Difference between revisions of "Cursed"

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(Starting Talents: Updated with heavy armour training. Plus code cleanup.)
(Talent Categories: Updated with new template for combat training row)
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| generic_rows =
 
| generic_rows =
{{Talent_row
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{{combat training row | mastery = 1.3}}
| Type = [[Technique_(category_type)|Techniques]]
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| Name = [[Combat training (category)|Combat Training]]
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| Mastery = 1.3
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| talent1 = [[Thick skin (talent)|Thick Skin]]
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| talent2 = [[Armour training (talent)|Armour Training]]
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| talent3 = [[Combat accuracy (talent)|Combat Accuracy]]
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| talent4 = [[Weapons mastery (talent)|Weapons Mastery]]
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| talent5 = [[Dagger mastery (talent)|Dagger Mastery]]
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}}
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{{Talent_row
 
{{Talent_row
 
| Type = [[Cursed (category type)|Cursed]]
 
| Type = [[Cursed (category type)|Cursed]]

Revision as of 02:15, 29 September 2021

This page is about the Cursed class; for the talent category type, see Cursed (category type).
Cursed

Cursed 128 bg.png

Metaclass Afflicted
Locked Yes
Starting Life 110
Life Rating +2
Stat Modifiers
Strength +5
Dexterity 0
Constitution 0
Magic 0
Willpower +4
Cunning 0

Cursed is a class introduced in the base game. It must be unlocked by completing the quest The Beast Within.

Locked Description

Affliction can run to the soul, and hatred can fill one's entire being.

Overcome someone else's hated curse to know its dreaded meaning.

Description

Through ignorance, greed or folly the Cursed served some dark design and are now doomed to pay for their sins.

Their only master now is the hatred they carry for every living thing.

Drawing strength from the death of all they encounter, the Cursed become terrifying combatants.

Worse, any who approach the Cursed can be driven mad by their terrible aura.

Their most important stats are: Strength and Willpower

Starting Equipment

  • Iron Battleaxe
  • Iron Mail Armor

Starting Talents

Talent Categories

Class
Type Name Mastery Locked Talents
Cursed Gloom 1.3 No Gloom Weakness Dismay Sanctuary
Cursed Slaughter 1.3 No Slash Frenzy Reckless Charge Cleave
Cursed Endless Hunt 1.3 No Stalk Beckon Harass Prey Surge
Cursed Strife 1.3 No Dominate Preternatural Senses Blindside Repel
Cursed Predator 1.3 No Mark Prey Anatomy Outmaneuver Mimic
Cursed Rampage 1.3 Yes Rampage Brutality Tenacity Slam
Cursed Fears 1.0 Yes Instill Fear Heighten Fear Tyrant Panic
Generic
Type Name Mastery Locked Talents
Technique Combat Training 1.3 No Thick Skin Heavy Armour Training Light Armour Training
Combat Accuracy Weapons Mastery Dagger Mastery
Cursed Cursed Form 1.0 No Unnatural Body Relentless Seethe Grim Resolve
Cursed Cursed Aura 1.0 Yes * Defiling Touch Dark Gifts Ruined Earth Cursed Sentry
Cunning Survival 1.0 Yes Heightened Senses Device Mastery Track Danger Sense

(*) The Cursed Aura generic tree is optional. You can choose to unlock it when you pick up your first item. This choice will only be presented once to any character. See Cursed Aura Effects for complete details on how Cursed Aura works.

Classes

Classes with a non-white background need to be unlocked or may have other requirements
Classes
Warrior Rogue Mage Afflicted Defiler Celestial Wilder Chronomancer Psionic Adventurer Tinker Demented
Bulwark Rogue Alchemist Cursed Reaver Anorithil Summoner Paradox Mage Mindslayer Adventurer Sawbutcher Writhing One
Berserker Shadowblade Archmage Doomed Corruptor Sun Paladin Wyrmic Temporal Warden Solipsist Wanderer Gunslinger Cultist of Entropy
Archer Marauder Necromancer Doombringer Stone Warden Possessor Psyshot
Arcane Blade Skirmisher Demonologist Oozemancer Annihilator
Brawler