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Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.2 |
Addons | 'Purists' Breeding Pits Restoration Project 1.2.3Restores the orc breeding pits cut content to the game. This is the original completely unaltered orc breeding pits, just as objectionable as it was in version 1.1.3, before any changes were made. You have been WARNED. Do not complain about the potentially objectionable content. Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Interact with the Worm 1.7.0Adds new talent Interact with the Worm, allowing Writhing Ones from the Forbidden Cults DLC using the Demented/Friend of the Worm talent tree to manipulate their worm that walks' equipment and talents (and name) in a more convenient manner similar to Alchemists' Interact with the Golem talent. Retro Kit 1.6.0Re-adds various useful 1.5-vintage items that were removed in the 1.6 game release. Currently supports:
Juggernaut Evolution for Bulwark 1.6.7Adds a new class evolution for Bulwark, the Juggernaut. As a Juggernaut, the Bulwark gains the ability to equip shields in the off hand and main hand simultaneously and Weapons Mastery will apply to shields. While equipped with two shields: - You may use Rush while sustaining Last Stand. Stalker Evolution for Rogue 1.6.7Adds Stalker as a new class evolution prodigy for Rogue. While wearing no heavy armor (including helms, boots and gloves) and wielding no weapons: Even More Blazblue Character Icons 1.5.5Adds even more, cleaner chibi custom tiles from the Blazblue series. None of the artwork is mine, I've merely cleaned up, resized and resampled them to fit into the game at a 64x64 resolution. Ashes of Urh'Rok 1.7.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Chaotic Race 1.2.2Adds the chaotic human subrace, which get a random talent on every levelup. Also has the following option under Gameplay: Extra Chaotic: This affects who gets random talents on levelup: EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Training fix for staff combat and mindstar mastery 1.0.4This add-on updates the staff combat trainer in Angolwen and the mindstar mastery trainer in Zigur to work with unlocked categories from escorts without penalizing the player, adjusts training costs, and provides an enhanced training option. At these trainers you can If you have revealed the talent category from an escort and unlock it with the trainer, the mastery will be improved to 1.1, and can be enhanced further to 1.3. It overloads the files mod.data.chats.angolwen-staves-store.lua and mod.data.chats.zigur-mindstar-store.lua Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Unlock Exotic Mastery 1.3.1Are you tired of needing to rescue a Warrior escort before you can train Exotic Mastery? Then this is the addon for you! This addon gives access to the Exotic Weapons Mastery talent by default so it can be trained on any character with Technique/Combat Training. It should be compatible will all other addons. Interact with Sidekicks 1.7.0Provides an interface to interact with party members similar to the Interact with the Golem talent, by which yo ucan alter their equipment or spend their talent points. Also adds additional functionality like applying a rune or infusion directly to a party member, or managing its talent point plan in conjunction with the Talent Point Planner addon. Standard actions from the "Give order" dialog can also optionally be included, controlled by game option "Gameplay | Include party orders in interaction dialogs". The interaction dialog is bound to Alt-Shift-I by default, and can also be accessed by right-clicking on a suitable party member on the map or via the "Interact with Party Members" action on the main game menu. (NOTE: If you are using this addon in conjunction with the Talent Point Planner addon, you will need to upgrade the latter to release 10.8.3 or higher for compatibility. Similarly, if you are using this addon with the ZOmnibus Addon Pack or ZOmnibus Lite, you will need to upgrade it to release 17.2.3 or higher for compatibility.) Verbose Enemies 1.3.1Makes the monsters of Eyal somewhat more talkative...and prone to insulting you. Featuring taunts from Gaslamp Games' roguelike Dungeons of Dredmor! Also now featuring the EXTENSIVE taunt collection from the iconic Dredmor mod, Death By A Thousand Taunts. This mod was created by Deeborm, and is only included with their approval. Three cheers for Deeborm! Relive your dredmor adventures in the world of Eyal. You can also add your own taunts! To do this create a file named verbose_user_defined_taunts.cfg and place it in your settings folder where it can be friends with all the other .cfg files. Inside this file put: All taunts (base Dredmor taunts, Deeborm's extended dredmor taunts, and custom taunts) can be toggled from the in-game settings, in the Misc tab. Exotic Weapons Highest Stat Only 1.7.0Changes Exotic Weapons Mastery to use the highest of strength or dexterity, since the two weapons that use Exotic only use one stat each. Forbidden Cults 1.7.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Weapon Schematics for Tinkers at Birth 1.5.5Adds class-appropriate weapon schematics to the birth definition of Tinker classes. Requires Embers of Rage DLC. Based on a suggestion by Mel. Quick Dig Targeting 1.7.2Dig will automatically target when pressing a direction key instead of requiring a confirmation. Weight: 100 Superload: Recaiden's Evolution Prodigies 1.6.0Includes 4 new Class Evolutions:
