psionic Weapon Damage 75% Range: 1.0x-1.1x Uses 50% Wil, 30% Cun Damage 정신 Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +12 Critical Rate +6.5% Attack Speed 100% On-Hit, radius 1 +16 황폐 While equipped: Stats +8 Str +8 Dex offense ------ Mind Crit +5% Mindpower +2 (+1 eff.) On-Hit 6 정신 6 어둠 Damage +4% 정신 +4% 어둠 Ignore resists +34% 정신 Ignore Armor +6 When Hit 12 산성 12 황폐 defense ------ Resistance +5% 물리 other ------- EQ when Hit +0.16 Max hate +8.00 Talents +1 마석 조율 |
Quests
You successfully escorted the lost sun paladin to the recall portal on level 3 of 트롤 늪. Escort: lost sun paladin (level 3 of 트롤 늪)As a reward you 행운 +5. | 성공 |
You successfully escorted the lost warrior to the recall portal on level 2 of 트롤 늪. Escort: lost warrior (level 2 of 트롤 늪)As a reward you 행운 +5. | 성공 |
In an attempt to solve the mystery of your being, The Summoner has commanded you to explore some nearby places. Jogging memories (part 1)- You have, indeed, confirmed the presence of trolls. Though, you already knew that. - You are to visit Kor'pul and investigate the spectral activity within. - You have visited Derth. As he said, they were accommodating, despite yourself being an incandescently-glowing monster. | 활성 |
They say in the cycle of reincarnation, karma chooses your new form based on the choices you made in a previous life. Reflections: Dignity LostWith that said, you have become a Minotaur. What could this possibly mean...? *** Honour You feel ashamed and, somehow, need to free up this guilt... Time for some mercenary work! *** Bodyguard Someone out there ALWAYS needs protecting-- It's only a matter of finding out who... - On Floor 3 of 트롤 늪, you found the lost sun paladin. * With your aid, the lost sun paladin reached the portal! - On Floor 2 of 트롤 늪, you found the lost warrior. * With your aid, the lost warrior reached the portal! | 활성 |
You are in the body of a wilder's summon! To he who calls- The Summoner is safe from his enemies. - The Summoner is going to relocate to a safer place. Find his new place and you can discuss with him what has happened to you... | 성공 |
숨겨진 보물에 대한 모든 단서를 찾았습니다. 트롤 늪의 세 번째 구역에 보물이 있는 곳으로 가는 길이 있을 것입니다. 숨겨진 보물하지만 굉장히 위험해 보입니다 - 조심하세요. 빌을 처단했습니다. 그 보상으로 그의 보물은 모두 당신 것입니다. | 성공 |
Equipment
머리 | 진눈깨비의 여왕 (0 회피도, 15 방어력) 진눈깨비의 여왕 (0 회피도, 15 방어력)3.0 Encumbrance T1 head armor [Rare] Master While equipped: Stats +25 Dex +4 Con offense ------ Physical Crit +10.7% Damage +18% 물리 +12% 냉기 Accuracy +20 (+5 eff.) defense ------ Armor +15 Fatigue +5% Resistance +13% 어둠 other ------- Infravision +4 머리 전체를 보호할 수 있는 커다란 투구입니다. 하지만 통풍이 잘 안 되고 시야가 가려지는 문제가 있습니다. |
