Difference between revisions of "Cursed"

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(Adjusted the wording on the Cursed Aura unlock conditions)
 
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{{Redirect2|the Cursed class|talent category|[[Cursed (category type)]]}}
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{{Redirect2|the Cursed class|talent category type|[[Cursed (category type)]]}}
  
 
{{class
 
{{class
 
|name=Cursed
 
|name=Cursed
|metaclass=Afflicted
+
|metaclass=[[Afflicted]]
 
|starting_life=110
 
|starting_life=110
 
|locked=Yes
 
|locked=Yes
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|willpower= +4
 
|willpower= +4
 
}}
 
}}
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 +
Cursed is a class introduced in the base game. It must be unlocked by completing the quest [[The Beast Within]].
 +
 +
==Locked Description==
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''Affliction can run to the soul, and hatred can fill one's entire being.''
 +
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''Overcome someone else's hated curse to know its dreaded meaning.''
  
 
==Description==
 
==Description==
Through ignorance, greed or folly the Cursed served some dark design and are now doomed to pay for their sins.
+
Through ignorance, greed or folly, the Cursed served some dark design and are now doomed to pay for their sins.
 +
 
 
Their only master now is the hatred they carry for every living thing.
 
Their only master now is the hatred they carry for every living thing.
 +
 
Drawing strength from the death of all they encounter, the Cursed become terrifying combatants.
 
Drawing strength from the death of all they encounter, the Cursed become terrifying combatants.
 +
 
Worse, any who approach the Cursed can be driven mad by their terrible aura.
 
Worse, any who approach the Cursed can be driven mad by their terrible aura.
 +
 
Their most important stats are: [[Strength]] and [[Willpower]]
 