Isn't Zephyr already a class? Auto Talent Assistant 1.7.2Chinese tutorial End-game video Simple example video The interface description is a little bit more detailed Update: V2.2.0 v2.0.5 The content of this update is still in the video link, starting from p23 Schrödinger's Lore (Mark 2) 1.7.0Arranges for various sequential lore to be learned in sequence, independent of the order of lore object discovery. Frequently Asked Questions:
Customizable LevelUp 1.7.2Provides an in-game menu to customize what, if any, additional benefits your character gains when leveling up. You can access these settings by going to the SparkLevel tab in the Game Options. Changelog 1.0.1 - 2020-12-31 1.0.2 - 2021-01-02 1.0.3 - 2021-01-02 Lumberjack on the Map 1.7.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. Die in Obscurity 1.3.0Adds an option to the Online tab that can disable the broadcasting of death messages. Additionally, can suppress death messages for characters under a specific level. Tomes of Knowledge 1.2.4Do you dislike it, when your escortees die on harder difficulties at the zone in, without you being able to help them? Do you sometimes feel as if money was worth little to nothing in Maj'Eyal? If so, this addon might help you. The library of Last Hope now sells seven Tomes with on-use-rewards, that mirror those of seven escort-types. The library of Elvala sells two (very expensive) tomes, that lead to even greater rewards after using them. Fixed: talent types are now known, but not learned ZOmnibus Addon Pack 1.7.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game (new) Nekarcos's Quality of Life 01: Effect Display 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Barbarian Evolution for Berserker 1.7.2Adds a new class evolution for Berserker, the Barbarian. As a Barbarian, the Berserker loses the ability to equip body armor, but gains the ability to wield a two-handed weapon in their off-hand. Additionally, they will unlock Technique/Duelist and Technique/Dual Weapons at 1.0 mastery. Finally, each turn the Barbian attacks a foe, they will automatically eneter a blocking stance to deflect damage with their weapons, potentially setting up deadly counter-strikes. Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Let There Be Light 1.7.0Adds guaranteed sources of room-lighting to stores in Angolwen and Zigur, including new torques of illumination. Fixed bonus dungeons trigger 1.6.5Make sure that ALL the dungeons will appear in your game. Steam Civilian Massacre 1.1.5Creates an event where you can invade a civilian shelter of steam giants, for fun and profit. Diversity Mod 1.5.10Allows usage of all races in all campaigns. This includes addon and DLC races. Should remain compatible with future updates and DLC, the transition from 1.4.9 to 1.5.10 did not require any changes, and I doubt any future transitions will. Currently includes support for: ShowEnemy 1.6.6修改了自动探索时,敌人的提示粒子效果,修改了敌人边框(游戏中需要开启)和血条(血条在下方)。 machine translation: Sholtar 1.5.5Sholtar have no racial talents of their own; instead, the four slots can be used to learn talents from defeated enemies (of a high enough rank). In this manner, the Sholtar can improve nearly any class by adding abilities from other calsses, or even talents that are normally exclusive to NPCs. --- The Sholtar were once a great nation, with many vasts cities in the southeastern regions of Maj'Eyal. In spite of the harsh, dry terrain they inhabitied, or perhaps because of it, they were a people of great ingenuity and adaptability. The Cataclysm which tore the world apart centuries ago swept nearly all of the Sholtar lands into the murky depths, and all but erased their people from the face of Eyal. While very few survived, those who did fought for survival with all of the wit and grit that was their birthright. An already adaptable people grew to become even more adaptable through neccessity, and it has become their greatest strength. Sholtar are able to learn abilities by carefully studying others, and, regardless of their class, they can always improve by incorporating the talents of others into thier skill set. Clean UI 1.7.2Replaces default interface styles with cleaner versions to enhance readability. First release focuses primarily on replacing everything related to the default interface styles in the base game. Future releases will enhance individual styles and take care of minor tweaks. Content consists of only graphic assets to try and have the highest possible compatibility with future patches. Beyond the Flesh Tweak 1.4.9Tweaks beyond the flesh so that each time the talent is activated a check will be made to determine if using 'psi-combat' stats (wil/cun) will be more or less effective for your currently conventionally wielded weapons. If these stats would be worse, the 'use_psi_combat' value is not set for the player, allowing them to use the sustain while using the normal stats for weapons. Mostly useful for Adventurer builds. As of the first version, only checks the mainhand or ammo if you're wielding a ranged weapon, mostly ignores the accuracy issue (save for a single check if you have a staff in your mainhand), also effects the psi focus weapon, and any and all support for shields, unarmed attacks, and talents such as Strength of Purpose or Lethality is entirely incidental. See the forum thread for a list of known issues, mostly just those listed above. As of NSRR Betterment Version 1, most of that's fixed to one degree or another. Check thread for details, or don't and just know it's working better now. Special credit to forum user/addon maker nsrr, who probably deserves more credit for the contents of this addon than I do. Nekarcos's Quality of Life 03: Summoning Timer 1.4.8This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. Always Transmogrify 1.6.0Removes the transmogrify confirmation dialogue box and additionally allows tagged objects to be transmogrified. Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Nekarcos's Quality of Life 06: Turn Delay 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Actually Usable Bathe in Light 1.7.0Modifies Celestials' Bathe in Light talent to affect only the caster and actors not hostile to the caster. Early steamtech access 1.6.6Early steamtech access to tinker stuff for all. New Gem Types 1.5.10Adds several new gem types and attempts to fill in some gaps in Tiered gem colors; also adds the Crystal race. This is a continuation of jayseesee's original addon. It's my hope that the gems in this release are balanced, consistent across tiers, and useful to a variety of different characters. Also hopefully all the Crystal's balance issues have been worked out: it should be an interesting tactical challenge to make best use of its unique mobility, find the right time to exploit its Runic Saturation status clear Stasis talent, and optimal self-imbued gemstone for each dungeon. As always, please let me know if you find any issues in terms of bugs, game mechanics, or interface! Tinker Tinkering 1.7.0A collection of small quality-of life tweaks for tinker-using characters in the Embers of Rage DLC. Notable changes:
Actually Useful Artifact Steamguns 1.3.0Increase the range of artifact steamguns to at least the range of an ordinary steamgun of the same tier. Frequently Asked Questions: Softcore Death 1.6.0Allows you to move to a more forgiving permadeath setting when you die. If you are in Roguelike, you can switch to Adventure and carry on from the Eidolon plane. When you switch to Adventure, you have the same amount of bonus lives you would have had if you had been playing Adventure the whole time (minus the one you just lost). New in 1.2.0 - If you are a donator, you can give yourself more adventure mode lives. You will only earn Exploration achievements from then on, but enemies will recover when you die, letting you retry fights as many times as you want. Every time you use this addon, DarkGod cries a single tear Re:Creators Character Icons 1.5.5Adds some very clean chibi custom tiles from the Re:Creators anime (definitely top tier, I recommend it wholeheartedly) None of the artwork is mine, I've merely cleaned up, resized and resampled them to fit into the game at a 64x64 resolution. Blazblue Character Icons 1.5.5Adds a bunch of "simpler" chibi character custom tiles from the Blazblue series. None of the artwork is mine, I've merely cleaned up, resized and resampled them to fit into the game at a 64x64 resolution. Nekarcos's Quality of Life 07: Visible Size Categories 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Digesting for One Thousand Turn 1.7.2有没有觉得苦痛者的吞噬敌人后消化的太快了? 本mod将需要消化的时间延长了20倍, 从而尽情享受偷(吞)技能的乐趣吧: Adventuring Party 1.7.0Tired of being alone on your adventures? Tired of being an archmage with no one to give that unique battleaxe to? Tired of having no one to use your healing spells on? Tire no more, for now you can create fully controllable additional party members to join you on your adventures, each as capable as your leader. Included is a sustainable talent to control each party member as their turn comes up to allow fully tactical combat when things get rough. -Grants the ability to add any number of additional members to your party each with their own race and class, allowing you to take on higher difficulties. -!Due to how alchemists are designed, you will not be able to take direct control of their golems if the alchemist is not your main character, but should still function correctly elsewise. For a list of changes, please see the change notes on steam or by reading the int.lua file included in each downloadable version. Ring Soul 1.7.2An Ring in bag when birth, there is a soul in the ring, you can talk with the soul This is a Chinese mod, will add english translation recently welcome any suggestions The main idea and code is from https://tieba.baidu.com/p/4420255944?red_tag=1967259920 Thanks to QAZ823005978 v1.8 v1.4.2 Done v1.3.2 v1.3 v1.2 v1.1及 之前 TODO LIST Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Nekarcos's Quality of Life 05: Various (Fatal) Warnings 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Improved Enemy UI 1.7.21. improve the default shockbolt of enemy, making them brighter and easier to find. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Sidekick Level Catch-up 1.6.0Modifies various player sidekicks (Alchemists' golem, Writhing Ones' worm that walks from the Forbidden Cults DLC, Annihilators' mecharachnid from the Embers of Rage DLC) to synchronize their level with the player's level every time they are re-added to map, in case the player gained a level while the sidekick dead. (Disclaimer: The failure of sidekicks to do this in the base game is believed to be a bug; if said bug is fixed in a future version, this addon will be officially deprecated.) Schematic Recycling 1.6.6Undoes a small change in release 1.1.5 of the Embers of Rage DLC, allowing schematics to once again be transmogrified via the Transmogrification Chest or melted down in the Automated Portable Extractor. Monsters tiles set 1.5.10Description Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Этот аддон позволит вам играть за Существо. Добавляет дополнительный сет тайлов, состоящий из слизней, шмелей, варгов, кошачьих и призраков в меню 'Custom tiles' Не меняет ветки скиллов или характеристики! Установка: Удаление: или в игре: Random Adventurer 1.5.5Adds the Random Adventurer class. Changelog1.0.0: Kruk Pride Tool Shop 1.5.0Adds a store to Kruk Pride in the Embers of Rage DLC selling pickaxes and lanterns, similar to the Survival Supplies shop in Derth.. Interact with the Mech 1.7.0Adds new talent Interact with the Mech, allowing Annihilators from the Embers of Rage DLC using the Steamtech/Mecharachnid talent tree to manipulate their mecharachnid's equipment and talents (and name) in a more convenient manner similar to Alchemists' Interact with the Golem talent. Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Free Respec 1.7.2Allow trial and error for character building without restarting new game while minimizing inbalance. You can respec stats, talents, categories and prodigies freely at any time. Based on Full Respecialization. Fix the Error for prodigies learning introduced v1.7. Warning: Weight: 100 Superload: Infinite Alchemy 1.2.5Adds an alchemy table to the Infinite Dungeon, that appears with roughly a 50% chance at each floor. Here you are allowed to brew potions (similar to those achievable from the alchemical brotherhood) and transmute items into artifacts (rewards and costs are somewhat similar to the quest-mechant from Last Hope, though there is a price-scale). Depending on what you pay for, transmuted items keep their item tier (option: lesser) get a bonus of one (option: greater) or two (option: superior) item tiers. When transmuting tier 5 (option: greater) or tier 4 and higher (option: superior) items, these become extraordinarily powerful. Version 1.1 Brewing potions additionally consumes gold now (starts at 0, +125 / created potion) Possessor Bonus Class 1.7.0Donators/Buyers bonus! Which Items Are Restocked In Store 1.7.2Highlight restocked items in store. This addon is compatible with Store Wish List. Weight: 100 Superload: TS Inventory Squelching 1.5.10Clear up inventory clutter and focus on the items that matter. This addon allows you to hide items that aren't any use to your character so you can carefully inspect those that do, and suffer from less inventory fatigue over the course of a playthrough. This addon adds an extra dialog which is opened using Ctrl+D by default. The options should be fairly self-explanatory and mostly cover squelching individual item types, along with a few options useful to antimagic and undead characters, as well as the ability to squelch the mostly useless white items. Note that these options are tied to your character, so you'll need to set this up for each character you create. It also only applies to the transmogrification chest tab in your inventory; squelched items get their own special tab due to a variety of technical details. Items will be shown when they are picked up in the log, and artifacts will still show their lore popups. Squelched items will also be transmogrified when you leave the level, as normal. Directly copied from yrriban's addon, but updated to work for characters with Tinkers and with a few more squelching options. Proper Possession 1.7.0
Frequently Asked Questions: Improved Stores - fix 1.5.5Adds a store in Last Hope selling lanterns and pickaxes, several additional stores to improve gear diversity, and improves the quality of infusion and rune stores. This is a tweak to Improved Stores by Razakai ( https://te4.org/games/addons/tome/improvedstores ) to make it minimally invasive. It should be compatible with just about anything that modifies Last Hope or stores. NPC Forgiveness 2.5 1.5.0This addon adjusts the way friendly NPC's react to hostile actions by the player. In most cases, the personal reaction of an NPC to the player (friendly/neutral/hostile) will slowly recover (by 10% each turn, minimum 1 point) back to it's default value over time. If the player doesn't further aggravate the NPC, it will eventually become neutral/friendly again. (Though it will still probably have the player targeted, depending on its ai settings which are not addressed in this addon.) The exception is if the player kills another friendly NPC within LOS, which will result in the NPC becoming permanently hostile to the player in most cases. Putting a detrimental status effect on the NPC will create a -25 (negative) reaction to the player (in addition to the penalties from any damage caused). Files affected: Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Nekarcos's Quality of Life 04: Healing Reduction (v2) 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Embers of Rage 1.7.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Bazaar 1.2.5- This addon introduces a new variant of vault, the bazaar, where you don't fight for items, but rather buy (or steal) them. - A central aspect of this addon is a new questline (consisting of 3 follow-up-quests), which introduces the player to the bazaar-system. The questline starts in the Village of Elvala (look out for a special npc - he will lookout for you as well). - I took the idea to this addon from starsapphire (Idea : Markets in dungeons! - http://forums.te4.org/viewtopic.php?f=39&t=42553) ------ Details: ------ (1) Bazaars can appear in most dungeons and outdoor zones, which happen to also generate vaults; chances for regular vault-generation aren't being limited. Bazaars won't appear in the East however - tradesmen haven't made it there yet. (2) Each bazaar contains a shopkeeper and a limited amount of items, which can't be pickuped by normal means (they are chained to the ground). Instead, you either have to pay to be able to pick up such an item - or you try to unchain it (success chances scale with cunning, dexterity and talent points in Heightened Senses and Stealth). Failure to unchain it will trigger a trap which teleports the player (and his party) to a parallel zone ("Mirrorscape"). --> To escape from the Mirrorscape, a special guardian needs to be killed. Alternatively, there are two hidden exit points. The Power of the Guardian scales extremely with the Base-Level of the Zone (Break-Points: Level 20, 30, 50, 70) and the item-quality the trap is based on (unique items are protected by stronger guardians). Killing the guardian allows the player to pick up the item in question. --> Killing the shopkeeper unchains all item in his shop. Shopkeepers are extremely strong, however. (3) Additionally, each shopkeeper has a rare ingredient for sale, and some of them also sell maps, which point to special treasure areas in a variety of zones. To find out about these special goods, chat with the vendor. (Again, treasuremaps point only to zones in the West.) (4)In Elvala starts a questline, which leads to the discovery of a new zone, The Bazaar. Follow-up quests then introduce more in depth to the bazaar system. (5) Most bazaar-vaults will also be generated inside the Infinite Dungeon - most Treasuremaps also work here. (6) From time to time, a caravan will spawn on the overworld map. Encountering a caravan is similar to an "Ambush", however without meeting hostile npcs - instead, two shopkeepers will offer their items. So, How to start? --> Go to Elvala, talk with a nice dwarf! Notable modifications to the core game: - added a new Faction ("Free Traders") Feedback about bugs, improvements, compatibility issues very welcome. Fixed: 24.11. 27.11 1.12 12.12 20.12. - removed an empty event file from the bazaar main zone, as it would trigger an error with the latest ashes update 01.02. A warning: you are trapped inside the mirrorscape until you defeat its guardian or find the exit Bleach Character Icons 1.5.5Adds some very clean chibi custom tiles from the Bleach anime. None of the artwork is mine, I've merely cleaned up, resized and resampled them to fit into the game at a 64x64 resolution. Items Vault 1.7.0Donators/Buyers bonus! Modify Prodigies 1.7.2Modify some prodigies, empower outdated prodigies, adjust overpowered ones and introduce new ones. Shield Tactics - New Bulwark Talent Category 1.5.10Adds the 'Technique/Shield tactics' talent tree as a new generic category available to Bulwarks. Starts locked at 1.3 mastery, and requires Con. 1)Tempered Will: 2)Relentless Retaliation: 3)Tactical Defense: 4)Reflexive Block: Expanded Shop Inventory 1.3.0Significantly increases the number of items available for purchase in all shops, and allows some higher-quality items. Players can set the number of items with the new option appearing in the 'Game Options/Gameplay' tab. Ruined Cave Floor Sort 1.7.0Modifies Embers of Rage's Ruined Cave to sort items dropped on the floor, similar to the Sher'Tul Fortress storage room. Opague Tooltips 1.5.5Tired of messy looking tooltips, or squinting when trying to read them? Squint no more!! This mod removes the transparency of the tooltips, making them easier to read! Logical Alchemists 1.5.10Makes alchemists focus on creating elixirs that you are not currently helping them with. Instrinsic Deception - No Cloak Required 1.5.5UPDATE 1.0.2: Fixed issue with escorts not appearing. Fix applies to new characters only. ADDON DETAILS: Fork of kvaak's Uncloak of Inconvenience Addon, so only the faction gets changed to Allied Kingdoms, and the rest of the data (including starting inscriptions) is left unchanged. This enables Undead Tinkers in Maj'Eyal campaign to have the correct starting inscriptions. There is now no Cloak of Deception, existing or needed. Use this instead of the Uncloak of Inconvenience addon. Version 1.0.1 also makes sure that new undead characters are addressed as human by the NPCs that address you by race. With this addon active, all new characters that have the undead attribute will be addressed as human, even Whitehooves from Embers Races in Maj'Eyal Campaign addon: https://te4.org/games/addons/tome/orcsallraces BASE GAME AND ADDON NOTE: I have discovered that because the check in the default 1.5.5 ToME game for Zigur patrols and betraying to Zigur doesn't check whether the player is undead, that Undead Tinkers start friendly to Zigur and can betray to Zigur until they get some spells or runes. However, the appearance of the Zigur town IS dependent on not being undead, so it is not possible to become anti-magic. Also, undead in Maj'Eyal campaign properly can't use infusions or nature powers, so that part is working as intended. So this addon is fine, it's just that the base 1.5.5 game currently doesn't make Zigur hostile and betraying to Zigur impossible merely because you're undead (read: have arcane aura that can be detected by Zigur). It requires you to have spells or runes, which Undead non-tinkers have, but Undead Tinkers only have neutral Steamtech implants or generators. To properly play an Undead Tinker in Maj'Eyal campaign (with or without addons, as this is the same even with only official game and DLC), I suggest that you do not betray to Zigur and don't use arcane disrupting gear (which should disrupt the normal actions of an undead, but doesn't currently in 1.5.5). ADDON PRIORITY (Load order): 1000 These game files are OVERLOADED (replaced with an edited version when the