Difference between revisions of "Mindslayer"

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{{class
 
{{class
 
|name=Mindslayer
 
|name=Mindslayer
|metaclass=Psionic
+
|metaclass=[[Psionic]]
 
|starting_life=110
 
|starting_life=110
 
|locked=Yes
 
|locked=Yes
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|cunning=+4
 
|cunning=+4
 
}}
 
}}
 +
 +
Mindslayer is a class introduced in the base game. It must be unlocked by rescuing the Yeek Wayist from [[Subject Z]] in the [[Ruined halfling complex]] as a [[Yeek]].
 +
 
==Locked Description==
 
==Locked Description==
 
''A thought can inspire; a thought can kill.''  
 
''A thought can inspire; a thought can kill.''  
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Their most important stats are: [[Willpower]] and [[Cunning]]
 
Their most important stats are: [[Willpower]] and [[Cunning]]
 +
 +
==New Class Unlocked Description==
 +
Mindslayers are the frontline fighters of the Yeeks' Way. Absolutely devoted to serving the Way, and thus all Yeeks, they dive into battle with nothing but their own mind.
 +
 +
Yeeks are natively psionic and thus most Mindslayers are Yeeks, but psionic powers do happen - rarely - in other races too.
 +
 +
You have saved a fellow Yeek Mindslayer and can now create characters with the Mindslayer class.
 +
 +
Mindslayers use their powerful psionic powers to supplement their low physical strength and dive into battle. Class features:
 +
*Erect psionic shields around you both for protection and to absorb energy
 +
*Engulf yourself in psionic auras - unleashing pain to all those near you
 +
*Use your psionic "third hand" to hold a second weapon, floating in front of you
 +
*Unleash the power of your sustained auras and shields by spiking them in great bursts of power
 +
 +
Mindslayers use their mind to manipulate the world.
 +
They require energy to do so, which they take from the world around them.
 +
 +
While their shields are up incoming damage will be partly absorbed and the energy stored for later use.
  
 
==Starting Equipment==
 
==Starting Equipment==
*Iron Greatsword
+
*Iron Greatsword (wielded with hands)
*Iron Greatsword
+
*Iron Greatsword (wielded telekinetically)
*Mossy Mindstar
+
*Mossy Mindstar (in inventory)
*Mossy Mindstar
+
*Mossy Mindstar (in inventory)
*A [[gem]] (tier 1)
+
*A [[gem]] (tier 1) (in inventory)
*Brass Lantern
+
*Linen Robe (worn)
*Linen Robe
+
  
 
==Starting Talents==
 
==Starting Talents==
*[[Kinetic aura (talent)|Kinetic Aura]]
+
*[[Kinetic aura (talent)|Kinetic Aura]] (1)
*[[Kinetic shield (talent)|Kinetic Shield]]
+
*[[Kinetic shield (talent)|Kinetic Shield]] (1)
*[[Telekinetic smash (talent)|Telekinetic Smash]]
+
*[[Telekinetic smash (talent)|Telekinetic Smash]] (1)
*[[Skate (talent)|Skate]]
+
*[[Skate (talent)|Skate]] (1)
*[[Beyond the flesh (talent)|Beyond the Flesh]]
+
*[[Beyond the flesh (talent)|Beyond the Flesh]] (1)
*[[Telekinetic grasp (talent)|Telekinetic Grasp]]
+
*[[Telekinetic grasp (talent)|Telekinetic Grasp]] (1)
 +
*{{t|Weapons Mastery}} (1)
 +
*{{t|Combat Accuracy}} (1)
  
 
==Talent Categories==
 
==Talent Categories==
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| talent1 = [[Kinetic leech (talent)|Kinetic Leech]]
 
| talent1 = [[Kinetic leech (talent)|Kinetic Leech]]
 
| talent2 = [[Thermal leech (talent)|Thermal Leech]]
 
| talent2 = [[Thermal leech (talent)|Thermal Leech]]
| talent3 = [[Charged leech (talent)|Charged Leech]]
+
| talent3 = [[Charge leech (talent)|Charge Leech]]
 
| talent4 = [[Insatiable (talent)|Insatiable]]
 
| talent4 = [[Insatiable (talent)|Insatiable]]
 
}}
 
}}
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| generic_rows =
 
| generic_rows =
{{Talent_row
+
{{combat training row | mastery = 1.0}}
| Type = [[Technique_(category_type)|Techniques]]
+
| Name = [[Combat training (category)|Combat Training]]
+
| Mastery = 1.0
+
| Locked = no
+
| talent1 = [[Thick skin (talent)|Thick Skin]]
+
| talent2 = [[Armour training (talent)|Armour Training]]
+
| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]
+
| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]
+
| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]
+
}}
+
 
{{Talent_row
 
{{Talent_row
 
| Type = [[Cunning (category type)|Cunning]]
 
| Type = [[Cunning (category type)|Cunning]]
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| Locked = no
 
| Locked = no
 
| talent1 = [[Heightened senses (talent)|Heightened Senses]]
 
| talent1 = [[Heightened senses (talent)|Heightened Senses]]
| talent2 = [[Charm mastery (talent)|Charm Mastery]]
+
| talent2 = [[Device mastery (talent)|Device Mastery]]
| talent3 = [[Piercing sight (talent)|Piercing Sight]]
+
| talent3 = [[Track (talent)|Track]]
| talent4 = [[Evasion (talent)|Evasion]]
+
| talent4 = [[Danger sense (talent)|Danger Sense]]
 