목 | 날려가는 조각 벨레 날려가는 조각 벨레0.1 Encumbrance T1 amulet jewelry [Rare] Master While equipped: offense ------ Damage +9% 전기 +9% 산성 Ignore resists +15% 전기 +30% 냉기 When Hit 8 산성 12 냉기 10 전기 defense ------ Resistance +15% 황폐 +9% 시간 Life +120.00 Out-of-Phase Defense +20 Out-of-Phase Resistance +20% Out-of-Phase Resilience +20% other ------- Masteries +0.16 Wild-heart/Tyrannic Beast 목걸이는 목을 멋지게 만들어 줍니다! |
Tail slot | 생명력 놋쇠 랜턴 생명력 놋쇠 랜턴2.0 Encumbrance T1 lite [Ego] Nature While equipped: defense ------ Life +45.00 other ------- Light +3 초의 심지가 든 놋쇠 용기입니다. 기름종이를 사용하여 바람을 막고 있습니다. 손잡이가 달려 있어 들고 다닐 수 있습니다. |
광원 장비 | 차원 신호기 차원 신호기1.0 Encumbrance lite [Unique] Arcane While equipped: other ------- Light +3 공포의 영역 전환: 실질 기술 레벨: 2.0 Power cost 25 out of 25/25. Range 5 재사용 대기시간: 12 Travel.spd instantaneous 종류: 주문 설명: 공포의 영역으로의 차원문을 열어 좁은 범위를 순간이동합니다. 순간이동을 끝내면 동시에 화염이 분출되어, 56.96 악마 화염 피해를 반경 3 칸 내의 모든 개체에게 가하고, 남아있는 화염이 56.96 악마 화염 피해를 4 턴에 걸쳐 가합니다. 추가로, 현실을 벗어나 순간이동함으로써 시전자의 인식력이 매우 향상되어, 다음 3 턴 동안 반경 8 칸 내의 모든 적을 감지할 수 있게 됩니다. 피해량은 주문력에 비례하여 증가하고, 범위는 기술 레벨에 비례하여 증가합니다. 악마로부터 기인하는 기이한 구체입니다. 비현실적인 붉은색으로 빛나고 있습니다. |
주무기 | 무쇠 전투 도끼 번개의 보호 (101% 위력 방어력 관통 2) 무쇠 전투 도끼 번개의 보호 (101% 위력 방어력 관통 2)3.0 Encumbrance T1 waraxe 1H weapon [Rare] Arcane Weapon Damage 101% Range: 1.0x-1.4x Uses 100% Str Damage 물리 Mastery 무기 숙련 Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +2 Critical Rate +3.5% Attack Speed 100% On-hit +16 전기 On-Hit, radius 1 +27 정신 +16 시간 On Hit: * 25% 확률로 대상과 그 근처의 적 하나에게 연쇄하는 전격을 뿜어내 24 피해를 입힙니다 While equipped: offense ------ Damage +12% 전기 +24% 시간 Ignore resists +20% 정신 When Hit 8 냉기 defense ------ Resistance +20% 정신 +15% 시간 한 손으로 드는 전투 도끼입니다. |
In mouth | 이끼로 덮인 마석 베트리아야라이스 (75% 위력, 12 방어력 관통, 정신 피해) 이끼로 덮인 마석 베트리아야라이스 (75% 위력, 12 방어력 관통, 정신 피해)3.0 Encumbrance T1 mindstar 1H weapon Reqs Wil 11 [Rare] Nature/Psionic Weapon Damage 75% Range: 1.0x-1.1x Uses 50% Wil, 30% Cun Damage 정신 Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +12 Critical Rate +6.5% Attack Speed 100% On-Hit, radius 1 +16 황폐 While equipped: Stats +8 Str +8 Dex offense ------ Mind Crit +5% Mindpower +2 (+1 eff.) On-Hit 6 정신 6 어둠 Damage +4% 정신 +4% 어둠 Ignore resists +34% 정신 Ignore Armor +6 When Hit 12 산성 12 황폐 defense ------ Resistance +5% 물리 other ------- EQ when Hit +0.16 Max hate +8.00 Talents +1 마석 조율 대자연의 산물인 마석은 자연적인 보석이 살아 있는 물질에 뒤덮여 만들어집니다. 자연의 수호자들과 초능력자들이 정신력을 집중시키기 위해 사용합니다. 보조 무기 칸에 장착된 마석은 쌍수 무기 사용 시의 보조 무기 피해량 감소를 일으키지 않습니다. |
