Dark Master the Nightbringer the level 2 Cornac Adventurer by Dark Master

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp2 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic14 (base 14)
Willpower12 (base 12)
Cunning16 (base 16)

Resources

Life66/66
Mana66/66
Stamina98/98
Negative53/53
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental+8.0702358933233%
Attack0%
Movement+8.0702358933233%
Spell+8.0702358933233%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy20
Crit Chance4%
APR1
Speed0.93

Offense: Spell

Spellpower24
Crit Chance3%
Speed0.92532415769602

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save9
Mental Save9

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.20
3/5
0/5
0/5
0/5
Celestial / Dusk's Aura1.20
2/5
0/5
0/5
0/5

Generic Talents

Spell / Rime guard1.00
0/5
0/5
0/5
0/5
Spell / Necrosis1.00
1/5
0/5
0/5
0/5
Technique / Swordmaster1.00
0/5
0/5
0/5
0/5
Cunning / Wicked Mind1.20
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


--------------------------------

Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


--------------------------------

Lore found:
The story of my salvation
Dark Master the Nightbringer picks up (c.):
flaming iron waraxe of massacre (115% power, 2 apr).
Dark Master the Nightbringer picks up (b.):
schematic: Explosive Shell.
Ran for 15 turns (stop reason: hostile spotted to the southeast (green worm mass)).


--------------------------------

Dark Master the Nightbringer casts
Sweeping Dusk.
You collect a new ingredient:
green worm (1).
Dark Master the Nightbringer's Sweeping Dusk hits Green worm mass for
11 darkness, 27 darkness (38 total damage).
Dark Master the Nightbringer's Sweeping Dusk killed Green worm mass!

--------------------------------

Resting starts...

Talent Sweeping Dusk is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


--------------------------------

Ran for 2 turns (stop reason: hostile spotted to the north (forest troll)).


--------------------------------

Dark Master the Nightbringer deactivates
Aura of the Dusk.
Dark Master the Nightbringer activates
Aura of the Dusk.
Dark Master the Nightbringer deactivates
Shadow Combat.
Dark Master the Nightbringer activates
Shadow Combat.