Marre the level 18 Whitehoof Arcane Blade by Hawkclaw

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNightmare Roguelike
SexFemale
RaceWhitehoof
ClassArcane Blade
Level / Exp18 / 62%
Sizebig
Lifes / Deaths

Primary Stats

Strength64 (base 30)
Dexterity18 (base 10)
Constitution22 (base 10)
Magic58 (base 30)
Willpower34 (base 30)
Cunning23 (base 13)

Resources

Life564/575
Mana262/262
Stamina185/185
Healing Factor1.2224166372473
Regeneration6.4176873455483

Speed

Mental0%
Attack0%
Movement+100%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4
See Stealth5
See Invisible7

Offense: Mainhand

Damage100
Accuracy23
Crit Chance15%
APR3
Speed1.00

Offense: Spell

Spellpower43
Crit Chance14%
Speed1

Offense: Mind

Mindpower29
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+3%
Light+3%
Temporal+3%
Lightning+4%
Fire+13%
Nature+9%

Offense: Damage Penetration

Fire+25%
Physical+7%

Defense: Base

Armour (hardiness)27.5 (43.579428603723%)
Defense23
Ranged Defense23
Fatigue11
Physical Save36
Spell Save35
Mental Save23

Defense: Resistances

Acid+ 44%( 70%)
Physical+ 7%( 70%)
Cold+ 27%( 70%)
All 0%( 70%)
Darkness+ 26%( 70%)
Light+ 9%( 70%)
Temporal+ 16%( 70%)
Fire+ 6%( 70%)
Lightning+ 16%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance73%
Bleed Resistance100%
Knockback Resistance23%
Pinning Resistance29%
Disarm Resistance24%
Poison Resistance100%
Blind Resistance23%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Air1.30
1/5
1/5
0/5
0/5
Spell / Enhancement1.30
1/5
1/5
1/5
5/5
Spell / Acid1.20
0/5
0/5
0/5
0/5
Technique / Magical combat1.30
1/5
1/5
3/5
2/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Aegis1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5
Spell / Conveyance1.00
1/5
1/5
5/5
0/5
Race / Whitehooves1.00
5/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

active
active
active
active
done
active
active
done
done

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Across the Narrow Sea (Nightmare (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Marre the Whitehoof Arcane Blade level 11
45th Retaking 124th year of Ascendancy at 15:14
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Marre the Whitehoof Arcane Blade level 10
38th Retaking 124th year of Ascendancy at 00:39
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Marre the Whitehoof Arcane Blade level 15
47th Pain 124th year of Ascendancy at 08:50
see stats

Log

Talent Flame is ready to use.
Talent Arcane Strike is ready to use.
Talent Inner Power is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 29 turns (stop reason: at exit).


Marre wears (replacing
miner's rough leather cap of dexterity (+2) (0 def, 2 armour)): dwarven-steel helm 'Prismpeal' (0 def, 4 armour).

You gain 12.20 gold from the melting of
Lightningshaper (22/22, 160% power, 10 apr).
You collect a new ingredient:
lump of steel (1).
You gain 10.80 gold from the melting of
steel shield 'Eclipseswift' (0 def, 4 armour, 41 block).
You collect a new ingredient:
lump of steel (1).
You gain 3.71 gold from the melting of
steel plate armour of Eyal (0 def, 9 armour).
You gain 1.17 gold from the melting of
cured leather armour of acid resistance (6 def, 4 armour).
You gain 11.67 gold from the melting of
Balugoromildil the Shadespawn (2 def, 0 armour).
You collect a new ingredient:
lump of steel (1).
You gain 2.87 gold from the melting of
balanced steel waraxe (101% power, 3 apr).
You gain 15.96 gold from the melting of
yew vilestaff 'Strikewell' (120% power, 4 apr, darkness element).
You gain 2.77 gold from the melting of
earthen ash magestaff of fate (111% power, 3 apr, cold element).
You collect a new ingredient:
stack of herbs (sessali) (1).
You gain 1.53 gold from the melting of
vined mindstar of resolve (83% power, 18 apr, mind damage).
You collect a new ingredient:
stack of herbs (bilberry) (1).
You gain 2.93 gold from the melting of
blooming thorny mindstar of balance (97% power, 24 apr, nature damage).
There is a ladder to the previous level here (press '' or right click to use).
Marre picks up (n.):
steel ritual blade of mana (104% power, 6 apr).