









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 | 
| Addons | Doge Race 1.2.2Wow! Such doge! Much loot. Wow. Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game:  :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Golem Speed Lock 1.7.0Adds an option to the Sher'Tul fortress butler to spend some fortress energy enhancing your golem to match your movement speed. Frequently Asked Questions: Interact with the Worm 1.7.0Adds new talent Interact with the Worm, allowing Writhing Ones from the Forbidden Cults DLC using the Demented/Friend of the Worm talent tree to manipulate their worm that walks' equipment and talents (and name) in a more convenient manner similar to Alchemists' Interact with the Golem talent. Bigger Tooltip 1.7.2Bigger Tooltip Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok? 
 Features:
 Shimmer Pack: Plumpkin Daper 1.6.0Cosmetic pack! TS Inventory Squelching 1.5.10Clear up inventory clutter and focus on the items that matter. This addon allows you to hide items that aren't any use to your character so you can carefully inspect those that do, and suffer from less inventory fatigue over the course of a playthrough. This addon adds an extra dialog which is opened using Ctrl+D by default. The options should be fairly self-explanatory and mostly cover squelching individual item types, along with a few options useful to antimagic and undead characters, as well as the ability to squelch the mostly useless white items. Note that these options are tied to your character, so you'll need to set this up for each character you create. It also only applies to the transmogrification chest tab in your inventory; squelched items get their own special tab due to a variety of technical details. Items will be shown when they are picked up in the log, and artifacts will still show their lore popups. Squelched items will also be transmogrified when you leave the level, as normal. Directly copied from yrriban's addon, but updated to work for characters with Tinkers and with a few more squelching options. Cancel Sustain/Effect on Rest 1.7.2You can cancel Sustains and Beneficial effects on Rest. Sustains can be marked to be canceled by right-click talent icons on the talent bar. Beneficial effects can be marked to be canceled in dialog. (default: Ctrl+Alt+E). This addon is created because I'm too lazy to cancel these many times; Github: https://github.com/h-youhei/tome-unsuseff Weight: 100 SuperLoad: Special Thanks: Arcane Combat Tweaks 1.7.0Tweaks to the Arcane Command configuration dialog. Notable features: 
 Verbose Enemies 1.3.1Makes the monsters of Eyal somewhat more talkative...and prone to insulting you. Featuring taunts from Gaslamp Games' roguelike Dungeons of Dredmor! Also now featuring the EXTENSIVE taunt collection from the iconic Dredmor mod, Death By A Thousand Taunts. This mod was created by Deeborm, and is only included with their approval. Three cheers for Deeborm! Relive your dredmor adventures in the world of Eyal. You can also add your own taunts! To do this create a file named verbose_user_defined_taunts.cfg and place it in your settings folder where it can be friends with all the other .cfg files. Inside this file put: All taunts (base Dredmor taunts, Deeborm's extended dredmor taunts, and custom taunts) can be toggled from the in-game settings, in the Misc tab. Exotic Weapons Highest Stat Only 1.7.0Changes Exotic Weapons Mastery to use the highest of strength or dexterity, since the two weapons that use Exotic only use one stat each. Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot! 
 
 Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up. 
 
 
 
 
 
 
 
 UI Pack: Plumpkins! 1.6.0Cosmetic pack! Swordmaster Translation for Japanese 1.7.4https://te4.org/games/addons/tome/swordsmaster SwordMasterのクラスアドオンの日本語化です。 Playable Naloren Race 1.7.4Adds two races, one class, a new town, and a new low level dungeon. Completing a quest to explore the new dungeon unlocks purchasable perks in the town. This quest is the starting quest for the added races, but anyone can access an alternate version of the quest with the same rewards. Look toward the coast east of Last Hope to get started. Available perks (cost varies): Gain the ability to invest in Heavy Armour Training and equip mail(heavy) armor by meeting the requirement with the highest of Constitution and Dexterity (or Strength, as usual). Gain bonus attack and movement speeds and a chance to evade incoming damage while wearing mail(heavy) armor. These values scale with Dex and Con, respectively. Learn (locked or unlocked) a new Psionic/Mindstar combat talent tree. Similar to Wild-Gift/Mindstar mastery, this tree also has a Psiblades sustain. Once learned, you can also pay to boost mastery (as with Mindstar mastery from Zigur). --- Psionic/Mindstar combat: Psiblades: Mind Thorns: Mind Storm: Psionic Balance: --- Races: The Naloren are elven race with an affinity for water who are adept with mail armor, whips and tridents. They are also known for their bountiful spirit and superb flexibility. Spirit of the Tides:  Spirited Combat:  Cleansing Water:  Whitewater:  Stats: + 4 Con, +4 Dex, -1 Cun, -1 Str, -1 Mag, +10 life rating, 10% increased global speed, 15% xp penalty. The Freeks are a tribe of Yeeks who broke free from The Way. They are still strong psionics, but their minds have been irreparably shattered. Talents: Unbound Mind:  Partition: Hasty: Schism: Stats: --- Added a new Psionic subclass: the Psion. Talents: Survival Psi-Casting Telekinetic Crush: Deal physical damage and stun. Active Aura damage is added to the attack at 3 times the usual power. Stimulation: Increase Con based on combined Wil and Cun. Guiding Star:  Puncture:  Psionic Striking Kinetic Blast: Deal physical damage and pin. Frozen targets take extra damage and both hits bypass the ice block. Thermal Blast: Deal fire damage and cold damage and freeze. If target is pinned, pull in nearby enemies and freeze them to the ground for a few turns. Charged Blast:  Psi Weaving:  Altered Talents Quick as Thought:  Mindhook:  Resonant Focus:  Frenzied Focus:  Transcendent Telekinesis:  Transcendent Electrokinesis:  Static Net:  Transcendent Pyrokinesis:  --- Full details in the forum: http://forums.te4.org/viewtopic.php?f=50&t=45418&p=208951#p208951. Race: Doomling 1.7.0This addon requires the Ashes of Urh'Rok DLC to function. Adds the race of Doomlings, demon-corrupted halflings, wielding destructive corrupted versions of the original halfling talents. Doomlings begin in the Searing Halls, and thus can get kidnapped by demons at high level. Racial Abilities 
 Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Store Restocker 1.5.5Point Credits 1.7.2Allows you to spend an unlimited amount of class, generic, stat, category and prodigy points by digging into negative values, as deep as you want to. This addon presents an unique approach to the "I want more (insert type here) points for my character!" problem. Instead of simply adding +N more points to spend each level, it allows you to use as many points as you wish - you'll simply go into negative values if you don't have any points at the moment, effectively "loaning" them. From whom? For what fee? What's the due date? Who knows! Maybe the Eidolon's feeling like doing some commerce, or maybe the divines are smiling at you! All that matters is that all those points are yours to spend *now*! If you want, you can get those elusive talents up to survive in early game and compensate for them later as you level up, eventually balancing out... or get yourself all these cool talents you really wanted to have and learn than the build of your dream will forever be short of 24 generics, 6 class points, inscription and a prodigy. :> No actual penalties for loaning the points are implemented or intended to be implemented. Design premisesWhile there's already a lot of addons that grant characters more points, they are often found suffering from some significant flaws - like surplus points dangling when all desired talents have already been developed, or still insufficient amount of points despite all the extra ones, or an uneven point gain curve when one's struggling with point deficit in the early game but has a large surplus of unused points in the late game, or the difficulty to gauge the unbalanceness of the current build at a given moment of time... and so on. With point loaning, however, you can have as many or as few extra points as you wish, and always know how strongly you deviate from the intended game balance curve. I love this particular approach, and it is my hope that it will appeal to many other players, as well. :> Compatibility
 Pecks
 Lumberjack on the Map 1.7.0Places the Cursed Village event on the map as a lumberjack NPC rather than an undetectable encounter. A companion piece to Melinda on the Map and Merchant on the Map; they can be used together or separately. Mr Frog VFX Pack 1.7.0Replaces a number of visual effects with (hopefully) nicer versions. Shader support recommended. Overwrites some talent code in a minimally-invasive manner. ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons: 
 A superset of ZOmnibus Lite. Frequently Asked Questions: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Visible Cloud Caller 1.7.0Adds a display effect to Cloud Caller's storm effect, similar to the Thunderstorm spell. Adventurer Mastery 1.7.2Changes the mastery of the Adventurer's talents to 1.3 and gives it 1 more category point, 2 extra talents points and 2 extra generics. Now, there are quite a few addons that do similar things, however they tend to overwrite the adventurer birth data, making them incompatible with other changes to the class. This addon should be compatible with either : Slightly More Adventurous :     - https://te4.org/games/addons/tome/adven_addon
    - allows adventurer to use talents from classes that don't spawn on randbosses
    - still checks race/class compatibility so stonewarden talents are only for dwarf and undead cant get wilder talents
Much More Adventurous : - temporarily incompatible (use previous version of this addon instead)     - https://te4.org/games/addons/tome/every_tree
    - allows the adventurer to use every talents, including monster only and debug talent trees. 