손 | 깜박이는 개화 베트야키라 (0 회피도, 1 방어력) 깜박이는 개화 베트야키라 (0 회피도, 1 방어력)1.0 Encumbrance T1 hands armor [Rare] Nature While equipped: Stats +5 Str +9 Mag +9 Con offense ------ Mind Crit +4% Critical power +25.00% On-Hit 7 산성 Damage +17% 산성 +15% 빛 When Hit 8 정신 defense ------ Armor +1 Resistance +6% 산성 other ------- Light +4 Unarmed combat: Weapon Damage 97% Range: 1.0x-1.1x Uses 40% Str, 40% Cun, 40% Dex Damage 물리 Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +1 Critical Rate +1.0% Attack Speed 100% On-crit, radius 2 +7 산성 On Hit: 10% 부식성 숨결 1 손을 어느 정도 보호하면서도 손가락의 움직임을 크게 방해하지 않는 가벼운 장갑입니다. |
가슴 방어구 | 리넨 로브 '비구름의 왕' (0 회피도, 0 방어력) 리넨 로브 '비구름의 왕' (0 회피도, 0 방어력)2.0 Encumbrance T1 cloth armor [Rare] Arcane While equipped: Stats +6 Str +8 Dex offense ------ Physical Crit +4.0% Critical power +20.00% Damage +14% 시간 +15% 자연 +12% 물리 Accuracy +15 (+4 eff.) Ignore Armor +3 defense ------ Resistance +39% 전기 +14% 시간 +6% 물리 +7% all other ------- Light +4 천으로 된 옷입니다. 직접적인 방어 효과를 제공하지는 않지만, 강력한 힘으로 강화될 수는 있습니다. |
Inventory
생명의 피 생명의 피0.4 Encumbrance potion [Unique] Nature 생명의 피를 마셔, 추가 목숨을 획득합니다. 이 유리병 안의 피는 아지랑이의 시대에 살던 고대 종족의 것입니다. 세계가 갓 만들어졌던 시기의 힘과 활력이 유리병 안에서 흐르고 있습니다. "날 마셔라, 필멸자여." 붉은 액체가 당신의 정신에 직접 속삭이는 것 같습니다. "내가 어둠 너머의 빛을 안겨다 주마. 내 정수를 맛본 자는 육신의 죽음이 두렵지 않게 되리라. 날 마셔라, 필멸자여. 네 목숨이 소중하다면..." |
거울의 상 룬 (지속 6 / 대기시간 24) 거울의 상 룬 (지속 6 / 대기시간 24)0.1 Encumbrance rune scroll [Unique] Arcane When inscribed on your body: 재사용 대기시간: 24 사용 속도: 주문 (한 턴의 100% 소모) 종류: 주문 설명: 룬을 발동하여 시전자와 닮은 거울의 상을 최대 3 체 불러내 인근의 적을 매 턴 도발합니다. 반경 10 칸 내의 적 1 체당 하나의 거울의 상만이 만들어집니다. 첫 번째 거울의 상은 가장 가까운 적 근처에 소환됩니다. 거울의 상은 룬 사용자의 생명력, 피해 저항, 방어력, 방어 효율, 회피도를 그대로 적용받습니다. 룬을 피부에 새겨넣습니다. 마법의 룬을 당신의 육체에 새겨넣어, 필요한 기술을 가질 수 있습니다. |
반사의 룬 (--) 반사의 룬 (--)0.1 Encumbrance T3 rune scroll [Unique] Arcane When inscribed on your body: 재사용 대기시간: 15 사용 속도: 즉시 (턴 소모 없음) 종류: 주문 설명: 룬을 발동하여 5 턴 동안 최대 190 피해를 흡수하고 반사하는 보호막을 생성합니다. 이 효과는 마법 능력치에 비례하여 증가합니다. 룬을 피부에 새겨넣습니다. 이 은빛 룬의 거울 같은 표면에 자신의 모습이 비치는 걸 볼 수 있습니다. |
결투사의 고통 분산 룬 (흡수 176 / 대기시간 15) 결투사의 고통 분산 룬 (흡수 176 / 대기시간 15)0.1 Encumbrance rune scroll [Ego] Arcane When inscribed on your body: 재사용 대기시간: 15 사용 속도: 즉시 (턴 소모 없음) 종류: 주문 설명: 룬을 발동하여 턴 소모 없이 부정적인 에너지를 제거합니다. 모든 압도 효과를 제거하며, 물리, 정신, 마법 효과를 각각 하나씩 제거합니다. 제거한 에너지를 이용하여 3 턴 동안 유지되는 보호막을 만듭니다. 정화된 부정적인 효과 하나 당 176 피해량을 흡수할 수 있습니다 (제거된 압도 효과는 보호막을 제공하지 않습니다). 압도 효과만을 제거했을 경우, 보호막은 생성되지 않지만 재사용 대기시간이 75% 단축됩니다. 이 효과는 민첩 능력치에 비례하여 증가합니다. 룬을 피부에 새겨넣습니다. 마법의 룬을 당신의 육체에 새겨넣어, 필요한 기술을 가질 수 있습니다. |
