Difference between revisions of "Psyshot"
From Tales of Maj'Eyal
m |
ScienceBall (Talk | contribs) (Introduction. Specific locked description. Starting equipment, schematics, and talents. Known tinkers.) |
||
Line 10: | Line 10: | ||
}} | }} | ||
− | ''Psyshot'' was added in the [[Embers of Rage]] DLC. | + | ''Psyshot'' was added in the [[Embers of Rage]] DLC. It must be unlocked by exploring the [[Ruins of a lost city]] in the Embers of Rage campaign. Also, to play it and other Tinker classes in other campaigns, you must defeat Outpost Leader John with any two Tinker classes. |
==Locked Description== | ==Locked Description== | ||
− | '' | + | ''Bend the mind, bend the tech. All around inspire dread.'' |
==Description== | ==Description== | ||
Powerful psionics are able to enter a gestalt with steam generators and technology to enhance their own mental prowess. | Powerful psionics are able to enter a gestalt with steam generators and technology to enhance their own mental prowess. | ||
+ | |||
The Psyshot combines this ability to gestalt to enhance his mindstar all the while shooting her steamgun to devastate the enemy lines. | The Psyshot combines this ability to gestalt to enhance his mindstar all the while shooting her steamgun to devastate the enemy lines. | ||
Line 26: | Line 27: | ||
*Pouch of Iron Shots | *Pouch of Iron Shots | ||
*Linen Robe | *Linen Robe | ||
− | *Pair of Rough Leather Boots | + | *Pair of Rough Leather Boots (with Rocket Boots T1 tinker attached) |
*Steam Generator (+5 steam, cooldown 32) | *Steam Generator (+5 steam, cooldown 32) | ||
*Medical Injector (x2) | *Medical Injector (x2) | ||
Line 32: | Line 33: | ||
*Frost Salve | *Frost Salve | ||
− | ==Starting | + | ==Starting Schematics== |
− | * | + | *Focus Lens |
− | * | + | *Rocket Boots |
− | * | + | *Steamgun |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
+ | ==Known Tinkers== | ||
+ | *Pain Suppressor Salve | ||
− | == | + | ==Starting Talents== |
− | + | * {{t|Gestalt}} (1) | |
+ | * {{t|Psyshot}} (1) | ||
+ | * {{t|Metalstar}} (1) | ||
+ | * {{t|Smith}} (1) | ||
+ | * {{t|Shoot}} (1) | ||
+ | * {{t|Therapeutics}} (1) | ||
+ | * {{t|Combat accuracy}} (1) | ||
+ | ==Talent Categories== | ||
{{Talent_table | {{Talent_table | ||
| class_rows = | | class_rows = |
Revision as of 19:33, 20 June 2021
Psyshot | |
---|---|
Metaclass | Tinker |
Locked | Yes |
Starting Life | 90 |
Life Rating | -1 |
Stat Modifiers | |
Strength | 0 |
Dexterity | +3 |
Constitution | 0 |
Magic | 0 |
Willpower | +3 |
Cunning | +3 |
Psyshot was added in the Embers of Rage DLC. It must be unlocked by exploring the Ruins of a lost city in the Embers of Rage campaign. Also, to play it and other Tinker classes in other campaigns, you must defeat Outpost Leader John with any two Tinker classes.
Contents
Locked Description
Bend the mind, bend the tech. All around inspire dread.
Description
Powerful psionics are able to enter a gestalt with steam generators and technology to enhance their own mental prowess.
The Psyshot combines this ability to gestalt to enhance his mindstar all the while shooting her steamgun to devastate the enemy lines.
Their most important stats are: Cunning, Willpower, Dexterity.
Starting Equipment
- Iron Steamgun
- Mossy Mindstar
- Pouch of Iron Shots
- Linen Robe
- Pair of Rough Leather Boots (with Rocket Boots T1 tinker attached)
- Steam Generator (+5 steam, cooldown 32)
- Medical Injector (x2)
- Healing Salve
- Frost Salve
Starting Schematics
- Focus Lens
- Rocket Boots
- Steamgun
Known Tinkers
- Pain Suppressor Salve
Starting Talents
- Gestalt (1)
- Psyshot (1)
- Metalstar (1)
- Smith (1)
- Shoot (1)
- Therapeutics (1)
- Combat accuracy (1)
Talent Categories
Classes
Classes | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Warrior | Rogue | Mage | Afflicted | Defiler | Celestial | Wilder | Chronomancer | Psionic | Adventurer | Tinker | Demented |
Bulwark | Rogue | Alchemist | Cursed | Reaver | Anorithil | Summoner | Paradox Mage | Mindslayer | Adventurer | Sawbutcher | Writhing One |
Berserker | Shadowblade | Archmage | Doomed | Corruptor | Sun Paladin | Wyrmic | Temporal Warden | Solipsist | Wanderer | Gunslinger | Cultist of Entropy |
Archer | Marauder | Necromancer | Doombringer | Stone Warden | Possessor | Psyshot | |||||
Arcane Blade | Skirmisher | Demonologist | Oozemancer | Annihilator | |||||||
Brawler |