    - tends to have issues with classes from other addons due to the way it loads their data.
    Improved Adventurer :     - https://te4.org/games/addons/tome/Improved_Adventurer 
    - my own adventurer skill addon. 
    - allows the adventurer to use talents from every race and class, including locked ones and those normaly incompatible with your character.
    - use this one if you use addons that add new classes/races and want their talents on an adventurer
    
    Note : use only one of those three. They are not compatible with eachother Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Shimmer Pack: Iron Throne Couture 1.6.0Cosmetic pack! Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game:  :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Diversity Mod 1.5.10Allows usage of all races in all campaigns. This includes addon and DLC races. Should remain compatible with future updates and DLC, the transition from 1.4.9 to 1.5.10 did not require any changes, and I doubt any future transitions will. Currently includes support for: Player AIoo 1.7.4This is a fork of PlayerGAI by Glavius itself a fork of PlayerAI by Charidan. Once you click ALT-F1 (you can change this key with Keybinding) 1.Auto explore You can weight the talent used by the AI by right clicking on your character and clicking on "Define Player-Aioo" at the bottom of the dialog box. It will Stop when your character is low on life, when you are on an Exit, when a dialog box open, or you are blinded. !Warning: Use it at your own risk. This can put your character in a sure death situation! Goal: Known Bug: Qlass Pack 1.7.2Adds several new classes and races: - Moon Fox race: Race that can radically transform class and generic talents by attaching tails to them. This addon also makes a couple other changes to make the Zephyr class work: Other than that, the addon tries not to affect existing classes/races/talents. The new classes won't appear on enemies or Adventurers. You may freely modify and redistribute this addon and its contents, except where otherwise indicated in the Credits section below. Weight: 134953 ===== Credits ===== Sounds: ===== Changelog ===== 1.1.0: 1.0.1: 1.0.0: Melinda on the Map 1.7.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. Target Filtering 1.7.0An experimental attempt to improve targeting for certain talents that impose conditions on allowed targets, by arranging that targeting will only select targets with the necessary condition. Supported so far: 
 Interact with the Mech 1.7.0Adds new talent Interact with the Mech, allowing Annihilators from the Embers of Rage DLC using the Steamtech/Mecharachnid talent tree to manipulate their mecharachnid's equipment and talents (and name) in a more convenient manner similar to Alchemists' Interact with the Golem talent. Japanese Addon Plus Tlanslation 1.7.4Japanese Addon Plus Tlanslation Weizsacker and OtowaKotori Thanks a lot ! Doge Race(種族名ドージ(犬?) Inferno Race Pack(種族名と一部タレント名のみ Naloren Race (種族名と武器:鞭Tire1-5の翻訳 New Gem Types (種族名と新しい宝石の翻訳 More 1H Staves ("短い"(片手杖用)エゴ名の翻訳 Necromancer Escort(全部 Tinker Tinkering 1.7.0A collection of small quality-of life tweaks for tinker-using characters in the Embers of Rage DLC. Notable changes: 
 Keep Transmo Tab 1.7.0Attempts to prevent the "Transmogrification Chest" tab in inventory dialogs from being accidentally deselected after switching to an actor like the Alchemist's golem that doesn't have a transmogrification chest. Also attempts to ensure that the Tinkers tab is not left unselected in the inventory dialog after the player gains talents that make the tab available (for instance, Steamtech/Physics or Steamtech/Chemistry from the Embers of Rage DLC). Also available as part of the Bugnibus Bugfix Pack. Merchant on the Map 1.7.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Eoland's Vampire Race 1.7.4This is my own spin on a vampire race. It has some large benefits but also some very strong drawbacks. Role Race 1.7.4Role play kit/ロールプレイキット(日本語は英語の下です) Ninja Assassin Trapper! and More Wizards Class addition packs are now available for adding Cornac races! Ninja Assassin Trapper more Wizards (Challenger Class) Pyromancer Race/human add cornac fravors Highalf is a mixed-race albino of Higher and Cornac. Earthling was a resident of another star than Eyal. Paralleling is a resident of a different star than Eyal. Animaling is a mutant of Cornac, a half-beast man with beast ears and tail. コーナック種族追加アドオンにクラス追加パックが登場! 忍者 アサシン 罠師 何かを忘れた魔法使い達(挑戦者クラス) 火炎術師 Earthling(地球人/イヤル転生者)はEyalとは別の星の住人でした。 Paralleling(異世界召喚者)はEyalとは別の星の住人です。 Animaling(アニマリング/半獣人/ケモビト)は Improved Enemy UI 1.7.21. improve the default shockbolt of enemy, making them brighter and easier to find. Inferno Race Pack 1.4.0Adds a collection of my races. Sidekick Level Catch-up 1.6.0Modifies various player sidekicks (Alchemists' golem, Writhing Ones' worm that walks from the Forbidden Cults DLC, Annihilators' mecharachnid from the Embers of Rage DLC) to synchronize their level with the player's level every time they are re-added to map, in case the player gained a level while the sidekick dead. (Disclaimer: The failure of sidekicks to do this in the base game is believed to be a bug; if said bug is fixed in a future version, this addon will be officially deprecated.) Japanese 1.7.4以後、本体側の日本語ファイルでエラーが発生した場合、こちらのアドオンで上書きして修正します。外部のクラス・種族アドオンにも対応していきます。 現在 外部アドオンのQlass Pack、Demolisher、Martyr、Hekatonkheireにも対応しています。 2024 3/25 いなし上手の説明文修正  2024 1/1 NPCの名前の前後にスペースを追加(レア敵などの名前が見やすくなっていると思います)  文責 Weizsacker Monsters tiles set 1.5.10Description Installation: Remove: or make it easy in game:  :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Этот аддон позволит вам играть за Существо. Добавляет дополнительный сет тайлов, состоящий из слизней, шмелей, варгов, кошачьих и призраков в меню 'Custom tiles' Не меняет ветки скиллов или характеристики! Установка: Удаление: или в игре: Myth's Tactical Borders 1.5.9This addon replaces the default tactical borders with a verson that more clearly shows the healthbars while making target identification quick and easy. +++ This addon only works for new characters, unless you edit your save file+++ Instructions for save file editing: Locate your save folder - (Generally in C:\users\*username*) ( The name of you save folder inside your *username* directory is T-Engine ) BACKUP YOUR T-Engine folder TO A SAFE LOCATION - ( You can copy and paste it on your desktop ) Inside your *username* directory, open your T-Engine folder Locate the line that looks like the following: Add inside the { } the following 'myth-minimalist-ui' so that it now looks like: ( Keep in mind the above will look different based on what addons you have installed ) Save your desc.lua and exit the file. Auto-Rotate Auras/Shields 1.7.0Adds game options "Gameplay | Auto-rotate auras" and "Gameplay | Auto-rotate shields", which will make an effort to ensure that you have the game maximum of two aura or shield talents from the Psionic/Projection resp. Psionic/Absorption trees active at once. In particular, any time you deactivate/spike one of these talents, or one comes off cooldown, the game will attempt to activate other available related talents, in the order you specify. Fashionista 1.5.0The donator fortress mirror feature remembers item graphics not only for worn items, but also for transmogrified items. Drake-Infused Forgiveness 1.7.0Modifies the Drake-Infused Blood talent so that canceling out of the Drake Aspect dialog does not consume accumulated kills. Y Tooltip 1.7.2Display more infomation in actor's tooltip. And add a hotkey to show actor's talents at cursor. Showing Order: (+) is added, (*) is heavily modified - (+) Damage Modifiers - (+) Speeds - Predator Bonus if player know - Status Effects - Faction - Flavor Text Settings: These can be always shown or hidden regardless of the related talents involved These can set threshold Intention: Range that is displayed on terrain tooltip in base game is also displayed next to actor's name. Because sometimes actor's tooltip is so long that need to wait scrolling to see the range. Group relevant infomation. Color DamageType. And change colors that hard to see. Since name and level of talents is not enough information, add a way to open the actor's talents tab of character sheet quickly instead of displaying talents in the actor's tooltip. Github: https://github.com/h-youhei/tome4-y-tooltip Special Thanks: Weight: 160 Superload: Auto-usable Wards 1.7.0Modifies objects that confer the Ward talent to provide two separate talents: an instant-use, no-cooldown talent Choose Ward and the original talent, renamed Apply Ward, which now activates the ward type selected via Choose Ward. The author is assured that this arrangement will make wards easier to use with the game's auto-use functionality. Possessor Bonus Class 1.7.4Donators/Buyers bonus! Item Description filter 1.7.4An item description filter. Can hide undesired properties in item description. Ctrl + Shift+ Alt + F to open configuration dialog. Expanded Shop Inventory 1.3.0Significantly increases the number of items available for purchase in all shops, and allows some higher-quality items. Players can set the number of items with the new option appearing in the 'Game Options/Gameplay' tab. Proper Possession 1.7.0