addon is running): So any mod that doesn't touch these overloaded files should be compatible. This function is SUPERLOADED to insert the fake_race and fake_subrace properties (which shouldn't affect anything else apart from making NPCs address you as human): A 'ToME:load' HOOK applies the faction change for the undead player to Allied Kingdoms. Hyperdimension Neptunia Character Icons 1.5.5Adds some very clean chibi custom tiles from the Hyperdimension Neptunia series of video games. None of the artwork is mine, I've merely cleaned up, resized and resampled them to fit into the game at a 64x64 resolution. Credits to Yurax-Mae for sending these my way, as they are freebies for personal and non-commercial use Improved player targetting 1.2.0Player's targetting improvements. Steamsaw Mastery added to Weapon Mastery 1.7.2Simply makes Steamsaw Mastery attach to Weapon Mastery talent. Doesn't say so in talent, but you'll see the power rise when you take it if you want to confirm. Lets non-Butchers enjoy Steamsaws. Steel Monk Evolution for Brawler 1.7.0Adds a new class evolution for Brawler, the Steel Monk. As a Steel Monk, the Brawler can wield a weapon in their hands while still making unarmed attacks. While wielding a weapon, they can gain Greatest Weapon Focus, causing them to follow up their unarmed attacks with weapon attacks and parrying the attacks of their enemies. Taking this prodigy will refund any points in Weapon Mastery, then grant you Weapon Mastery based on your Unarmed Mastery. Extra Dungeons 1.6.7In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Plenum Tooltip Custom Edit 1.7.2Plenum ToolTip Custom Edit: Enhanced Plenum tooltip display for ToME version 0.3 for ToME 1.6.1 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. This addon is originally developed by Hachem_Muche and continued by sSs1897. version changes: version 2.7 for ToME 1.5.0: -- updated for cold flames custom edit version 0.1 for ToME 1.6.1: version 0.2: version 0.3: version 0.4: |
Campaign | Orcs |
Mode | Insane Adventure |
Sex | Male |
Race | Orc |
Class | Sawbutcher |
Level / Exp | 17 / 75% |
Size | 中等 |
Lifes / Deaths | Killed by High Guard Talosis at level 10 on the 34 收复月 124 year of Ascendancy at 04:57 4 / 1 |
Primary Stats
Strength | 53 (base 33) |
Dexterity | 11 (base 10) |
Constitution | 34 (base 11) |
Magic | 9 (base 10) |
Willpower | 14 (base 10) |
Cunning | 45 (base 43) |
Resources
Life | 591/591 |
Steam | 100/100 |
Healing Factor | 1.3857608218329 |
Regeneration | 4.9852402455638 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 11 |
Lite | 3 |
Infravision | 5 |
See Stealth | 5 |
See Invisible | 5 |
Offense: Mainhand
Damage | 77 |
Accuracy | 29 |
Crit Chance | 17% |
APR | 10 |
Speed | 1.00 |
Offense: Offhand
Damage | 33 |
Accuracy | 29 |
Crit Chance | 16% |
APR | 10 |
Speed | 1.00 |
Offense: Spell
Spellpower | 4.5 |
Crit Chance | 11% |
Speed | 1 |
Offense: Mind
Mindpower | 23 |
Crit Chance | 11% |
Speed | 1 |
Offense: Damage Bonus
枯萎 | +9% |
All | 0% |
Defense: Base
Armour (hardiness) | 25.335093952971 (47.857809501309%) |
Defense | 20 |
Ranged Defense | 20 |
Fatigue | 26 |
Physical Save | 46 |
Spell Save | 8 |
Mental Save | 28 |
Defense: Resistances
奥术 | + 8%( 70%) |
All | + 4%( 70%) |
枯萎 | + 23%( 70%) |
寒冷 | + 42%( 70%) |
物理 | + 9%( 70%) |
自然 | + 28%( 70%) |
火焰 | + 19%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Pinning Resistance | 20% |
Inscriptions (3/3)
Implants | 有效技能等级:1.0 植入物: 蒸汽制造机使用模式:主动技能 使用范围:近战/单体 冷却时间:32 飞行速度:瞬间 使用速度:蒸汽科技(100%回合) 是:a steamtech power 介绍:蒸汽制造机每回合制造 5.0 点蒸汽。 能直接使用,立即制造 25 蒸汽。 |
Implants | 有效技能等级:1.0 植入物: 药物注射器使用模式:主动技能 使用范围:近战/单体 冷却时间:1 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:a steamtech power 介绍:该药物注射器注射药物效率为 100% ,冷却时间修正为 100% 。 |
Implants | 有效技能等级:1.0 植入物: 药物注射器使用模式:主动技能 使用范围:近战/单体 冷却时间:1 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:a steamtech power 介绍:该药物注射器注射药物效率为 100% ,冷却时间修正为 100% 。 |
Class Talents
觉醒技 / 魔法 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 灵巧 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
蒸汽科技 / 自动化屠杀 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
觉醒技 / 敏捷 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
蒸汽科技 / 屠杀 | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 战地控制 | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
觉醒技 / 体质 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 力量 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
蒸汽科技 / 链锯 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 战术机械 | 1.30 |
| 2/5 |
| 2/5 |
| 4/5 |
| 5/5 |
觉醒技 / 意志 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
Generic Talents
Adventure / Partner | 1.00 |
| 0/50 |
| 0/50 |
| 0/3 |
| 0/2 |
| 0/2 |
| 0/2 |
格斗 / 战斗训练 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 2/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 化学 | 1.20 |
| 1/5 |
| 1/5 |
| 1/5 |
| 4/5 |
蒸汽科技 / 铁匠 | 1.20 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 物理 | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
种族技能 / 兽人 | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
talent | 利齿护盾 |
Quests
气之部族不是我们唯一的问题。自从那个西部来的灾星来到这里并屠杀了我们的部落领袖,太阳堡垒的实力与日俱增。 你必须通过!我们在大陆上的兄弟惨遭奴役,为了解放他们我们必须找到一条到达大陆的安全的路。 前去太阳堡垒前哨站。让他们领教加库尔的怒火,绝不仁慈,因为他们对我们也不曾仁慈。 * 你已经摧毁了太阳堡垒前哨站,确保了通向大陆的安全通路。 | 结束 |
巨人们已经进犯了克鲁克部族的靠山侧! 家园他们进攻了城镇,而我们的部队却还在外面。 只有你和少量同伴还留在这里,必须炸毁他们的隧道,封锁突破口。 * 你成功炸毁了隧道,挽救了部落的燃眉之急。 | 结束 |
梅塔什希望你调查半岛南部的克里布尔部落。 独角兽部族一群获得了力量的白蹄变得疯狂,他们想要用战争对抗克鲁克部族。 | 正在进行 |
卡托尔的店铺似乎就在附近的山中。或许你有兴趣到此一游? 脾气暴躁的店主不过,听说他全副武装,所以请做好准备。 如果你想要干掉他,请择时计划一下。 | 正在进行 |
为了让部落赢得和蒸汽巨人的战争,你必须打击敌人的士气和补给线。 苦痛和蒸汽* 你已经袭击了蒸汽商场,摧垮了气之部落的士气。 * 你已经探索了雪人洞穴,打败了雪人族长。 | 结束 |
