Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | 'Purists' Breeding Pits Restoration Project 1.2.3Restores the orc breeding pits cut content to the game. This is the original completely unaltered orc breeding pits, just as objectionable as it was in version 1.1.3, before any changes were made. You have been WARNED. Do not complain about the potentially objectionable content. Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Interact with the Worm 1.7.0Adds new talent Interact with the Worm, allowing Writhing Ones from the Forbidden Cults DLC using the Demented/Friend of the Worm talent tree to manipulate their worm that walks' equipment and talents (and name) in a more convenient manner similar to Alchemists' Interact with the Golem talent. Retro Kit 1.6.0Re-adds various useful 1.5-vintage items that were removed in the 1.6 game release. Currently supports:
Juggernaut Evolution for Bulwark 1.6.7Adds a new class evolution for Bulwark, the Juggernaut. As a Juggernaut, the Bulwark gains the ability to equip shields in the off hand and main hand simultaneously and Weapons Mastery will apply to shields. While equipped with two shields: - You may use Rush while sustaining Last Stand. Stalker Evolution for Rogue 1.6.7Adds Stalker as a new class evolution prodigy for Rogue. While wearing no heavy armor (including helms, boots and gloves) and wielding no weapons: Wanderer pick 1 in 3 talent choice 1.7.4Wanderer now choose one in three random talent trees instead. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Chaotic Race 1.2.2Adds the chaotic human subrace, which get a random talent on every levelup. Also has the following option under Gameplay: Extra Chaotic: This affects who gets random talents on levelup: EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Tinker Cave for Everyone 1.7.0Places the entrance to the tinker cave from the Embers of Rage DLC (required) on the world map for all characters in the Age of Ascendancy campaign, without requiring that the character be playing a Tinker class or rescue a tinker escort. Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Interact with Sidekicks 1.7.0Provides an interface to interact with party members similar to the Interact with the Golem talent, by which yo ucan alter their equipment or spend their talent points. Also adds additional functionality like applying a rune or infusion directly to a party member, or managing its talent point plan in conjunction with the Talent Point Planner addon. The interaction dialog is bound to Alt-Shift-I by default, and can also be accessed by right-clicking on a suitable party member on the map or via the "Interact with Party Members" action on the main game menu. (NOTE: If you are using this addon in conjunction with the Talent Point Planner addon, you will need to upgrade the latter to release 10.8.3 or higher for compatibility. Similarly, if you are using this addon with the ZOmnibus Addon Pack or ZOmnibus Lite, you will need to upgrade it to release 17.2.3 or higher for compatibility.) Verbose Enemies 1.3.1Makes the monsters of Eyal somewhat more talkative...and prone to insulting you. Featuring taunts from Gaslamp Games' roguelike Dungeons of Dredmor! Also now featuring the EXTENSIVE taunt collection from the iconic Dredmor mod, Death By A Thousand Taunts. This mod was created by Deeborm, and is only included with their approval. Three cheers for Deeborm! Relive your dredmor adventures in the world of Eyal. You can also add your own taunts! To do this create a file named verbose_user_defined_taunts.cfg and place it in your settings folder where it can be friends with all the other .cfg files. Inside this file put: All taunts (base Dredmor taunts, Deeborm's extended dredmor taunts, and custom taunts) can be toggled from the in-game settings, in the Misc tab. Exotic Weapons Highest Stat Only 1.7.0Changes Exotic Weapons Mastery to use the highest of strength or dexterity, since the two weapons that use Exotic only use one stat each. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Recaiden's Evolution Prodigies 1.7.0Includes 4 new Class Evolutions:
Isn't Zephyr already a class? Nekarcos's Quality of Life 07: Visible Size Categories 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Schrödinger's Lore (Mark 2) 1.7.0Arranges for various sequential lore to be learned in sequence, independent of the order of lore object discovery. Frequently Asked Questions:
Customizable LevelUp 1.7.2Provides an in-game menu to customize what, if any, additional benefits your character gains when leveling up. You can access these settings by going to the SparkLevel tab in the Game Options. Changelog 1.0.1 - 2020-12-31 1.0.2 - 2021-01-02 1.0.3 - 2021-01-02 AmmoAsKnife 1.7.2throwing knife will use equiped ammo stat if talent level is not less than material level Kruk Pride Tool Shop 1.5.0Adds a store to Kruk Pride in the Embers of Rage DLC selling pickaxes and lanterns, similar to the Survival Supplies shop in Derth.. Die in Obscurity 1.3.0Adds an option to the Online tab that can disable the broadcasting of death messages. Additionally, can suppress death messages for characters under a specific level. ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Digesting for One Thousand Turn 1.7.2有没有觉得苦痛者的吞噬敌人后消化的太快了? 本mod将需要消化的时间延长了20倍, 从而尽情享受偷(吞)技能的乐趣吧: Barbarian Evolution for Berserker 1.7.2Adds a new class evolution for Berserker, the Barbarian. As a Barbarian, the Berserker loses the ability to equip body armor, but gains the ability to wield a two-handed weapon in their off-hand. Additionally, they will unlock Technique/Duelist and Technique/Dual Weapons at 1.0 mastery. Finally, each turn the Barbian attacks a foe, they will automatically eneter a blocking stance to deflect damage with their weapons, potentially setting up deadly counter-strikes. Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Let There Be Light 1.7.0Adds guaranteed sources of room-lighting to stores in Angolwen and Zigur, including new torques of illumination. Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Skirmisher Evolutions 1.7.4Adds the following evolutions: Mudsligner: Fateslinger: Fearslinger: Blightslinger: Crystalslinger: Battle Skirmisher: Sunslinger: Dreamslinger: Note: Age of Ascendancy specific requirements are waived in other campaigns. Custom Difficulty 1.7.6Allows you to set the level of enemies, the frequency of rare creatures, and some other elements of difficulty independently during character creation, to make the game as easy or hard as you like. If you make the game at least as hard as a vanilla difficulty setting, you qualify for that difficulty's achievements. This mod will be incompatible with other mods that re-arrange the character creation screen. Steam Civilian Massacre 1.1.5Creates an event where you can invade a civilian shelter of steam giants, for fun and profit. ShowEnemy 1.6.6修改了自动探索时,敌人的提示粒子效果,修改了敌人边框(游戏中需要开启)和血条(血条在下方)。 machine translation: Sholtar 1.5.5Sholtar have no racial talents of their own; instead, the four slots can be used to learn talents from defeated enemies (of a high enough rank). In this manner, the Sholtar can improve nearly any class by adding abilities from other calsses, or even talents that are normally exclusive to NPCs. --- The Sholtar were once a great nation, with many vasts cities in the southeastern regions of Maj'Eyal. In spite of the harsh, dry terrain they inhabitied, or perhaps because of it, they were a people of great ingenuity and adaptability. The Cataclysm which tore the world apart centuries ago swept nearly all of the Sholtar lands into the murky depths, and all but erased their people from the face of Eyal. While very few survived, those who did fought for survival with all of the wit and grit that was their birthright. An already adaptable people grew to become even more adaptable through neccessity, and it has become their greatest strength. Sholtar are able to learn abilities by carefully studying others, and, regardless of their class, they can always improve by incorporating the talents of others into thier skill set. Clean UI 1.7.2Replaces default interface styles with cleaner versions to enhance readability. First release focuses primarily on replacing everything related to the default interface styles in the base game. Future releases will enhance individual styles and take care of minor tweaks. Content consists of only graphic assets to try and have the highest possible compatibility with future patches. Opague Tooltips 1.5.5Tired of messy looking tooltips, or squinting when trying to read them? Squint no more!! This mod removes the transparency of the tooltips, making them easier to read! Whitehoof Buffs 1.7.4This is an addon that requires the Embers of Rage DLC, it buffs the Whitehoof racial talents in several ways, here is a list of all the changes made: Increases the death momentum charges gained by leveling "Whitehooves" from 1 - 5 to 3 - 7 Should work perfectly fine with addons that make Whitehoof playable in the main campaign too. Nur Kit 1.7.0Places guaranteed water-breathing equipment in Last Hope's lost merchant store and makes it available via an NPC in Irkkk. In the Embers of Rage DLC, also places similar gear in various stores in Kruk Pride. In the Hammer of Urh'Rok campaign, places water-breathing gear in Lake of Nur. Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Nekarcos's Quality of Life 06: Turn Delay 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Danger Alert 1.7.5Add a display of estimated threats in monster's tooltip. Nekarcos's Quality of Life 03: Summoning Timer 1.4.8This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. Always Transmogrify 1.7.4Removes the transmogrify confirmation dialogue box and additionally allows tagged objects to be transmogrified. Actually Useful Artifact Steamguns 1.3.0Increase the range of artifact steamguns to at least the range of an ordinary steamgun of the same tier. Frequently Asked Questions: Morvarc'h's Improved Escorts 1.7.4Improvements to the escort system. Adds a bunch of new types of escorts, and increases the power and number of options for existing escorts. Additionally learning new categories unlocks them by default, or can improve your mastery if you already know them. Actually Usable Bathe in Light 1.7.0Modifies Celestials' Bathe in Light talent to affect only the caster and actors not hostile to the caster. Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Softcore Death 1.6.0Allows you to move to a more forgiving permadeath setting when you die. If you are in Roguelike, you can switch to Adventure and carry on from the Eidolon plane. When you switch to Adventure, you have the same amount of bonus lives you would have had if you had been playing Adventure the whole time (minus the one you just lost). New in 1.2.0 - If you are a donator, you can give yourself more adventure mode lives. You will only earn Exploration achievements from then on, but enemies will recover when you die, letting you retry fights as many times as you want. Every time you use this addon, DarkGod cries a single tear Nekarcos's Quality of Life 05: Various (Fatal) Warnings 1.7.5This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. Font of Sacrifice to the Rescue 1.7.0Makes the Font of Sacrifice from the Forbidden Cults DLC (required) available as a reward for rescuing the lost merchant. Sidekick Level Catch-up 1.6.0Modifies various player sidekicks (Alchemists' golem, Writhing Ones' worm that walks from the Forbidden Cults DLC, Annihilators' mecharachnid from the Embers of Rage DLC) to synchronize their level with the player's level every time they are re-added to map, in case the player gained a level while the sidekick dead. (Disclaimer: The failure of sidekicks to do this in the base game is believed to be a bug; if said bug is fixed in a future version, this addon will be officially deprecated.) Schematic Recycling 1.6.6Undoes a small change in release 1.1.5 of the Embers of Rage DLC, allowing schematics to once again be transmogrified via the Transmogrification Chest or melted down in the Automated Portable Extractor. Monsters tiles set 1.5.10Description Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Этот аддон позволит вам играть за Существо. Добавляет дополнительный сет тайлов, состоящий из слизней, шмелей, варгов, кошачьих и призраков в меню 'Custom tiles' Не меняет ветки скиллов или характеристики! Установка: Удаление: или в игре: New Gem Types 1.5.10Adds several new gem types and attempts to fill in some gaps in Tiered gem colors; also adds the Crystal race. This is a continuation of jayseesee's original addon. It's my hope that the gems in this release are balanced, consistent across tiers, and useful to a variety of different characters. Also hopefully all the Crystal's balance issues have been worked out: it should be an interesting tactical challenge to make best use of its unique mobility, find the right time to exploit its Runic Saturation status clear Stasis talent, and optimal self-imbued gemstone for each dungeon. As always, please let me know if you find any issues in terms of bugs, game mechanics, or interface! Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Weekly Adventurer 1.5.7Adds the Weekly Adventurer class, used in the Weekly Adventurer Challenge. Featuring talent trees generously submitted by the following authors: minmay== Harbinger == ( https://te4.org/games/addons/tome/harbinger ) Wild Gift / Blaze Wild Gift / Blizzard Wild Gift / Cyclone Wild Gift / Endurance Wild Gift / Rain Wild Gift / Supercell Wild Gift / Thunder == Zephyr == ( https://te4.org/games/addons/tome/zephyr-class ) Spell / Air Archery Spell / Storm Archery Spell / Swiftness Spell / Wild Magic nsrr== White Monk == ( https://te4.org/games/addons/tome/whitemonk ) Technique / Agile Combatant Technique / Black Belt Technique / Fending Technique / Martial Arts Technique / Mending Technique / Transcending Changelog1.0.2: 1.0.0: Nekarcos's Quality of Life 01: Effect Display 1.7.5This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Loot Expansion 1.7.4Aadd-on that expands on the available Egos and Semi-Random Artifacts available. Introduces all sorts of new Effects and Talents used with both! For example: Spellslinger - A Passive that increases Spellpower per visible enemy in a range of 2 - Rolls on Hats Nether Resonance - A Passive found on the Semi-Random Artifact 'Netheric Diadem' that increases Light resist by half of Magic stat and Nature resist by half of Willpower stat. Combust - Found on 'Pyrophage' items, if you hit a burning enemy, cause an aoe of fire damage and gain a temporary life-regen buff. Mystical Recovery - Found on shields, when blocking, 20% chance to lower the cooldown of a random spell-type talent based on item level. All That Glitters - Activated talent found on Rings, gives you a temporary buff to Spellpower based on how much money you have. This is only a small sampling of new additions among the 10 semi-random Artifacts and 100+ Egos. There are still many more of both to come and I will be posting a full breakdown of all the new components soon. At this time, many of the added Egos are Greater, so they will only appear on blue or purple items. Designed to be compatible with other addons, please report any possible collision issues. In the meantime, please check it out and post any questions, concerns, or tuning feedback. Google Doc Summary at - https://docs.google.com/spreadsheets/d/1VBu4F1tmKSRLjLqZl2Eu2lvp4wFZfdILJc-jAW5lttI/edit?usp=sharing ----Icons are edited versions from the existing game or from https://game-icons.net/--- Necro Escort 1.7.2Adds a necromancer escort. Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 Proper Possession 1.7.0
Frequently Asked Questions: Swordsmaster Class 1.7.2Adds a swordsmaster class to the game. CHANGELOG1.6.0 - Added a new talent tree, Technique/Fencing which has defensive talents related to parrying. - The talent Web of Steel has been moved from Swordsmanship to Fencing. It's place in the Swordsmanship tree has been taken by a new talent, Vorpal, which gives Physical Power and Armor Penetration. - The talent Crescent Sweep has been reworked. It deals more damage, inflicts bleed, moves before attacking, no longer allows swapping places, and has a cooldown. It's usage as a spammable movement talent for swapping places has been filled by the new Mist Step talent on the Fencing tree. - Lightspeed Draw can now attack enemies adjacent to any tiles you pass through in addition to enemies that you pass through directly. These additional targets count when determining whether you can use Lightspeed Draw or not. It still can only hit one enemy per tile you travel through though. - Fixed Swordsmanship not functioning for daggers - Fixed Swordsmanship to not permanently replace a weapon's strength damage mod with dexterity - Harrying blows no longer requires your spring attacks to hit the target; instead it only requires that you attempt them. - Harrying blows's finishing blow now bypasses evasion/repulsion talents that the target possesses - Harrying blows's finishing blow no longer ignores ALL armor and resistances. It ignores 50% of the target's resistances, and has set bonus armor penetration. - Spring Attack now functions immediately when activated instead of only after an action is performed after it is activated. - Surgical Strikes's stun and interference effects are now separate (so you get the full stun regardless of what the target does on its next turn). It's cooldown has also been increased from 6 to 8. - Added clarifying text to the descriptions of Will to Live and Unfetter to give a better idea of how effective they are when leveled up without requiring arithmetic. - Buffed Spring Attack stamina restoration - Cunning/Tactical is once again locked by default - Added translation support to timed effects 1.5.2 - Fixed bug with pre-use talent for swordsmanship