 Frequently Asked Questions: Swordsmaster Class 1.7.2Adds a swordsmaster class to the game. CHANGELOG1.6.0 - Added a new talent tree, Technique/Fencing which has defensive talents related to parrying. - The talent Web of Steel has been moved from Swordsmanship to Fencing. It's place in the Swordsmanship tree has been taken by a new talent, Vorpal, which gives Physical Power and Armor Penetration. - The talent Crescent Sweep has been reworked. It deals more damage, inflicts bleed, moves before attacking, no longer allows swapping places, and has a cooldown. It's usage as a spammable movement talent for swapping places has been filled by the new Mist Step talent on the Fencing tree. - Lightspeed Draw can now attack enemies adjacent to any tiles you pass through in addition to enemies that you pass through directly. These additional targets count when determining whether you can use Lightspeed Draw or not. It still can only hit one enemy per tile you travel through though. - Fixed Swordsmanship not functioning for daggers - Fixed Swordsmanship to not permanently replace a weapon's strength damage mod with dexterity - Harrying blows no longer requires your spring attacks to hit the target; instead it only requires that you attempt them. - Harrying blows's finishing blow now bypasses evasion/repulsion talents that the target possesses - Harrying blows's finishing blow no longer ignores ALL armor and resistances. It ignores 50% of the target's resistances, and has set bonus armor penetration. - Spring Attack now functions immediately when activated instead of only after an action is performed after it is activated. - Surgical Strikes's stun and interference effects are now separate (so you get the full stun regardless of what the target does on its next turn). It's cooldown has also been increased from 6 to 8. - Added clarifying text to the descriptions of Will to Live and Unfetter to give a better idea of how effective they are when leveled up without requiring arithmetic. - Buffed Spring Attack stamina restoration - Cunning/Tactical is once again locked by default - Added translation support to timed effects 1.5.2 - Fixed bug with pre-use talent for swordsmanship talents when npc does not have an inventory 1.5.0 - Added a new talent tree, Technique/Two-handed Bladework, which serves as a Dexterity-based replacement for Technique/Two-handed Assault - As it has now been replaced, Technique/Two-handed Assault has been removed from the Swordsmaster class. - Cunning/Tactical is now unlocked by default 1.4.1 - Lightspeed Fatigue duration changed from 40 turns to a lower value which is based on effective talent level - (with 1.3 mastery: 24, 21, 18, 16, 14) - Lightspeed Fatigue now increases stamina cost of Lightspeed Draw linearly instead of quadratically. - (20 -> 40 -> 60 -> 80) instead of (20 -> 40 -> 80 -> 160) - Removed cooldown from Spring Attack, making it fully toggleable. 1.4.0 - Changed Moving Target to reduce direct damage taken by 30% instead of giving 15% all resist. - Buffed pin resistance of Slippery to 100% from 50% - Buffed movement speed granted by Slippery to 50% from 20% - Spring Attack once again restores stamina when wielding one-handed weapons - Lowered the maximum number of attacks per turn at ETL 5 for Spring Attack from 3 to 2 - Fixed typo in Harrying Blows description - Fixed Swordsmanship talents still being usable even when disarmed - Removed Duelist tree from Swordsmaster class, as it is mostly extraneous at this point 1.3.1 - Fixed infinite loop caused when reflecting certain spells like Invoke Darkness with Web of Steel 1.3.0 - Updated for version 1.7.2 - Raised stamina cost and cooldown for "Never Give Up" - Added offhand damage increase to "Swordsmanship" for swords and daggers - Changed format calls to tformat calls to support potential translation 1.2.0 - Added tactical data to talents for npcs - Swordsmanship mastery and str/dex scaling swap now works with daggers as well as swords - Determination now always takes 15 turns to reach maximum regeneration instead of taking fewer turns with a higher talent level. - Fixed logic of projectile selffire to correctly function as indicated by comments (for web of steel) - Fixed Vapor Blade knocking back even when it misses 1.1.0 - Swordsmanship now completely exchanges strength scaling for dexterity scaling on swords instead of giving -100% str mod and +100% dex mod - Fixed bug that prevented critical hits from occurring (oops!) - Unfetter and Never Give Up now have stamina costs - Harrying Blows fixed to only require Spring Attack to hit once per global turn instead of once per target's turn - Lightspeed Draw now has a fixed cooldown. - Spring Attack now only restores stamina if you are wielding a two-handed weapon - Will to Live changed to provide a health regen bonus equal to a flat amount per percent missing health rather than an amount equal to a percent of missing health. Also, now scales with Willpower. 1.0.0 - Initial Release Recaiden's Undead Racepack 1.7.0This is a compilation of my undead race addons.  This will always be the most up-to-date version. Mummy Wight And adds a new prodigy for any undead: Dreadmaster Chinese translation by gooder1029 Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
 Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. New Gem Types 1.5.10Adds several new gem types and attempts to fill in some gaps in Tiered gem colors; also adds the Crystal race. This is a continuation of jayseesee's original addon. It's my hope that the gems in this release are balanced, consistent across tiers, and useful to a variety of different characters. Also hopefully all the Crystal's balance issues have been worked out: it should be an interesting tactical challenge to make best use of its unique mobility, find the right time to exploit its Runic Saturation status clear Stasis talent, and optimal self-imbued gemstone for each dungeon. As always, please let me know if you find any issues in terms of bugs, game mechanics, or interface! More 1H Staves 1.7.2Adds more 1H staves with more variety to the game. 1H staves are so hard to find because in the base game there are only 2 egos that make a staff 1H. https://github.com/Werekracken/tome-more1hstaves ---Changelog Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor.  The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal.  The few remnants of the ravaged Prides are caged...  but one Pride remains.  Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom.  The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal.  Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
 Free Respec 1.7.2Allow trial and error for character building without restarting new game while minimizing inbalance. You can respec stats, talents, categories and prodigies freely at any time. Based on Full Respecialization. Fix the Error for prodigies learning introduced v1.7. Warning: Weight: 100 Superload: Turn Tracker 1.7.0Only for Minimalist UI Adds a UI element to display the predicted order of character turns for the next three turns. 