一群来自卡尔·亥巴巨魔帝国的巨魔试图染指这片土地。 这是我们的土地!由于太阳堡垒已经全军戒备,我们决不能两面受敌。巨魔帝国的港口必须被摧毁。 我们给了你一个强力的炸弹,你必须把它放在塔楼的脆弱处,它会爆炸并摧毁港口。 在炸弹爆炸前,你最好提前逃走 | 正在进行 |
我们在大陆上的最终目的是一劳永逸地清除太阳堡垒的威胁。 里奇派对为此,我们必须为最终的突袭做好准备,给他们一个“惊喜”。 前去艾露安沙漠北部丘陵中的里奇虫巢,收集大量的里奇虫卵。至少要30个才够。 当你有了足够的里奇虫卵,找到一条向北的隧道,使用特殊的挖沙手套插件来挖出一条通向晨曦之门的道路。 最后,在合适的地方放置这些虫卵来腐化它们。运气好的话,当你之后袭击城市的时候,它们可以大大扰乱敌军。 | 正在进行 |
你找到了一些保存好的雪人肌肉,或许哪里有谁会有什么兴趣吧… 雪人之谜 | 正在进行 |
Equipment
在手上 | ![]() 1.0 T1 手部 护甲 [Ego+] Master While equipped: ----- def ----- 护甲值 +4 Mind.save +6 (+3 eff.) Max.HP +43.00 ---------- misc Talents +2 闪光粉 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
在头上 | ![]() 2.0 T1 头部 护甲 [Ego] Master While equipped: Stats +3 体质 ----- def ----- 护甲值 +1 Fatigue +1% Phys.save +10 (+3 eff.) ---------- misc Infravis +5 Sight +1 See.Stealth +5 See.Invis +5 一顶皮帽。非常时髦。 |
主护甲 | ![]() 14.0 T1 重甲 护甲 Reqs 重甲训练 [Normal] While equipped: ----- def ----- 护甲值 +4 Defense +2 (+1 eff.) Fatigue +12% 一套由金属环扣做成的锁甲。 |
在腰间 | ![]() 1.0 T2 腰带 护甲 [史诗级物品] Nature While equipped: Stats +3 意志 ----- def ----- Resists +20%枯萎 +20%寒冷 +20%自然 Heal.mod +15% 传说这条腰带曾被孔克雷夫的治疗师们佩戴。 |
在脚上 | ![]() 3.0 T5 脚部 护甲 Reqs 重甲训练 [随机史诗级物品] Master While equipped: Stats +2 力量 +1 灵巧 +6 体质 dps ---------- Phys.crit +4.0% Phys.pwr +4 (+2 eff.) Dmg.mod +9%枯萎 Apr +10 Melee Ret 4枯萎 On Hit (Melee): * 10%几率降低5力量、敏捷和体质 ----- def ----- 护甲值 +5 Fatigue -1% Resists +5%奥术 Phys.save +25 (+8 eff.) Mind.save +10 (+5 eff.) ---------- misc Max.enc +30 Talents +1 火箭靴 冲锋: Puts all charms on 25 cooldown Level 2.0 Pwr.cost 25,总计25/25. Range 7 Travel.spd 瞬间 介绍:快速冲向敌人,并造成 120% 基础武器伤害。如果此次攻击命中,那么目标会被眩晕 3 回合。 你必须从至少 2 码以外开始冲锋。 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
在主手 | ![]() 3.0 T3 蒸汽链锯 武器 [Ego] Disrupt/Steamtech Power 21.0 - 31.5 Phys.bleed Uses 100%力量 Mastery 链锯掌握 Acc+ +0.2% 暴击率(最大25%) Crit +3.0% Atk.spd 100% Block +47 On Hit.r1 +3620% 几率物理排斥 On Hit: * 8%几率降低41%整体速度 Uses 1.0 蒸汽 While equipped: ----- def ----- 护甲值 +4 Defense +6 (+3 eff.) Fatigue +8% ---------- misc Talents +2 格挡 蒸汽链锯使用蒸汽能量驱动刀片,造成严重伤害。 被蒸汽链锯击中的目标将会受到严重割伤,在5回合内每回合受到相当于10%所造成伤害的流血伤害,可以叠加。 能装备在主手或者副手。 滋滋滋!!! |
工具 | ![]() 2.0 T1 魔杖 护符 [Ego] Arcane 在你和周围10格内所有友方生物的身上制造护盾,吸收110伤害,持续4回合 Puts all charms on 20 cooldown 100% to 在2回合内增加10%全体伤害加成. 魔杖被炼金术师和大法师用来储存法术。任何人可以用它来释放储存的法术。 |
光源 | ![]() 2.0 T1 光照 [Ego] Nature While equipped: ----- def ----- Max.HP +43.00 ---------- misc Light +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
斗篷 | ![]() 2.0 T1 斗篷 护甲 [史诗级物品] Nature While equipped: dps ---------- Phys.pwr +5 (+2 eff.) ----- def ----- 护甲值 +2 Defense +9 (+5 eff.) Resists +5%自然 +20%寒冷 Phys.save +10 (+3 eff.) 这件毛皮斗篷厚重且暗淡无光,但是摸起来却不可思议的柔软。 |
在副手 | ![]() 3.0 T2 蒸汽链锯 武器 [Ego] Master/Steamtech Power 13.5 - 20.2 Phys.bleed Uses 100%力量 Mastery 链锯掌握 Acc+ +0.2% 暴击率(最大25%) Crit +2.0% Atk.spd 100% Block +21 On Hit.r1 +3620% 几率物理排斥 Uses 1.0 蒸汽 While equipped: ----- def ----- 护甲值 +3 Defense +4 (+2 eff.) Fatigue +6% Resists +16%火焰 ---------- misc Talents +1 格挡 蒸汽链锯使用蒸汽能量驱动刀片,造成严重伤害。 被蒸汽链锯击中的目标将会受到严重割伤,在5回合内每回合受到相当于10%所造成伤害的流血伤害,可以叠加。 能装备在主手或者副手。 滋滋滋!!! |
在脖子上 | ![]() 0.1 T1 项链 首饰 [Ego] Nature While equipped: Stats +3 力量 ----- def ----- Resists +6%物理 ---------- misc Stam/turn +0.30 项链让你的脖子更加美丽! |
Inventory
![]() 0.1 T1 植入物 卷轴 [Ego] Steamtech 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 近战/单体 Cooldown 1 Travel.spd 瞬间 Usage Speed 瞬间(0%回合) Is a steamtech power 介绍:该药物注射器注射药物效率为 92% ,冷却时间修正为 57% 。 效果随你的敏捷属性提升。 植入到皮肤上. 蒸汽科技的植入物可以移植到使用者皮肤上…… Press to compare to your current inscriptions |
![]() 0.1 纹身 卷轴 [Ego] Nature 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 近战/单体 Cooldown 10 Travel.spd 瞬间 Usage Speed 瞬间(0%回合) Is 自然力量 介绍:激活纹身立即治疗你 146 生命值,然后去除一个流血、毒素和疾病效果。 效果随你的力量属性提升。 纹刻到你的身上. 自然纹身可以印在你的身上,给予你必要的技能。 |
![]() 0.1 纹身 卷轴 [Ego] Nature 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 近战/单体 Cooldown 12 Travel.spd 瞬间 Usage Speed 瞬间(0%回合) Is 自然力量 介绍:激活纹身立即治疗你 116 生命值,然后去除一个流血、毒素和疾病效果。 效果随你的体质属性提升。 纹刻到你的身上. 自然纹身可以印在你的身上,给予你必要的技能。 |
![]() 0.1 纹身 卷轴 [Ego] Nature 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 近战/单体 Cooldown 10 Travel.spd 瞬间 Usage Speed 瞬间(0%回合) Is 自然力量 介绍:激活这个纹身可以在 1 个游戏回合内提升移动速度 557% 。 同时获得 100% 眩晕、震慑和定身免疫。 除移动以外其他动作会取消这个效果。 注意:由于你的速度非常快,游戏回合会相对很慢。 效果随你的灵巧属性提升。 纹刻到你的身上. 自然纹身可以印在你的身上,给予你必要的技能。 |
![]() 0.1 符文 卷轴 [Ego] Arcane 当铭刻在你的皮肤上时: Level 0.0 Use mode 主动技能 Range 近战/单体 Cooldown 13 Travel.spd 瞬间 Usage Speed 瞬间(0%回合) Is 法术 介绍:激活符文,立刻清除你身上的负面效果。 清除所有越层效果(失去平衡、法术冲击和思维封锁),以及物理、精神和魔法负面效果各 1 个。 每清除一个负面效果,你都会获得一个抵挡 77 伤害的护盾,持续 3 回合。 如果只清除了越层效果,不会产生护盾且冷却时间减少75% 。 效果随你的力量属性提升。 将纹身铭刻在你的皮肤上. 魔法符文会被铭刻在你身上,给予你必要的技能。 |
![]() 3.0 T2 大剑 武器 [Ego+] Master Power 25.0 - 40.0 物理 Uses 120%力量 Acc+ +0.4% 暴击伤害(最大40%) Apr +2 Crit +3.0% Atk.spd 100% On Crit: * 使目标流血,在5回合内造成200物理伤害,并降低目标治疗系数50% While equipped: dps ---------- Phys.crit +10.0% Phys.pwr +10 (+4 eff.) 沉重的双手大剑。 |
![]() 3.0 T2 大剑 武器 [随机史诗级物品] Nature/Master Power 25.0 - 40.0 物理 Uses 120%力量 Acc+ +0.4% 暴击伤害(最大40%) Apr +2 Crit +3.0% Atk.spd 100% Melee+ +12自然 On Hit.r1 +12火焰 On Hit: * 20%几率降低41%整体速度 While equipped: Stats +5 力量 +10 意志 +10 体质 dps ---------- Dmg.mod +10%物理 Res.pen +10%火焰 Acc +7 (+4 eff.) ----- def ----- Max.HP +26.00 沉重的双手大剑。 |
![]() 3.0 T2 战斧 武器 [Ego] Arcane Power 13.0 - 18.2 物理 Uses 100%力量 Acc+ +0.2% 暴击率(最大25%) Apr +3 Crit +4.0% Atk.spd 100% On Hit: * 25%几率造成连锁闪电,从这个目标跳跃到另一个目标,造成15伤害 单手战斧。 |
![]() 3.0 T2 灵晶 武器 Reqs Wil 16 [Normal] Nature Power 5.0 - 5.5 自然 Uses 50%意志, 30%灵巧 Mastery 心灵利刃 Acc+ +0.2% 暴击率(最大25%) Acc uses Wil Apr +18 Crit +3.0% Atk.spd 100% While equipped: dps ---------- Mind.crit +2% Mind.pwr +4 (+2 eff.) ---------- misc Talents +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
