Elrich the level 17 Blazed New Alchemist by tsheffield

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceBlazed
ClassNew Alchemist
Level / Exp17 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity27 (base 10)
Constitution36 (base 16)
Magic61 (base 43)
Willpower35 (base 12)
Cunning49 (base 26)

Resources

Life462/462
Mana337/337
Steam100/100
Healing Factor1.2979202340232
Regeneration2.4011524329429

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite9
Infravision5
See Stealth33.294708266768
See Invisible33.294708266768

Offense: Mainhand

Damage27
Accuracy24
Crit Chance16%
APR3
Speed1.00

Offense: Spell

Spellpower51
Crit Chance21%
Speed1

Offense: Mind

Mindpower35
Crit Chance15%
Speed1

Offense: Damage Bonus

Darkness+9%
Mind+23%
Lightning+15%
Nature+10%
Arcane+22%
Cold+15%
All0%

Offense: Damage Penetration

Darkness+5%
Arcane+5%

Defense: Base

Armour (hardiness)10 (30%)
Defense23
Ranged Defense23
Fatigue0
Physical Save20
Spell Save27
Mental Save25

Defense: Resistances

Acid+ 23%( 70%)
Arcane+ 24%( 70%)
Cold+ 37%( 70%)
All+ 11%( 70%)
Darkness+ 19%( 70%)
Light+ 22%( 70%)
Mind+ 23%( 70%)
Lightning+ 34%( 70%)
Fire+ 18%( 70%)
Nature+ 34%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Silence Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Alchemy potions1.30
2/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
1/5
5/5
Spell / Explosive admixtures1.44
3/5
1/5
1/5
0/5
Spell / Elemental alchemy1.30
1/5
1/5
0/5
0/5
Spell / Explostion-control1.30
2/5
0/5
0/5
0/5
Spell / Gem spell1.30
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.00
1/5
1/5
2/5
0/5
Race / Blazed1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
5/5
5/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

Quests

active
active
done
done
active
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Elrich the Blazed New Alchemist level 10
5th Mirth 122nd year of Ascendancy at 12:32
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Elrich the Blazed New Alchemist level 6
76th Pyre 122nd year of Ascendancy at 22:40
see stats

Log


You gain 0.10 gold from the melting of
rough leather cap (0 def, 1 armour).
You collect a new ingredient:
lump of steel (1).
You gain 1.83 gold from the melting of
psychic's dwarven-steel gauntlets of magic (+3) (0 def, 2 armour).
You collect a new ingredient:
lump of iron (1).
You gain 11.49 gold from the melting of
Elobeth (0 def, 3 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.67 gold from the melting of
iron plate armour of acid resistance (0 def, 7 armour).
You collect a new ingredient:
lump of steel (1).
You gain 2.79 gold from the melting of
radiant steel mail armour (2 def, 6 armour).
You gain 17.50 gold from the melting of
Nature's Blessing (8 def, 6 armour).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel shield (0 def, 4 armour, 16-20 power, 39 block).
You gain 0.50 gold from the melting of
cured leather sling.
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel steamsaw (12-18 power, 0 apr).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 2.20 gold from the melting of
creative mossy mindstar of life (2-2 power, 12 apr, nature damage).
You collect a new ingredient:
lump of steel (1).
You gain 2.87 gold from the melting of
arcing steel mace of paradox (14-20 power, 3 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.51 gold from the melting of
flaming steel greatsword of erosion (26-42 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 3.11 gold from the melting of
flaming steel greatmaul of daylight (28-43 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 11.38 gold from the melting of
steel battleaxe 'Quenchedge' (32-49 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.56 gold from the melting of
slime-covered steel battleaxe (24-37 power, 2 apr).
You gain 14.13 gold from the melting of
Xerorin the Blazewrither (15-18 power, 3 apr, fire element).
There is a way to the previous level here (press '' or right click to use).