 NOTE: The game itself is not necessarily consistent about who goes first if two creatures are tied in energy. Items Vault 1.7.0Donators/Buyers bonus! Adventuring Party 1.7.0Tired of being alone on your adventures? Tired of being an archmage with no one to give that unique battleaxe to? Tired of having no one to use your healing spells on? Tire no more, for now you can create fully controllable additional party members to join you on your adventures, each as capable as your leader. Included is a sustainable talent to control each party member as their turn comes up to allow fully tactical combat when things get rough. -Grants the ability to add any number of additional members to your party each with their own race and class, allowing you to take on higher difficulties. -!Due to how alchemists are designed, you will not be able to take direct control of their golems if the alchemist is not your main character, but should still function correctly elsewise. For a list of changes, please see the change notes on steam or by reading the int.lua file included in each downloadable version. Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Staff Bonk Sound 1.7.2Adds a wooden bonk sound to all melee hits from a staff. ---Changelog Ruined Cave Floor Sort 1.7.0Modifies Embers of Rage's Ruined Cave to sort items dropped on the floor, similar to the Sher'Tul Fortress storage room. Which Items Are Restocked In Store 1.7.2Highlight restocked items in store. This addon is compatible with Store Wish List. Weight: 100 Superload: Target Myself 1.7.2Make targetable talents always target myself. This Addon is created because I'm too lazy to apply Spatial Tether myself over and over again. Github: https://github.com/h-youhei/tome-target-myself Weight: 100 SuperLoad: Instrinsic Deception - No Cloak Required 1.5.5UPDATE 1.0.2: Fixed issue with escorts not appearing. Fix applies to new characters only. ADDON DETAILS: Fork of kvaak's Uncloak of Inconvenience Addon, so only the faction gets changed to Allied Kingdoms, and the rest of the data (including starting inscriptions) is left unchanged. This enables Undead Tinkers in Maj'Eyal campaign to have the correct starting inscriptions. There is now no Cloak of Deception, existing or needed. Use this instead of the Uncloak of Inconvenience addon. Version 1.0.1 also makes sure that new undead characters are addressed as human by the NPCs that address you by race. With this addon active, all new characters that have the undead attribute will be addressed as human, even Whitehooves from Embers Races in Maj'Eyal Campaign addon: https://te4.org/games/addons/tome/orcsallraces BASE GAME AND ADDON NOTE: I have discovered that because the check in the default 1.5.5 ToME game for Zigur patrols and betraying to Zigur doesn't check whether the player is undead, that Undead Tinkers start friendly to Zigur and can betray to Zigur until they get some spells or runes. However, the appearance of the Zigur town IS dependent on not being undead, so it is not possible to become anti-magic. Also, undead in Maj'Eyal campaign properly can't use infusions or nature powers, so that part is working as intended. So this addon is fine, it's just that the base 1.5.5 game currently doesn't make Zigur hostile and betraying to Zigur impossible merely because you're undead (read: have arcane aura that can be detected by Zigur). It requires you to have spells or runes, which Undead non-tinkers have, but Undead Tinkers only have neutral Steamtech implants or generators. To properly play an Undead Tinker in Maj'Eyal campaign (with or without addons, as this is the same even with only official game and DLC), I suggest that you do not betray to Zigur and don't use arcane disrupting gear (which should disrupt the normal actions of an undead, but doesn't currently in 1.5.5). ADDON PRIORITY (Load order): 1000 These game files are OVERLOADED (replaced with an edited version when the addon is running): So any mod that doesn't touch these overloaded files should be compatible. This function is SUPERLOADED to insert the fake_race and fake_subrace properties (which shouldn't affect anything else apart from making NPCs address you as human): A 'ToME:load' HOOK applies the faction change for the undead player to Allied Kingdoms. Worm that Walks as Fast as You 1.7.0Adds a fortress action that allows you to spend some fortress energy to enhance your worm that walks to match your speed. Class: Demolisher 1.7.0A new tinker class, the Demolisher. This addon requires the Embers of Rage DLC to function. Demolishers are designed to be a sort of Steam-Caster, using bombs, drones, and their steam-buggy to destroy their enemies rather than weapons. New Talents: Advanced Talents: Generic Talents:  With new graphics by ToME artist rexorcorum Steamsaw Mastery added to Weapon Mastery 1.7.2Simply makes Steamsaw Mastery attach to Weapon Mastery talent. Doesn't say so in talent, but you'll see the power rise when you take it if you want to confirm. Lets non-Butchers enjoy Steamsaws. Auto Talent Assistant 1.7.2Chinese tutorial End-game video Simple example video The interface description is a little bit more detailed Update: V2.2.0 v2.0.5 The content of this update is still in the video link, starting from p23 Staff Infusion 1.7.0Modifies the Command Staff talent, allowing you to link your staff's damage element to your currently active alchemy infusion. Shimmer Pack: Pyromania 1.6.0Cosmetic pack! | 