결투사의 보호막 룬 (흡수 633 / 지속 8 턴 / 대기시간 16) 결투사의 보호막 룬 (흡수 633 / 지속 8 턴 / 대기시간 16)0.1 Encumbrance rune scroll [Ego] Arcane When inscribed on your body: 재사용 대기시간: 16 사용 속도: 즉시 (턴 소모 없음) 종류: 주문 설명: 룬을 발동하여 8 턴 동안 최대 633 피해를 흡수하는 보호막을 생성합니다. 이 효과는 민첩 능력치에 비례하여 증가합니다. 룬을 피부에 새겨넣습니다. 마법의 룬을 당신의 육체에 새겨넣어, 필요한 기술을 가질 수 있습니다. |
도적의 고통 분산 룬 (흡수 131 / 대기시간 22) 도적의 고통 분산 룬 (흡수 131 / 대기시간 22)0.1 Encumbrance rune scroll [Ego] Arcane When inscribed on your body: 재사용 대기시간: 22 사용 속도: 즉시 (턴 소모 없음) 종류: 주문 설명: 룬을 발동하여 턴 소모 없이 부정적인 에너지를 제거합니다. 모든 압도 효과를 제거하며, 물리, 정신, 마법 효과를 각각 하나씩 제거합니다. 제거한 에너지를 이용하여 3 턴 동안 유지되는 보호막을 만듭니다. 정화된 부정적인 효과 하나 당 131 피해량을 흡수할 수 있습니다 (제거된 압도 효과는 보호막을 제공하지 않습니다). 압도 효과만을 제거했을 경우, 보호막은 생성되지 않지만 재사용 대기시간이 75% 단축됩니다. 이 효과는 교활 능력치에 비례하여 증가합니다. 룬을 피부에 새겨넣습니다. 마법의 룬을 당신의 육체에 새겨넣어, 필요한 기술을 가질 수 있습니다. |
마법사의 고통 분산 룬 (흡수 119 / 대기시간 21) 마법사의 고통 분산 룬 (흡수 119 / 대기시간 21)0.1 Encumbrance rune scroll [Ego] Arcane When inscribed on your body: 재사용 대기시간: 21 사용 속도: 즉시 (턴 소모 없음) 종류: 주문 설명: 룬을 발동하여 턴 소모 없이 부정적인 에너지를 제거합니다. 모든 압도 효과를 제거하며, 물리, 정신, 마법 효과를 각각 하나씩 제거합니다. 제거한 에너지를 이용하여 3 턴 동안 유지되는 보호막을 만듭니다. 정화된 부정적인 효과 하나 당 119 피해량을 흡수할 수 있습니다 (제거된 압도 효과는 보호막을 제공하지 않습니다). 압도 효과만을 제거했을 경우, 보호막은 생성되지 않지만 재사용 대기시간이 75% 단축됩니다. 이 효과는 마법 능력치에 비례하여 증가합니다. 룬을 피부에 새겨넣습니다. 마법의 룬을 당신의 육체에 새겨넣어, 필요한 기술을 가질 수 있습니다. |
감지 구리 반지 감지 구리 반지0.1 Encumbrance T1 ring jewelry [Ego] Arcane While equipped: defense ------ Blind Resist +26% other ------- Infravision +4 See Stealth +9 See Invis +9 반지는 손가락을 멋지게 만들어 줍니다! |
무쇠 대형 도끼 (109% 위력 방어력 관통 1) 무쇠 대형 도끼 (109% 위력 방어력 관통 1)3.0 Encumbrance T1 battleaxe 2H weapon [Normal] Weapon Damage 109% Range: 1.0x-1.5x Uses 120% Str Damage 물리 Mastery 무기 숙련 Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +1 Critical Rate +4.5% Attack Speed 100% 두 손으로 드는 거대한 대형 도끼입니다. |
무쇠 대형 도끼 (107% 위력 방어력 관통 1) 무쇠 대형 도끼 (107% 위력 방어력 관통 1)3.0 Encumbrance T1 battleaxe 2H weapon [Normal] Weapon Damage 107% Range: 1.0x-1.5x Uses 120% Str Damage 물리 Mastery 무기 숙련 Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +1 Critical Rate +4.5% Attack Speed 100% 두 손으로 드는 거대한 대형 도끼입니다. |
전격의 무쇠 대형 도끼 (107% 위력 방어력 관통 1) 전격의 무쇠 대형 도끼 (107% 위력 방어력 관통 1)3.0 Encumbrance T1 battleaxe 2H weapon [Ego] Arcane Weapon Damage 107% Range: 1.0x-1.5x Uses 120% Str Damage 물리 Mastery 무기 숙련 Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +1 Critical Rate +4.5% Attack Speed 100% On Hit: * 25% 확률로 대상과 그 근처의 적 하나에게 연쇄하는 전격을 뿜어내 24 피해를 입힙니다 두 손으로 드는 거대한 대형 도끼입니다. |
