Melee Attempter the level 9 Colossus Charmed by grimmlock

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceColossus
ClassCharmed
Level / Exp9 / 81%
Sizehuge
Lifes / Deaths

Primary Stats

Strength32 (base 26)
Dexterity11 (base 10)
Constitution21 (base 10)
Magic33 (base 27)
Willpower21 (base 13)
Cunning15 (base 10)

Resources

Life312/312
Healing Factor1.5548044672221
Regeneration3.4983100512497

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+90%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage61
Accuracy35
Crit Chance12%
APR4
Speed1.00

Offense: Spell

Spellpower26
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Mind+9%
All0%

Offense: Damage Penetration

Mind+10%

Defense: Base

Armour (hardiness)31.551211628464 (73.607947236566%)
Defense5
Ranged Defense5
Fatigue28
Physical Save23
Spell Save21
Mental Save18

Defense: Resistances

Lightning+ 24%( 72%)
Temporal+ 24%( 72%)
Physical+ 16%( 72%)
Cold+ 28%( 72%)
All+ 15%( 72%)

Defense: Immunities

Stun Resistance35%
Bleed Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Faerie / Pixilation1.30
1/5
1/5
0/5
0/5
Faerie / Mischief1.30
1/5
1/5
0/5
0/5
Faerie / Mistcraft1.30
2/5
1/5
1/5
0/5
Faerie / Uncanny luck1.30
2/5
1/5
1/5
0/5
Faerie / Queen's whim1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Colossus1.00
1/5
1/5
0/5
0/5
Faerie / Caprice1.30
2/5
1/5
0/5
0/5
Faerie / Vivacity1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
3/5
0/5

Effects

talent

Quests

done
done
active
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Melee Attempter the Colossus Charmed level 8
24th Voratun 122nd year of Ascendancy at 04:02
see stats

Log

Resting starts...
Rested for 7 turns (stop reason: all resources and life at maximum).


--------------------------------

There is a way to the next level here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


--------------------------------

Saving game...

Saving done.

You gain 7.33 gold from the transmogrification of
Layima the Obsidianbearer (0 def, 1 armour).
You gain 1.29 gold from the transmogrification of
cleansing linen wizard hat of fire (+6%) (1 def, 0 armour).
You gain 2.83 gold from the transmogrification of
steady hardened leather gloves of dexterity (+2) (0 def, 2 armour).
You gain 3.03 gold from the transmogrification of
grounding pair of iron boots of tirelessness (0 def, 3 armour).
You gain 4.40 gold from the transmogrification of
pair of rough leather boots of speed (0 def, 1 armour).
You gain 4.95 gold from the transmogrification of
Bethyma the pair of rough leather boots (0 def, 2 armour).
You gain 5.32 gold from the transmogrification of
linen cloak 'Duathelgrind' (1 def, 6 armour).
You gain 6.56 gold from the transmogrification of
rough leather belt 'Yvugakira'.
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 4.74 gold from the transmogrification of
Voryma.
You gain 1.46 gold from the transmogrification of
steel mail armour of acid resistance (2 def, 6 armour).
You gain 1.40 gold from the transmogrification of
self-loading quiver of elm arrows (19/19, 16-22 power, 5 apr).
You gain 2.27 gold from the transmogrification of
steady rough leather sling of lightning.
You gain 2.09 gold from the transmogrification of
steel steamsaw of persecution (16-25 power, 0 apr).
You gain 1.67 gold from the transmogrification of
reinforced iron steamsaw of erosion (10-16 power, 0 apr).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (18-25 power, 2 apr).
You gain 1.65 gold from the transmogrification of
shielding rune of the wizard (absorb 152; dur 3; cd 18).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.