talents when npc does not have an inventory 1.5.0 - Added a new talent tree, Technique/Two-handed Bladework, which serves as a Dexterity-based replacement for Technique/Two-handed Assault - As it has now been replaced, Technique/Two-handed Assault has been removed from the Swordsmaster class. - Cunning/Tactical is now unlocked by default 1.4.1 - Lightspeed Fatigue duration changed from 40 turns to a lower value which is based on effective talent level - (with 1.3 mastery: 24, 21, 18, 16, 14) - Lightspeed Fatigue now increases stamina cost of Lightspeed Draw linearly instead of quadratically. - (20 -> 40 -> 60 -> 80) instead of (20 -> 40 -> 80 -> 160) - Removed cooldown from Spring Attack, making it fully toggleable. 1.4.0 - Changed Moving Target to reduce direct damage taken by 30% instead of giving 15% all resist. - Buffed pin resistance of Slippery to 100% from 50% - Buffed movement speed granted by Slippery to 50% from 20% - Spring Attack once again restores stamina when wielding one-handed weapons - Lowered the maximum number of attacks per turn at ETL 5 for Spring Attack from 3 to 2 - Fixed typo in Harrying Blows description - Fixed Swordsmanship talents still being usable even when disarmed - Removed Duelist tree from Swordsmaster class, as it is mostly extraneous at this point 1.3.1 - Fixed infinite loop caused when reflecting certain spells like Invoke Darkness with Web of Steel 1.3.0 - Updated for version 1.7.2 - Raised stamina cost and cooldown for "Never Give Up" - Added offhand damage increase to "Swordsmanship" for swords and daggers - Changed format calls to tformat calls to support potential translation 1.2.0 - Added tactical data to talents for npcs - Swordsmanship mastery and str/dex scaling swap now works with daggers as well as swords - Determination now always takes 15 turns to reach maximum regeneration instead of taking fewer turns with a higher talent level. - Fixed logic of projectile selffire to correctly function as indicated by comments (for web of steel) - Fixed Vapor Blade knocking back even when it misses 1.1.0 - Swordsmanship now completely exchanges strength scaling for dexterity scaling on swords instead of giving -100% str mod and +100% dex mod - Fixed bug that prevented critical hits from occurring (oops!) - Unfetter and Never Give Up now have stamina costs - Harrying Blows fixed to only require Spring Attack to hit once per global turn instead of once per target's turn - Lightspeed Draw now has a fixed cooldown. - Spring Attack now only restores stamina if you are wielding a two-handed weapon - Will to Live changed to provide a health regen bonus equal to a flat amount per percent missing health rather than an amount equal to a percent of missing health. Also, now scales with Willpower. 1.0.0 - Initial Release Possessor Bonus Class 1.7.4Donators/Buyers bonus! Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Nekarcos's Quality of Life 04: Healing Reduction (v2) 1.0.0This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Lumberjack on the Map 1.7.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. NPC Forgiveness 2.5 1.5.0This addon adjusts the way friendly NPC's react to hostile actions by the player. In most cases, the personal reaction of an NPC to the player (friendly/neutral/hostile) will slowly recover (by 10% each turn, minimum 1 point) back to it's default value over time. If the player doesn't further aggravate the NPC, it will eventually become neutral/friendly again. (Though it will still probably have the player targeted, depending on its ai settings which are not addressed in this addon.) The exception is if the player kills another friendly NPC within LOS, which will result in the NPC becoming permanently hostile to the player in most cases. Putting a detrimental status effect on the NPC will create a -25 (negative) reaction to the player (in addition to the penalties from any damage caused). Files affected: Ring Soul 1.7.2An Ring in bag when birth, there is a soul in the ring, you can talk with the soul This is a Chinese mod, will add english translation recently welcome any suggestions The main idea and code is from https://tieba.baidu.com/p/4420255944?red_tag=1967259920 Thanks to QAZ823005978 v1.8 v1.4.2 Done v1.3.2 v1.3 v1.2 v1.1及 之前 TODO LIST Items Vault 1.7.6Donators/Buyers bonus! Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Shield Tactics - New Bulwark Talent Category 1.5.10Adds the 'Technique/Shield tactics' talent tree as a new generic category available to Bulwarks. Starts locked at 1.3 mastery, and requires Con. 1)Tempered Will: 2)Relentless Retaliation: 3)Tactical Defense: 4)Reflexive Block: Expanded Shop Inventory 1.7.4Significantly increases the number of items available for purchase in all shops, and allows some higher-quality items. Players can set the number of items with the new option appearing in the 'Game Options/Gameplay' tab. Ruined Cave Floor Sort 1.7.0Modifies Embers of Rage's Ruined Cave to sort items dropped on the floor, similar to the Sher'Tul Fortress storage room. Fixed bonus dungeons trigger 1.6.5Make sure that ALL the dungeons will appear in your game. Logical Alchemists 1.5.10Makes alchemists focus on creating elixirs that you are not currently helping them with. Tinker Tinkering 1.7.0A collection of small quality-of life tweaks for tinker-using characters in the Embers of Rage DLC. Notable changes:
Adventuring Party 1.7.4Tired of being alone on your adventures? Tired of being an archmage with no one to give that unique battleaxe to? Tired of having no one to use your healing spells on? Tire no more, for now you can create fully controllable additional party members to join you on your adventures, each as capable as your leader. Included is a sustainable talent to control each party member as their turn comes up to allow fully tactical combat when things get rough. -Grants the ability to add any number of additional members to your party each with their own race and class, allowing you to take on higher difficulties. -!Due to how alchemists are designed, you will not be able to take direct control of their golems if the alchemist is not your main character, but should still function correctly elsewise. For a list of changes, please see the change notes on steam or by reading the int.lua file included in each downloadable version. Auto Talent Assistant 1.7.4Chinese tutorial End-game video Simple example video The interface description is a little bit more detailed Update: V2.2.0 v2.0.5 The content of this update is still in the video link, starting from p23 Steamsaw Mastery added to Weapon Mastery 1.7.2Simply makes Steamsaw Mastery attach to Weapon Mastery talent. Doesn't say so in talent, but you'll see the power rise when you take it if you want to confirm. Lets non-Butchers enjoy Steamsaws. Plenum Tooltip Custom Edit 1.7.4Plenum ToolTip Custom Edit: Enhanced Plenum tooltip display for ToME version 0.3 for ToME 1.6.1 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. This addon is originally developed by Hachem_Muche and continued by sSs1897. version changes: version 2.7 for ToME 1.5.0: -- updated for cold flames custom edit version 0.1 for ToME 1.6.1: version 0.2: version 0.3: version 0.4: TS Inventory Squelching 1.5.10Clear up inventory clutter and focus on the items that matter. This addon allows you to hide items that aren't any use to your character so you can carefully inspect those that do, and suffer from less inventory fatigue over the course of a playthrough. This addon adds an extra dialog which is opened using Ctrl+D by default. The options should be fairly self-explanatory and mostly cover squelching individual item types, along with a few options useful to antimagic and undead characters, as well as the ability to squelch the mostly useless white items. Note that these options are tied to your character, so you'll need to set this up for each character you create. It also only applies to the transmogrification chest tab in your inventory; squelched items get their own special tab due to a variety of technical details. Items will be shown when they are picked up in the log, and artifacts will still show their lore popups. Squelched items will also be transmogrified when you leave the level, as normal. Directly copied from yrriban's addon, but updated to work for characters with Tinkers and with a few more squelching options. Interact with the Mech 1.7.0Adds new talent Interact with the Mech, allowing Annihilators from the Embers of Rage DLC using the Steamtech/Mecharachnid talent tree to manipulate their mecharachnid's equipment and talents (and name) in a more convenient manner similar to Alchemists' Interact with the Golem talent. |
Campaign | Arena |
Mode | Nightmare Adventure |
Sex | Male |
Race | Chaotic |
Class | Summoner |
Level / Exp | 27 / 61% |
Size | 中等 |
Lifes / Deaths | no deaths recorded 6 / 0 |
Primary Stats
Strength | 10 (base 10) |
Dexterity | 13 (base 13) |
Constitution | 62 (base 58) |