| Campaign | Maj'Eyal | 
| Mode | Normal Exploration | 
| Sex | Male | 
| Race | Mummy | 
| Class | Rogue | 
| Level / Exp | 18 / 65% | 
| Size | 標準 | 
| Lifes / Deaths | Killed by エムバ墓ワイト at level 18 on the 75 黄昏の月 122 year of Ascendancy at 22:21/ 1 | 
Primary Stats
| Strength | 24 (base 11) | 
| Dexterity | 35 (base 36) | 
| Constitution | 13 (base 10) | 
| Magic | 17 (base 10) | 
| Willpower | 24 (base 10) | 
| Cunning | 62 (base 46) | 
Resources
| Life | 487/487 | 
| Stamina | 201/201 | 
| Healing Factor | 1.1283363011315 | 
| Regeneration | 2.5387566775459 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | +15% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | -995 | 
| Infravision | 1 | 
| See Stealth | 10 | 
| See Invisible | 13 | 
| Stealth | 44.3 | 
Offense: Mainhand
| Damage | 56 | 
| Accuracy | 44 | 
| Crit Chance | 32% | 
| APR | 24 | 
| Speed | 1.00 | 
Offense: Offhand
| Damage | 18 | 
| Accuracy | 44 | 
| Crit Chance | 26% | 
| APR | 22 | 
| Speed | 0.80 | 
Offense: Spell
| Spellpower | 21 | 
| Crit Chance | 17% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 33 | 
| Crit Chance | 17% | 
| Speed | 1 | 
Offense: Damage Bonus
| 精神 | +12% | 
| 冷気 | +10% | 
| 火炎 | +15% | 
| 物理 | +5% | 
| 光 | +21% | 
| 自然 | +6% | 
| 暗黒 | +13% | 
Offense: Damage Penetration
| 冷気 | +15% | 
| All | +7% | 
Defense: Base
| Armour (hardiness) | 12 (57.155997060385%) | 
| Defense | 57 | 
| Ranged Defense | 57 | 
| Fatigue | 0 | 
| Physical Save | 22 | 
| Spell Save | 14 | 
| Mental Save | 33 | 
Defense: Resistances
| 精神 | + 10%( 70%) | 
| 冷気 | + 21%( 70%) | 
| All | + 7%( 70%) | 
| 腐敗 | + 16%( 70%) | 
| 電撃 | + 13%( 70%) | 
| 火炎 | 0%( 70%) | 
| 酸 | + 21%( 70%) | 
| 光 | + 55%( 70%) | 
| 自然 | + 13%( 70%) | 
| 物理 | + 12%( 70%) | 
Defense: Immunities
| Disarm Resistance | 10% | 
| Bleed Resistance | 100% | 
| Fear Resistance | 100% | 
| Instadeath Resistance | 100% | 
| Poison Resistance | 80% | 
| Knockback Resistance | 100% | 
Inscriptions (3/3)
| Runes | 実効レベル:1.0ルーン:防護壁 使用系統:アクティブ 射程:近接/自身 クールダウン: 14 飛行速度:即時命中 使用速度:即時使用(1ターン中の0%) 種別:魔法 タレント説明:最大で 130 ダメージまで無効化する防護シールドを展開します。持続時間は 5 ターンです。 | 
| Runes | 実効レベル:1.0ルーン:霧散 使用系統:アクティブ 射程:近接/自身 クールダウン: 12 飛行速度:即時命中 使用速度:即時使用(1ターン中の0%) 種別:魔法 タレント説明:デバフのエネルギーを即座に霧散させます。あらゆるクロスティアー効果を解除し、物理・精神・魔法系のデバフをそれぞれ1種類除去します。 さらに霧散したエネルギーを再利用して 3 ターン持続するシールドを形成します。このシールドの強度は(解除したデバフの数× 21 )となります。クロスティアー効果はシールド強度の計算に入りません。 クロスティアー効果のみを除去した場合、シールドは発生せず、このルーンのクールダウンは通常の25%となります。 | 
| Runes | 実効レベル:1.0ルーン:霧散 使用系統:アクティブ 射程:近接/自身 クールダウン: 12 飛行速度:即時命中 使用速度:即時使用(1ターン中の0%) 種別:魔法 タレント説明:デバフのエネルギーを即座に霧散させます。あらゆるクロスティアー効果を解除し、物理・精神・魔法系のデバフをそれぞれ1種類除去します。 さらに霧散したエネルギーを再利用して 3 ターン持続するシールドを形成します。このシールドの強度は(解除したデバフの数× 82 )となります。クロスティアー効果はシールド強度の計算に入りません。 クロスティアー効果のみを除去した場合、シールドは発生せず、このルーンのクールダウンは通常の25%となります。 効果量は賢さに依存します。 | 
Class Talents
| 搦手 / 仕事道具 | 1.30 | 
| 
 | 2/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 搦手 / 裏技 | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 搦手 / 罠 | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 戦技 / 投剣 | 1.30 | 
| 
 | 5/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 戦技 / 剣技 | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 搦手 / 毒 | 1.30 | 
| 
 | 4/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 戦技 / 双剣 | 1.30 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 搦手 / 隠密 | 1.30 | 
| 
 | 5/5 | 
| 
 | 1/5 | 
| 
 | 3/5 | 
| 
 | 3/5 | 
Generic Talents
| 不死者 / Mummified | 1.10 | 
| 
 | 1/1 | 
| 
 | 1/1 | 
| 
 | 0/1 | 
| 
 | 1/1 | 
| 不死者 / ミイラ | 1.10 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 1/1 | 
| 搦手 / 致命 | 1.30 | 
| 
 | 1/5 | 
| 
 | 1/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| Adventure / Partner | 1.00 | 
| 
 | 0/50 | 
| 
 | 0/50 | 
| 
 | 0/3 | 
| 
 | 0/2 | 
| 
 | 0/2 | 
| 
 | 0/2 | 
| 戦技 / 戦闘訓練 | 1.30 | 
| 
 | 0/5 | 
| 
 | 1/5 | 
| 
 | 3/5 | 
| 
 | 2/5 | 
| 
 | 0/5 | 
| 
 | 3/5 | 
| 戦技 / 移動術 | 1.30 | 
| 
 | 1/5 | 
| 
 | 2/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 搦手 / 生存術 | 1.50 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
| 
 | 0/5 | 
Effects
| talent | 隠密 | 
| talent | 猛毒塗付 | 
| talent | 脱力毒 | 
| beneficial effect |  投擲用の短刀を 10 本用意しています。短刀 10 本 射程: 7 実ダメージ: 76 - 107 命中: 59 (ダガー) アーマー貫通: 26 クリティカル率: +25% クリティカル倍率: 159% 参照能力: 50% 賢さ, 70% 機敏 | 
Quests
| You have been resurrected as an undead by your own dark powers.Waking Up However, the ritual failed in some way. Time has flown by and your memories are shattered. You need to find the way out of your laboratory-tomb and see if you can carve a place for yourself in this world. | 終了 | 
|  「戦士としての価値を証明して見せてくれ」と盗賊に依頼された。アリーナに誘う腹積もりだ。アリーナからの招待状 | 終了 | 
|  痛い目を見た盗賊を無事にポータルまで護衛した(場所 1階:コー・プル遺跡)エスコート:痛い目を見た盗賊(1階:コー・プル遺跡) 報酬:タレントを習得:ダマシの極意(+1レベル) | 終了 | 
|  迷える工士を無事にポータルまで護衛した(場所 2階:古森)エスコート:迷える工士(2階:古森) 報酬:蒸気機関の知識です | 終了 | 
|  迷える戦士を無事にポータルまで護衛した(場所 1階:古森)エスコート:迷える戦士(1階:古森) 報酬:タレントを習得:バイタリティ(+1レベル) | 終了 | 
|  迷える戦士を無事にポータルまで護衛した(場所 4階:古森)エスコート:迷える戦士(4階:古森) 報酬:タレントを習得:異邦武器マスタリー(+1レベル) | 終了 | 
|  迷える邪術師を無事にポータルまで護衛した(場所 1階:ダイカラ)エスコート:迷える邪術師(1階:ダイカラ) 報酬:賢さが5増加した。 | 終了 | 
|  途方に暮れた歴史家を無事にポータルまで護衛した(場所 2階:ダイカラ)エスコート:途方に暮れた歴史家(2階:ダイカラ) 報酬:タレントを習得:武装解除(+1レベル) | 終了 | 
|  古森で探検家の手記を入手した。これによるとシェール・タルの遺跡が森の中央部にあるヌル湖の底に沈んでいるそうだ。シェール・タルの城塞 手記と一緒に小さな宝石を見つけた。鍵として使えるようだ。 ・ヌル湖の遺跡を宝石で開け、古代の城塞に入れるようになった。 | 遂行中 | 