![]() 4.0 T1 蒸汽枪 武器 Reqs Dex 20 [史诗级物品] Steamtech Acc+ +0.2% 基础伤害(最大20%) Apr +4 Atk.spd 100% Dmg.mult 50% Range +6 Proj.spd +600% Ranged+ +5物理 Recurse +2 Uses 3.0 蒸汽 这把枪使用了实验性的技术一次射出多发子弹。 设计尚未成熟,但似乎还算能用。 |
![]() 4.0 T2 蒸汽枪 武器 Reqs Dex 24 [史诗级物品] Steamtech Acc+ +0.2% 基础伤害(最大20%) Apr +10 Atk.spd 100% Range +8 Proj.spd +600% Ranged+ +15物理 Uses 2.0 蒸汽 While equipped: Stats +2 体质 dps ---------- Phys.crit +4.0% Acc +5 (+3 eff.) ---------- misc Talents +3 停火 据说泰勒西斯从没有输过一场争吵。现在你知道原因了。 |
![]() 4.0 T2 蒸汽枪 武器 Reqs Dex 16 [Ego] Nature/Disrupt/Steamtech Acc+ +0.2% 基础伤害(最大20%) Apr +6 Atk.spd 100% Range +7 Proj.spd +600% On Hit: 10% 过度生长 2 Uses 2.0 蒸汽 While equipped: ----- def ----- Resists +8%酸性 +7%闪电 +8%火焰 +8%寒冷 +4%all Spell.save +7 (+7 eff.) HP.reg +0.70 蒸汽枪使用蒸汽能量强力发射金属子弹。 |
![]() 7.0 T2 护盾 护甲 Reqs 盾牌使用训练 [Ego] Nature/灵能系 学习盾牌攻击技能,或者开启 '强制显示盾牌战斗数据' 选项来查看战斗数据 While equipped: dps ---------- Melee+ 6酸性 Melee Ret 4酸性 ----- def ----- 护甲值 +4 Fatigue +8% Resists +12%精神 ---------- misc Talents +1 格挡 手持防护装备。 |
![]() 2.0 T1 长袍 护甲 [史诗级物品] Arcane While equipped: dps ---------- Spell.pwr +5 (+2 eff.) Mov.spd +15% Dmg.mod +10%寒冷 Res.pen +8%寒冷 Melee Ret 10寒冷 ----- def ----- Defense +12 (+6 eff.) Resists +7%all +15%寒冷 ---------- misc Masteries +0.30 Spell/冰封大地 +0.30 Spell/远古冰魂 +0.30 Spell/水 +0.30 Spell/冰霜炼金 +0.30 Spell/坟墓 +0.30 Spell/寒冰 On Spell Hit: 5% 水之喷射 1 这件深蓝色的法袍荡起涟漪,仿佛有一股看不见的浪潮在涌动。 |
![]() 2.0 T2 长袍 护甲 [Normal] While equipped: ----- def ----- Resists +9%all 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
![]() 9.0 T2 光系 护甲 [Ego] Nature While equipped: ----- def ----- 护甲值 +4 Defense +6 (+3 eff.) Fatigue +7% HP.reg +2.30 ---------- misc Stam/turn +0.70 一套用皮革制成的皮甲。 |
![]() 17.0 T2 板甲 护甲 Reqs 板甲训练 [Normal] While equipped: ----- def ----- 护甲值 +9 Fatigue +22% 一套用金属片制成的板甲。 |
![]() 0.0 T1 蓝宝石 珠宝 [Normal] While equipped: Stats +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 灵巧 +1 体质 Item imbue powers: Stats +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 灵巧 +1 体质 潜在伤害类型:闪电 Gems can be sold for money or used in arcane rituals. |
2 verdite 2 verdite0.0 T1 绿宝石 珠宝 [Normal] While equipped: Dmg.mod +2%all Defense +10 (+5 eff.) Item imbue powers: Dmg.mod +2%all Defense +10 (+5 eff.) 潜在伤害类型:自然 Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 紫宝石 珠宝 [Normal] While equipped: Crit.mult +2.00% Res.pen +2%all Item imbue powers: Crit.mult +2.00% Res.pen +2%all 潜在伤害类型:酸性 Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T1 黄宝石 珠宝 [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% 潜在伤害类型:光系 Gems can be sold for money or used in arcane rituals. |
hematite hematite0.0 T2 黑曜石 珠宝 [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% 潜在伤害类型:暗影 Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 蓝宝石 珠宝 [Normal] While equipped: Stats +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 Item imbue powers: Stats +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 潜在伤害类型:闪电 Gems can be sold for money or used in arcane rituals. |
3 malachite 3 malachite0.0 T2 绿宝石 珠宝 [Normal] While equipped: Dmg.mod +4%all Defense +15 (+8 eff.) Item imbue powers: Dmg.mod +4%all Defense +15 (+8 eff.) 潜在伤害类型:自然 Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 紫宝石 珠宝 [Normal] While equipped: Crit.mult +4.00% Res.pen +4%all Item imbue powers: Crit.mult +4.00% Res.pen +4%all 潜在伤害类型:酸性 Gems can be sold for money or used in arcane rituals. |
![]() 0.0 T2 白宝石 珠宝 [Normal] While equipped: 护甲值 +8 Resists +2%all Item imbue powers: 护甲值 +8 Resists +2%all 潜在伤害类型:寒冷 Gems can be sold for money or used in arcane rituals. |
sugilite sugilite0.0 T3 紫宝石 珠宝 [Normal] While equipped: Crit.mult +6.00% Res.pen +6%all Item imbue powers: Crit.mult +6.00% Res.pen +6%all 潜在伤害类型:酸性 Gems can be sold for money or used in arcane rituals. |
![]() 0.0 炸弹 蒸汽工具 [剧情物品] Steamtech 将炸弹放在建筑的弱点处。. 这枚炸弹是为削弱帝国港口塔楼的结构而特制的。如果放在正确的位置,它会在100回合后爆炸并摧毁整个港口。 |
![]() 0.0 能量 蒸汽工具 [剧情物品] Steamtech While carried: 立刻融化提取仪内的所有道具(在你切换楼层的时候会自动融化). Uses 0 power out of 1000/1000 这是一个神奇的仪器。它能临时存储当层所有捡到的道具,还能融化任何道具,将其转化为金子和相应的材料。 金属装备会融化为相应的矿物块,用于制作道具。 其他残余则会被转化成金子或者别的有用的物资。 |
![]() 0.0 T4 蒸汽科技 蒸汽工具 [剧情物品] Steamtech Attachable to hands When attached: ---------- misc Talents +1 砂土粉碎 当你碰到沙墙时,会自动部署一个巨大的旋转钻头,很快就钻出一个大洞。 |
简单的 寒霜药剂 [能量 11] 简单的 寒霜药剂 [能量 11]1.0 T1 药剂 杂项 [Normal] Nature/Steamtech 使用药物注射器,注射100%效率和100%冷却时间修正的药剂。 清除1项物理负面效果并制造寒霜光环,获得11%寒冷、暗影和自然伤害吸收。 Puts Talent 药物注射器 on 25 cooldown Activation is instant. 医用药剂 |
简单的 治疗药剂 [能量 138] 简单的 治疗药剂 [能量 138]1.0 T1 药剂 杂项 [Normal] Nature/Steamtech 使用药物注射器,注射100%效率和100%冷却时间修正的药剂。 治疗138 Puts Talent 药物注射器 on 15 cooldown 医用药剂 |
![]() 0.0 戒指 杂项 [史诗级物品] Unknown While carried: Stats +0 幸运 ---------- misc Steam/turn +0.10 Mana/turn +0.10 与戒指中的灵魂交谈. Uses 1 power out of 1/1 戒指中好像囚禁了一个古老的灵魂。 |
![]() 3.0 T1 鹤嘴锄 工具 [Ego] Master While equipped: Stats +2 力量 ----- def ----- Fatigue -5% While carried: ---------- misc Talents +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
![]() 2.0 魔杖 护符 [剧情物品] Unknown 传送至世界地图(等待40回合). Uses 202 power out of 400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
![]() 2.0 T2 项圈 护符 [史诗级物品] 灵能系 While equipped: Stats +5 意志 dps ---------- Phys.pwr +3 (+1 eff.) Mind.pwr +3 (+2 eff.) Dmg.mod +6%物理 ----- def ----- Resists +5%物理 Phys.save +12 (+4 eff.) 念力牵引: Level 3.0 Pwr.cost 18,总计35/35. Range 近战/单体 Travel.spd 瞬间 介绍:将 5 码范围内的目标拉向你并造成 39 物理伤害。 伤害受精神强度加成。 这副沉重的项圈将周围的所有物体拉向它。 |
![]() 1.0 肌肉 肉 [剧情物品] Nature 巨大的肌肉,从一个强大的雪人身上取得。在某个地方,某个人或者某样东西一定会对这种东西有兴趣 |
Achievements
Log
[10]--------------------------------
[10]今天是马基·埃亚尔卓越纪124年,收复月 47 。
当前时间 23:48。
[3]--------------------------------
[3]Rhyblek使用了制造道具.