Magic | 33 (base 31) |
Willpower | 72.053495496369 (base 58) |
Cunning | 68 (base 58) |
Resources
Mana | 376/376 |
Negative | 128/128 |
Life | 754/756 |
Paradox | 300 |
Steam | 100/100 |
Hate | 45/108 |
Equilibrium | 56 |
Vim | 204/204 |
Insanity | 13/100 |
Positive | 128/128 |
Stamina | 333/333 |
Psi | 162/162 |
Healing Factor | 1.3398029716161 |
Regeneration | 7.3019261953077 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +113% |
Vision
Sight | 10 |
Lite | 3 |
Infravision | 7 |
See Stealth | 58.711063046311 |
See Invisible | 58.711063046311 |
Offense: Mainhand
Damage | 71 |
Accuracy | 62 |
Crit Chance | 20% |
APR | 38 |
Speed | 1.00 |
Offense: Offhand
Damage | 71 |
Accuracy | 62 |
Crit Chance | 20% |
APR | 38 |
Speed | 1.00 |
Offense: Spell
Spellpower | 26 |
Crit Chance | 18% |
Speed | 1 |
Offense: Mind
Mindpower | 55 |
Crit Chance | 24% |
Speed | 1 |
Offense: Damage Bonus
酸性 | +21% |
火焰 | +1% |
Offense: Damage Penetration
酸性 | +7% |
枯萎 | +7% |
Defense: Base
Armour (hardiness) | 6 (30%) |
Defense | 36 |
Ranged Defense | 36 |
Fatigue | 2 |
Physical Save | 37 |
Spell Save | 42 |
Mental Save | 52 |
Defense: Resistances
暗影 | + 34%( 70%) |
时空 | + 34%( 70%) |
闪电 | + 42%( 70%) |
枯萎 | + 33%( 70%) |
酸性 | + 51%( 70%) |
光系 | + 34%( 70%) |
All | + 30%( 70%) |
火焰 | + 34%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Stun Resistance | 21% |
Inscriptions (3/3)
Infusions | 有效技能等级:2.5 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
Infusions | 有效技能等级:2.5 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
Infusions | 有效技能等级:2.5 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
觉醒技 / 魔法 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
自然 / 召唤(远程) | 1.50 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
自然 / 召唤(增益) | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
觉醒技 / 灵巧 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 1/1 |
| 1/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
自然 / 召唤(近战) | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 1/5 |
觉醒技 / 敏捷 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 力量 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
自然 / 召唤(通用) | 1.30 |
| 1/5 |
| 1/5 |
| 3/5 |
| 1/5 |
觉醒技 / 意志 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
觉醒技 / 体质 | 1.00 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
| 0/1 |
自然 / 高级召唤 | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
Generic Talents
灵巧 / 生存 | 1.20 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Adventure / Partner | 1.00 |
| 0/50 |
| 0/50 |
| 0/3 |
| 0/2 |
| 0/2 |
| 0/2 |
格斗 / 战斗训练 | 1.00 |
| 4/5 |
| 0/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 0/5 |
自然 / 灵晶掌握 | 1.30 |
| 5/5 |
| 3/5 |
| 3/5 |
| 2/5 |
灵巧 / 街头格斗 | 0.90 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
自然 / 自然召唤 | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Effects
talent | 召唤精通 |
talent | 心灵利刃 |
talent | 燃烧之手 |
talent | 火焰之躯 |
Quests
寻找财富、荣耀和强大的对手,去挑战竞技场吧! 竞技场你能打败你的对手,甚至打败竞技场主宰么? | 正在进行 |
Equipment
在头上 | 绝缘的腐蚀之 (+15%)亚麻法师帽 (1 闪避, 0 护甲) 绝缘的腐蚀之 (+15%)亚麻法师帽 (1 闪避, 0 护甲)1阶词缀头部护甲(2.0负重) 自然力量 词缀:腐蚀/绝缘 装备时: ------ 进攻 ------ 伤害加成 +10% 酸性 ------ 防御 ------ 闪避 +1(+1有效) 抗性 +15% 酸性 +6% 时空 +5% 闪电 一顶法师风格的尖帽子…… |
主护甲 | 心灵编织的腐蚀之 (+16%)亚麻长袍 (0 闪避, 0 护甲) 心灵编织的腐蚀之 (+16%)亚麻长袍 (0 闪避, 0 护甲)1阶词缀长袍护甲(2.0负重) 自然力量/灵能力量 词缀:心灵编织/腐蚀 装备时: ------ 进攻 ------ 伤害加成 +11% 酸性 精神暴击 +2% 精神强度 +3(+1有效) ------ 防御 ------ 抗性 +16% 酸性 +7% 所有 精神豁免 +15(+5有效) 一件长袍。它不能提供有效保护,但可以使你获得魔法增益。 |
在手指上 | 织梦者的铜戒指 织梦者的铜戒指1阶词缀+戒指首饰(0.1负重) 灵能力量 词缀:织梦者 装备时: 属性 +4灵巧 +4意志 ------ 进攻 ------ 精神强度 +5(+1有效) 戒指让你的手指更加美丽! |
在手指上 | 灵能力者的痛苦之金戒指 灵能力者的痛苦之金戒指3阶词缀+戒指首饰(0.1负重) 灵能力量 词缀:痛苦/灵能 装备时: 属性 +3灵巧 +2意志 ------ 进攻 ------ 近战命中 10 物理 远程命中 5 物理 近战命中: * 12%几率降低33闪避和豁免 远程命中: * 11%几率降低33闪避和豁免 ------ 防御 ------ 精神豁免 +4(+1有效) ------ 其他 ------ 资源 +8.00 仇恨上限 +1.00 暴击回复仇恨 撕裂鞭笞: 使其他护符进入17回合冷却 有效技能等级:3.5 能量消耗 17,总计20/20. 使用范围:近战/单体 飞行速度:瞬间 介绍:割裂目标并造成 158% 武器伤害。 如果攻击命中目标,则目标会持续流血 7 回合, 造成总计 300% 武器伤害。在此过程中,任何对目标的治疗效果减少 59% 。 戒指让你的手指更加美丽! |
在腰间 | 暗夜符文的亡灵之粗制皮带 暗夜符文的亡灵之粗制皮带1阶词缀+腰带护甲(1.0负重) 奥术能量 词缀:亡灵/暗夜符文 装备时: ------ 防御 ------ 抗性 +5% 枯萎 +6% 光系 +6% 暗影 装备者将被视为不死族。 装备者不需要呼吸。 一条可以围住腰的皮带。 |
在主手 | 分解之藤蔓灵晶 (87% 伤害, 38 护甲穿透, 自然 伤害) 分解之藤蔓灵晶 (87% 伤害, 38 护甲穿透, 自然 伤害)2阶词缀灵晶单手武器(3.0负重) 自然力量/灵能力量 词缀:分解 当作武器使用时: 武器伤害: 87% 波动范围:1.1x 使用 100%意志, 60%灵巧 伤害 自然 掌握 心灵利刃 Acc+ +0.2% 暴击率(最大25%) 命中属性 意志 护甲穿透 +38 暴击率 +3.0% 攻击速度 100% 装备时: 属性 +6意志 ------ 进攻 ------ 精神暴击 +2% 精神强度 +8(+2有效) ------ 防御 ------ 法术豁免 +3(+1有效) ------ 其他 ------ 技能 +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
