hard the level 5 Nalore Skirmisher by haruki13

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Class: blackguard 1.7.4
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceNalore
ClassSkirmisher
Level / Exp5 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity31 (base 27)
Constitution17 (base 10)
Magic11 (base 10)
Willpower26 (base 15)
Cunning24 (base 17)

Resources

Life304/304
Stamina137/137
Healing Factor1.2331030481336
Regeneration14.472404962942

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+99.655566410729%

Vision

Sight10
Lite11
See Stealth6
See Invisible5

Offense: Mainhand

Damage41
Accuracy22
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance5%
Speed1

Offense: Mind

Mindpower23
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+13%

Defense: Base

Armour (hardiness)22 (55%)
Defense17
Ranged Defense17
Fatigue17
Physical Save10
Spell Save12
Mental Save21

Defense: Resistances

Lightning+ 17%( 77%)
Acid+ 8%( 70%)
Nature+ 33%( 70%)
Cold+ 17%( 77%)
Blight+ 8%( 70%)
Physical+ 17%( 77%)
Fire+ 17%( 77%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Bleed Resistance43%
Confusion Resistance20%
Instadeath Resistance100%
Stun Resistance20%
Poison Resistance43%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
5
2
0
0
Technique / Buckler Training1.30
5
1
0
0
Wild-gift / Thunder1.30
1
0
0
0
Cunning / Called Shots1.30
1
0
0
0
Wild-gift / Blaze1.30
2
1
0
0
Technique / Skirmisher - Slings1.30
3
2
0
0
Wild-gift / Cyclone1.30
3
0
0
0

Generic Talents

Cunning / Survival1.30
0
0
0
0
Wild-gift / Mindstar mastery1.30
0
0
0
0
Wild-gift / Rain1.30
3
2
0
0
Wild-gift / Endurance1.30
3
2
0
0
Technique / Combat training1.60
0
3
0
0
0
0
Race / Naloren1.00
1
0
0
0
Technique / Mobility1.30
0
0
0
0
Cunning / Scoundrel1.30
1
1
0
0

Effects

talent

Quests

active
done

Equipment

Quiver
On hands
Around neck
In main hand
Around waist
Light source
Main armor
In off hand

Inventory

Achievements

Size matters (Madness (Adventure) difficulty) Did over 600 damage in one attack.
By hard the Nalore Skirmisher level 5
5th Mirth 122nd year of Ascendancy at 18:23
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Hard wears:
naturalist's dwarven-steel gauntlets of strength (+2) (0 def, 2 armour).

Hard wears:
copper amulet of constitution (+3).

You gain 5.00 gold from the transmogrification of
elm totem of summon tentacle [power 100] (25 cooldown).
You gain 0.30 gold from the transmogrification of
deadly pouch of iron shots (19/19, 18-238 power, 1 apr).
You gain 0.67 gold from the transmogrification of
iron plate armour of cold resistance (0 def, 7 armour).
You gain 0.96 gold from the transmogrification of
cleansing rough leather armour (3 def, 2 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 3.38 gold from the transmogrification of
Iceschism (0 def, 1 armour).
You gain 0.62 gold from the transmogrification of
miner's pair of rough leather boots (0 def, 3 armour).
You gain 1.45 gold from the transmogrification of
earthen elm vilestaff (10-12 power, 2 apr, blight element).
You gain 4.88 gold from the transmogrification of
Fulurain the mossy mindstar (3-3 power, 12 apr, nature damage).
You gain 6.65 gold from the transmogrification of
elm longbow 'Ce'Nuna'.
You gain 2.10 gold from the transmogrification of
iron greatmaul of persecution (18-26 power, 1 apr).
You gain 1.31 gold from the transmogrification of
iron greatmaul of erosion (16-25 power, 1 apr).
You gain 1.07 gold from the transmogrification of
shatter afflictions rune of the warrior (absorb 40; cd 18).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the warrior (heal 108; 13 cd).
You gain 0.79 gold from the transmogrification of
regeneration infusion (heal 97; 15 cd).
There is a way to the previous level here (press '' or right click to use).