학살 무쇠 단검 (113% 위력 방어력 관통 5) 학살 무쇠 단검 (113% 위력 방어력 관통 5)1.0 Encumbrance T1 dagger 1H weapon [Ego] Master Weapon Damage 113% Range: 1.0x-1.3x Uses 50% Str, 50% Dex Damage 물리 Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +5 Critical Rate +4.0% Attack Speed 100% 날카롭고, 짧지만 치명적입니다. |
침식 균형 잡힌 강철 장검 (110% 위력 방어력 관통 3) 침식 균형 잡힌 강철 장검 (110% 위력 방어력 관통 3)3.0 Encumbrance T2 longsword 1H weapon [Ego] Nature/Master Weapon Damage 110% Range: 1.0x-1.4x Uses 100% Str Damage 물리 Mastery 무기 숙련 Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +3 Critical Rate +3.0% Attack Speed 100% On-hit +11 자연 While equipped: offense ------ Accuracy +9 (+2 eff.) defense ------ Defense +9 (+3 eff.) Disarm Resist +32% 날카롭고, 길고 치명적입니다. |
균형 잡힌 침식 무쇠 철퇴 (104% 위력 방어력 관통 2) 균형 잡힌 침식 무쇠 철퇴 (104% 위력 방어력 관통 2)3.0 Encumbrance T1 mace 1H weapon [Ego] Nature/Master Weapon Damage 105% Range: 1.0x-1.4x Uses 100% Str Damage 물리 Mastery 무기 숙련 Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +2 Critical Rate +0.5% Attack Speed 100% On-hit +8 자연 While equipped: offense ------ Accuracy +7 (+2 eff.) defense ------ Defense +7 (+2 eff.) Disarm Resist +25% 뭉툭하고 치명적입니다. |
뱀의 응시 (91% 위력, 15 방어력 관통, 자연 피해) 뱀의 응시 (91% 위력, 15 방어력 관통, 자연 피해)3.0 Encumbrance T1 mindstar 1H weapon Reqs Wil 12 [Unique] Nature Weapon Damage 92% Range: 1.0x-1.1x Uses 30% Wil, 10% Cun Damage 자연 Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +15 Critical Rate +7.0% Attack Speed 100% Damage Conversion 30% 독 While equipped: offense ------ Mind Crit +2% Mindpower +4 (+2 eff.) Damage +10% 자연 defense ------ Resistance +10% 자연 Poison Resist +50% other ------- Masteries +0.20 Wild-curse/Snake aspect 독 뱉기: 실질 기술 레벨: 2.0 Power cost 8 out of 8/8. Range 10 재사용 대기시간: 6 Travel.spd instantaneous 종류: 자연 설명: 독을 뱉어 6 턴에 걸쳐 211.00 독 피해를 줍니다. 피해량은 힘과 민첩 중 더 높은 수치에 비례하여 증가합니다. A thick venom drips from this mindstar. |
힘 느릅나무 지팡이 (100% 위력, 2 방어력 관통, 화염 속성) 힘 느릅나무 지팡이 (100% 위력, 2 방어력 관통, 화염 속성)5.0 Encumbrance T1 staff 2H weapon [Ego] Arcane Weapon Damage 100% Range: 1.0x-1.2x Uses 80% Mag Damage 물리 Accuracy Bonus +2.5% proc damage (max 250%) Ignore Armor +2 Critical Rate +2.5% Attack Speed 100% While equipped: offense ------ Spell Crit +8% Spellpower +3 (+2 eff.) Damage +10% 화염 other ------- Talents +1 지팡이 다루기 마법 지팡이는 마법 사용자들을 위해 최고의 장인들이 만들어냅니다. |