|  魔導士見習いに出会った。魔法の力を有したアーティファクトが要るのだそうだ。見習いの憂鬱 見習いに協力を求められた。ひょっとして不要な魔法のアーティファクトを持っていないだろうか、と。 ・魔道具系のアーティファクトを入手しよう。 | 終了 | 
|  さらなる冒険へ踏み出す時が来た。人知れぬ、邪悪で危険な場所へ。闇の中へ ダースのすぐ南には古森がある。 ダースの西には迷宮が。 ダースから遥か西の海岸には砂虫の巣がある。 タローレの森の東端にはダイカラ山が位置する。 ・古森を探索し、怒り柳を打倒した。 ・迷宮を探索し、ミノタウロスを討ち取った。 ・砂虫の巣を探索し、何がいるのか調査せよ。お宝も忘れずに! ・ダイカラ山を探索し、そこをねぐらとする巨大火炎竜を打倒した。 | 遂行中 | 
|  隠し財宝の手がかりが全て集まった。トロル沼の三層目に入り口がある。隠し財宝 だが大変危険な場所のようだ。用心しろ。 ビルの息の根を止めた。奴の財宝は好きにしていい。 | 終了 | 
|  ダースの方に向かっていると、行く先に巨大な暗雲が立ち込めていた。雷雲渦巻くダース 街に入ると風のエレメンタルが住民を殺して回っている。 | 遂行中 | 
Equipment
| 頭防具 |  亜麻布の魔法帽マルディン (回避 1 アーマー 0) 2.0 Encumbrance T1 head armor [Rare] Arcane While equipped: offense ------ Damage +11% 光 defense ------ Defense +1 (+1 eff.) Resistance +22% 光 Unlife -60.00 life Disarm Resist +10% other ------- See Invis +3 布製のトンガリ帽子だ。いかにも魔法使いといった感じがする・・・ | 
| 主武器 |  ★魔法大禍の水晶刃 (パワー 20-26 アーマー貫通 10) 1.0 Encumbrance T2 dagger 1H weapon [Unique] Arcane Weapon Damage 20.0 - 26.0 物理 Uses 50% Cun, 50% Dex Mastery 短剣マスタリー Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +10 Critical Rate +12.0% Attack Speed 100% Lifesteal +6% On-hit +20 腐敗 +20 火炎 While equipped: Stats +5 Mag defense ------ Resistance +10% 腐敗 +10% 火炎 other ------- Talents +1 跋扈する病魔 ギザギザのクリスタルだ。不気味な光を放っている。柄の代わりとして持ち手の部分に布が巻いてある。 | 
| ツール |  トネリコのトーテム(蜂刺) (充填パワー 170)  (クールダウン 15) 2.0 Encumbrance T2 totem charm [Ego] Nature 敵1体に自然属性の180ダメージを7ターンかけて与え、HP回復倍率を50%低下させる。 Puts all charms on 15 cooldown 大地のトーテムは高位のドルイドたちが自然界の力を蓄えるために作成するものだ。 | 
| 足防具 |  ★盗賊エデンの脱兎ブーツ (回避 2 アーマー 1) 2.0 Encumbrance T2 feet armor [Unique] Master While equipped: Stats +3 Cun defense ------ Armor +1 Defense +2 (+1 eff.) Fatigue +2% other ------- Masteries +0.20 Cunning/生存術 51%加速する(賢さに依存). Uses 50 power out of 50/50 とあるはぐれ盗賊のブーツだ。「厄介事への一番の対処法はさっさと逃げること」というのが信条であった。 | 
| 指輪 |  ★ナイトソング 0.1 Encumbrance T2 ring jewelry [Unique] Psionic While equipped: Stats +6 Cun offense ------ Damage +10% 暗黒 defense ------ Defense +6 (+2 eff.) Fatigue -7% Mind save +13 (+6 eff.) other ------- Max stamina +25.00 Cooldown 影歩一閃 -1 影歩一閃: 実効レベル:2.0 Power cost 50 out of 50/50. Range 7 クールダウン: 5 Travel.spd instantaneous 種別:魔法 タレント説明:影を通って対象へ近づき 3 ターン朦朧状態にします。この際、それぞれの武器で倍率 156% の攻撃をします。これは暗黒属性です。 朦朧状態となった相手はほぼ無力化されますが、ダメージを受けるとこの状態から復帰します。 このタレントは対象が見えていないと使用できません。 飾り気のない漆黒の指輪だ。闇が幾条も這い廻っているかのように見える | 
| 指輪 |  ★不動螺旋 0.1 Encumbrance T3 ring jewelry [Unique] Master/Psionic While equipped: Stats +4 Str +8 Wil offense ------ Damage +5% 物理 defense ------ Armor +5 Resistance +5% 物理 Physical save +12 (+6 eff.) Knockbk Resist +100% 二重螺旋の形をした指輪だ。元の位置に留まり続ける性質があるようだ。指に嵌めるとその性質が全身に行きわたる。 | 
| ベルト |  ★力帯 1.0 Encumbrance T1 belt armor [Unique] Master 巨大な手袋があれば凄いことになりそうな気がする。 While equipped: defense ------ Armor +4 Fatigue -10% Life +40.00 Knockbk Resist +40% other ------- Encumbrance +70 強力な魔法の補助がかけられており、腹周りを引き締める働きがある。その素晴らしい力の源はさておくとして、身につければ大変な重荷も軽々と持ち運べるのが判るだろう。 | 
| 逆手武器 | ポーラデウェ加工革の鞭 (パワー 13-14 アーマー貫通 8)ポーラデウェ加工革の鞭 (パワー 13-14 アーマー貫通 8) 3.0 Encumbrance T2 whip 1H weapon [Random Unique] Arcane/Master Weapon Damage 13.0 - 14.3 物理 Uses 100% Dex Mastery 異邦武器マスタリー Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +8 Critical Rate +6.0% Attack Speed 125% Phasing +12% On-hit +6 冷気 While equipped: Stats +3 Str +3 Con offense ------ Ignore resists +7% all Accuracy +7 (+2 eff.) Ignore Armor +7 defense ------ Defense +10 (+3 eff.) Mind save +3 (+1 eff.) 鋭く、長く、敵を切り裂く。 | 
| 籠手 |  トールレディル灼熱の貫通 (回避 0 アーマー 2) 1.5 Encumbrance T2 hands armor [Rare] Nature While equipped: offense ------ On-Hit 10 自然 Damage +15% 火炎 +6% 自然 +12% 精神 defense ------ Armor +2 Fatigue +3% Resistance +15% 酸 +6% 自然 +3% 精神 Unarmed combat: Weapon Damage 22.0 - 30.8 物理 Uses 40% Cun, 40% Dex, 40% Str Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +9 Critical Rate +8.0% Attack Speed 83% On-crit, radius 2 +8 自然 On Hit: 10% ポイズンブレス 3 手首から肘までの半分をカバーする金属製の手甲だ。 | 
| クローキング |  亜麻布クローク黒鳥の風靡 (回避 16 アーマー 0) 2.0 Encumbrance T1 cloak armor [Rare] Master While equipped: Stats +2 Cun +2 Dex offense ------ Damage +3% 暗黒 Accuracy +4 (+1 eff.) Ignore Armor +3 defense ------ Defense +16 (+5 eff.) Resistance +6% 電撃 Life +60.00 Life Regen +2.00 布の外套だ。ゆったりと羽織ることが多い。重厚な板金鎧の上から着ても十分余裕がある。 | 
| 首 |  ★冷たき眼 0.1 Encumbrance T1 amulet jewelry [Unique] Psionic While equipped: offense ------ Mindpower +5 (+2 eff.) On-Hit 5 精神 On-Ranged-Hit 5 精神 other ------- See Stealth +10 See Invis +10 Blind-Fight: No penalty when attacking invisible/stealthed オパール色をした眼球がいくつも並びこちらを凝視している。既にして死を味わっている彼らは虚勢や打算を易々と看破する。目の持ち主たちは想像を絶する恐怖を味わって死んだのだろう。今ではそれら全てが黒い紐に通され、影の蠢く様をつぶさに眺めている。一瞬でも目を閉じると、彼らの目にするおぞましい光景が浮かんでくるかのようだ・・・ | 
| 体防具 |  ★ウェーブシルク (回避 12 アーマー 0) 2.0 Encumbrance T1 cloth armor [Unique] Arcane While equipped: offense ------ Spellpower +5 (+2 eff.) Move Speed +15% Damage +10% 冷気 Ignore resists +8% 冷気 When Hit 10 冷気 defense ------ Defense +12 (+4 eff.) Resistance +7% all +15% 冷気 other ------- Masteries +0.30 Spell/荒氷 +0.30 Spell/凍霊 +0.30 Spell/水術 +0.30 Spell/冷却学 +0.30 Spell/墓所 +0.30 Spell/絶対零度 On Spell Hit: 5% 水鉄砲 1 藍色のローブだ。あたかも波を受けているかの如くはためいている。 | 
| 光源 |  ★夏煌の光 1.0 Encumbrance T1 lite [Unique] Nature While equipped: offense ------ On-Hit 15 照光の爆発(半径1マス) Damage +10% 光 defense ------ Resistance +30% 光 Healmod +10% other ------- Light +5 近接攻撃時に半径1マスに光属性の15ダメージを与え、同じマスを照らす。 光を生み出し闇を祓う。これにより半径20マスを照らす(パワーは75でこれは意志に依存). Uses 10 power out of 15/15 水晶の小瓶だ。「夏の周期」の太陽の光を中に封じ込めたものだ。 | 