Their most important stats are: [[Strength]] and [[Willpower]]
 +
 +
==New Class Unlocked Description==
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''This description starts with the description above, minus the recommended stats, and continues:''
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 +
Some of them, however, strive to redeem their faults by using their Cursed powers to battle evil.
 +
 +
You have "lifted" the curse of Ben Cruthdar. You can now create new characters with the Cursed class.
 +
 +
Cursed are heavy melee warriors, focusing all their hatred into their blows. Class features:
 +
 +
*Engulf your foes in your Gloom, weakening, confusing, stunning and damaging them
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*Hunt your prey, tracking them and marking them for death
 +
*Powerful melee combatant
 +
 +
The Cursed use hate, a resource that grows as they kill their foes and decreases while standing idle.
 +
 +
Most of their talents are more effective with high hate.
 +
 +
==Starting Equipment==
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*Iron Battleaxe
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*Iron Mail Armor
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==Starting Talents==
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* {{t|Unnatural Body}} (1)
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* {{t|Gloom}} (1)
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* {{t|Slash}} (1)
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* {{t|Weapons Mastery}} (1)
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* {{t|Combat Accuracy}} (1)
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* {{t|Heavy Armour Training}} (1)
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==Talent Categories==
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{{Talent_table
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| class_rows =
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{{Talent_row
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| Type = [[Cursed (category type)|Cursed]]
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| Name = [[Gloom (category)|Gloom]]
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| Mastery = 1.3
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| talent1 = [[Gloom (talent)|Gloom]]
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| talent2 = [[Weakness (talent)|Weakness]]
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| talent3 = [[Dismay (talent)|Dismay]]
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| talent4 = [[Sanctuary (talent)|Sanctuary]]
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}}
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{{Talent_row
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| Type = [[Cursed (category type)|Cursed]]
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| Name = [[Slaughter (category)|Slaughter]]
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| Mastery = 1.3
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| talent1 = [[Slash (talent)|Slash]]
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| talent2 = [[Frenzy (talent)|Frenzy]]
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| talent3 = [[Reckless charge (talent)|Reckless Charge]]
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| talent4 = [[Cleave (talent)|Cleave]]
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}}
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{{Talent_row
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| Type = [[Cursed (category type)|Cursed]]
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| Name = [[Endless hunt (category)|Endless Hunt]]
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| Mastery = 1.3
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| talent1 = [[Stalk (talent)|Stalk]]
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| talent2 = [[Beckon (talent)|Beckon]]
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| talent3 = [[Harass prey (talent)|Harass Prey]]
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| talent4 = [[Surge (talent)|Surge]]
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}}
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{{Talent_row
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| Type = [[Cursed (category type)|Cursed]]
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| Name = [[Strife (category)|Strife]]
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| Mastery = 1.3
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| Locked = no
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| talent1 = [[Dominate (talent)|Dominate]]
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| talent2 = [[Preternatural senses (talent)|Preternatural Senses]]
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| talent3 = [[Blindside (talent)|Blindside]]
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| talent4 = [[Repel (talent)|Repel]]
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}}
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{{Talent_row
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| Type = [[Cursed (category type)|Cursed]]
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| Name = [[Predator (category)|Predator]]
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| Mastery = 1.3
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| Locked = no
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| talent1 = [[Mark prey (talent)|Mark Prey]]
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| talent2 = [[Anatomy (talent)|Anatomy]]
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| talent3 = [[Outmaneuver (talent)|Outmaneuver]]
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| talent4 = [[Mimic (talent)|Mimic]]
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}}
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{{Talent_row
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| Type = [[Cursed (category type)|Cursed]]
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| Name = [[Rampage (category)|Rampage]]
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| Mastery = 1.3
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| Locked = yes
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| talent1 = [[Rampage (talent)|Rampage]]
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| talent2 = [[Brutality (talent)|Brutality]]
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| talent3 = [[Tenacity (talent)|Tenacity]]
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| talent4 = [[Slam (talent)|Slam]]
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}}
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{{Talent_row
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| Type = [[Cursed (category type)|Cursed]]
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| Name = [[Fears (category)|Fears]]
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| Mastery = 1.0
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| Locked = yes
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| talent1 = [[Instill fear (talent)|Instill Fear]]
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| talent2 = [[Heighten fear (talent)|Heighten Fear]]
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| talent3 = [[Tyrant (talent)|Tyrant]]
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| talent4 = [[Panic (talent)|Panic]]
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}}
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| generic_rows =
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{{combat training row | mastery = 1.3}}
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{{Talent_row
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| Type = [[Cursed (category type)|Cursed]]
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| Name = [[Cursed form (category)|Cursed Form]]
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| Mastery = 1.0
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| Locked = No
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| talent1 = [[Unnatural body (talent)|Unnatural Body]]
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| talent2 = [[Relentless (talent)|Relentless]]
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| talent3 = [[Seethe (talent)|Seethe]]
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| talent4 = [[Grim resolve (talent)|Grim Resolve]]
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}}
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{{Talent_row
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| Type = [[Cursed (category_type)|Cursed]]
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| Name = [[Cursed aura (category)|Cursed Aura]]
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| Mastery = 1.0
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| Locked = Yes *
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| talent1 = [[Defiling touch (talent)|Defiling Touch]]
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| talent2 = [[Dark gifts (talent)|Dark Gifts]]
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| talent3 = [[Ruined earth (talent)|Ruined Earth]]
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| talent4 = [[Cursed sentry (talent)|Cursed Sentry]]
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}}
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{{Talent_row
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| Type = [[Cunning (category type)|Cunning]]
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| Name = [[Survival (category)|Survival]]
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| Mastery = 1.0
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| Locked = yes
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| talent1 = [[Heightened senses (talent)|Heightened Senses]]
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| talent2 = [[Device mastery (talent)|Device Mastery]]
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| talent3 = [[Track (talent)|Track]]
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| talent4 = [[Danger sense (talent)|Danger Sense]]
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}}
 +
 +
}}
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(*) The {{c|Cursed Aura}} generic tree is optional. You can choose to unlock it when you pick up your first item. This choice will be presented only once per playthrough. See [[Cursed_aura_(category)/Curses|Cursed Aura Effects]] for complete details on how Cursed Aura works.
  