}}
 
}}
 
{{Talent_row
 
{{Talent_row
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| Locked = no
 
| Locked = no
 
| talent1 = [[Realign (talent)|Realign]]
 
| talent1 = [[Realign (talent)|Realign]]
| talent2 = [[Reshape weapon/armour (talent)|Reshape Weapon/Armour]]
+
| talent2 = {{t|Form and Function}}
 
| talent3 = [[Matter is energy (talent)|Matter is Energy]]
 
| talent3 = [[Matter is energy (talent)|Matter is Energy]]
 
| talent4 = [[Resonant focus (talent)|Resonant Focus]]
 
| talent4 = [[Resonant focus (talent)|Resonant Focus]]
}}
 
 
}}
 
}}
  
==Strategy==
+
| other_rows=
Mindslayers can either be powerful melee fighters with their extra weapon, or else spellcasters wielding a gem as a focus.
+
{{Other_row
 +
| Type = {{ct|Psionic}}
 +
| Name = Other
 +
| Mastery = 1.0
 +
| talent1 = {{t|Telekinetic Grasp}}
 +
| talent2 = {{t|Beyond the Flesh}}
 +
}}
 +
}}
  
 
{{classes}}
 
{{classes}}

Latest revision as of 14:47, 16 July 2023

Mindslayer

Mindslayer 128 bg.png

Metaclass Psionic
Locked Yes
Starting Life 110
Life Rating -2
Stat Modifiers
Strength +1
Dexterity 0
Constitution 0
Magic 0
Willpower +4
Cunning +4

Mindslayer is a class introduced in the base game. It must be unlocked by rescuing the Yeek Wayist from Subject Z in the Ruined halfling complex as a Yeek.

Locked Description

A thought can inspire; a thought can kill.

After centuries of oppression, years of imprisonment, a thought shall break us free

And vengeance will strike from our darkest dreams.

Description

Mindslayers specialize in direct and brutal application of mental forces to their immediate surroundings.

When Mindslayers do battle, they will most often be found in the thick of the fighting, vast energies churning around them and telekinetically-wielded weapons hewing nearby foes at the speed of thought.

Their most important stats are: Willpower and Cunning

New Class Unlocked Description

Mindslayers are the frontline fighters of the Yeeks' Way. Absolutely devoted to serving the Way, and thus all Yeeks, they dive into battle with nothing but their own mind.

Yeeks are natively psionic and thus most Mindslayers are Yeeks, but psionic powers do happen - rarely - in other races too.

You have saved a fellow Yeek Mindslayer and can now create characters with the Mindslayer class.

Mindslayers use their powerful psionic powers to supplement their low physical strength and dive into battle. Class features:

  • Erect psionic shields around you both for protection and to absorb energy
  • Engulf yourself in psionic auras - unleashing pain to all those near you
  • Use your psionic "third hand" to hold a second weapon, floating in front of you
  • Unleash the power of your sustained auras and shields by spiking them in great bursts of power

Mindslayers use their mind to manipulate the world. They require energy to do so, which they take from the world around them.

While their shields are up incoming damage will be partly absorbed and the energy stored for later use.

Starting Equipment

  • Iron Greatsword (wielded with hands)
  • Iron Greatsword (wielded telekinetically)
  • Mossy Mindstar (in inventory)
  • Mossy Mindstar (in inventory)
  • A gem (tier 1) (in inventory)
  • Linen Robe (worn)

Starting Talents

Talent Categories

Class
Type Name Mastery Locked Talents
Psionic Absorption 1.3 No Kinetic Shield Thermal Shield Charged Shield Forcefield
Psionic Augmented Striking 1.3 No Kinetic Strike Thermal Strike Charged Strike Psi Tap
Psionic Focus 1.3 No Mindlash Pyrokinesis Brain Storm Iron Will
Psionic Projection 1.3 No Kinetic Aura Thermal Aura Charged Aura Frenzied Focus
Psionic Psi-Fighting 1.3 No Telekinetic Smash Augmentation Warding Weapon Impale
Psionic Voracity 1.3 No Kinetic Leech Thermal Leech Charge Leech Insatiable
Psionic Charged Mastery 1.3 Yes Transcendent Electrokinesis Thought Sense Static Net Heartstart
Psionic Kinetic Mastery 1.3 Yes Transcendent Telekinesis Kinetic Surge Deflect Projectiles Implode
Psionic Thermal Mastery 1.3 Yes Transcendent Pyrokinesis Brainfreeze Heat Shift Thermal Balance
Generic
Type Name Mastery Locked Talents
Technique Combat Training 1.0 No Thick Skin Heavy Armour Training Light Armour Training
Combat Accuracy Weapons Mastery Dagger Mastery
Cunning Survival 1.0 No Heightened Senses Device Mastery Track Danger Sense
Psionic Augmented Mobility 1.3 No Skate Quick as Thought Mindhook Telekinetic Leap
Psionic Finer Energy Manipulations 1.3 No Realign Form and Function Matter is Energy Resonant Focus
Other
Type Name Mastery - Talents
Psionic Other 1.0 - Telekinetic Grasp Beyond the Flesh

Classes

Classes with a non-white background need to be unlocked or may have other requirements
Classes
Warrior Rogue Mage Afflicted Defiler Celestial Wilder Chronomancer Psionic Adventurer Tinker Demented
Bulwark Rogue Alchemist Cursed Reaver Anorithil Summoner Paradox Mage Mindslayer Adventurer Sawbutcher Writhing One
Berserker Shadowblade Archmage Doomed Corruptor Sun Paladin Wyrmic Temporal Warden Solipsist Wanderer Gunslinger Cultist of Entropy
Archer Marauder Necromancer Doombringer Stone Warden Possessor Psyshot
Arcane Blade Skirmisher Demonologist Oozemancer Annihilator
Brawler