Inventory
|  ルーン:瞬転(忍び) (距離 6; 非実体化ターン 21; クールダウン 16) 0.1 Encumbrance T1 rune scroll [Ego] Arcane When inscribed on your body: Range 6 クールダウン: 16 使用速度:魔術 (1ターン中の100%) 種別:魔法 タレント説明:視界内の最大 6 マスまでの距離にテレポートします。その後 3 ターン非実体化します。非実体化中は新たに付与されるデバフの持続時間が 21% 減少し、回避が 21 全ての耐性が 21% 増加します。 効果量は賢さに依存します。 肌にルーンを刻む。. 魔法のルーンは体表部に刻み、必要に応じて魔法系タレントを会得できる。 | 
|  アイアンダガー冥界の光輝 (パワー 10-13 アーマー貫通 5) 1.0 Encumbrance T1 dagger 1H weapon [Rare] Psionic Weapon Damage 10.0 - 13.0 物理 Uses 50% Cun, 50% Dex Mastery 短剣マスタリー Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +5 Critical Rate +5.0% Attack Speed 100% On Hit: * 50%の確率で対象のタレント1種を3ターンクールダウンさせる(混乱耐性で抵抗) While equipped: offense ------ Ignore resists +15% 物理 Accuracy +15 (+5 eff.) defense ------ Resistance +9% 火炎 other ------- Light +3 鋭く、小振りで、敵の息の根を止める。 | 
|  ★サマーライト (パワー 8-9 アーマー貫通 18 特殊攻撃属性 火炎) 3.0 Encumbrance T2 mindstar 1H weapon [Unique] Nature 季節は欠けることなく巡るもの。 Weapon Damage 8.0 - 8.8 火炎 Uses 50% Wil, 30% Cun Mastery サイブレード Accuracy Bonus +0.2% critical chance (max 25%) Accuracy Stat Wil Ignore Armor +18 Critical Rate +5.0% Attack Speed 100% While equipped: offense ------ Mind Crit +4% Mindpower +8 (+4 eff.) Global Speed +5% Damage +10% 火炎 Ignore resists +10% 火炎 defense ------ Resistance -10% 冷気 On Mind Hit: 10% 火炎波 2 暖かな光を放って輝いているが、真の力を引き出せていないようだ。 | 
|  ★剛弓「一射一殺」 4.0 Encumbrance T1 longbow 2H weapon Reqs 射撃 [Unique] Master Accuracy Bonus +0.2% critical chance (max 25%) Attack Speed 105% Range +9 While equipped: Stats +3 Dex offense ------ Physical Crit +5.0% Damage +5% 物理 Accuracy +12 (+4 eff.) この剛弓は名人の手による作品のようだ。弦を引くと内に秘めた絶大な力を感じ取れる。 | 
|  ★碧海の潮奏 (回避 8 アーマー 8, パワー 18-25 ブロック値 48) 7.0 Encumbrance T1 shield armor Reqs - 盾を装備可能 [Unique] Nature When used to Attack: Weapon Damage 18.0 - 25.2 物理 Uses 140% Str Accuracy Bonus +2.5% proc damage (max 250%) Critical Rate +2.0% Block +48 On-hit +10 冷気 While equipped: offense ------ On shield block: * 30%の確率で対象目がけて凍てつく水流を放つ(扇状の半径4マス) defense ------ Armor +8 Defense +8 (+3 eff.) Fatigue +12% Resistance +15% 冷気 +10% 火炎 other ------- Max air +20.00 Talents +1 ブロッキング On block: 30%の確率で対象目がけて凍てつく水流を放つ(扇状の半径4マス) でこぼこした珊瑚の塊だ。海底から切り出したものである。 | 
| 滑るベルト滑るベルト 1.0 Encumbrance T1 belt armor [Unique] Nature/Unknown While equipped: Stats +8 Cun +8 Wil offense ------ Damage +10% 自然 defense ------ Resistance +20% 自然 other ------- EQ/turn -0.50 On Mind Hit: 15% スライム弾 1 It took quite a bit more effort to lash the tentacles into a belt than expected. It pulses with horrific energy. | 
|  目くらましの粗皮ベルト(死者) 1.0 Encumbrance T1 belt armor [Ego+] Arcane/Master While equipped: defense ------ Defense +10 (+3 eff.) Resistance +6% 腐敗 Stealth +6 The wearer is treated as an undead. The wearer no longer has to breathe. 胴をぐるりと巻くベルトだ。 | 
|  貴人の粗皮ベルト(死者) 1.0 Encumbrance T1 belt armor [Ego++] Arcane/Master While equipped: Stats +4 Cun +4 Wil offense ------ Against +18% Summoned defense ------ Resistance +6% 腐敗 Resist Against +16% Summoned The wearer is treated as an undead. The wearer no longer has to breathe. 胴をぐるりと巻くベルトだ。 | 
|  ★欺きの外套 1.0 Encumbrance cloak armor [Plot Item] Arcane While equipped: offense ------ Physical Power +5 (+2 eff.) Spellpower +5 (+2 eff.) Mindpower +5 (+2 eff.) A black cloak, with subtle illusion enchantments woven into its very fabric. | 
| 6 ヌーマイト6 ヌーマイト 0.0 Encumbrance T1 black gem [Normal] While equipped: Stun Resist +20% Item imbue powers: Stun Resist +20% Latent Damage Type: 暗黒 Gems can be sold for money or used in arcane rituals. | 
|  3 アゲート 0.0 Encumbrance T1 blue gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: 電撃 Gems can be sold for money or used in arcane rituals. | 
| 7 ベルダイト7 ベルダイト 0.0 Encumbrance T1 green gem [Normal] While equipped: Damage +2% all Defense +10 (+3 eff.) Item imbue powers: Damage +2% all Defense +10 (+3 eff.) Latent Damage Type: 自然 Gems can be sold for money or used in arcane rituals. | 
|  5 スピネル 0.0 Encumbrance T1 red gem [Normal] While equipped: Combat Speed +2% Spell Speed +2% Mind Speed +2% Item imbue powers: Combat Speed +2% Spell Speed +2% Mind Speed +2% Latent Damage Type: 火炎 Gems can be sold for money or used in arcane rituals. | 
| 5 タイニージオード5 タイニージオード 0.0 Encumbrance T1 stone gem [Normal] While equipped: Life Regen +0.50 Healmod +10% Stamina/turn +0.20 Mana/turn +0.20 Psi/turn +0.20 Item imbue powers: Life Regen +0.50 Healmod +10% Stamina/turn +0.20 Mana/turn +0.20 Psi/turn +0.20 Latent Damage Type: 精神 Gems can be sold for money or used in arcane rituals. | 
|  6 アメトリン 0.0 Encumbrance T1 violet gem [Normal] While equipped: Critical power +2.00% Ignore resists +2% all Item imbue powers: Critical power +2.00% Ignore resists +2% all Latent Damage Type: 酸 Gems can be sold for money or used in arcane rituals. | 
|  4 クォーツ 0.0 Encumbrance T1 white gem [Normal] While equipped: Armor +5 Resistance +1% all Item imbue powers: Armor +5 Resistance +1% all Latent Damage Type: 冷気 Gems can be sold for money or used in arcane rituals. | 
|  3 シトリン 0.0 Encumbrance T1 yellow gem [Normal] While equipped: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Item imbue powers: Physical Crit +2.0% Spell Crit +2% Mind Crit +2% Latent Damage Type: 光 Gems can be sold for money or used in arcane rituals. | 
| 7 ヘマタイト7 ヘマタイト 0.0 Encumbrance T2 black gem [Normal] While equipped: Stun Resist +30% Item imbue powers: Stun Resist +30% Latent Damage Type: 暗黒 Gems can be sold for money or used in arcane rituals. | 
