Nonhr the level 9 Illim Archmage by Karllich

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceIllim
ClassArchmage
Level / Exp9 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity18 (base 10)
Constitution11 (base 10)
Magic35 (base 30)
Willpower23 (base 20)
Cunning14 (base 11)

Resources

Life148/148
Mana240/240
Healing Factor1.1097162075846
Regeneration1.3871452594808

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite6

Offense: Mainhand

Damage13
Accuracy21
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance3%
Speed1

Offense: Mind

Mindpower20
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%
Mind+6%
Blight+11%
Arcane+10%
Fire+21%
Nature+6%

Defense: Base

Armour (hardiness)2 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save13
Spell Save20
Mental Save27

Defense: Resistances

Light+ 35%( 70%)
Cold+ 12%( 70%)
Blight+ 17%( 70%)
Physical+ 17%( 70%)
Fire+ 33%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%
Bleed Resistance20%
Confusion Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
1/5
1/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Arcane1.30
3/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Illim1.00
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
1/5
1/5
1/5
0/5

Effects

talent
detrimental effect
beneficial effect

Quests

active
done
done
active
active
done
done

Equipment

Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Nonhr the Illim Archmage level 8
1st Summertide 122nd year of Ascendancy at 20:34
see stats

Log

A shield forms around Nonhr.
The shield around Nonhr crumbles.

A shield forms around Nonhr.

The shield around Nonhr crumbles.

A shield forms around Nonhr.

The shield around Nonhr crumbles.

A shield forms around Nonhr.

The shield around Nonhr crumbles.

A shield forms around Nonhr.

The shield around Nonhr crumbles.

A shield forms around Nonhr.

The shield around Nonhr crumbles.

A shield forms around Nonhr.

The shield around Nonhr crumbles.

A shield forms around Nonhr.

The shield around Nonhr crumbles.

A shield forms around Nonhr.

The shield around Nonhr crumbles.

A shield forms around Nonhr.

The shield around Nonhr crumbles.

A shield forms around Nonhr.

The shield around Nonhr crumbles.

A shield forms around Nonhr.

The shield around Nonhr crumbles.

A shield forms around Nonhr.

Talent Surge Self is ready to use.
The shield around Nonhr crumbles.

A shield forms around Nonhr.

Rested for 37 turns (stop reason: all resources and life at maximum).