Dirva the level 1 Draconian Dread Necromancer by lprsti99

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceDraconian
ClassDread Necromancer
Level / Exp1 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity10 (base 10)
Constitution11 (base 10)
Magic17 (base 15)
Willpower16 (base 13)
Cunning11 (base 11)

Resources

Life93/93
Mana130/130
Soul3/5
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save11
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Ghoul mastery1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Skeletal mastery1.30
0/5
0/5
0/5
0/5
Spell / Spirit mastery1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Race / Draconian1.00
1/5
Spell / Necromancy1.30
1/5
0/5
0/5
0/5
Spell / Soul1.30
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


--------------------------------

Dirva casts
Deathknell.
You collect a new ingredient:
length of troll intestine (1).
Dirva hits Forest troll for 34 darkness damage.
Dirva killed Forest troll!

--------------------------------

Resting starts...

Dirva starts to surge mana.

Talent Deathknell is ready to use.
Your summoned ghoul disappears.
Your summoned ghoul disappears.
Dirva stops surging mana.

Talent Rune: Manasurge is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


--------------------------------

Dirva picks up (b.):
earthen elm vilestaff of might (100% power, 2 apr, acid element).
Lore found:
tattered paper scrap (trollmire)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Dirva picks up (c.):
iron mace (105% power, 2 apr).
Dirva picks up (e.):
rough leather sling of fire.
Ran for 2 turns (stop reason: hostile spotted to the northeast (fox - offscreen)).