|  3 アクアマリン 0.0 Encumbrance T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: 電撃 Gems can be sold for money or used in arcane rituals. | 
| 5 マラカイト5 マラカイト 0.0 Encumbrance T2 green gem [Normal] While equipped: Damage +4% all Defense +15 (+5 eff.) Item imbue powers: Damage +4% all Defense +15 (+5 eff.) Latent Damage Type: 自然 Gems can be sold for money or used in arcane rituals. | 
| 2 カーネリアン2 カーネリアン 0.0 Encumbrance T2 red gem [Normal] While equipped: Combat Speed +4% Spell Speed +4% Mind Speed +4% Item imbue powers: Combat Speed +4% Spell Speed +4% Mind Speed +4% Latent Damage Type: 火炎 Gems can be sold for money or used in arcane rituals. | 
| 2 スモールジオード2 スモールジオード 0.0 Encumbrance T2 stone gem [Normal] While equipped: Life Regen +1.00 Healmod +10% Stamina/turn +0.40 Mana/turn +0.40 Psi/turn +0.40 Item imbue powers: Life Regen +1.00 Healmod +10% Stamina/turn +0.40 Mana/turn +0.40 Psi/turn +0.40 Latent Damage Type: 精神 Gems can be sold for money or used in arcane rituals. | 
|  3 アメジスト 0.0 Encumbrance T2 violet gem [Normal] While equipped: Critical power +4.00% Ignore resists +4% all Item imbue powers: Critical power +4.00% Ignore resists +4% all Latent Damage Type: 酸 Gems can be sold for money or used in arcane rituals. | 
|  3 ジルコン 0.0 Encumbrance T2 white gem [Normal] While equipped: Armor +8 Resistance +2% all Item imbue powers: Armor +8 Resistance +2% all Latent Damage Type: 冷気 Gems can be sold for money or used in arcane rituals. | 
|  6 トパーズ 0.0 Encumbrance T2 yellow gem [Normal] While equipped: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Item imbue powers: Physical Crit +4.0% Spell Crit +4% Mind Crit +4% Latent Damage Type: 光 Gems can be sold for money or used in arcane rituals. | 
|  ★牙のツルハシ (掘削速度 12ターン) 3.0 Encumbrance T1 digger tool [Unique] Unknown While equipped: offense ------ Damage +5% 腐敗 Ignore Armor +15 When Hit 10 ライフドレイン While carried: other ------- Talents +1 掘削 深淵の地の「口」の巨大な歯だ。 | 
|  ★インプの爪 2.0 Encumbrance T1 misc tool [Unique] Arcane While equipped: other ------- Light +1 See Stealth +10 フレイム: 実効レベル:2.0 Power cost 9 out of 9/9. Range 10 クールダウン: 3 Travel.spd 2000% of base 種別:魔法 タレント説明:炎の矢を放ち、対象を炎上させます。火炎属性の 97.45 ダメージを3ターンかけて与えます。 タレントレベル5からはビームになります。 ダメージは魔法パワーに依存します。 フレイムインプの手を平らに叩き潰したものだ。未だにこの世の物ならざる炎で燃え盛っている。 | 
|  エネルギー変換装置 2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: 変換装置内のアイテムを変換する(階層を移動する際に自動的に実行されます). Uses 0 power out of 1000/1000 大いなる力を秘めたシェール・タル古代遺跡の付属装置だ。アイテムを入れるとコアに送られて分解され、城塞のエネルギーになる。副産物として金が生成されるが、城塞の役には立たないので送り返される。 この装置を所持していると、足元のアイテムが自動的に収納されていく。収納したまま現在の階を去ると、中のアイテムは自動的にエネルギーに変換されてしまう。取っておきたいアイテムは変換前にアイテム欄から取り出しておかなければならない。また、収納しているアイテムの重さは0となる。 | 
|  ★キャンセルロッド (1/1) 2.0 Encumbrance T2 rod charm [Unique] Arcane 対象のルーン、ハーブ物、タレントを中から3種までを3~5ターンの間クールダウンさせる(射程5). Uses 30 power out of 30/30 周囲の魔力がこのロッドに吸い込まれていくのが判る。自然界の力ですら例外ではないようだ。 | 
|  ★帰還のロッド (1/1) 2.0 Encumbrance rod charm [Plot Item] Unknown 40ターン後にワールドマップへ帰還する。. Uses 202 power out of 322/400 隅から隅までヴォラタンでできており、空間を捻じ曲げる魔力が封じ込まれている。風の噂には聞いていたが、冒険者垂涎のこの一品があれば、旅が非常に楽になるだろう。 | 
|  労わりのスティールトルク(精神波) (充填パワー 160)  (クールダウン 15) 2.0 Encumbrance T2 torque charm [Ego] Psionic 対象の精神を攻撃して精神属性の179ダメージを与え、4ターン沈黙状態にする。 Puts all charms on 15 cooldown 100% to HPが42回復. 強大な超能力者たちは理力を蓄えておくためにトルクを作成している。 | 
|  シーロミナ爆発する衝突 (充填パワー 100)  (クールダウン 25) 2.0 Encumbrance T1 totem charm [Rare] Nature While equipped: offense ------ Damage +18% 精神 defense ------ Resistance +15% 火炎 other ------- Psi when Hit +0.08 打たれ強い触手を召喚する。射程は5マス、存在時間は4ターン。これは半径3マス以内のランダムな敵1体を攻撃し、物理属性のダメージを与えて拘束を試みる。 (触手の能力) HP:238 基本ダメージ:106 アーマー:0 全耐性:8 Puts all charms on 25 cooldown 100% to 病気、怪我、毒に属するデバフを2種解除する。. 大地のトーテムは高位のドルイドたちが自然界の力を蓄えるために作成するものだ。 | 
| Mirror of Reflection (Portable)Mirror of Reflection (Portable) 0.0 Encumbrance mirror [Plot Item] Unknown Change your appearance. Uses 1 power out of 1/1 A strange mirror, the reflection inside seems somehow .. off, as if showing what could be instead of what is. | 
Achievements
 アリーナ(お試しモード)
			アリーナモードをアンロック。
			アリーナ(お試しモード)
			アリーナモードをアンロック。By Anubis Mummy 盗賊 レベル10
6 光明の月 122 year of Ascendancy at 02:22 see stats
 地を支配する者(お試しモード)
			ハルコル・ズンを撃破した。
			地を支配する者(お試しモード)
			ハルコル・ズンを撃破した。By Anubis Mummy 盗賊 レベル18
75 黄昏の月 122 year of Ascendancy at 15:50 see stats
 隠れ里より(お試しモード)
			魔導士達の実情に迫った。
			隠れ里より(お試しモード)
			魔導士達の実情に迫った。By Anubis Mummy 盗賊 レベル16
62 黄昏の月 122 year of Ascendancy at 06:51 see stats
Log
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今日は 1 日。霧の月。マイ・イヤル:発展の時代122年。時刻は 02:05
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今日は 2 日。霧の月。マイ・イヤル:発展の時代122年。時刻は 00:30
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そこへの経路が見つかりません・・・
今日は 3 日。霧の月。マイ・イヤル:発展の時代122年。時刻は 01:43
今日は 4 日。霧の月。マイ・イヤル:発展の時代122年。時刻は 00:08
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そこへの経路が見つかりません・・・
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今日は 5 日。霧の月。マイ・イヤル:発展の時代122年。時刻は 01:20
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古森への道(<、>、もしくは右クリックで利用する)
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今日は 6 日。霧の月。マイ・イヤル:発展の時代122年。時刻は 02:33
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今日は 7 日。霧の月。マイ・イヤル:発展の時代122年。時刻は 00:58
迷宮の門(<、>、もしくは右クリックで利用する)
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移動 2ターン(中断理由:interesting terrain)

























