균형 잡힌 침식 강철 전투 도끼 (109% 위력 방어력 관통 3) 균형 잡힌 침식 강철 전투 도끼 (109% 위력 방어력 관통 3)3.0 Encumbrance T2 waraxe 1H weapon [Ego] Nature/Master Weapon Damage 109% Range: 1.0x-1.4x Uses 100% Str Damage 물리 Mastery 무기 숙련 Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +3 Critical Rate +4.0% Attack Speed 100% On-hit +11 자연 While equipped: offense ------ Accuracy +9 (+2 eff.) defense ------ Defense +9 (+3 eff.) Disarm Resist +29% 한 손으로 드는 전투 도끼입니다. |
리넨 로브 (0 회피도, 0 방어력) 리넨 로브 (0 회피도, 0 방어력)2.0 Encumbrance T1 cloth armor [Normal] While equipped: defense ------ Resistance +7% all 천으로 된 옷입니다. 직접적인 방어 효과를 제공하지는 않지만, 강력한 힘으로 강화될 수는 있습니다. |
of deftness거친 가죽 장화 (8 회피도, 1 방어력) of deftness거친 가죽 장화 (8 회피도, 1 방어력)2.0 Encumbrance T1 feet armor [Ego] Master While equipped: offense ------ Move Speed +12% defense ------ Armor +1 Defense +8 (+2 eff.) 후퇴: Puts all charms on 30 turn cooldown 실질 기술 레벨: 1.0 Power cost 30 out of 30/30. Range 7 재사용 대기시간: 10 Travel.spd instantaneous 설명: 대상에게서 최대 2 칸 멀리 후퇴합니다. 이때 경로상의 모든 개체들을 뛰어넘어 이동합니다. 대상에게서 직선으로 떨어진 장소로만 후퇴 가능합니다 (또한 시야 내의 장소여야 합니다). 후퇴 직후, 3 턴 동안 이동 속도가 100% 증가합니다 (이 효과는 이동 외의 다른 행위를 하면 즉시 종료됩니다). 가능하다면 탄환의 재장전도 실시합니다. 추가 이동 속도와 도달할 수 있는 최대 사거리는 피로도에 반비례합니다. 가죽으로 만들어진 장화 한 쌍입니다. |
무쇠 전투장화 트토토본 (0 회피도, 3 방어력) 무쇠 전투장화 트토토본 (0 회피도, 3 방어력)3.0 Encumbrance T1 feet armor [Rare] Nature While equipped: Stats +7 Str offense ------ Physical Crit +4.0% Mindpower +40 (+20 eff.) Ignore Armor +8 On-Hit (Melee): * 27% 확률로 모든 내성과 회피도를 14 감소시킵니다. defense ------ Armor +3 Fatigue +2% Resistance +7% 전기 +7% 시간 +20% 정신 Unlife -80.00 life other ------- Max stamina +40.25 무거운 전투 장화로, 발가락과 발 뒤꿈치 부분 같은 취약한 부분에 쇳조각을 붙여 착용자를 위험에서 더 잘 보호합니다. |
민첩 +3 거친 가죽 장갑 (0 회피도, 1 방어력) 민첩 +3 거친 가죽 장갑 (0 회피도, 1 방어력)1.0 Encumbrance T1 hands armor [Ego] Master While equipped: Stats +3 Dex offense ------ Accuracy +13 (+3 eff.) defense ------ Armor +1 Unarmed combat: Weapon Damage 92% Range: 1.0x-1.1x Uses 40% Cun, 40% Dex, 40% Str Damage 물리 Accuracy Bonus +0.2% critical chance (max 25%) Accuracy +7 Ignore Armor +1 Critical Rate +7.0% Attack Speed 100% 손을 어느 정도 보호하면서도 손가락의 움직임을 크게 방해하지 않는 가벼운 장갑입니다. |
거친 가죽 장갑 '툰드라의 발톱' (0 회피도, 1 방어력) 거친 가죽 장갑 '툰드라의 발톱' (0 회피도, 1 방어력)1.0 Encumbrance T1 hands armor [Rare] Nature While equipped: offense ------ On-Hit 7 화염 Damage +33% 냉기 +5% 화염 Ignore resists +25% 어둠 +30% 냉기 defense ------ Armor +1 Resistance +18% 시간 +6% 화염 Unlife -107.33 life Life Regen +4.00 Healmod +27% Silence Resist +27% Pinning Resist +27% Unarmed combat: Weapon Damage 93% Range: 1.0x-1.1x Uses 40% Str, 40% Cun, 40% Dex Damage 물리 Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +1 Critical Rate +1.0% Attack Speed 100% On-crit, radius 2 +7 화염 On Hit: 10% 화염 숨결 1 손을 어느 정도 보호하면서도 손가락의 움직임을 크게 방해하지 않는 가벼운 장갑입니다. |