 
{{classes}}
 
{{classes}}

Latest revision as of 09:49, 15 July 2023

This page is about the Cursed class; for the talent category type, see Cursed (category type).
Cursed

Cursed 128 bg.png

Metaclass Afflicted
Locked Yes
Starting Life 110
Life Rating +2
Stat Modifiers
Strength +5
Dexterity 0
Constitution 0
Magic 0
Willpower +4
Cunning 0

Cursed is a class introduced in the base game. It must be unlocked by completing the quest The Beast Within.

Locked Description

Affliction can run to the soul, and hatred can fill one's entire being.

Overcome someone else's hated curse to know its dreaded meaning.

Description

Through ignorance, greed or folly, the Cursed served some dark design and are now doomed to pay for their sins.

Their only master now is the hatred they carry for every living thing.

Drawing strength from the death of all they encounter, the Cursed become terrifying combatants.

Worse, any who approach the Cursed can be driven mad by their terrible aura.

Their most important stats are: Strength and Willpower

New Class Unlocked Description

This description starts with the description above, minus the recommended stats, and continues:

Some of them, however, strive to redeem their faults by using their Cursed powers to battle evil.

You have "lifted" the curse of Ben Cruthdar. You can now create new characters with the Cursed class.

Cursed are heavy melee warriors, focusing all their hatred into their blows. Class features:

  • Engulf your foes in your Gloom, weakening, confusing, stunning and damaging them
  • Hunt your prey, tracking them and marking them for death
  • Powerful melee combatant

The Cursed use hate, a resource that grows as they kill their foes and decreases while standing idle.

Most of their talents are more effective with high hate.

Starting Equipment

  • Iron Battleaxe
  • Iron Mail Armor

Starting Talents

Talent Categories

Class
Type Name Mastery Locked Talents
Cursed Gloom 1.3 No Gloom Weakness Dismay Sanctuary
Cursed Slaughter 1.3 No Slash Frenzy Reckless Charge Cleave
Cursed Endless Hunt 1.3 No Stalk Beckon Harass Prey Surge
Cursed Strife 1.3 No Dominate Preternatural Senses Blindside Repel
Cursed Predator 1.3 No Mark Prey Anatomy Outmaneuver Mimic
Cursed Rampage 1.3 Yes Rampage Brutality Tenacity Slam
Cursed Fears 1.0 Yes Instill Fear Heighten Fear Tyrant Panic
Generic
Type Name Mastery Locked Talents
Technique Combat Training 1.3 No Thick Skin Heavy Armour Training Light Armour Training
Combat Accuracy Weapons Mastery Dagger Mastery
Cursed Cursed Form 1.0 No Unnatural Body Relentless Seethe Grim Resolve
Cursed Cursed Aura 1.0 Yes * Defiling Touch Dark Gifts Ruined Earth Cursed Sentry
Cunning Survival 1.0 Yes Heightened Senses Device Mastery Track Danger Sense

(*) The Cursed Aura generic tree is optional. You can choose to unlock it when you pick up your first item. This choice will be presented only once per playthrough. See Cursed Aura Effects for complete details on how Cursed Aura works.

Classes

Classes with a non-white background need to be unlocked or may have other requirements
Classes
Warrior Rogue Mage Afflicted Defiler Celestial Wilder Chronomancer Psionic Adventurer Tinker Demented
Bulwark Rogue Alchemist Cursed Reaver Anorithil Summoner Paradox Mage Mindslayer Adventurer Sawbutcher Writhing One
Berserker Shadowblade Archmage Doomed Corruptor Sun Paladin Wyrmic Temporal Warden Solipsist Wanderer Gunslinger Cultist of Entropy
Archer Marauder Necromancer Doombringer Stone Warden Possessor Psyshot
Arcane Blade Skirmisher Demonologist Oozemancer Annihilator
Brawler