工具 | 清除的闪电风暴之白蜡魔杖 [能量 182] (13 冷却) 清除的闪电风暴之白蜡魔杖 [能量 182] (13 冷却)2阶词缀+魔杖护符(2.0负重) 奥术能量 词缀:清除/闪电风暴 制造一场半径3的风暴,持续 5 回合。每回合将对卷入其中的生物造成 36 闪电伤害,并眩晕1回合。(总伤害182) 让所有护符进入13回合冷却 100%几率解除至多1项疾病、伤口或毒素效果. 魔杖被炼金术师和大法师用来储存法术。任何人可以用它来释放储存的法术。 |
在脚上 | 艾登的狡诈 (2 闪避, 1 护甲) 艾登的狡诈 (2 闪避, 1 护甲)2阶神器脚部护甲(2.0负重) 大师杰作 装备时: 属性 +3灵巧 ------ 防御 ------ 护甲 +1 闪避 +2(+1有效) ------ 其他 ------ 疲劳值 +2% 技能树系数 +0.20 灵巧/生存 增加 54% 速度(基于灵巧). 消耗42能量,目前50/50 这双靴子属于一位流浪的盗贼,他处理麻烦的方法就是三十六计走为上计。 |
在脖子上 | 绝缘的 of agony蓝锆石项链 绝缘的 of agony蓝锆石项链4阶词缀+项链首饰(0.1负重) 奥术能量/自然力量 词缀:agony/绝缘 装备时: 属性 +4体质 ------ 进攻 ------ 抗性穿透 +7% 酸性 +7% 枯萎 近战反伤 10 流血 ------ 防御 ------ 抗性 +12% 闪电 状态免疫 +21% 震慑 项链让你的脖子更加美丽! |
在副手 | 恩赐的平衡之藤蔓灵晶 (87% 伤害, 38 护甲穿透, 精神 伤害) 恩赐的平衡之藤蔓灵晶 (87% 伤害, 38 护甲穿透, 精神 伤害)2阶词缀灵晶单手武器(3.0负重) 自然力量 词缀:恩赐/平衡 当作武器使用时: 武器伤害: 87% 波动范围:1.1x 使用 100%意志, 60%灵巧 伤害 精神 掌握 心灵利刃 Acc+ +0.2% 暴击率(最大25%) 命中属性 意志 护甲穿透 +38 暴击率 +3.0% 攻击速度 100% 装备时: ------ 进攻 ------ 精神暴击 +2% 精神强度 +12(+4有效) ------ 防御 ------ 物理豁免 +3(+1有效) 法术豁免 +3(+1有效) 精神豁免 +2(+0有效) ------ 其他 ------ 资源 +0.80 被击中回复失衡 技能 +1 灵晶调谐 大自然孕育了灵晶。灵晶是一种蕴含生命力量的天然宝石,它们可用来吸收和传递大自然的精神能量和灵能量。副手装备灵晶不会触发副手伤害惩罚。 |
光源 | 黄铜灯笼 黄铜灯笼1阶普通 光照 (2.0 负重) 装备时: ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
Inventory
回复纹身 (治疗 60; 冷却 14) 回复纹身 (治疗 60; 冷却 14)普通纹身卷轴(0.1负重) 自然力量 当铭刻在你的皮肤上时: 冷却时间:14 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 60 生命值,持续 5 回合。 纹刻到你的身上. 自然纹身可以印在你的身上,给予你必要的技能。 Press to compare to your current inscriptions |
心灵的移动纹身 (633% 加速 ; 14 冷却) 心灵的移动纹身 (633% 加速 ; 14 冷却)词缀纹身卷轴(0.1负重) 自然力量 当铭刻在你的皮肤上时: 冷却时间:14 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活这个纹身可以在 1 个游戏回合内提升移动速度 633% 。 同时获得 100% 眩晕、震慑和定身免疫。 除移动以外其他动作会取消这个效果。 注意:由于你的速度非常快,游戏回合会相对很慢。 效果随你的意志属性提升。 纹刻到你的身上. 自然纹身可以印在你的身上,给予你必要的技能。 |
法师的狂暴纹身 (减伤 21%; 解除 魔法; 持续 2; 冷却 12) 法师的狂暴纹身 (减伤 21%; 解除 魔法; 持续 2; 冷却 12)词缀纹身卷轴(0.1负重) 自然力量 当铭刻在你的皮肤上时: 冷却时间:12 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 魔法 效果并减少所有伤害 21% 持续 2 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 效果随你的魔力属性提升。 纹刻到你的身上. 自然纹身可以印在你的身上,给予你必要的技能。 Press to compare to your current inscriptions |
反射符文 (--) 反射符文 (--)3阶神器符文卷轴(0.1负重) 奥术能量 当铭刻在你的皮肤上时: 冷却时间:15 使用速度:瞬间(0%回合) 是:法术 介绍:激活这个符文产生一个防御护盾,吸收并反弹最多 265 伤害值,持续 5 回合。效果与魔法成比例增长。 效果随你的魔力属性提升。 将纹身铭刻在你的皮肤上. 你可以在这块银色的符文表面看到自己的倒影。 |
屠杀之粗制手套 (0 闪避, 1 护甲) 屠杀之粗制手套 (0 闪避, 1 护甲)1阶词缀+手部护甲(1.0负重) 反魔法力量 词缀:屠杀 装备时: ------ 进攻 ------ 命中 +5(+2有效) 物理强度 +5(+2有效) 护甲穿透 +6 ------ 防御 ------ 护甲 +1 抗性 +6% 枯萎 法术豁免 +9(+3有效) 徒手攻击时: 武器伤害: 90% 波动范围:1.1x 使用 40%力量, 40%灵巧, 40%敏捷 Acc+ +0.2% 暴击率(最大25%) 护甲穿透 +7 暴击率 +1.0% 攻击速度 125% 命中时: * 10%几率降低61%整体速度 * 11%几率降低24%护甲 轻便的手套不仅不影响手指的活动,还会多多少少保护手的安全。 |
2 tiny geode 2 tiny geode1阶普通石珠宝(0.0负重) 装备时: 生命回复 +0.50 治疗系数 +10% 资源 +0.20 体力回复 +0.20 法力回复 +0.20 灵能回复 镶嵌时: 生命回复 +0.50 治疗系数 +10% 资源 +0.20 体力回复 +0.20 法力回复 +0.20 灵能回复 潜在伤害类型:精神 Gems can be sold for money or used in arcane rituals. |
黄水晶 黄水晶1阶普通黄宝石珠宝(0.0负重) 装备时: 法术暴击 +2% 精神暴击 +2% 物理暴击 +2.0% 镶嵌时: 法术暴击 +2% 精神暴击 +2% 物理暴击 +2.0% 潜在伤害类型:光系 Gems can be sold for money or used in arcane rituals. |
malachite malachite2阶普通绿宝石珠宝(0.0负重) 装备时: 伤害加成 +4% 所有 闪避 +15(+6有效) 镶嵌时: 伤害加成 +4% 所有 闪避 +15(+6有效) 潜在伤害类型:自然 Gems can be sold for money or used in arcane rituals. |
60 炼金玛瑙石 60 炼金玛瑙石1阶普通蓝宝石炼金宝石(0.0负重) 当用作炼金炸弹时: 炸弹伤害 +5% Gems can be sold for money or used in arcane rituals. |
指引之戒 指引之戒神器戒指杂项(0.0负重) 未知力量 当携带时: ------ 其他 ------ 资源 +0.30 法力回复 +0.50 蒸汽回复 与戒指中的灵魂交谈. 消耗1能量,目前1/1 戒指中好像囚禁了一个古老的灵魂。 |
鉴定水晶球 鉴定水晶球任务 水晶球 (1.0 负重) 未知力量 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
过载的照明之铜质项圈 [能量 11] (13 冷却) 过载的照明之铜质项圈 [能量 11] (13 冷却)2阶词缀项圈护符(2.0负重) 灵能力量 词缀:illuminate/过载 Light the area around you, dispelling darkness (radius 11, 74 power based on Willpower) 让所有护符进入13回合冷却 项圈是由强大的精神能量制造而成,用来储存灵能。 |
Achievements
By Ragihir,Chaotic召唤师,等级10
74 派尔月 122 year of Ascendancy at 19:01 see stats
By Ragihir,Chaotic召唤师,等级20
75 派尔月 122 year of Ascendancy at 18:01 see stats
By Ragihir,Chaotic召唤师,等级26
76 派尔月 122 year of Ascendancy at 10:45 see stats
Log
8]你召唤的三头蛇消失了。
6]--------------------------------
10]门关上了!
0]酸液树魔冲了出去!
0]酸液树魔未命中Ragihir。
0]酸液树魔施放了腐蚀酸雾.
0]酸液树魔冲了出去!
0]酸液树魔未命中Ragihir。
5]--------------------------------
5]契约:战争猎犬还有4回合才能冷却。
5]Ragihir召唤了一只三头蛇!
10]酸液树魔中毒了!
10]酸液树魔中毒了!
10]Ragihir的毒素地图效果击中酸液树魔造成22 自然伤害。
10]Ragihir的毒素地图效果击中酸液树魔造成18 自然伤害。
10]酸液树魔的酸性地图效果击中酸液树魔造成0 酸性伤害。
10]酸液树魔的酸性地图效果击中酸液树魔造成0 酸性伤害。
10]酸液树魔的酸性地图效果击中三头蛇造成22 酸性伤害。
10]酸液树魔的酸性地图效果击中Ragihir造成(2 固定减伤吸收), 8 酸性 (9合计伤害).
0]Ragihir的法术造成了致命一击!
0]Ragihir的毒素击中酸液树魔造成19 自然伤害。
0]Ragihir的毒素击中酸液树魔造成22 自然伤害。
0]酸液树魔施放了腐蚀酸雾.
0]酸液树魔未命中Ragihir。
4]--------------------------------
4]围绕Ragihir的愤怒火焰沉寂了下来并消失了。