안정된 무쇠 전투장갑 (0 회피도, 1 방어력) 안정된 무쇠 전투장갑 (0 회피도, 1 방어력)1.5 Encumbrance T1 hands armor [Ego] Psionic While equipped: offense ------ Accuracy +6 (+1 eff.) defense ------ Armor +1 Fatigue +1% Physical save +6 (+3 eff.) Mind save +6 (+4 eff.) Disarm Resist +26% Unarmed combat: Weapon Damage 102% Range: 1.0x-1.4x Uses 40% Cun, 40% Dex, 40% Str Damage 물리 Accuracy Bonus +0.2% base damage (max 20%) Accuracy +7 Ignore Armor +3 Critical Rate +2.0% Attack Speed 83% On Hit: 10% 완벽한 통제 1 팔의 가운데부터 손 쪽까지 보호하는 금속 장갑입니다. |
녹색 징벌 (0 회피도, 3 방어력) 녹색 징벌 (0 회피도, 3 방어력)3.0 Encumbrance T1 head armor [Rare] Master While equipped: Stats +3 Str +9 Wil +7 Cun +3 Con offense ------ Mind Crit +9% Physical Power +4 (+1 eff.) Damage +24% 산성 +21% 자연 defense ------ Armor +3 Fatigue +5% Resistance +15% 자연 Mind save +12 (+7 eff.) other ------- Max hate +10.00 머리 전체를 보호할 수 있는 커다란 투구입니다. 하지만 통풍이 잘 안 되고 시야가 가려지는 문제가 있습니다. |
리넨 마법 모자 '공허한 투지' (1 회피도, 0 방어력) 리넨 마법 모자 '공허한 투지' (1 회피도, 0 방어력)2.0 Encumbrance T1 head armor [Rare] Nature While equipped: Stats +7 Cun offense ------ Critical power +20.00% Mindpower +40 (+20 eff.) Damage +12% 화염 Ignore resists +20% 어둠 On-Hit (Melee): * 27% 확률로 전체속도를 39% 감소시킵니다. defense ------ Defense +1 (+0 eff.) Resistance +12% 황폐 +30% 화염 +20% 시간 other ------- Psi when Hit +0.12 뾰족한 천 모자입니다. 딱 봐도 마법사 모자 같습니다... |
화염 저항 뚫리지 않는 무쇠 사슬 갑옷 (2 회피도, 12 방어력) 화염 저항 뚫리지 않는 무쇠 사슬 갑옷 (2 회피도, 12 방어력)14.0 Encumbrance T1 heavy armor [Ego] Master While equipped: defense ------ Armor +12 Defense +2 (+0 eff.) Fatigue +12% Resistance +18% 화염 사슬로 만든 갑옷 한 벌입니다. |
무쇠 사슬 갑옷 (2 회피도, 4 방어력) 무쇠 사슬 갑옷 (2 회피도, 4 방어력)14.0 Encumbrance T1 heavy armor [Normal] While equipped: defense ------ Armor +4 Defense +2 (+0 eff.) Fatigue +12% 사슬로 만든 갑옷 한 벌입니다. |
냉기 저항 무쇠 판금 갑옷 (0 회피도, 7 방어력) 냉기 저항 무쇠 판금 갑옷 (0 회피도, 7 방어력)17.0 Encumbrance T1 massive armor Reqs - 판갑 방어구 수련 [Ego] Master While equipped: defense ------ Armor +7 Fatigue +22% Resistance +18% 냉기 금속판으로 만들어진 갑옷 한 벌입니다. |
76 연금술 마노 76 연금술 마노0.0 Encumbrance T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% When used in a prism: Prism damage +5% 보석은 아주 값진 물건이며, 마법적인 의식에도 사용됩니다. |
