Indolomnir the level 8 Cornac Deathknight by Indolomnir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Godling 1.7.6
Dark Priest 1.4.8
CampaignMaj'Eyal
ModeNormal Semi-Roguelike (mild)
SexMale
RaceCornac
ClassDeathknight
Level / Exp8 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 27)
Dexterity13 (base 10)
Constitution16 (base 13)
Magic34 (base 23)
Willpower7 (base 10)
Cunning10 (base 10)

Resources

Life228/228
Mana114/114
Soul10/10
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth16
See Invisible15

Offense: Mainhand

Damage34
Accuracy34
Crit Chance5%
APR1
Speed0.50

Offense: Spell

Spellpower27
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Penetration

Darkness+5%
Lightning+5%
All0%
Temporal+15%

Defense: Base

Armour (hardiness)11.596689338462 (58.410666539719%)
Defense5
Ranged Defense5
Fatigue14
Physical Save16
Spell Save19
Mental Save12

Defense: Resistances

Lightning+ 11%( 70%)
All 0%( 70%)
Temporal+ 11%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Squire1.30
1/5
1/5
0/5
0/5
Spell / Dread1.30
1/5
1/5
0/5
0/5
Spell / Desecration1.30
2/5
1/5
1/5
0/5
Spell / Necrotic might1.30
1/5
1/5
0/5
0/5
Spell / Undeath1.30
1/5
1/5
0/5
0/5
Spell / Soul1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Soulforge1.30
1/5
0/5
0/5
0/5
Spell / Reaping1.30
3/5
1/5
1/5
0/5
Technique / Combat training1.10
0/5
2/5
0/5
3/5
1/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
active
active
done
done

Equipment

Tool
On feet
Around neck
Main armor
Around waist
Light source
On head
In main hand

Inventory

Achievements

The Arena Unlocked Arena mode.
By Indolomnir the Cornac Deathknight level 5
76th Pyre 122nd year of Ascendancy at 17:51
see stats

Log

Your arcane equipment or powers conflict with the gauntlets!

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is a previous level here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


Resting starts...

You are yanked out of this place!

Rested for 34 turns (stop reason: dialog is displayed).


You gain 22.50 gold from the transmogrification of
Spellhunt Remnants (1 def, 2 armour).
You gain 1.38 gold from the transmogrification of
prismatic rough leather armour of temporal resistance (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 100% power, 18.5 block).
You gain 2.22 gold from the transmogrification of
fungal elm longbow of acid.
You gain 1.21 gold from the transmogrification of
iron waraxe of erosion (103% power, 2 apr).
You gain 0.95 gold from the transmogrification of
acidic iron waraxe of massacre (117% power, 2 apr).
You gain 4.19 gold from the transmogrification of
cruel elm vilestaff of illumination (100% power, 2 apr, fire element).
You gain 1.25 gold from the transmogrification of
magic missile rune (50 arcane damage).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Indolomnir deactivates
Necrotic Aura.
Indolomnir activates
Necrotic Aura.
Indolomnir deactivates
Spirit Feed.
Indolomnir activates
Spirit Feed.