4 스피넬 4 스피넬0.0 Encumbrance T1 green gem [Normal] While equipped: Defense +2 (+0 eff.) Physical save +2 (+1 eff.) Spell save +2 (+2 eff.) Mind save +2 (+2 eff.) Item imbue powers: Defense +2 (+0 eff.) Physical save +2 (+1 eff.) Spell save +2 (+2 eff.) Mind save +2 (+2 eff.) Latent Damage Type: 자연 보석은 아주 값진 물건이며, 마법적인 의식에도 사용됩니다. |
놋쇠 랜턴 놋쇠 랜턴2.0 Encumbrance T1 lite [Normal] While equipped: other ------- Light +3 초의 심지가 든 놋쇠 용기입니다. 기름종이를 사용하여 바람을 막고 있습니다. 손잡이가 달려 있어 들고 다닐 수 있습니다. |
귀환의 장대 (1/1) 귀환의 장대 (1/1)2.0 Encumbrance rod charm [Plot Item] Unknown 40 턴 후에 사용자는 세계 지도로 귀환합니다. Uses 202 power out of 400/400 이 장대는 보라툰으로만 만들어져 있으며, 공간 그 자체를 구부릴 수 있는 순수한 마법의 힘이 주입되어 있습니다. 이런 물건들에 대해서 들어본 적이 있습니다. 이것이 있으면 여행을 더 신속하게 할 수 있어서, 모험가들에게는 아주 유용합니다. |
변환 상자 변환 상자2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: 한 번에 상자 속의 모든 물건을 변환합니다 (현재 구역을 떠날 때도 자동으로 변환됩니다.). Uses 0 power out of 1000/1000 이 상자는 엄청난 힘을 품은 옛 쉐르'툴 유적의 부속품입니다. 이 상자에 무엇인가를 넣으면 다른 곳으로 전이되어, 일련의 과정을 거친 뒤 파괴되어 에너지가 추출됩니다. 해당 과정에서 부산물로 금이 생산되고, 이 금은 추출 과정에 쓰이지 않기 때문에 다시 당신에게 재전송됩니다. 이 상자를 갖고 있으면 당신이 발견하고 습득한 모든 물건들은 자동적으로 내부에 수납되고, 현재 층을 떠날 때 에너지와 금으로 변환됩니다. 상자 안에 변환하고 싶지 않은 물건들이 있을 경우, 소지품 창을 열어서 상자에서 그 물건들을 빼내세요. 상자 안의 물건들은 무게가 0으로 간주됩니다. |
3 아메트린 3 아메트린0.0 Encumbrance T1 yellow gem [Normal] While equipped: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Item imbue powers: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Latent Damage Type: 빛 보석은 아주 값진 물건이며, 마법적인 의식에도 사용됩니다. |
2 지르콘 2 지르콘0.0 Encumbrance T1 yellow gem [Normal] While equipped: Armor +1 Resistance +1% all Item imbue powers: Armor +1 Resistance +1% all Latent Damage Type: 빛 보석은 아주 값진 물건이며, 마법적인 의식에도 사용됩니다. |
Achievements
Log
금화 0.57 골드를 주웠다.
You collect 1.50 wealth.
금화 0.54 골드를 주웠다.
You collect 1.17 wealth.
금화 0.42 골드를 주웠다.
You collect 1.33 wealth.
금화 0.48 골드를 주웠다.
You collect 0.92 wealth.
금화 0.33 골드를 주웠다.
기술 Glint of the Eyes를 사용할 수 있게 되었다.
You collect 1.50 wealth.
The thought of wealth crystalizes Zidon's mind and heart!
금화 0.54 골드를 주웠다.
Zidon는 (D) 스피넬를 주웠다.
Zidon는 (D) 스피넬를 주웠다.
Zidon는 (H) 아메트린를 주웠다.
기술 Glint of the Eyes를 사용할 수 있게 되었다.
Zidon는 (I) 지르콘를 주웠다.
Zidon는 (D) 스피넬를 주웠다.
Zidon는 (H) 아메트린를 주웠다.
이 곳은 이전 구역으로의 길 입니다 ('' 나 마우스 우클릭으로 이동).
22 턴 동안 달렸다. (멈춘 이유: 출구에 도착)
Zidon는 Abs of Steel를 비활성화했다.
Zidon는 Abs of Steel를 활성화했다.
Zidon는 Heat Up를 비활성화했다.
Zidon는 Heat Up를 활성화했다.
Zidon는 검 파괴자를 비활성화했다.
Zidon는 검 파괴자를 활성화했다.
알림: 당신은 현재 활성화한 유지기 - Modest Wealth
- Unravel Metal
에 영향을 주는 능력치 또는 기술에 투자했습니다.
유지기를 재활성화 함으로써 기술의 효과를 다시 갱신하십시오.